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3ds max 4 in depth / / Jon McFarland, Rob Polevi
3ds max 4 in depth / / Jon McFarland, Rob Polevi
Autore McFarland Jon
Pubbl/distr/stampa Scottsdale, Arizona : , : Coriolis Group Books, , 2001
Descrizione fisica 1 online resource (xxvi, 724 pages) : illustrations
Disciplina 006.6/96
Soggetto topico Computer animation
Computer graphics
Soggetto genere / forma Electronic books.
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Introducing 3ds max 4 -- Using Primitives and Splines -- Selection and Transform Tools -- Managing the Display -- Working Smart -- Modeling with Modifiers -- Mesh- Level Modeling -- Compound Objects -- Patch Modeling -- NURBS Modeling -- Materials and the Material Editor -- Maps and Mapping -- Lights -- Cameras -- Rendering Tools -- Environment and Render Effects -- Animation Essentials -- Animating the Transforms -- Deforming the Geometry -- Special Animation Topics -- Using Video Post -- Keyboard Shortcuts.
Record Nr. UNINA-9910449670903321
McFarland Jon  
Scottsdale, Arizona : , : Coriolis Group Books, , 2001
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
3ds max 4 in depth / / Jon McFarland, Rob Polevi
3ds max 4 in depth / / Jon McFarland, Rob Polevi
Autore McFarland Jon
Pubbl/distr/stampa Scottsdale, Arizona : , : Coriolis Group Books, , 2001
Descrizione fisica 1 online resource (xxvi, 724 pages) : illustrations
Disciplina 006.6/96
Soggetto topico Computer animation
Computer graphics
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Introducing 3ds max 4 -- Using Primitives and Splines -- Selection and Transform Tools -- Managing the Display -- Working Smart -- Modeling with Modifiers -- Mesh- Level Modeling -- Compound Objects -- Patch Modeling -- NURBS Modeling -- Materials and the Material Editor -- Maps and Mapping -- Lights -- Cameras -- Rendering Tools -- Environment and Render Effects -- Animation Essentials -- Animating the Transforms -- Deforming the Geometry -- Special Animation Topics -- Using Video Post -- Keyboard Shortcuts.
Record Nr. UNINA-9910777354003321
McFarland Jon  
Scottsdale, Arizona : , : Coriolis Group Books, , 2001
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
3ds max 4 in depth / / Jon McFarland, Rob Polevi
3ds max 4 in depth / / Jon McFarland, Rob Polevi
Autore McFarland Jon
Pubbl/distr/stampa Scottsdale, Arizona : , : Coriolis Group Books, , 2001
Descrizione fisica 1 online resource (xxvi, 724 pages) : illustrations
Disciplina 006.6/96
Soggetto topico Computer animation
Computer graphics
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Introducing 3ds max 4 -- Using Primitives and Splines -- Selection and Transform Tools -- Managing the Display -- Working Smart -- Modeling with Modifiers -- Mesh- Level Modeling -- Compound Objects -- Patch Modeling -- NURBS Modeling -- Materials and the Material Editor -- Maps and Mapping -- Lights -- Cameras -- Rendering Tools -- Environment and Render Effects -- Animation Essentials -- Animating the Transforms -- Deforming the Geometry -- Special Animation Topics -- Using Video Post -- Keyboard Shortcuts.
Record Nr. UNINA-9910811891503321
McFarland Jon  
Scottsdale, Arizona : , : Coriolis Group Books, , 2001
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
AutoCAD 2009 and AutoCAD LT 2009 [[electronic resource] ] : no experience required / / Jon McFarland
AutoCAD 2009 and AutoCAD LT 2009 [[electronic resource] ] : no experience required / / Jon McFarland
Autore McFarland Jon
Pubbl/distr/stampa Indianapolis, IN, : Wiley Pub., c2008
Descrizione fisica 1 online resource (842 p.)
Disciplina 620.00420285536
620/.00420285536
Collana Sybex serious skills
Soggetto topico Computer-aided design
Soggetto genere / forma Electronic books.
ISBN 1-281-45035-9
9786611450359
0-470-38613-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto AUTO CAD 2009 and AUTOCAD LT 2009: No Experience Required; ACKNOWLEDGMENTS; ABOUT THE AUTHOR; CONTENTS AT A GLANCE; CONTENTS; INTRODUCTION; What Will You Learn from This Book?; Files on the Website; Hints for Success; Ready, Set...; Chapter 1: Getting to Know AutoCAD; Starting AutoCAD; Introducing the AutoCAD Graphics Window; Working in the Command Window; Using the Ribbon; Using the Menu Browser; Using the Drop-Down Menus; Using the Toolbars; Using the Keyboard; Using the Mouse; Are You Experienced?; Chapter 2: Learning Basic Commands to Get Started; Using the Line Command; Drawing the Box
Completing the Box If You Would Like More Practice...; Are You Experienced?; Chapter 3: Setting Up a Drawing; Setting Up the Drawing Units; Setting Up the Drawing Size; Drawing with Grid and Snap; Saving Your Work; A Summary of AutoCAD's Units; Are You Experienced?; Chapter 4: Developing Drawing Strategies: Part 1; Laying Out the Walls; Creating Doors; If You Would Like More Practice...; Are You Experienced?; Chapter 5: Developing Drawing Strategies: Part 2; Drawing the Thresholds; Drawing the Decks and Stairs; Laying Out the Kitchen; Constructing the Bathroom; If You Would Like More Practice...
Are You Experienced? Chapter 6: Using Layers to Organize Your Drawing; Using Layers as an Organizing Tool; Assigning Linetypes to Layers; Assigning Objects to Layers; Setting a Linetype Scale Factor; Setting Properties of Layers and Objects; Using the Action Recorder; Creating Layer States; If You Would Like More Practice...; Are You Experienced?; Chapter 7: Combining Objects into Blocks; Making a Block for a Door; Finding Blocks in a Drawing; Inserting the Window Block; Revising a Block; Sharing Information Between Drawings; If You Would Like More Practice...; Are You Experienced?
Chapter 8: Controlling Text in a Drawing Setting Up Text Styles; Using Single-Line Text; Using Multiline Text; If You Would Like More Practice...; Are You Experienced?; Chapter 9: Using Dynamic Blocks and Tables; Using Attributes for a Grid; Setting Up Multiple Attributes in a Block; Creating a Dynamic Block; Creating a Table; If You Would Like More Practice...; Are You Experienced?; Chapter 10: Generating Elevations; Drawing the South Elevation; Generating the Other Elevations; Considering Drawing Scale Issues; Drawing Interior Elevations; If You Would Like More Practice...; Are You Experienced?
Chapter 11: Working with Hatches, Gradients, and Tool Palettes Hatching the South Elevation; Using Hatches in the Floor Plan; Modifying the Shape of Hatch Patterns; Creating and Managing Tool Palettes; If You Would Like More Practice...; Are You Experienced?; Chapter 12: Dimensioning a Drawing; Introducing Dimension Styles; Placing Dimensions on the Drawing; Using Other Types of Dimensions; Modifying Dimensions; If You Would Like More Practice...; Are You Experienced?; Chapter 13: Managing External References; Drawing a Site Plan; Setting Up an External Reference; Modifying an Xref Drawing
Putting Xrefs to Use
Record Nr. UNINA-9910454192903321
McFarland Jon  
Indianapolis, IN, : Wiley Pub., c2008
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
AutoCAD 2009 and AutoCAD LT 2009 [[electronic resource] ] : no experience required / / Jon McFarland
AutoCAD 2009 and AutoCAD LT 2009 [[electronic resource] ] : no experience required / / Jon McFarland
Autore McFarland Jon
Pubbl/distr/stampa Indianapolis, IN, : Wiley Pub., c2008
Descrizione fisica 1 online resource (842 p.)
Disciplina 620.00420285536
620/.00420285536
Collana Sybex serious skills
Soggetto topico Computer-aided design
ISBN 1-281-45035-9
9786611450359
0-470-38613-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto AUTO CAD 2009 and AUTOCAD LT 2009: No Experience Required; ACKNOWLEDGMENTS; ABOUT THE AUTHOR; CONTENTS AT A GLANCE; CONTENTS; INTRODUCTION; What Will You Learn from This Book?; Files on the Website; Hints for Success; Ready, Set...; Chapter 1: Getting to Know AutoCAD; Starting AutoCAD; Introducing the AutoCAD Graphics Window; Working in the Command Window; Using the Ribbon; Using the Menu Browser; Using the Drop-Down Menus; Using the Toolbars; Using the Keyboard; Using the Mouse; Are You Experienced?; Chapter 2: Learning Basic Commands to Get Started; Using the Line Command; Drawing the Box
Completing the Box If You Would Like More Practice...; Are You Experienced?; Chapter 3: Setting Up a Drawing; Setting Up the Drawing Units; Setting Up the Drawing Size; Drawing with Grid and Snap; Saving Your Work; A Summary of AutoCAD's Units; Are You Experienced?; Chapter 4: Developing Drawing Strategies: Part 1; Laying Out the Walls; Creating Doors; If You Would Like More Practice...; Are You Experienced?; Chapter 5: Developing Drawing Strategies: Part 2; Drawing the Thresholds; Drawing the Decks and Stairs; Laying Out the Kitchen; Constructing the Bathroom; If You Would Like More Practice...
Are You Experienced? Chapter 6: Using Layers to Organize Your Drawing; Using Layers as an Organizing Tool; Assigning Linetypes to Layers; Assigning Objects to Layers; Setting a Linetype Scale Factor; Setting Properties of Layers and Objects; Using the Action Recorder; Creating Layer States; If You Would Like More Practice...; Are You Experienced?; Chapter 7: Combining Objects into Blocks; Making a Block for a Door; Finding Blocks in a Drawing; Inserting the Window Block; Revising a Block; Sharing Information Between Drawings; If You Would Like More Practice...; Are You Experienced?
Chapter 8: Controlling Text in a Drawing Setting Up Text Styles; Using Single-Line Text; Using Multiline Text; If You Would Like More Practice...; Are You Experienced?; Chapter 9: Using Dynamic Blocks and Tables; Using Attributes for a Grid; Setting Up Multiple Attributes in a Block; Creating a Dynamic Block; Creating a Table; If You Would Like More Practice...; Are You Experienced?; Chapter 10: Generating Elevations; Drawing the South Elevation; Generating the Other Elevations; Considering Drawing Scale Issues; Drawing Interior Elevations; If You Would Like More Practice...; Are You Experienced?
Chapter 11: Working with Hatches, Gradients, and Tool Palettes Hatching the South Elevation; Using Hatches in the Floor Plan; Modifying the Shape of Hatch Patterns; Creating and Managing Tool Palettes; If You Would Like More Practice...; Are You Experienced?; Chapter 12: Dimensioning a Drawing; Introducing Dimension Styles; Placing Dimensions on the Drawing; Using Other Types of Dimensions; Modifying Dimensions; If You Would Like More Practice...; Are You Experienced?; Chapter 13: Managing External References; Drawing a Site Plan; Setting Up an External Reference; Modifying an Xref Drawing
Putting Xrefs to Use
Record Nr. UNINA-9910782153903321
McFarland Jon  
Indianapolis, IN, : Wiley Pub., c2008
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
AutoCAD 2009 and AutoCAD LT 2009 [[electronic resource] ] : no experience required / / Jon McFarland
AutoCAD 2009 and AutoCAD LT 2009 [[electronic resource] ] : no experience required / / Jon McFarland
Autore McFarland Jon
Edizione [1st ed.]
Pubbl/distr/stampa Indianapolis, IN, : Wiley Pub., c2008
Descrizione fisica 1 online resource (842 p.)
Disciplina 620.00420285536
620/.00420285536
Collana Sybex serious skills
Soggetto topico Computer-aided design
ISBN 1-281-45035-9
9786611450359
0-470-38613-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto AUTO CAD 2009 and AUTOCAD LT 2009: No Experience Required; ACKNOWLEDGMENTS; ABOUT THE AUTHOR; CONTENTS AT A GLANCE; CONTENTS; INTRODUCTION; What Will You Learn from This Book?; Files on the Website; Hints for Success; Ready, Set...; Chapter 1: Getting to Know AutoCAD; Starting AutoCAD; Introducing the AutoCAD Graphics Window; Working in the Command Window; Using the Ribbon; Using the Menu Browser; Using the Drop-Down Menus; Using the Toolbars; Using the Keyboard; Using the Mouse; Are You Experienced?; Chapter 2: Learning Basic Commands to Get Started; Using the Line Command; Drawing the Box
Completing the Box If You Would Like More Practice...; Are You Experienced?; Chapter 3: Setting Up a Drawing; Setting Up the Drawing Units; Setting Up the Drawing Size; Drawing with Grid and Snap; Saving Your Work; A Summary of AutoCAD's Units; Are You Experienced?; Chapter 4: Developing Drawing Strategies: Part 1; Laying Out the Walls; Creating Doors; If You Would Like More Practice...; Are You Experienced?; Chapter 5: Developing Drawing Strategies: Part 2; Drawing the Thresholds; Drawing the Decks and Stairs; Laying Out the Kitchen; Constructing the Bathroom; If You Would Like More Practice...
Are You Experienced? Chapter 6: Using Layers to Organize Your Drawing; Using Layers as an Organizing Tool; Assigning Linetypes to Layers; Assigning Objects to Layers; Setting a Linetype Scale Factor; Setting Properties of Layers and Objects; Using the Action Recorder; Creating Layer States; If You Would Like More Practice...; Are You Experienced?; Chapter 7: Combining Objects into Blocks; Making a Block for a Door; Finding Blocks in a Drawing; Inserting the Window Block; Revising a Block; Sharing Information Between Drawings; If You Would Like More Practice...; Are You Experienced?
Chapter 8: Controlling Text in a Drawing Setting Up Text Styles; Using Single-Line Text; Using Multiline Text; If You Would Like More Practice...; Are You Experienced?; Chapter 9: Using Dynamic Blocks and Tables; Using Attributes for a Grid; Setting Up Multiple Attributes in a Block; Creating a Dynamic Block; Creating a Table; If You Would Like More Practice...; Are You Experienced?; Chapter 10: Generating Elevations; Drawing the South Elevation; Generating the Other Elevations; Considering Drawing Scale Issues; Drawing Interior Elevations; If You Would Like More Practice...; Are You Experienced?
Chapter 11: Working with Hatches, Gradients, and Tool Palettes Hatching the South Elevation; Using Hatches in the Floor Plan; Modifying the Shape of Hatch Patterns; Creating and Managing Tool Palettes; If You Would Like More Practice...; Are You Experienced?; Chapter 12: Dimensioning a Drawing; Introducing Dimension Styles; Placing Dimensions on the Drawing; Using Other Types of Dimensions; Modifying Dimensions; If You Would Like More Practice...; Are You Experienced?; Chapter 13: Managing External References; Drawing a Site Plan; Setting Up an External Reference; Modifying an Xref Drawing
Putting Xrefs to Use
Record Nr. UNINA-9910826370803321
McFarland Jon  
Indianapolis, IN, : Wiley Pub., c2008
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Mastering Autodesk VIZ 2008 [[electronic resource] /] / Jon McFarland
Mastering Autodesk VIZ 2008 [[electronic resource] /] / Jon McFarland
Autore McFarland Jon
Pubbl/distr/stampa San Francisco, Calif., : Sybex
Descrizione fisica 1 online resource (1009 p.)
Disciplina 720.2840285536
Soggetto topico Computer animation
Computer graphics
Soggetto genere / forma Electronic books.
ISBN 1-281-03211-5
9786611032111
0-470-25174-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Mastering Autodesk VIZ 2008; Acknowledgments; About the Author; Contents at a Glance; Contents; Introduction; How to Use This Book; What You'll Find; System Requirements; What's on the Website?; Chapter 1: Getting to Know VIZ; Introducing the New VIZ 2008 Features; Getting Started; Touring the Interface; Working with Objects; Getting the View You Want; Working with the Custom UI and Defaults Switcher; The Bottom Line; Chapter 2: Introducing VIZ Objects; Understanding Standard Primitives; Modeling Standard Primitives with Modifiers; How VIZ Sees Objects; Making Clones That Share Properties
Introducing Extended PrimitivesWorking with Groups; The Bottom Line; Chapter 3: Creating Shapes with Splines; Drawing with Splines; Modifying a Shape Using Subobject Levels; Outlining and Extruding Splines; Combining and Extruding Primitive Splines; Joining Closed Splines with Boolean Tools; Creating a Solid Form with Splines; Introducing the Spline Types; Editing Splines; Placing and Beveling Text; The Bottom Line; Chapter 4: Editing Meshes and Creating Complex Objects; Creating Openings in a Wall with Boolean Operations; Tracing Over a Sketch; Editing Meshes
Using Instance Clones to Create Symmetric FormsAttaching Objects to a Mesh; Smoothing Meshes; Creating Clones with Array and Snapshot; The Bottom Line; Chapter 5: Creating AEC and Entourage Objects; Using AEC Objects; Creating Trees with the EASYnat Plug-in; Adding Content with the RPC Plug-in; The Bottom Line; Chapter 6: Organizing and Editing Objects; Naming Objects; Organizing Objects by Layers; Lofting the Roof; Creating Surfaces from Splines; Creating Shells from Surfaces; Completing the Roof; Extruding with the Sweep Modifier; Aligning Objects; The Bottom Line
Chapter 7: Light and ShadowLighting Your Model; Rendering a View; Ambient Light; Adding Shadow Effects; Playing in the Shadows; Using the Light Lister; Using Scene States; The Bottom Line; Chapter 8: Enhancing Models with Materials; Understanding Bitmap Texture Maps; Adding Materials to Objects; Understanding Mapping Coordinates; Editing Materials; Selecting Shaders; Map Scalar Modifiers; Using Bump Maps; Adding Entourage; Ray-Tracing Reflection and Refraction; Assigning Materials to Parts of an Object; Using the Architectural Material; The Material Utilities; The Bottom Line
Chapter 9: Staging Your DesignUnderstanding the VIZ Camera; Setting Up an Interior View; Creating an Environment; Immersive Environments for Animation; Using Render Types; Render Elements for Compositing; The Bottom Line; Chapter 10: Working with Files; Gaining Access to Materials and Objects from Other Files; Arranging Furniture with XRefs and the Asset Browser; Replacing Objects with Objects from an External File; Arranging Furniture with XRef Scenes; Using the Rendered Frame Windows; Using the Asset Browser on the Internet; Tracking and Locating a Scene's Assets; Publishing a DWF File
The Bottom Line
Record Nr. UNINA-9910450662903321
McFarland Jon  
San Francisco, Calif., : Sybex
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Mastering Autodesk VIZ 2008 [[electronic resource] /] / Jon McFarland
Mastering Autodesk VIZ 2008 [[electronic resource] /] / Jon McFarland
Autore McFarland Jon
Pubbl/distr/stampa San Francisco, Calif., : Sybex
Descrizione fisica 1 online resource (1009 p.)
Disciplina 720.2840285536
Soggetto topico Computer animation
Computer graphics
ISBN 1-281-03211-5
9786611032111
0-470-25174-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Mastering Autodesk VIZ 2008; Acknowledgments; About the Author; Contents at a Glance; Contents; Introduction; How to Use This Book; What You'll Find; System Requirements; What's on the Website?; Chapter 1: Getting to Know VIZ; Introducing the New VIZ 2008 Features; Getting Started; Touring the Interface; Working with Objects; Getting the View You Want; Working with the Custom UI and Defaults Switcher; The Bottom Line; Chapter 2: Introducing VIZ Objects; Understanding Standard Primitives; Modeling Standard Primitives with Modifiers; How VIZ Sees Objects; Making Clones That Share Properties
Introducing Extended PrimitivesWorking with Groups; The Bottom Line; Chapter 3: Creating Shapes with Splines; Drawing with Splines; Modifying a Shape Using Subobject Levels; Outlining and Extruding Splines; Combining and Extruding Primitive Splines; Joining Closed Splines with Boolean Tools; Creating a Solid Form with Splines; Introducing the Spline Types; Editing Splines; Placing and Beveling Text; The Bottom Line; Chapter 4: Editing Meshes and Creating Complex Objects; Creating Openings in a Wall with Boolean Operations; Tracing Over a Sketch; Editing Meshes
Using Instance Clones to Create Symmetric FormsAttaching Objects to a Mesh; Smoothing Meshes; Creating Clones with Array and Snapshot; The Bottom Line; Chapter 5: Creating AEC and Entourage Objects; Using AEC Objects; Creating Trees with the EASYnat Plug-in; Adding Content with the RPC Plug-in; The Bottom Line; Chapter 6: Organizing and Editing Objects; Naming Objects; Organizing Objects by Layers; Lofting the Roof; Creating Surfaces from Splines; Creating Shells from Surfaces; Completing the Roof; Extruding with the Sweep Modifier; Aligning Objects; The Bottom Line
Chapter 7: Light and ShadowLighting Your Model; Rendering a View; Ambient Light; Adding Shadow Effects; Playing in the Shadows; Using the Light Lister; Using Scene States; The Bottom Line; Chapter 8: Enhancing Models with Materials; Understanding Bitmap Texture Maps; Adding Materials to Objects; Understanding Mapping Coordinates; Editing Materials; Selecting Shaders; Map Scalar Modifiers; Using Bump Maps; Adding Entourage; Ray-Tracing Reflection and Refraction; Assigning Materials to Parts of an Object; Using the Architectural Material; The Material Utilities; The Bottom Line
Chapter 9: Staging Your DesignUnderstanding the VIZ Camera; Setting Up an Interior View; Creating an Environment; Immersive Environments for Animation; Using Render Types; Render Elements for Compositing; The Bottom Line; Chapter 10: Working with Files; Gaining Access to Materials and Objects from Other Files; Arranging Furniture with XRefs and the Asset Browser; Replacing Objects with Objects from an External File; Arranging Furniture with XRef Scenes; Using the Rendered Frame Windows; Using the Asset Browser on the Internet; Tracking and Locating a Scene's Assets; Publishing a DWF File
The Bottom Line
Record Nr. UNINA-9910785078903321
McFarland Jon  
San Francisco, Calif., : Sybex
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Mastering Autodesk VIZ 2008 [[electronic resource] /] / Jon McFarland
Mastering Autodesk VIZ 2008 [[electronic resource] /] / Jon McFarland
Autore McFarland Jon
Pubbl/distr/stampa San Francisco, Calif., : Sybex
Descrizione fisica 1 online resource (1009 p.)
Disciplina 720.2840285536
Soggetto topico Computer animation
Computer graphics
ISBN 1-281-03211-5
9786611032111
0-470-25174-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Mastering Autodesk VIZ 2008; Acknowledgments; About the Author; Contents at a Glance; Contents; Introduction; How to Use This Book; What You'll Find; System Requirements; What's on the Website?; Chapter 1: Getting to Know VIZ; Introducing the New VIZ 2008 Features; Getting Started; Touring the Interface; Working with Objects; Getting the View You Want; Working with the Custom UI and Defaults Switcher; The Bottom Line; Chapter 2: Introducing VIZ Objects; Understanding Standard Primitives; Modeling Standard Primitives with Modifiers; How VIZ Sees Objects; Making Clones That Share Properties
Introducing Extended PrimitivesWorking with Groups; The Bottom Line; Chapter 3: Creating Shapes with Splines; Drawing with Splines; Modifying a Shape Using Subobject Levels; Outlining and Extruding Splines; Combining and Extruding Primitive Splines; Joining Closed Splines with Boolean Tools; Creating a Solid Form with Splines; Introducing the Spline Types; Editing Splines; Placing and Beveling Text; The Bottom Line; Chapter 4: Editing Meshes and Creating Complex Objects; Creating Openings in a Wall with Boolean Operations; Tracing Over a Sketch; Editing Meshes
Using Instance Clones to Create Symmetric FormsAttaching Objects to a Mesh; Smoothing Meshes; Creating Clones with Array and Snapshot; The Bottom Line; Chapter 5: Creating AEC and Entourage Objects; Using AEC Objects; Creating Trees with the EASYnat Plug-in; Adding Content with the RPC Plug-in; The Bottom Line; Chapter 6: Organizing and Editing Objects; Naming Objects; Organizing Objects by Layers; Lofting the Roof; Creating Surfaces from Splines; Creating Shells from Surfaces; Completing the Roof; Extruding with the Sweep Modifier; Aligning Objects; The Bottom Line
Chapter 7: Light and ShadowLighting Your Model; Rendering a View; Ambient Light; Adding Shadow Effects; Playing in the Shadows; Using the Light Lister; Using Scene States; The Bottom Line; Chapter 8: Enhancing Models with Materials; Understanding Bitmap Texture Maps; Adding Materials to Objects; Understanding Mapping Coordinates; Editing Materials; Selecting Shaders; Map Scalar Modifiers; Using Bump Maps; Adding Entourage; Ray-Tracing Reflection and Refraction; Assigning Materials to Parts of an Object; Using the Architectural Material; The Material Utilities; The Bottom Line
Chapter 9: Staging Your DesignUnderstanding the VIZ Camera; Setting Up an Interior View; Creating an Environment; Immersive Environments for Animation; Using Render Types; Render Elements for Compositing; The Bottom Line; Chapter 10: Working with Files; Gaining Access to Materials and Objects from Other Files; Arranging Furniture with XRefs and the Asset Browser; Replacing Objects with Objects from an External File; Arranging Furniture with XRef Scenes; Using the Rendered Frame Windows; Using the Asset Browser on the Internet; Tracking and Locating a Scene's Assets; Publishing a DWF File
The Bottom Line
Record Nr. UNINA-9910828905103321
McFarland Jon  
San Francisco, Calif., : Sybex
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui