Digital Play [[electronic resource] ] : The Interaction of Technology, Culture, and Marketing |
Autore | Kline Stephen |
Pubbl/distr/stampa | Montréal, : McGill-Queen's University Press, 2014 |
Descrizione fisica | 1 online resource (378 p.) |
Disciplina | 338.4/77948 |
Altri autori (Persone) | Dyer-WithefordNick |
Soggetto topico |
Electronic books
Electronic games -- Social aspects Electronic games industry Video games - Social aspects Video games - Economic aspects Industries Recreation & Sports Business & Economics Social Sciences |
Soggetto genere / forma | Electronic books. |
ISBN |
1-282-86116-6
9786612861161 0-7735-7106-X |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Pages:1 to 25; Pages:26 to 50; Pages:51 to 75; Pages:76 to 100; Pages:101 to 125; Pages:126 to 150; Pages:151 to 175; Pages:176 to 200; Pages:201 to 225; Pages:226 to 250; Pages:251 to 275; Pages:276 to 300; Pages:301 to 325; Pages:326 to 350; Pages:351 to 375; Pages:376 to 378 |
Record Nr. | UNINA-9910450147503321 |
Kline Stephen | ||
Montréal, : McGill-Queen's University Press, 2014 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Digital Play [[electronic resource] ] : The Interaction of Technology, Culture, and Marketing |
Autore | Kline Stephen |
Pubbl/distr/stampa | Montréal, : McGill-Queen's University Press, 2014 |
Descrizione fisica | 1 online resource (378 p.) |
Disciplina | 338.4/77948 |
Altri autori (Persone) | Dyer-WithefordNick |
Soggetto topico |
Electronic books
Electronic games -- Social aspects Electronic games industry Video games - Social aspects Video games - Economic aspects Industries Recreation & Sports Business & Economics Social Sciences |
ISBN |
1-282-86116-6
9786612861161 0-7735-7106-X |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Pages:1 to 25; Pages:26 to 50; Pages:51 to 75; Pages:76 to 100; Pages:101 to 125; Pages:126 to 150; Pages:151 to 175; Pages:176 to 200; Pages:201 to 225; Pages:226 to 250; Pages:251 to 275; Pages:276 to 300; Pages:301 to 325; Pages:326 to 350; Pages:351 to 375; Pages:376 to 378 |
Record Nr. | UNINA-9910783403303321 |
Kline Stephen | ||
Montréal, : McGill-Queen's University Press, 2014 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Digital play : the interaction of technology, culture, and marketing / / Stephen Kline, Nick Dyer-Witheford and Greig de Peuter |
Autore | Kline Stephen |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Montreal, : McGill-Queen's University Press, 2005, c2003 |
Descrizione fisica | 1 online resource (378 p.) |
Disciplina | 338.4/77948 |
Altri autori (Persone) |
Dyer-WithefordNick <1951->
De PeuterGreig <1974-> |
Soggetto topico |
Electronic games industry
Electronic games - Social aspects |
ISBN |
1-282-86116-6
9786612861161 0-7735-7106-X |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Pages:1 to 25; Pages:26 to 50; Pages:51 to 75; Pages:76 to 100; Pages:101 to 125; Pages:126 to 150; Pages:151 to 175; Pages:176 to 200; Pages:201 to 225; Pages:226 to 250; Pages:251 to 275; Pages:276 to 300; Pages:301 to 325; Pages:326 to 350; Pages:351 to 375; Pages:376 to 378 |
Record Nr. | UNINA-9910814828303321 |
Kline Stephen | ||
Montreal, : McGill-Queen's University Press, 2005, c2003 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|