top

  Info

  • Utilizzare la checkbox di selezione a fianco di ciascun documento per attivare le funzionalità di stampa, invio email, download nei formati disponibili del (i) record.

  Info

  • Utilizzare questo link per rimuovere la selezione effettuata.
Algorithmic Aspects of Cloud Computing [[electronic resource] ] : 7th International Symposium, ALGOCLOUD 2022, Potsdam, Germany, September 6, 2022, Revised Selected Papers / / edited by Luca Foschini, Spyros Kontogiannis
Algorithmic Aspects of Cloud Computing [[electronic resource] ] : 7th International Symposium, ALGOCLOUD 2022, Potsdam, Germany, September 6, 2022, Revised Selected Papers / / edited by Luca Foschini, Spyros Kontogiannis
Autore Foschini Luca
Edizione [1st ed. 2023.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2023
Descrizione fisica 1 online resource (111 pages)
Disciplina 004.0151
Altri autori (Persone) KontogiannisSpyros
Collana Lecture Notes in Computer Science
Soggetto topico Computer science
Computer networks
Computers, Special purpose
Data structures (Computer science)
Information theory
Application software
Computer systems
Theory of Computation
Computer Communication Networks
Special Purpose and Application-Based Systems
Data Structures and Information Theory
Computer and Information Systems Applications
Computer System Implementation
Soggetto non controllato Mathematics
ISBN 3-031-33437-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cloud-Based Urban Mobility Services -- SQL Query Optimization in Distributed NoSQL Databases for Cloud-based Applications -- MAGMA: Proposing a Massive Historical Graph Management System -- New Results in Priority-Based Bin Packing -- More Sparking Soundex-based Privacy-Preserving Record Linkage -- Privacy Preserving Queries of Shortest Path Distances.
Record Nr. UNISA-996534464703316
Foschini Luca  
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2023
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Algorithmic Aspects of Cloud Computing : 7th International Symposium, ALGOCLOUD 2022, Potsdam, Germany, September 6, 2022, Revised Selected Papers / / edited by Luca Foschini, Spyros Kontogiannis
Algorithmic Aspects of Cloud Computing : 7th International Symposium, ALGOCLOUD 2022, Potsdam, Germany, September 6, 2022, Revised Selected Papers / / edited by Luca Foschini, Spyros Kontogiannis
Autore Foschini Luca
Edizione [1st ed. 2023.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2023
Descrizione fisica 1 online resource (111 pages)
Disciplina 004.0151
Altri autori (Persone) KontogiannisSpyros
Collana Lecture Notes in Computer Science
Soggetto topico Computer science
Computer networks
Computers, Special purpose
Data structures (Computer science)
Information theory
Application software
Computer systems
Theory of Computation
Computer Communication Networks
Special Purpose and Application-Based Systems
Data Structures and Information Theory
Computer and Information Systems Applications
Computer System Implementation
Soggetto non controllato Mathematics
ISBN 3-031-33437-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cloud-Based Urban Mobility Services -- SQL Query Optimization in Distributed NoSQL Databases for Cloud-based Applications -- MAGMA: Proposing a Massive Historical Graph Management System -- New Results in Priority-Based Bin Packing -- More Sparking Soundex-based Privacy-Preserving Record Linkage -- Privacy Preserving Queries of Shortest Path Distances.
Record Nr. UNINA-9910728390403321
Foschini Luca  
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2023
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Algorithmic Game Theory : Third International Symposium, SAGT 2010, Athens, Greece, October 18-20, 2010, Proceedings / / edited by Spyros Kontogiannis, Elias Koutsoupias, Paul Spirakis
Algorithmic Game Theory : Third International Symposium, SAGT 2010, Athens, Greece, October 18-20, 2010, Proceedings / / edited by Spyros Kontogiannis, Elias Koutsoupias, Paul Spirakis
Edizione [1st ed. 2010.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2010
Descrizione fisica 1 online resource (VIII, 359 p. 25 illus.)
Disciplina 003.3
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Computer simulation
E-commerce
Computers
Computers and civilization
Numerical analysis
Simulation and Modeling
e-Commerce/e-business
Theory of Computation
Models and Principles
Computers and Society
Numeric Computing
ISBN 1-280-38961-3
9786613567536
3-642-16170-7
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto When the Players Are Not Expectation Maximizers -- How Do You Like Your Equilibrium Selection Problems? Hard, or Very Hard? -- A Simplex-Like Algorithm for Fisher Markets -- Nash Equilibria in Fisher Market -- Partition Equilibrium Always Exists in Resource Selection Games -- Mixing Time and Stationary Expected Social Welfare of Logit Dynamics -- Pareto Efficiency and Approximate Pareto Efficiency in Routing and Load Balancing Games -- On Nash-Equilibria of Approximation-Stable Games -- Improved Lower Bounds on the Price of Stability of Undirected Network Design Games -- On the Rate of Convergence of Fictitious Play -- On Learning Algorithms for Nash Equilibria -- On the Structure of Weakly Acyclic Games -- A Direct Reduction from k-Player to 2-Player Approximate Nash Equilibrium -- Responsive Lotteries -- On the Existence of Optimal Taxes for Network Congestion Games with Heterogeneous Users -- Computing Stable Outcomes in Hedonic Games -- A Perfect Price Discrimination Market Model with Production, and a (Rational) Convex Program for It -- The Computational Complexity of Trembling Hand Perfection and Other Equilibrium Refinements -- Complexity of Safe Strategic Voting -- Bottleneck Congestion Games with Logarithmic Price of Anarchy -- Single-Parameter Combinatorial Auctions with Partially Public Valuations -- On the Efficiency of Markets with Two-Sided Proportional Allocation Mechanisms -- Braess’s Paradox for Flows over Time -- The Price of Anarchy in Network Creation Games Is (Mostly) Constant -- Truthful Fair Division -- No Regret Learning in Oligopolies: Cournot vs. Bertrand -- On the Complexity of Pareto-optimal Nash and Strong Equilibria -- 2-Player Nash and Nonsymmetric Bargaining Games: Algorithms and Structural Properties -- On the Inefficiency of Equilibria in Linear Bottleneck Congestion Games -- Minimal Subsidies in Expense Sharing Games.
Altri titoli varianti SAGT'10
Record Nr. UNISA-996465824403316
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2010
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Algorithmic game theory : third international symposium, SAGT 2010 Athens, Greece, October 18-20, 2010 : proceedings / / Spyros Kontogiannis, Elias Koutsoupias, Paul G. Spirakis (eds.)
Algorithmic game theory : third international symposium, SAGT 2010 Athens, Greece, October 18-20, 2010 : proceedings / / Spyros Kontogiannis, Elias Koutsoupias, Paul G. Spirakis (eds.)
Edizione [1st ed. 2010.]
Pubbl/distr/stampa Berlin, : Springer, 2010
Descrizione fisica 1 online resource (VIII, 359 p. 25 illus.)
Disciplina 003.3
Altri autori (Persone) KontogiannisSpyros
KoutsoupiasElias
SpirakisP. G <1955-> (Paul G.)
Collana Lecture notes in computer science
LNCS sublibrary. SL 3, Information systems and application, incl. internet/web and HCI
Soggetto topico Game theory
Algorithms
ISBN 1-280-38961-3
9786613567536
3-642-16170-7
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto When the Players Are Not Expectation Maximizers -- How Do You Like Your Equilibrium Selection Problems? Hard, or Very Hard? -- A Simplex-Like Algorithm for Fisher Markets -- Nash Equilibria in Fisher Market -- Partition Equilibrium Always Exists in Resource Selection Games -- Mixing Time and Stationary Expected Social Welfare of Logit Dynamics -- Pareto Efficiency and Approximate Pareto Efficiency in Routing and Load Balancing Games -- On Nash-Equilibria of Approximation-Stable Games -- Improved Lower Bounds on the Price of Stability of Undirected Network Design Games -- On the Rate of Convergence of Fictitious Play -- On Learning Algorithms for Nash Equilibria -- On the Structure of Weakly Acyclic Games -- A Direct Reduction from k-Player to 2-Player Approximate Nash Equilibrium -- Responsive Lotteries -- On the Existence of Optimal Taxes for Network Congestion Games with Heterogeneous Users -- Computing Stable Outcomes in Hedonic Games -- A Perfect Price Discrimination Market Model with Production, and a (Rational) Convex Program for It -- The Computational Complexity of Trembling Hand Perfection and Other Equilibrium Refinements -- Complexity of Safe Strategic Voting -- Bottleneck Congestion Games with Logarithmic Price of Anarchy -- Single-Parameter Combinatorial Auctions with Partially Public Valuations -- On the Efficiency of Markets with Two-Sided Proportional Allocation Mechanisms -- Braess’s Paradox for Flows over Time -- The Price of Anarchy in Network Creation Games Is (Mostly) Constant -- Truthful Fair Division -- No Regret Learning in Oligopolies: Cournot vs. Bertrand -- On the Complexity of Pareto-optimal Nash and Strong Equilibria -- 2-Player Nash and Nonsymmetric Bargaining Games: Algorithms and Structural Properties -- On the Inefficiency of Equilibria in Linear Bottleneck Congestion Games -- Minimal Subsidies in Expense Sharing Games.
Altri titoli varianti SAGT 2010
Record Nr. UNINA-9910484356903321
Berlin, : Springer, 2010
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Algorithms, Probability, Networks, and Games [[electronic resource] ] : Scientific Papers and Essays Dedicated to Paul G. Spirakis on the Occasion of His 60th Birthday / / edited by Christos Zaroliagis, Grammati Pantziou, Spyros Kontogiannis
Algorithms, Probability, Networks, and Games [[electronic resource] ] : Scientific Papers and Essays Dedicated to Paul G. Spirakis on the Occasion of His 60th Birthday / / edited by Christos Zaroliagis, Grammati Pantziou, Spyros Kontogiannis
Edizione [1st ed. 2015.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2015
Descrizione fisica 1 online resource (XVI, 409 p. 64 illus. in color.)
Disciplina 519.3
Collana Theoretical Computer Science and General Issues
Soggetto topico Algorithms
Computer networks
Computer science
Artificial intelligence—Data processing
Application software
Software engineering
Computer Communication Networks
Theory of Computation
Data Science
Computer and Information Systems Applications
Software Engineering
ISBN 3-319-24024-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Preface -- Acknowledgements -- List of Contributors -- Contents -- Part I -- A Glimpse at Paul G. Spirakis -- 1 Introduction -- 2 Childhood, Education and Career -- 3 Teaching, Mentoring, and Publications -- 4 Awards and Distinctions -- 5 Research -- 5.1 Probabilistic and Randomized Algorithms -- 5.2 Parallel Algorithms and Complexity -- 5.3 Networks and Distributed Computing -- 5.4 Internet, Mobile, and Evolution Networks -- 5.5 Algorithmic Game Theory -- 5.6 Population Protocols and Temporal Graphs -- 6 Other Professional Activities -- 7 Contributions to the Scientific Community -- 8 Personal -- 9 Epilogue -- References -- The Reality Game Theory Imposes (Short Summary) -- References -- On Neural Networks and Paul Spirakis -- Concurrency, Parallelism, Asynchrony and Life -- Invited Talks -- Rationality Authority for Provable Rational Behavior -- 1 Introduction -- 2 Preliminaries -- 3 Verifying a Nash Equilibrium Using Coq -- 4 Provable Rationality Using Interactive Proofs -- 5 Equilibrium Consultant with Provable Advices -- 6 On-line Network Congestion Games -- 7 Discussions -- References -- Weighted Boolean Formula Games -- 1 Introduction -- 1.1 Succinct Games and Equilibria Problems -- 1.2 Weighted Boolean Formula Games -- 1.3 Summary of Results and Significance -- 1.4 Related Work and Comparison -- 1.5 Road Map -- 2 Framework and Background -- 2.1 Notation -- 2.2 Games and Equilibria -- 2.3 Isomorphisms and Monomorphisms -- 2.4 Potential Games and Classes of Congestion Games -- 2.5 Complexity Theory -- 3 Weighted Boolean Formula Games -- 3.1 Definition -- 3.2 Decision and Search Problems -- 4 Mutual Weighted Boolean Formula Games -- 5 Pure Equilibria -- 6 Payoff-Dominant Equilibria -- 6.1 Upper Bounds -- 6.2 Completeness Results -- 7 Open Problems -- References.
On the Implementation of Combinatorial Algorithms for the Linear Exchange Market -- 1 Introduction -- 2 The Algorithm -- 3 A Glimpse of the Analysis -- 4 Questions -- References -- Regular Contributions -- On Radiocoloring Hierarchically Specified Planar Graphs: PSPACE-completeness and Approximations -- 1 Introduction, Our Results and Related Work -- 1.1 Motivation -- 1.2 Summary of Our Results -- 1.3 Related Work and Comparison -- 2 Preliminaries -- 3 The Complexity of the Radiocoloring Problem -- 3.1 The NP-Completeness of RCP for Planar Graphs -- 3.2 The PSPACE-Completeness of RCP for Hierarchical Planar Graphs -- 4 Approximations to RCP for WS Fully Planar Graphs -- 4.1 A 10/3-Approximation Algorithm RC_Approx -- 4.2 A 3-Approximation Algorithm RC_Levels -- 5 Discussion and Open Problems -- References -- Performance Evaluation of Routing Mechanisms for VANETs in Urban Areas -- 1 Introduction -- 2 Overview of Routing in MANETs and VANETs -- 2.1 Routing Protocols -- 2.2 Challenges -- 3 Proposed Enhancement to GPSR -- 3.1 Overview of the Proposed Enhancement -- 3.2 Algorithm and Architecture -- 4 Simulation Settings -- 4.1 Reference Scenario -- 4.2 Experiments and Parameters -- 5 Results and Discussion -- 6 Conclusions and Future Work -- References -- Pioneering the Establishment of the Foundations of the Internet of Things -- 1 The Internet of Things and Intermittent Connectivity -- 2 Modeling Mobile and Dynamic Networks -- 3 A Network Organization Framework for Dynamic Mobile Networks -- 4 Basic Communication Algorithms for Dynamic Mobile Networks -- 4.1 Alternative Implementations of the Support -- 5 Exploiting the Theoretical and Practical Dimensions of Research in Parallel -- 6 Closing Remarks -- References -- An Optimal Parallel Algorithm for Minimum Spanning Trees in Planar Graphs -- 1 Introduction -- 2 Preliminaries -- 3 The Algorithm.
4 Finding a (c,f(c))-Connector in a Degree-3 Graph -- 5 Extensions of Our Results -- 6 Conclusions -- References -- Weighted Random Sampling over Data Streams -- 1 Introduction -- 2 Weighted Random Sampling (WRS) -- 3 The Two Core Algorithms -- 3.1 A-Chao -- 3.2 A-ES -- 3.3 Algorithm A-Chao with Jumps -- 4 Algorithms for WRS Problems -- 4.1 Basic Problems -- 4.2 Sampling with a Bounded Number of Replacements -- 4.3 Sampling Problems in the Presence of Stream Evolution -- 5 An Abstract Data Structure for WRS -- 6 The Role of Weights -- 7 Discussion -- References -- Random Instances of Problems in NP -- Algorithms and Statistical Physics -- 1 Introduction -- 1.1 Algorithms for rCSP -- 2 Predictions from Statistical Physics - ``Cavity Method'' -- 2.1 Rigorous Results -- 3 Satisfiability Thresholds -- 4 Algorithm Dynamics -- 4.1 Convergence of Glauber Dynamics -- 4.2 Dynamics and Optimization -- 5 Algorithms Beyond Dynamics -- 5.1 Combinatorial Algorithms -- 5.2 Numerical Algorithms - Message Passing -- References -- A Selective Tour Through Congestion Games -- 1 Introduction -- 1.1 Organization -- 2 Congestion Games and Nash Equilibria -- 2.1 Price of Anarchy and Price of Stability -- 2.2 Potential Functions and Best Responses -- 2.3 Non-atomic Congestion Games -- 3 Potential Functions for Weighted Players -- 4 Reaching a Pure Nash Equilibrium -- 4.1 Series-Parallel Networks -- 4.2 Extension-Parallel Networks -- 5 The Price of Anarchy and How to Deal with It -- 5.1 The Price of Anarchy for Extension-Parallel Networks -- 5.2 Optimal Tolls for Atomic Congestion Games -- 5.3 Stackelberg Routing -- 5.4 Approximate Network Design for Non-Atomic Games -- References -- Data-Streaming and Concurrent Data-Object Co-design: Overview and Algorithmic Challenges -- 1 Introduction -- 2 Concurrent object Algorithmic Implementations - Preliminaries.
3 Data Streaming - Preliminaries -- 3.1 Parallel Data Streaming and Deterministic Processing -- 4 Inter-thread Communication in SPEs Architecture -- 5 Leveraging Concurrent Data Structures in SPEs -- 6 ScaleGate: A Novel, Concurrency- and Streaming-Aware Data Object -- 7 Evaluation Study -- 8 Conclusions -- References -- Stability in Heterogeneous Dynamic Multimedia Networks -- 1 Introduction -- 2 Related Work -- 3 Theoretical Framework -- 4 Instability of FIFO Protocol Compositions Under AQMDS Model -- 5 Instability of a FIFO Composition with Other Protocols Under AQMDC Model -- 6 Experimental Evaluation -- 7 Conclusions -- References -- Advances in the Parallelization of the Simplex Method -- 1 Introduction -- 2 Background -- 2.1 The Primal Revised Simplex Method -- 2.2 The Dual Revised Simplex Method -- 3 Overview of Simplex Parallelization -- 3.1 Parallelizing the Standard Simplex Method -- 3.2 Parallelizing the Revised Simplex Method -- 4 Recent Advances on the Parallelization of the Dual Revised Simplex Method -- 4.1 Design and Implementation (Key Issues) -- 4.2 Experimental Results -- 5 Parallel Distributed-Memory Simplex for Large-Scale Stochastic LP Problems -- 5.1 Design and Implementation (Key Issues) -- 5.2 Experimental Results -- 6 Revisiting the Parallelization of Standard Full Tableau Simplex Method -- 6.1 Design and Implementation (Key Issues) -- 6.2 Experimental Results -- 7 GPU-Based Simplex Parallelization Efforts -- 8 Conclusion -- References -- An Introduction to Temporal Graphs: An Algorithmic Perspective -- 1 Introduction -- 2 Modeling and Basic Properties -- 2.1 Journeys -- 3 Connectivity and Menger's Theorem -- 4 Dissemination and Gathering of Information -- 5 Design Problems -- 6 Temporal Versions of Other Standard Graph Problems: Complexity and Solutions -- 7 Linear Availabilities -- 8 Random Temporal Graphs -- References.
Random Surfing Without Teleportation -- 1 Introduction and Motivation -- 2 NCDawareRank Model -- 2.1 Notation -- 2.2 Definitions -- 3 Necessary and Sufficient Conditions for Random Surfing Without Teleportation -- 3.1 Preliminaries -- 3.2 NCDawareRank Primitivity Criterion -- 4 Generalizing the NCDawareRank Model -- 4.1 The Case of Overlapping Blocks -- 5 Discussion and Future Work -- References -- Of Concurrent Data Structures and Iterations -- 1 Introduction -- 2 System Model -- 3 Framework of Consistency Definitions for Concurrent Iterations -- 4 An Overview of Iteration Algorithms and Implementations -- 5 Possible Applications and Research Questions -- References -- On Some Combinatorial Properties of Random Intersection Graphs -- 1 Introduction and Motivation -- 1.1 Definitions and a First Look at RIGs -- 2 An Overview of Selected Combinatorial Problems -- 2.1 Independent Sets -- 2.2 Hamilton Cycles -- 2.3 Coloring -- 2.4 Expansion and Random Walks -- 3 Maximum Cliques -- 4 Epilogue -- References -- Efficient Equilibrium Concepts in Non-cooperative Network Formation -- 1 Introduction -- 2 Notation and Graph-Theoretic Background -- 3 The Basic Network Creation Game -- 4 The Asymmetric Basic Network Creation Game -- 5 The Greedy Buy Basic Network Creation Game -- 6 The Local Cost Basic Network Creation Game -- 7 Dynamics of Equilibria -- 7.1 Symmetric, Asymmetric, and Greedy Swap Equilibria -- 7.2 Local Cost Swap Equilibria -- 8 Conclusions and Open Issues -- References -- Simple Parallel Algorithms for Dynamic Range Products -- 1 Introduction -- 1.1 The Problem -- 1.2 Applications -- 1.3 Our Contribution and Related Work -- 2 Tree Partitioning -- 3 Dynamic Range Products -- 4 Conclusions -- References -- Author Index.
Record Nr. UNISA-996466450603316
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2015
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Algorithms, Probability, Networks, and Games : Scientific Papers and Essays Dedicated to Paul G. Spirakis on the Occasion of His 60th Birthday / / edited by Christos Zaroliagis, Grammati Pantziou, Spyros Kontogiannis
Algorithms, Probability, Networks, and Games : Scientific Papers and Essays Dedicated to Paul G. Spirakis on the Occasion of His 60th Birthday / / edited by Christos Zaroliagis, Grammati Pantziou, Spyros Kontogiannis
Edizione [1st ed. 2015.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2015
Descrizione fisica 1 online resource (XVI, 409 p. 64 illus. in color.)
Disciplina 519.3
Collana Theoretical Computer Science and General Issues
Soggetto topico Algorithms
Computer networks
Computer science
Artificial intelligence—Data processing
Application software
Software engineering
Computer Communication Networks
Theory of Computation
Data Science
Computer and Information Systems Applications
Software Engineering
ISBN 3-319-24024-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Preface -- Acknowledgements -- List of Contributors -- Contents -- Part I -- A Glimpse at Paul G. Spirakis -- 1 Introduction -- 2 Childhood, Education and Career -- 3 Teaching, Mentoring, and Publications -- 4 Awards and Distinctions -- 5 Research -- 5.1 Probabilistic and Randomized Algorithms -- 5.2 Parallel Algorithms and Complexity -- 5.3 Networks and Distributed Computing -- 5.4 Internet, Mobile, and Evolution Networks -- 5.5 Algorithmic Game Theory -- 5.6 Population Protocols and Temporal Graphs -- 6 Other Professional Activities -- 7 Contributions to the Scientific Community -- 8 Personal -- 9 Epilogue -- References -- The Reality Game Theory Imposes (Short Summary) -- References -- On Neural Networks and Paul Spirakis -- Concurrency, Parallelism, Asynchrony and Life -- Invited Talks -- Rationality Authority for Provable Rational Behavior -- 1 Introduction -- 2 Preliminaries -- 3 Verifying a Nash Equilibrium Using Coq -- 4 Provable Rationality Using Interactive Proofs -- 5 Equilibrium Consultant with Provable Advices -- 6 On-line Network Congestion Games -- 7 Discussions -- References -- Weighted Boolean Formula Games -- 1 Introduction -- 1.1 Succinct Games and Equilibria Problems -- 1.2 Weighted Boolean Formula Games -- 1.3 Summary of Results and Significance -- 1.4 Related Work and Comparison -- 1.5 Road Map -- 2 Framework and Background -- 2.1 Notation -- 2.2 Games and Equilibria -- 2.3 Isomorphisms and Monomorphisms -- 2.4 Potential Games and Classes of Congestion Games -- 2.5 Complexity Theory -- 3 Weighted Boolean Formula Games -- 3.1 Definition -- 3.2 Decision and Search Problems -- 4 Mutual Weighted Boolean Formula Games -- 5 Pure Equilibria -- 6 Payoff-Dominant Equilibria -- 6.1 Upper Bounds -- 6.2 Completeness Results -- 7 Open Problems -- References.
On the Implementation of Combinatorial Algorithms for the Linear Exchange Market -- 1 Introduction -- 2 The Algorithm -- 3 A Glimpse of the Analysis -- 4 Questions -- References -- Regular Contributions -- On Radiocoloring Hierarchically Specified Planar Graphs: PSPACE-completeness and Approximations -- 1 Introduction, Our Results and Related Work -- 1.1 Motivation -- 1.2 Summary of Our Results -- 1.3 Related Work and Comparison -- 2 Preliminaries -- 3 The Complexity of the Radiocoloring Problem -- 3.1 The NP-Completeness of RCP for Planar Graphs -- 3.2 The PSPACE-Completeness of RCP for Hierarchical Planar Graphs -- 4 Approximations to RCP for WS Fully Planar Graphs -- 4.1 A 10/3-Approximation Algorithm RC_Approx -- 4.2 A 3-Approximation Algorithm RC_Levels -- 5 Discussion and Open Problems -- References -- Performance Evaluation of Routing Mechanisms for VANETs in Urban Areas -- 1 Introduction -- 2 Overview of Routing in MANETs and VANETs -- 2.1 Routing Protocols -- 2.2 Challenges -- 3 Proposed Enhancement to GPSR -- 3.1 Overview of the Proposed Enhancement -- 3.2 Algorithm and Architecture -- 4 Simulation Settings -- 4.1 Reference Scenario -- 4.2 Experiments and Parameters -- 5 Results and Discussion -- 6 Conclusions and Future Work -- References -- Pioneering the Establishment of the Foundations of the Internet of Things -- 1 The Internet of Things and Intermittent Connectivity -- 2 Modeling Mobile and Dynamic Networks -- 3 A Network Organization Framework for Dynamic Mobile Networks -- 4 Basic Communication Algorithms for Dynamic Mobile Networks -- 4.1 Alternative Implementations of the Support -- 5 Exploiting the Theoretical and Practical Dimensions of Research in Parallel -- 6 Closing Remarks -- References -- An Optimal Parallel Algorithm for Minimum Spanning Trees in Planar Graphs -- 1 Introduction -- 2 Preliminaries -- 3 The Algorithm.
4 Finding a (c,f(c))-Connector in a Degree-3 Graph -- 5 Extensions of Our Results -- 6 Conclusions -- References -- Weighted Random Sampling over Data Streams -- 1 Introduction -- 2 Weighted Random Sampling (WRS) -- 3 The Two Core Algorithms -- 3.1 A-Chao -- 3.2 A-ES -- 3.3 Algorithm A-Chao with Jumps -- 4 Algorithms for WRS Problems -- 4.1 Basic Problems -- 4.2 Sampling with a Bounded Number of Replacements -- 4.3 Sampling Problems in the Presence of Stream Evolution -- 5 An Abstract Data Structure for WRS -- 6 The Role of Weights -- 7 Discussion -- References -- Random Instances of Problems in NP -- Algorithms and Statistical Physics -- 1 Introduction -- 1.1 Algorithms for rCSP -- 2 Predictions from Statistical Physics - ``Cavity Method'' -- 2.1 Rigorous Results -- 3 Satisfiability Thresholds -- 4 Algorithm Dynamics -- 4.1 Convergence of Glauber Dynamics -- 4.2 Dynamics and Optimization -- 5 Algorithms Beyond Dynamics -- 5.1 Combinatorial Algorithms -- 5.2 Numerical Algorithms - Message Passing -- References -- A Selective Tour Through Congestion Games -- 1 Introduction -- 1.1 Organization -- 2 Congestion Games and Nash Equilibria -- 2.1 Price of Anarchy and Price of Stability -- 2.2 Potential Functions and Best Responses -- 2.3 Non-atomic Congestion Games -- 3 Potential Functions for Weighted Players -- 4 Reaching a Pure Nash Equilibrium -- 4.1 Series-Parallel Networks -- 4.2 Extension-Parallel Networks -- 5 The Price of Anarchy and How to Deal with It -- 5.1 The Price of Anarchy for Extension-Parallel Networks -- 5.2 Optimal Tolls for Atomic Congestion Games -- 5.3 Stackelberg Routing -- 5.4 Approximate Network Design for Non-Atomic Games -- References -- Data-Streaming and Concurrent Data-Object Co-design: Overview and Algorithmic Challenges -- 1 Introduction -- 2 Concurrent object Algorithmic Implementations - Preliminaries.
3 Data Streaming - Preliminaries -- 3.1 Parallel Data Streaming and Deterministic Processing -- 4 Inter-thread Communication in SPEs Architecture -- 5 Leveraging Concurrent Data Structures in SPEs -- 6 ScaleGate: A Novel, Concurrency- and Streaming-Aware Data Object -- 7 Evaluation Study -- 8 Conclusions -- References -- Stability in Heterogeneous Dynamic Multimedia Networks -- 1 Introduction -- 2 Related Work -- 3 Theoretical Framework -- 4 Instability of FIFO Protocol Compositions Under AQMDS Model -- 5 Instability of a FIFO Composition with Other Protocols Under AQMDC Model -- 6 Experimental Evaluation -- 7 Conclusions -- References -- Advances in the Parallelization of the Simplex Method -- 1 Introduction -- 2 Background -- 2.1 The Primal Revised Simplex Method -- 2.2 The Dual Revised Simplex Method -- 3 Overview of Simplex Parallelization -- 3.1 Parallelizing the Standard Simplex Method -- 3.2 Parallelizing the Revised Simplex Method -- 4 Recent Advances on the Parallelization of the Dual Revised Simplex Method -- 4.1 Design and Implementation (Key Issues) -- 4.2 Experimental Results -- 5 Parallel Distributed-Memory Simplex for Large-Scale Stochastic LP Problems -- 5.1 Design and Implementation (Key Issues) -- 5.2 Experimental Results -- 6 Revisiting the Parallelization of Standard Full Tableau Simplex Method -- 6.1 Design and Implementation (Key Issues) -- 6.2 Experimental Results -- 7 GPU-Based Simplex Parallelization Efforts -- 8 Conclusion -- References -- An Introduction to Temporal Graphs: An Algorithmic Perspective -- 1 Introduction -- 2 Modeling and Basic Properties -- 2.1 Journeys -- 3 Connectivity and Menger's Theorem -- 4 Dissemination and Gathering of Information -- 5 Design Problems -- 6 Temporal Versions of Other Standard Graph Problems: Complexity and Solutions -- 7 Linear Availabilities -- 8 Random Temporal Graphs -- References.
Random Surfing Without Teleportation -- 1 Introduction and Motivation -- 2 NCDawareRank Model -- 2.1 Notation -- 2.2 Definitions -- 3 Necessary and Sufficient Conditions for Random Surfing Without Teleportation -- 3.1 Preliminaries -- 3.2 NCDawareRank Primitivity Criterion -- 4 Generalizing the NCDawareRank Model -- 4.1 The Case of Overlapping Blocks -- 5 Discussion and Future Work -- References -- Of Concurrent Data Structures and Iterations -- 1 Introduction -- 2 System Model -- 3 Framework of Consistency Definitions for Concurrent Iterations -- 4 An Overview of Iteration Algorithms and Implementations -- 5 Possible Applications and Research Questions -- References -- On Some Combinatorial Properties of Random Intersection Graphs -- 1 Introduction and Motivation -- 1.1 Definitions and a First Look at RIGs -- 2 An Overview of Selected Combinatorial Problems -- 2.1 Independent Sets -- 2.2 Hamilton Cycles -- 2.3 Coloring -- 2.4 Expansion and Random Walks -- 3 Maximum Cliques -- 4 Epilogue -- References -- Efficient Equilibrium Concepts in Non-cooperative Network Formation -- 1 Introduction -- 2 Notation and Graph-Theoretic Background -- 3 The Basic Network Creation Game -- 4 The Asymmetric Basic Network Creation Game -- 5 The Greedy Buy Basic Network Creation Game -- 6 The Local Cost Basic Network Creation Game -- 7 Dynamics of Equilibria -- 7.1 Symmetric, Asymmetric, and Greedy Swap Equilibria -- 7.2 Local Cost Swap Equilibria -- 8 Conclusions and Open Issues -- References -- Simple Parallel Algorithms for Dynamic Range Products -- 1 Introduction -- 1.1 The Problem -- 1.2 Applications -- 1.3 Our Contribution and Related Work -- 2 Tree Partitioning -- 3 Dynamic Range Products -- 4 Conclusions -- References -- Author Index.
Record Nr. UNINA-9910484935203321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Internet and Network Economics [[electronic resource] ] : Second International Workshop, WINE 2006, Patras, Greece, December 15-17, 2006, Proceedings / / edited by Paul Spirakis, Marios Mavronicolas, Spyros Kontogiannis
Internet and Network Economics [[electronic resource] ] : Second International Workshop, WINE 2006, Patras, Greece, December 15-17, 2006, Proceedings / / edited by Paul Spirakis, Marios Mavronicolas, Spyros Kontogiannis
Edizione [1st ed. 2006.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2006
Descrizione fisica 1 online resource (XI, 404 p.)
Disciplina 004.67/8
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Computer science
Computer communication systems
Application software
Computers and civilization
E-commerce
Popular Computer Science
Computer Communication Networks
Information Systems Applications (incl. Internet)
Computers and Society
Computer Appl. in Administrative Data Processing
e-Commerce/e-business
ISBN 3-540-68141-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Recent Developments in Learning and Competition with Finite Automata (Extended Abstract) -- Dynamic Mechanism Design -- Unconditional Competitive Auctions with Copy and Budget Constraints -- Truthful Auctions with Optimal Profit -- Mechanisms with Verification for Any Finite Domain -- Pure Nash Equilibria in Player-Specific and Weighted Congestion Games -- On the Complexity of Pure-Strategy Nash Equilibria in Congestion and Local-Effect Games -- Strong and Correlated Strong Equilibria in Monotone Congestion Games -- The Equilibrium Existence Problem in Finite Network Congestion Games -- First-Passage Percolation on a Width-2 Strip and the Path Cost in a VCG Auction -- Optimal Cost-Sharing Mechanisms for Steiner Forest Problems -- Mechanisms to Induce Random Choice -- Bayesian Optimal No-Deficit Mechanism Design -- Succinct Approximation of Trade-Off Curves -- Game-Theoretic Aspects of Designing Hyperlink Structures -- Competing for Customers in a Social Network: The Quasi-linear Case -- Selfish Service Installation in Networks -- Games of Connectivity -- Assignment Problems in Rental Markets -- On Portfolio’s Default-Risk-Adjusted Duration and Value: Model and Algorithm Based on Copulas -- Price Roll-Backs and Path Auctions: An Approximation Scheme for Computing the Market Equilibrium -- New Results on Rationality and Strongly Polynomial Time Solvability in Eisenberg-Gale Markets -- Making Economic Theory Operational -- Sparse Games Are Hard -- Market Equilibria with Hybrid Linear-Leontief Utilities -- Polynomial Algorithms for Approximating Nash Equilibria of Bimatrix Games -- A Note on Approximate Nash Equilibria -- Ranking Sports Teams and the Inverse Equal Paths Problem -- Price of Anarchy for Polynomial Wardrop Games -- Wardrop Equilibria and Price of Stability for Bottleneck Games with Splittable Traffic -- A Worm Propagation Model Based on People’s Email Acquaintance Profiles -- Mixed Strategies in Combinatorial Agency -- The Sound of Silence: Mining Implicit Feedbacks to Compute Reputation -- Strongly Polynomial-Time Truthful Mechanisms in One Shot -- Secretary Problems with Competing Employers.
Record Nr. UNISA-996466157903316
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2006
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Internet and network economics : second international workshop, WINE 2006, Patras, Greece, December 15-17, 2006 : proceedings / / Paul Spirakis, Marios Mavronicolas, Spyros Kontogiannis (eds.)
Internet and network economics : second international workshop, WINE 2006, Patras, Greece, December 15-17, 2006 : proceedings / / Paul Spirakis, Marios Mavronicolas, Spyros Kontogiannis (eds.)
Edizione [1st ed. 2006.]
Pubbl/distr/stampa Berlin ; ; New York, : Springer, c2006
Descrizione fisica 1 online resource (XI, 404 p.)
Disciplina 004.67/8
Altri autori (Persone) SpirakisP. G <1955-> (Paul G.)
MavronicolasMarios
KontogiannisSpyros
Collana Lecture notes in computer science
LNCS sublibrary. SL 3, Information systems and application, incl. Internet/Web, and HCI
Soggetto topico Internet
Computer networks - Economic aspects
Econometrics
ISBN 3-540-68141-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Recent Developments in Learning and Competition with Finite Automata (Extended Abstract) -- Dynamic Mechanism Design -- Unconditional Competitive Auctions with Copy and Budget Constraints -- Truthful Auctions with Optimal Profit -- Mechanisms with Verification for Any Finite Domain -- Pure Nash Equilibria in Player-Specific and Weighted Congestion Games -- On the Complexity of Pure-Strategy Nash Equilibria in Congestion and Local-Effect Games -- Strong and Correlated Strong Equilibria in Monotone Congestion Games -- The Equilibrium Existence Problem in Finite Network Congestion Games -- First-Passage Percolation on a Width-2 Strip and the Path Cost in a VCG Auction -- Optimal Cost-Sharing Mechanisms for Steiner Forest Problems -- Mechanisms to Induce Random Choice -- Bayesian Optimal No-Deficit Mechanism Design -- Succinct Approximation of Trade-Off Curves -- Game-Theoretic Aspects of Designing Hyperlink Structures -- Competing for Customers in a Social Network: The Quasi-linear Case -- Selfish Service Installation in Networks -- Games of Connectivity -- Assignment Problems in Rental Markets -- On Portfolio’s Default-Risk-Adjusted Duration and Value: Model and Algorithm Based on Copulas -- Price Roll-Backs and Path Auctions: An Approximation Scheme for Computing the Market Equilibrium -- New Results on Rationality and Strongly Polynomial Time Solvability in Eisenberg-Gale Markets -- Making Economic Theory Operational -- Sparse Games Are Hard -- Market Equilibria with Hybrid Linear-Leontief Utilities -- Polynomial Algorithms for Approximating Nash Equilibria of Bimatrix Games -- A Note on Approximate Nash Equilibria -- Ranking Sports Teams and the Inverse Equal Paths Problem -- Price of Anarchy for Polynomial Wardrop Games -- Wardrop Equilibria and Price of Stability for Bottleneck Games with Splittable Traffic -- A Worm Propagation Model Based on People’s Email Acquaintance Profiles -- Mixed Strategies in Combinatorial Agency -- The Sound of Silence: Mining Implicit Feedbacks to Compute Reputation -- Strongly Polynomial-Time Truthful Mechanisms in One Shot -- Secretary Problems with Competing Employers.
Altri titoli varianti WINE 2006
Record Nr. UNINA-9910484935903321
Berlin ; ; New York, : Springer, c2006
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui