Computational Thinking : First Algorithms, Then Code / / by Paolo Ferragina, Fabrizio Luccio
| Computational Thinking : First Algorithms, Then Code / / by Paolo Ferragina, Fabrizio Luccio |
| Autore | Ferragina Paolo |
| Edizione | [2nd ed. 2024.] |
| Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2024 |
| Descrizione fisica | 1 online resource (204 pages) |
| Disciplina | 005.1 |
| Altri autori (Persone) | LuccioFabrizio |
| Collana | Undergraduate Topics in Computer Science |
| Soggetto topico |
Algorithms
Computer science Software engineering Python (Computer program language) Mathematics - Data processing Design and Analysis of Algorithms Computer Science Logic and Foundations of Programming Software Engineering Python Computational Science and Engineering |
| ISBN | 3-031-59922-5 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | A Brief Historical Outline -- A Problem with Which to Begin -- Algorithms and Coding -- The Tournament -- A Financial Problem -- Secret Messages -- Putting Things in Order -- "Easy" and "Difficult" Problems -- Search Engines -- Data Compression -- Recursion. |
| Record Nr. | UNINA-9910896528103321 |
Ferragina Paolo
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| Cham : , : Springer International Publishing : , : Imprint : Springer, , 2024 | ||
| Lo trovi qui: Univ. Federico II | ||
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Computational Thinking : First Algorithms, Then Code / / by Paolo Ferragina, Fabrizio Luccio
| Computational Thinking : First Algorithms, Then Code / / by Paolo Ferragina, Fabrizio Luccio |
| Autore | Ferragina Paolo |
| Edizione | [1st ed. 2018.] |
| Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2018 |
| Descrizione fisica | 1 online resource (VIII, 174 p.) |
| Disciplina | 005.1 |
| Soggetto topico |
Algorithms
Software engineering Algorithm Analysis and Problem Complexity Software Engineering/Programming and Operating Systems |
| ISBN | 3-319-97940-X |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | A Brief Historical Outline -- A Problem with Which to Begin -- Algorithms and Coding -- The Tournament -- A Financial Problem -- Secret Messages -- Putting Things in Order -- "Easy" and "Difficult" Problems -- Search Engines -- Data Compression -- Recursion. |
| Record Nr. | UNINA-9910299350503321 |
Ferragina Paolo
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| Cham : , : Springer International Publishing : , : Imprint : Springer, , 2018 | ||
| Lo trovi qui: Univ. Federico II | ||
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Fun with Algorithms [[electronic resource] ] : 7th International Conference, FUN 2014, Lipari Island, Sicily, Italy, July 1-3, 2014, Proceedings / / edited by Alfredo Ferro, Fabrizio Luccio, Peter Widmayer
| Fun with Algorithms [[electronic resource] ] : 7th International Conference, FUN 2014, Lipari Island, Sicily, Italy, July 1-3, 2014, Proceedings / / edited by Alfredo Ferro, Fabrizio Luccio, Peter Widmayer |
| Edizione | [1st ed. 2014.] |
| Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2014 |
| Descrizione fisica | 1 online resource (XII, 378 p. 141 illus.) |
| Disciplina | 005.1 |
| Collana | Theoretical Computer Science and General Issues |
| Soggetto topico |
Algorithms
Computer science—Mathematics Discrete mathematics Artificial intelligence Artificial intelligence—Data processing Discrete Mathematics in Computer Science Artificial Intelligence Data Science |
| ISBN | 3-319-07890-9 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Algorithmic Gems in the Data Miner’s Cave.- Fun with Fonts: Algorithmic Typography.- Happy Edges: Threshold-Coloring of Regular Lattices.- Classic Nintendo Games Are (Computationally) Hard.- On the Solvability of the Six Degrees of Kevin Bacon Game - A Faster Graph Diameter and Radius Computation Method.- No Easy Puzzles: A Hardness Result for Jigsaw Puzzles.- Normal, Abby Normal, Prefix Normal.- Nonconvex Cases for Carpenter’s Rulers.-How to Go Viral: Cheaply and Quickly -- Synchronized Dancing of Oblivious Chameleons.- Another Look at the Shoelace TSP: The Case of Very Old Shoes -- Playing Dominoes Is Hard, Except by Yourself.- UNO Gets Easier for a Single Player -- Secure Auctions without Cryptography.- Towards an Algorithmic Guide to Spiral Galaxies -- Competitive Analysis of the Windfall Game.- Excuse Me! or The Courteous Theatregoers’ Problem.- Zombie Swarms: An Investigation on the Behaviour of Your Undead Relatives.-Approximability of Latin Square Completion-Type Puzzles.-Sankaku-Tori: An Old Western-Japanese Game Played on a Point Set.- Quell.- How Even Tiny Influence Can Have a Big Impact.-Optimizing Airspace Closure with Respect to Politicians’ Egos -- Being Negative Makes Life NP-hard (for Product Sellers).- Clearing Connections by Few Agents.- Counting Houses of Pareto Optimal Matchings in the House Allocation Problem -- Practical Card-Based Cryptography.- The Harassed Waitress Problem.- Lemmings Is PSPACE-Complete.- Finding Centers and Medians of a Tree by Distance Queries.- Swapping Labeled Tokens on Graphs. |
| Record Nr. | UNISA-996217777703316 |
| Cham : , : Springer International Publishing : , : Imprint : Springer, , 2014 | ||
| Lo trovi qui: Univ. di Salerno | ||
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Fun with Algorithms : 7th International Conference, FUN 2014, Lipari Island, Sicily, Italy, July 1-3, 2014, Proceedings / / edited by Alfredo Ferro, Fabrizio Luccio, Peter Widmayer
| Fun with Algorithms : 7th International Conference, FUN 2014, Lipari Island, Sicily, Italy, July 1-3, 2014, Proceedings / / edited by Alfredo Ferro, Fabrizio Luccio, Peter Widmayer |
| Edizione | [1st ed. 2014.] |
| Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2014 |
| Descrizione fisica | 1 online resource (XII, 378 p. 141 illus.) |
| Disciplina | 005.1 |
| Collana | Theoretical Computer Science and General Issues |
| Soggetto topico |
Algorithms
Computer science—Mathematics Discrete mathematics Artificial intelligence Artificial intelligence—Data processing Discrete Mathematics in Computer Science Artificial Intelligence Data Science |
| ISBN | 3-319-07890-9 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Algorithmic Gems in the Data Miner’s Cave.- Fun with Fonts: Algorithmic Typography.- Happy Edges: Threshold-Coloring of Regular Lattices.- Classic Nintendo Games Are (Computationally) Hard.- On the Solvability of the Six Degrees of Kevin Bacon Game - A Faster Graph Diameter and Radius Computation Method.- No Easy Puzzles: A Hardness Result for Jigsaw Puzzles.- Normal, Abby Normal, Prefix Normal.- Nonconvex Cases for Carpenter’s Rulers.-How to Go Viral: Cheaply and Quickly -- Synchronized Dancing of Oblivious Chameleons.- Another Look at the Shoelace TSP: The Case of Very Old Shoes -- Playing Dominoes Is Hard, Except by Yourself.- UNO Gets Easier for a Single Player -- Secure Auctions without Cryptography.- Towards an Algorithmic Guide to Spiral Galaxies -- Competitive Analysis of the Windfall Game.- Excuse Me! or The Courteous Theatregoers’ Problem.- Zombie Swarms: An Investigation on the Behaviour of Your Undead Relatives.-Approximability of Latin Square Completion-Type Puzzles.-Sankaku-Tori: An Old Western-Japanese Game Played on a Point Set.- Quell.- How Even Tiny Influence Can Have a Big Impact.-Optimizing Airspace Closure with Respect to Politicians’ Egos -- Being Negative Makes Life NP-hard (for Product Sellers).- Clearing Connections by Few Agents.- Counting Houses of Pareto Optimal Matchings in the House Allocation Problem -- Practical Card-Based Cryptography.- The Harassed Waitress Problem.- Lemmings Is PSPACE-Complete.- Finding Centers and Medians of a Tree by Distance Queries.- Swapping Labeled Tokens on Graphs. |
| Record Nr. | UNINA-9910483966903321 |
| Cham : , : Springer International Publishing : , : Imprint : Springer, , 2014 | ||
| Lo trovi qui: Univ. Federico II | ||
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