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Developing for Apple TV using tvOS and Swift [[electronic resource] /] / by Gary Bennett, Brad Lees, Stefan Kaczmarek
Developing for Apple TV using tvOS and Swift [[electronic resource] /] / by Gary Bennett, Brad Lees, Stefan Kaczmarek
Autore Bennett Gary
Edizione [1st ed. 2015.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015
Descrizione fisica 1 online resource (134 p.)
Disciplina 004
Soggetto topico Apple computer
Programming languages (Electronic computers)
Apple and iOS
Programming Languages, Compilers, Interpreters
ISBN 1-4842-1715-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Chapter 1: Getting Started Developing an Apple TV BookStore App -- Chapter 2: Adding Book Details With Stack Views -- Chapter 3: Creating a Photo Gallery App -- Chapter 4: Customizing the Top Shelf -- Chapter 5: Collection Views and Split View Controllers -- Chapter 6: Storing Apple TV App Data to iCloud. .
Record Nr. UNINA-9910300651503321
Bennett Gary  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Objective-C for Absolute Beginners [[electronic resource] ] : iPhone, iPad and Mac Programming Made Easy / / by Gary Bennett, Brad Lees, Mitchell Fisher
Objective-C for Absolute Beginners [[electronic resource] ] : iPhone, iPad and Mac Programming Made Easy / / by Gary Bennett, Brad Lees, Mitchell Fisher
Autore Bennett Gary
Edizione [3rd ed. 2016.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2016
Descrizione fisica 1 online resource (XXIII, 298 p. 255 illus., 223 illus. in color.)
Disciplina 004
Soggetto topico Apple computer
Computer science
Apple and iOS
Computer Science, general
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Becoming a great iOS or Mac programmer -- Programming basics -- It's all about the data -- Making decisions about ... and planning program flow -- Object-oriented programming with Objective-C -- Learning Objective-C and Xcode -- Objective-C classes, objects, and methods -- Programming basics in Objective-C -- Comparing data -- Creating user interfaces -- Storing information -- Protocols and delegates -- Introducing the Xcode debugger.
Record Nr. UNINA-9910254749503321
Bennett Gary  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2016
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Objective-C for Absolute Beginners : iPhone, iPad and Mac Programming Made Easy / / by Stefan Kaczmarek, Brad Lees, Gary Bennett, Mitch Fisher
Objective-C for Absolute Beginners : iPhone, iPad and Mac Programming Made Easy / / by Stefan Kaczmarek, Brad Lees, Gary Bennett, Mitch Fisher
Autore Kaczmarek Stefan
Edizione [4th ed. 2018.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2018
Descrizione fisica 1 online resource (380 pages)
Disciplina 005.117
Soggetto topico Apple computer
Apple and iOS
ISBN 1-4842-3429-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Chapter 1: Becoming a Great Objective C Programmer -- Chapter 2: Programming Basics -- Chapter 3: It’s All About the Data -- Chapter 4: Making Decisions About…and Planning Program Flow -- Chapter 5: Object Oriented Programming with Objective-C -- Chapter 6: Learning Objective-C and Xcode -- Chapter 7:Objective-C Classes, Objects, and Methods -- Chapter 8: Programming Basics in Objective-C -- Chapter 9: Comparing Data -- Chapter 10: Creating User Interfaces -- Chapter 11: Storing Information -- Chapter 12: Protocols and Delegates -- Chapter 13: Introducing the Debugger.
Record Nr. UNINA-9910300362103321
Kaczmarek Stefan  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2018
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Swift 2 for Absolute Beginners [[electronic resource] /] / by Gary Bennett, Brad Lees
Swift 2 for Absolute Beginners [[electronic resource] /] / by Gary Bennett, Brad Lees
Autore Bennett Gary
Edizione [2nd ed. 2015.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015
Descrizione fisica 1 online resource (345 p.)
Disciplina 004
Soggetto topico Apple computer
Programming languages (Electronic computers)
Computer programming
Apple and iOS
Programming Languages, Compilers, Interpreters
Programming Techniques
ISBN 1-4842-1488-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Contents at a Glance; Contents; About the Authors; About the Technical Reviewer; Acknowledgments; Introduction; Chapter 1: Becoming a Great iOS Developer; Thinking Like a Developer; Completing the Development Cycle; Introducing Object-Oriented Programming ; Working with the Playground Interface ; Summary; What's Next; Exercises; Chapter 2: Programming Basics; Touring Xcode; Exploring the Workspace Window; Navigating Your Workspace; Editing Your Project Files; Creating Your First Swift Playground Program; Installing and Launching Xcode 7; Using Xcode 7
Xcode Playground IDE: Editor and Results Areas Summary; Exercise; Chapter 3: It's All About the Data; Numbering Systems Used in Programming; Bits; Moore's Law; Bytes; Hexadecimal; Unicode; Data Types; Declaring Constants and Variables; Optionals; Using Variables in Playgrounds; Summary; Exercises; Chapter 4: Making Decisions, Program Flow, and App Design; Boolean Logic; Truth Tables; Comparison Operators; Designing Apps; Pseudocode; Optionals and Forced Unwrapping; Optional Binding; Implicitly Unwrapped Optionals; Flowcharting; Designing and Flowcharting an Example App
The App's Design Using Loops to Repeat Program Statements; Count-Controlled Loops; Condition-Controlled Loops; Infinite Loops; Coding the Example App in Swift; Nested if Statements and else if Statements; Removing Extra Characters; Improving the Code Through Refactoring; Running the App; Design Requirements; Summary; Exercises; Chapter 5: Object-Oriented Programming with Swift; The Object; What Is a Class?; Planning Classes; Planning Properties; Planning Methods; Implementing the Classes; Inheritance; Why Use OOP?; OOP Is Everywhere; Eliminate Redundant Code
Ease of Debugging Ease of Replacement; Advanced Topics; Interface; Polymorphism; Summary; Exercises; Chapter 6: Learning Swift and Xcode; A Newcomer; Understanding the Language Symbols ; Implementing Objects in Swift; Writing Another Program in Xcode; Creating the Project; Summary; Exercises; Chapter 7: Swift Classes, Objects, and Methods; Creating a Swift Class; Instance Variables; Methods; Using Class Methods; Using Instance Methods; Using Your New Class; Creating Your Project; Adding Objects; Writing the Class; Creating the User Interface; Hooking Up the Code
Running the Program Taking Class Methods to the Next Level; Accessing the Xcode Documentation; Summary; Exercises; Chapter 8: Programming Basics in Swift; Using let vs. var; Understanding Collections; Using Arrays; Using the Dictionary Class; Creating the BookStore Application; Creating Your Class; Introducing Properties; Accessing Variables; Finishing the BookStore Program; Creating the View; Adding Properties; Adding a Description; Creating a Simple Data Model Class; Modifying MasterViewController; Modifying the DetailViewController; Summary; Exercises
Chapter 9: Comparing Data
Record Nr. UNINA-9910300653703321
Bennett Gary  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Swift 3 for Absolute Beginners [[electronic resource] /] / by Gary Bennett, Brad Lees
Swift 3 for Absolute Beginners [[electronic resource] /] / by Gary Bennett, Brad Lees
Autore Bennett Gary
Edizione [3rd ed. 2016.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2016
Descrizione fisica 1 online resource (XXIV, 322 p. 239 illus.)
Disciplina 005.13
Soggetto topico Programming languages (Electronic computers)
Computer programming
Programming Languages, Compilers, Interpreters
Programming Techniques
ISBN 1-4842-2331-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Ch. 1: Becoming a Great iOS Developer -- Ch. 2: Programming Basics -- Ch. 3: It’s All About the Data -- Ch. 4: Making Decisions, Program Flow, and App Design -- Ch. 5: Object-Oriented Programming with Swift -- Ch. 6: Learning Swift and Xcode -- Ch. 7: Swift Classes, Objects, and Methods -- Ch. 8: Programming Basics in Swift -- Ch. 9: Comparing Data -- Ch. 10: Creating User Interfaces -- Ch. 11: Storing Information -- Ch. 12: Protocols and Delegates -- Ch. 13: Introducing the Xcode Debugger -- Ch. 14: A Swift iPhone App -- Ch. 15: Apple Watch and WatchKit -- Ch. 16: A Swift HealthKit iPhone App.
Record Nr. UNINA-9910154828603321
Bennett Gary  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2016
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Swift 4 for Absolute Beginners : Develop Apps for iOS / / by Stefan Kaczmarek, Brad Lees, Gary Bennett
Swift 4 for Absolute Beginners : Develop Apps for iOS / / by Stefan Kaczmarek, Brad Lees, Gary Bennett
Autore Kaczmarek Stefan
Edizione [4th ed. 2018.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2018
Descrizione fisica 1 online resource (XXII, 317 p. 265 illus., 237 illus. in color.)
Disciplina 004.167
Soggetto topico Apple computer
Programming languages (Electronic computers)
Computer programming
Apple and iOS
Programming Languages, Compilers, Interpreters
Programming Techniques
ISBN 1-4842-3063-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Ch. 1: Becoming a Great iOS Developer -- Ch. 2: Programming Basics -- Ch. 3: It’s All About the Data -- Ch. 4: Making Decisions, Program Flow, and App Design -- Ch. 5: Object-Oriented Programming with Swift -- Ch. 6: Learning Swift and Xcode -- Ch. 7: Swift Classes, Objects, and Methods -- Ch. 8: Programming Basics in Swift -- Ch. 9: Comparing Data -- Ch. 10: Creating User Interfaces -- Ch. 11: Storing Information -- Ch. 12: Protocols and Delegates -- Ch. 13: Introducing the Xcode Debugger -- Ch. 14: A Swift iPhone App -- Ch. 15: Apple Watch and WatchKit.
Altri titoli varianti Swift four for absolute beginners
Record Nr. UNINA-9910300752303321
Kaczmarek Stefan  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2018
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Swift 5 for Absolute Beginners : Learn to Develop Apps for iOS / / by Stefan Kaczmarek, Brad Lees, Gary Bennett
Swift 5 for Absolute Beginners : Learn to Develop Apps for iOS / / by Stefan Kaczmarek, Brad Lees, Gary Bennett
Autore Kaczmarek Stefan
Edizione [5th ed. 2019.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2019
Descrizione fisica 1 online resource (XXI, 360 p. 272 illus.)
Disciplina 004.165
Soggetto topico Apple computer
Programming languages (Electronic computers)
Computer programming
Apple and iOS
Programming Languages, Compilers, Interpreters
Programming Techniques
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Ch. 1: Becoming a Great iOS Developer -- Ch. 2: Programming Basics -- Ch. 3: It’s All About the Data -- Ch. 4: Making Decisions, Program Flow, and App Design -- Ch. 5: Object-Oriented Programming with Swift -- Ch. 6: Learning Swift and Xcode -- Ch. 7: Swift Classes, Objects, and Methods -- Ch. 8: Programming Basics in Swift -- Ch. 9: Comparing Data -- Ch. 10: Creating User Interfaces -- Ch. 11: Storing Information -- Ch. 12: Protocols and Delegates -- Ch. 13: Introducing the Xcode Debugger -- Ch. 14: A Swift iPhone App -- Ch. 15: Apple Watch and WatchKit.
Altri titoli varianti Swift five for absolute beginners
Record Nr. UNINA-9910338003003321
Kaczmarek Stefan  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2019
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Swift for Absolute Beginners [[electronic resource] /] / by Gary Bennett, Brad Lees
Swift for Absolute Beginners [[electronic resource] /] / by Gary Bennett, Brad Lees
Autore Bennett Gary
Edizione [1st ed. 2015.]
Pubbl/distr/stampa Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015
Descrizione fisica 1 online resource (293 p.)
Disciplina 005.1/17
Soggetto topico Apple computer
Software engineering
Programming languages (Electronic computers)
Apple and iOS
Software Engineering/Programming and Operating Systems
Programming Languages, Compilers, Interpreters
ISBN 1-4842-0886-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Becoming a great iOS developer -- Programming basics -- It's all about the data -- Making decisions, program flow, and app design -- Object-oriented programming with Swift -- Learning Swift and Xcode -- Swift alasses, objects, and methods -- Programming basics in Swift -- Comparing data -- Creating user iterfaces -- Storing information -- Protocols and delegates -- Introducing the Xcode debugger -- A Swift iPhone app.
Record Nr. UNINA-9910300656903321
Bennett Gary  
Berkeley, CA : , : Apress : , : Imprint : Apress, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui