Fun and games : Second International Conference, Eindhoven, The Netherlands, October 20-21, 2008, Proceedings / / Panos Markopoulos [and three others], editors |
Edizione | [1st ed. 2008.] |
Pubbl/distr/stampa | Berlin : , : Springer, , [2008] |
Descrizione fisica | 1 online resource (XII, 203 p.) |
Disciplina | 794.8 |
Collana | Lecture notes in computer science |
Soggetto topico |
Computer games - Design
Computer games Game theory |
ISBN | 3-540-88322-3 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Keynotes -- Rotational Dynamics for Design of Bidirectional Feedback during Manual Interaction -- Hypercomputation, Unconsciousness and Entertainment Technology -- Focus on Innovation -- Pervasive Mobile Games – A New Mindset for Players and Developers -- EyeMote – Towards Context-Aware Gaming Using Eye Movements Recorded from Wearable Electrooculography -- The Audio Adventurer: Design of a Portable Audio Adventure Game -- Building RFID-Based Augmented Dice with Perfect Recognition Rates -- Aseba-Challenge: An Open-Source Multiplayer Introduction to Mobile Robots Programming -- Test-Bed for Multimodal Games on Mobile Devices -- Affect and Gaming -- Dynamic Game Balancing by Recognizing Affect -- Alone or Together: Exploring the Effect of Physical Co-presence on the Emotional Expressions of Game Playing Children Across Cultures -- Shared Fun Is Doubled Fun: Player Enjoyment as a Function of Social Setting -- The Unlikeability of a Cuddly Toy Interface: An Experimental Study of Preschoolers’ Likeability and Usability of a 3D Game Played with a Cuddly Toy Versus a Keyboard -- Think Aloud during fMRI: Neuronal Correlates of Subjective Experience in Video Games -- Engagement and EMG in Serious Gaming: Experimenting with Sound and Dynamics in the Levee Patroller Training Game -- Log Who’s Playing: Psychophysiological Game Analysis Made Easy through Event Logging -- Fun n’Games for Young and Old -- Acting Your Age in Second Life -- Developing an Adaptive Memory Game for Seniors -- A Tangible Tabletop Game Supporting Therapy of Children with Cerebral Palsy -- A Music Educational Entertainment Environment for Preschoolers. |
Record Nr. | UNISA-996465930603316 |
Berlin : , : Springer, , [2008] | ||
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Lo trovi qui: Univ. di Salerno | ||
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Fun and games : Second International Conference, Eindhoven, The Netherlands, October 20-21, 2008, Proceedings / / Panos Markopoulos [and three others], editors |
Edizione | [1st ed. 2008.] |
Pubbl/distr/stampa | Berlin : , : Springer, , [2008] |
Descrizione fisica | 1 online resource (XII, 203 p.) |
Disciplina | 794.8 |
Collana | Lecture notes in computer science |
Soggetto topico |
Video games - Design
Video games Game theory |
ISBN | 3-540-88322-3 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Keynotes -- Rotational Dynamics for Design of Bidirectional Feedback during Manual Interaction -- Hypercomputation, Unconsciousness and Entertainment Technology -- Focus on Innovation -- Pervasive Mobile Games – A New Mindset for Players and Developers -- EyeMote – Towards Context-Aware Gaming Using Eye Movements Recorded from Wearable Electrooculography -- The Audio Adventurer: Design of a Portable Audio Adventure Game -- Building RFID-Based Augmented Dice with Perfect Recognition Rates -- Aseba-Challenge: An Open-Source Multiplayer Introduction to Mobile Robots Programming -- Test-Bed for Multimodal Games on Mobile Devices -- Affect and Gaming -- Dynamic Game Balancing by Recognizing Affect -- Alone or Together: Exploring the Effect of Physical Co-presence on the Emotional Expressions of Game Playing Children Across Cultures -- Shared Fun Is Doubled Fun: Player Enjoyment as a Function of Social Setting -- The Unlikeability of a Cuddly Toy Interface: An Experimental Study of Preschoolers’ Likeability and Usability of a 3D Game Played with a Cuddly Toy Versus a Keyboard -- Think Aloud during fMRI: Neuronal Correlates of Subjective Experience in Video Games -- Engagement and EMG in Serious Gaming: Experimenting with Sound and Dynamics in the Levee Patroller Training Game -- Log Who’s Playing: Psychophysiological Game Analysis Made Easy through Event Logging -- Fun n’Games for Young and Old -- Acting Your Age in Second Life -- Developing an Adaptive Memory Game for Seniors -- A Tangible Tabletop Game Supporting Therapy of Children with Cerebral Palsy -- A Music Educational Entertainment Environment for Preschoolers. |
Record Nr. | UNINA-9910768470603321 |
Berlin : , : Springer, , [2008] | ||
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Lo trovi qui: Univ. Federico II | ||
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