Augmented reality [[electronic resource] ] : an emerging technologies guide to AR / / Gregory Kipper, Joseph Rampolla
| Augmented reality [[electronic resource] ] : an emerging technologies guide to AR / / Gregory Kipper, Joseph Rampolla |
| Autore | Kipper Gregory |
| Edizione | [1st ed.] |
| Pubbl/distr/stampa | Waltham, Mass., : Syngress, 2012 |
| Descrizione fisica | 1 online resource (177 p.) |
| Disciplina | 006.8 |
| Altri autori (Persone) | RampollaJoseph |
| Soggetto topico |
Augmented reality
Human-computer interaction Real-time data processing Computer graphics Three-dimensional display systems Interactive multimedia |
| Soggetto genere / forma | Electronic books. |
| ISBN |
1-283-81064-6
1-59749-734-7 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
Half Title; Title page; Copyright; Dedication; Contents; Acknowledgments; About the Authors; Foreword; 1 What Is Augmented Reality?; The Definition of Augmented Reality; What AR is Not; The Components of Augmented Reality; Augmented Reality Platforms; A Brief History of Augmented Reality; 1962; 1968; 1975; 1992; 1996; 1997; 1999; 2000; 2001; 2004; 2006; 2008; 2009; Augmented Reality Today: 2012; Advertising; Task Support; Navigation; Home and Industrial; Art; Sightseeing; Entertainment and Games; Social Networking; Education; Translation
The Differences Between Augmented Reality and Virtual RealityWhat is Virtual Reality?; Similarities and Differences Between VR and AR; The Difference Between AR and QR Codes; Challenges with AR; Technical Challenges of Augmented Reality; Social Challenges of Augmented Reality; The Opportunities for Augmented Reality; Summary; 2 The Types of Augmented Reality; How Augmented Reality Works; AR Systems and Functionality; AR Functions; The Augmented Perception of Reality; The Creation of an Artificial Environment; The Basic Process of Augmenting Reality; Recognition and Tracking Challenges Augmented Reality MethodsPattern; Outline; Location; Surface; AR Display Technology; Mobile Handheld Displays; Video Spatial Displays and Spatial Augmented Reality; Wearable Displays; Interaction in AR Applications; Tangible User Interface; Collaborative AR Interface; Hybrid AR Interface; Multimodal AR Interfaces; Summary; 3 The Value of Augmented Reality; The Next User Interface; The Command Line Interface: The First Dimension; The Graphical User Interface: The Second Dimension; Augmented Reality: The Third Dimension; Mobile Browsing: Eliminating the Need for Searching Advancing Computer InterfacesMinority Report and Mezzanine; Augmented Reality LEAP; The Uses of Augmented Reality; Sports, Gaming, and Entertainment; Sports; Gaming; AR and Location Information; AR and The Kinect; Holograms and 3D Video Conferencing; AR and Virtual Worlds; AR and Social Networking; AR Flash Mob; Mobile Social Networking; Facial Recognition; Recognizr; Social Camera; Movies; The "Outernet"; Virtual Sets; Augmented Television; The MetaMirror; Travel; Language Translation; Directions; An Expanded Experience; Augmented History; HistoryPin; TagWhat; Education Augmented Reality BooksCollaborative Learning; Construct3D; The Augmented Reality Education Group; Maintenance and Repair; Augmented Manuals; Medicine; Business and Commerce; Advertising, Public Relations, and Marketing; QR Codes and AR; Billboards and Posters; Movie Ads; Car Ads; Retail and Shopping; Moosejaw; Augmented Reality Windshields; Summary; 4 The Value of Augmented Reality: Public Safety, The Military, and The Law; Public Safety, The Military, and The Law; AR and Law Enforcement; Drone Technology and AR; Collaborative Crime Scene Investigation; AR for Firefighters AR and The Military |
| Record Nr. | UNINA-9910462129603321 |
Kipper Gregory
|
||
| Waltham, Mass., : Syngress, 2012 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Augmented reality [[electronic resource] ] : an emerging technologies guide to AR / / Gregory Kipper, Joseph Rampolla
| Augmented reality [[electronic resource] ] : an emerging technologies guide to AR / / Gregory Kipper, Joseph Rampolla |
| Autore | Kipper Gregory |
| Edizione | [1st ed.] |
| Pubbl/distr/stampa | Waltham, Mass., : Syngress, 2012 |
| Descrizione fisica | 1 online resource (177 p.) |
| Disciplina | 006.8 |
| Altri autori (Persone) | RampollaJoseph |
| Soggetto topico |
Augmented reality
Human-computer interaction Real-time data processing Computer graphics Three-dimensional display systems Interactive multimedia |
| ISBN |
1-283-81064-6
1-59749-734-7 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
Half Title; Title page; Copyright; Dedication; Contents; Acknowledgments; About the Authors; Foreword; 1 What Is Augmented Reality?; The Definition of Augmented Reality; What AR is Not; The Components of Augmented Reality; Augmented Reality Platforms; A Brief History of Augmented Reality; 1962; 1968; 1975; 1992; 1996; 1997; 1999; 2000; 2001; 2004; 2006; 2008; 2009; Augmented Reality Today: 2012; Advertising; Task Support; Navigation; Home and Industrial; Art; Sightseeing; Entertainment and Games; Social Networking; Education; Translation
The Differences Between Augmented Reality and Virtual RealityWhat is Virtual Reality?; Similarities and Differences Between VR and AR; The Difference Between AR and QR Codes; Challenges with AR; Technical Challenges of Augmented Reality; Social Challenges of Augmented Reality; The Opportunities for Augmented Reality; Summary; 2 The Types of Augmented Reality; How Augmented Reality Works; AR Systems and Functionality; AR Functions; The Augmented Perception of Reality; The Creation of an Artificial Environment; The Basic Process of Augmenting Reality; Recognition and Tracking Challenges Augmented Reality MethodsPattern; Outline; Location; Surface; AR Display Technology; Mobile Handheld Displays; Video Spatial Displays and Spatial Augmented Reality; Wearable Displays; Interaction in AR Applications; Tangible User Interface; Collaborative AR Interface; Hybrid AR Interface; Multimodal AR Interfaces; Summary; 3 The Value of Augmented Reality; The Next User Interface; The Command Line Interface: The First Dimension; The Graphical User Interface: The Second Dimension; Augmented Reality: The Third Dimension; Mobile Browsing: Eliminating the Need for Searching Advancing Computer InterfacesMinority Report and Mezzanine; Augmented Reality LEAP; The Uses of Augmented Reality; Sports, Gaming, and Entertainment; Sports; Gaming; AR and Location Information; AR and The Kinect; Holograms and 3D Video Conferencing; AR and Virtual Worlds; AR and Social Networking; AR Flash Mob; Mobile Social Networking; Facial Recognition; Recognizr; Social Camera; Movies; The "Outernet"; Virtual Sets; Augmented Television; The MetaMirror; Travel; Language Translation; Directions; An Expanded Experience; Augmented History; HistoryPin; TagWhat; Education Augmented Reality BooksCollaborative Learning; Construct3D; The Augmented Reality Education Group; Maintenance and Repair; Augmented Manuals; Medicine; Business and Commerce; Advertising, Public Relations, and Marketing; QR Codes and AR; Billboards and Posters; Movie Ads; Car Ads; Retail and Shopping; Moosejaw; Augmented Reality Windshields; Summary; 4 The Value of Augmented Reality: Public Safety, The Military, and The Law; Public Safety, The Military, and The Law; AR and Law Enforcement; Drone Technology and AR; Collaborative Crime Scene Investigation; AR for Firefighters AR and The Military |
| Record Nr. | UNINA-9910785915703321 |
Kipper Gregory
|
||
| Waltham, Mass., : Syngress, 2012 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||