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Mastering OpenCV with practical computer vision projects [[electronic resource] /] / Daniel Lelis Baggio ... [et al.]
Mastering OpenCV with practical computer vision projects [[electronic resource] /] / Daniel Lelis Baggio ... [et al.]
Autore Lelis Baggio Daniel
Edizione [1st edition]
Pubbl/distr/stampa Birmingham, UK, : Packt Pub., 2012
Descrizione fisica 1 online resource (340 p.)
Disciplina 006.3
006.37
Soggetto topico C++ (Computer program language)
Computer vision
Soggetto genere / forma Electronic books.
ISBN 1-62198-906-2
1-299-14864-6
1-84951-783-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Copyright; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1:Cartoonifier and Skin Changer for Android; Accessing the webcam; Main camera processing loop for a desktop app; Generating a black-and-white sketch; Generating a color painting and a cartoon; Generating an ""evil"" mode using edge filters; Generating an ""alien"" mode using skin detection; Skin-detection algorithm; Showing the user where to put their face; Implementation of the skin-color changer; Porting from desktop to Android
Setting up an Android project that uses OpenCVColor formats used for image processing on Android; Input color format from the camera; Output color format for display; Adding the cartoonifier code to the Android NDK app; Reviewing the Android app; Cartoonifying the image when the user taps the screen; Saving the image to a file and to the Android picture gallery; Showing an Android notification message about a saved image; Changing cartoon modes through the Android menu bar; Reducing the random pepper noise from the sketch image; Showing the FPS of the app; Using a different camera resolution
Customizing the appSummary; Chapter 2:Marker-based Augmented Reality on iPhone or iPad; Creating an iOS project that uses OpenCV; Adding OpenCV framework; Including OpenCV headers; Application architecture; Marker detection; Marker identification; Grayscale conversion; Image binarization; Contours detection; Candidates search; Marker code recognition; Reading marker code; Marker location refinement; Placing a marker in 3D; Camera calibration; Marker pose estimation; Rendering the 3D virtual object; Creating the OpenGL rendering layer; Rendering an AR scene; Summary; References
Chapter 3:Marker-less Augmented RealityMarker-based versus marker-less AR; Using feature descriptors to find an arbitrary image on video; Feature extraction; Definition of a pattern object; Matching of feature points; PatternDetector.cpp; Outlier removal; Cross-match filter; Ratio test; Homography estimation; Homography refinement; Putting it all together; Pattern pose estimation; PatternDetector.cpp; Obtaining the camera-intrinsic matrix; Pattern.cpp; Application infrastructure; ARPipeline.hpp; ARPipeline.cpp; Enabling support for 3D visualization in OpenCV
Creating OpenGL windows using OpenCVVideo capture using OpenCV; Rendering augmented reality; ARDrawingContext.hpp; ARDrawingContext.cpp; Demonstration; main.cpp; Summary; References; Chapter 4:Exploring Structure from Motion Using OpenCV; Structure from Motion concepts; Estimating the camera motion from a pair of images; Point matching using rich feature descriptors; Point matching using optical flow; Finding camera matrices; Reconstructing the scene; Reconstruction from many views; Refinement of the reconstruction; Visualizing 3D point clouds with PCL; Using the example code; Summary
References
Record Nr. UNINA-9910463232303321
Lelis Baggio Daniel  
Birmingham, UK, : Packt Pub., 2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Mastering OpenCV with practical computer vision projects [[electronic resource] /] / Daniel Lelis Baggio ... [et al.]
Mastering OpenCV with practical computer vision projects [[electronic resource] /] / Daniel Lelis Baggio ... [et al.]
Autore Lelis Baggio Daniel
Edizione [First edition]
Pubbl/distr/stampa Birmingham, UK : , : Packt Pub., , 2012
Descrizione fisica 1 online resource (340 pages)
Disciplina 006.3
006.37
Soggetto topico C++ (Computer program language)
Computer vision
ISBN 1-62198-906-2
1-299-14864-6
1-84951-783-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Copyright; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1:Cartoonifier and Skin Changer for Android; Accessing the webcam; Main camera processing loop for a desktop app; Generating a black-and-white sketch; Generating a color painting and a cartoon; Generating an ""evil"" mode using edge filters; Generating an ""alien"" mode using skin detection; Skin-detection algorithm; Showing the user where to put their face; Implementation of the skin-color changer; Porting from desktop to Android
Setting up an Android project that uses OpenCVColor formats used for image processing on Android; Input color format from the camera; Output color format for display; Adding the cartoonifier code to the Android NDK app; Reviewing the Android app; Cartoonifying the image when the user taps the screen; Saving the image to a file and to the Android picture gallery; Showing an Android notification message about a saved image; Changing cartoon modes through the Android menu bar; Reducing the random pepper noise from the sketch image; Showing the FPS of the app; Using a different camera resolution
Customizing the appSummary; Chapter 2:Marker-based Augmented Reality on iPhone or iPad; Creating an iOS project that uses OpenCV; Adding OpenCV framework; Including OpenCV headers; Application architecture; Marker detection; Marker identification; Grayscale conversion; Image binarization; Contours detection; Candidates search; Marker code recognition; Reading marker code; Marker location refinement; Placing a marker in 3D; Camera calibration; Marker pose estimation; Rendering the 3D virtual object; Creating the OpenGL rendering layer; Rendering an AR scene; Summary; References
Chapter 3:Marker-less Augmented RealityMarker-based versus marker-less AR; Using feature descriptors to find an arbitrary image on video; Feature extraction; Definition of a pattern object; Matching of feature points; PatternDetector.cpp; Outlier removal; Cross-match filter; Ratio test; Homography estimation; Homography refinement; Putting it all together; Pattern pose estimation; PatternDetector.cpp; Obtaining the camera-intrinsic matrix; Pattern.cpp; Application infrastructure; ARPipeline.hpp; ARPipeline.cpp; Enabling support for 3D visualization in OpenCV
Creating OpenGL windows using OpenCVVideo capture using OpenCV; Rendering augmented reality; ARDrawingContext.hpp; ARDrawingContext.cpp; Demonstration; main.cpp; Summary; References; Chapter 4:Exploring Structure from Motion Using OpenCV; Structure from Motion concepts; Estimating the camera motion from a pair of images; Point matching using rich feature descriptors; Point matching using optical flow; Finding camera matrices; Reconstructing the scene; Reconstruction from many views; Refinement of the reconstruction; Visualizing 3D point clouds with PCL; Using the example code; Summary
References
Record Nr. UNINA-9910786068403321
Lelis Baggio Daniel  
Birmingham, UK : , : Packt Pub., , 2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Mastering OpenCV with practical computer vision projects / / Daniel Lelis Baggio ... [et al.]
Mastering OpenCV with practical computer vision projects / / Daniel Lelis Baggio ... [et al.]
Autore Lelis Baggio Daniel
Edizione [First edition]
Pubbl/distr/stampa Birmingham, UK : , : Packt Pub., , 2012
Descrizione fisica 1 online resource (340 pages)
Disciplina 006.3
006.37
Soggetto topico C++ (Computer program language)
Computer vision
ISBN 1-62198-906-2
1-299-14864-6
1-84951-783-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Copyright; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1:Cartoonifier and Skin Changer for Android; Accessing the webcam; Main camera processing loop for a desktop app; Generating a black-and-white sketch; Generating a color painting and a cartoon; Generating an ""evil"" mode using edge filters; Generating an ""alien"" mode using skin detection; Skin-detection algorithm; Showing the user where to put their face; Implementation of the skin-color changer; Porting from desktop to Android
Setting up an Android project that uses OpenCVColor formats used for image processing on Android; Input color format from the camera; Output color format for display; Adding the cartoonifier code to the Android NDK app; Reviewing the Android app; Cartoonifying the image when the user taps the screen; Saving the image to a file and to the Android picture gallery; Showing an Android notification message about a saved image; Changing cartoon modes through the Android menu bar; Reducing the random pepper noise from the sketch image; Showing the FPS of the app; Using a different camera resolution
Customizing the appSummary; Chapter 2:Marker-based Augmented Reality on iPhone or iPad; Creating an iOS project that uses OpenCV; Adding OpenCV framework; Including OpenCV headers; Application architecture; Marker detection; Marker identification; Grayscale conversion; Image binarization; Contours detection; Candidates search; Marker code recognition; Reading marker code; Marker location refinement; Placing a marker in 3D; Camera calibration; Marker pose estimation; Rendering the 3D virtual object; Creating the OpenGL rendering layer; Rendering an AR scene; Summary; References
Chapter 3:Marker-less Augmented RealityMarker-based versus marker-less AR; Using feature descriptors to find an arbitrary image on video; Feature extraction; Definition of a pattern object; Matching of feature points; PatternDetector.cpp; Outlier removal; Cross-match filter; Ratio test; Homography estimation; Homography refinement; Putting it all together; Pattern pose estimation; PatternDetector.cpp; Obtaining the camera-intrinsic matrix; Pattern.cpp; Application infrastructure; ARPipeline.hpp; ARPipeline.cpp; Enabling support for 3D visualization in OpenCV
Creating OpenGL windows using OpenCVVideo capture using OpenCV; Rendering augmented reality; ARDrawingContext.hpp; ARDrawingContext.cpp; Demonstration; main.cpp; Summary; References; Chapter 4:Exploring Structure from Motion Using OpenCV; Structure from Motion concepts; Estimating the camera motion from a pair of images; Point matching using rich feature descriptors; Point matching using optical flow; Finding camera matrices; Reconstructing the scene; Reconstruction from many views; Refinement of the reconstruction; Visualizing 3D point clouds with PCL; Using the example code; Summary
References
Record Nr. UNINA-9910824686403321
Lelis Baggio Daniel  
Birmingham, UK : , : Packt Pub., , 2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui