Practical Rust Projects : Build Serverless, AI, Machine Learning, Embedded, Game, and Web Applications / / by Shing Lyu, Andrew Rzeznik
| Practical Rust Projects : Build Serverless, AI, Machine Learning, Embedded, Game, and Web Applications / / by Shing Lyu, Andrew Rzeznik |
| Autore | Lyu Shing |
| Edizione | [2nd ed. 2023.] |
| Pubbl/distr/stampa | Berkeley, CA : , : Apress : , : Imprint : Apress, , 2023 |
| Descrizione fisica | 1 online resource (405 pages) |
| Disciplina | 005.13 |
| Altri autori (Persone) | RzeznikAndrew |
| Soggetto topico |
Programming languages (Electronic computers)
C++ (Computer program language) Open source software Computer science Programming Language C++ Open Source Computer Science |
| ISBN |
9781484293317
1484293312 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | 1. Welcome to the World of Rust- 2. Building a Command-Line Program -- 3. Creating Graphical User Interfaces (GUIs) -- 4. High-performance Web Frontend using WebAssembly. - 5. Building REST APIs -- 6. Going Serverless with Amazon AWS Rust SDK -- 7. Building a Game -- 8. Physical Computing in Rust -- 9. Artificial Intelligence and Machine Learning -- 10. What else can you do with Rust?. |
| Record Nr. | UNINA-9910735776903321 |
Lyu Shing
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| Berkeley, CA : , : Apress : , : Imprint : Apress, , 2023 | ||
| Lo trovi qui: Univ. Federico II | ||
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Practical Rust Projects : Building Game, Physical Computing, and Machine Learning Applications / / by Shing Lyu
| Practical Rust Projects : Building Game, Physical Computing, and Machine Learning Applications / / by Shing Lyu |
| Autore | Lyu Shing |
| Edizione | [1st ed. 2020.] |
| Pubbl/distr/stampa | Berkeley, CA : , : Apress : , : Imprint : Apress, , 2020 |
| Descrizione fisica | 1 online resource (XIII, 257 p. 56 illus., 42 illus. in color.) |
| Disciplina | 005.133 |
| Soggetto topico |
Programming languages (Electronic computers)
Computer games—Programming Mobile computing Programming Languages, Compilers, Interpreters Game Development Mobile Computing |
| ISBN |
9781484255995
1484255992 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Chapter 1: Introduction -- Chapter 2: Building a Command-Line Program -- Chapter 3: Creating Graphical User Interfaces (GUIs) -- Chapter 4: Building a Game -- Chapter 5: Programming Embedded Devices -- Chapter 6: Artificial Intelligence and Machine Learning -- Chapter 7: Advanced Topics. |
| Record Nr. | UNINA-9910380726203321 |
Lyu Shing
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||
| Berkeley, CA : , : Apress : , : Imprint : Apress, , 2020 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Practical Rust web projects : building cloud and web-based applications / / Shing Lyu
| Practical Rust web projects : building cloud and web-based applications / / Shing Lyu |
| Autore | Lyu Shing |
| Edizione | [1st ed. 2021.] |
| Pubbl/distr/stampa | New York, New York State : , : APress, , [2021] |
| Descrizione fisica | 1 online resource (XI, 256 p. 30 illus.) |
| Disciplina | 005.133 |
| Soggetto topico |
Rust (Computer program language)
Web site development |
| ISBN | 1-4842-6589-0 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Chapter 1: Rust in the Web World -- Chapter 2: Developing Websites -- Chapter 3: REST APIs -- Chapter 4: Chatting in Real Time with WebSocket -- Chapter 5: Going Serverless -- Chapter 6: High Performance Web Frontend using WebAssembly. |
| Record Nr. | UNINA-9910483950703321 |
Lyu Shing
|
||
| New York, New York State : , : APress, , [2021] | ||
| Lo trovi qui: Univ. Federico II | ||
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