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Entertainment Computing and Serious Games [[electronic resource] ] : International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers / / edited by Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig
Entertainment Computing and Serious Games [[electronic resource] ] : International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers / / edited by Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig
Edizione [1st ed. 2016.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016
Descrizione fisica 1 online resource (VIII, 541 p. 96 illus.)
Disciplina 794.8
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Personal computers
Application software
User interfaces (Computer systems)
Multimedia information systems
Education—Data processing
Computer graphics
Personal Computing
Information Systems Applications (incl. Internet)
User Interfaces and Human Computer Interaction
Multimedia Information Systems
Computers and Education
Computer Graphics
ISBN 3-319-46152-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Introduction to the GI‐Dagstuhl Book on Entertainment Computing and Serious Games -- A Brief History of Games -- Ethical Stewardship: Designing Serious Games Seriously -- The Serious Games Ecosystem: Interdisciplinary and Intercontextual Praxis -- Processes and Models for Serious Game Design and Development -- Taxonomy of Game Development Approaches -- Serious Games Architectures and Engines -- Content Generation for Serious Games -- Games for Learning -- Games for Health -- Serious Games Evaluation: Process, Models and Concepts -- The Experimental Method as an Evaluation Tool in Serious Games Research and Development -- Operationalization and Measurement of Evaluation Constructs -- Personalized and Adaptive Serious Games -- Embodied Interaction in Play: Body‐Based and Natural Interaction in Games -- Affective Computing in Games -- Social Network Games -- Pervasive Games -- Storytelling in Serious Games.
Record Nr. UNISA-996465639003316
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Entertainment Computing and Serious Games : International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers / / edited by Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig
Entertainment Computing and Serious Games : International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers / / edited by Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig
Edizione [1st ed. 2016.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016
Descrizione fisica 1 online resource (VIII, 541 p. 96 illus.)
Disciplina 794.8
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Microcomputers
Application software
User interfaces (Computer systems)
Multimedia systems
Education—Data processing
Computer graphics
Personal Computing
Information Systems Applications (incl. Internet)
User Interfaces and Human Computer Interaction
Multimedia Information Systems
Computers and Education
Computer Graphics
ISBN 3-319-46152-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Introduction to the GI‐Dagstuhl Book on Entertainment Computing and Serious Games -- A Brief History of Games -- Ethical Stewardship: Designing Serious Games Seriously -- The Serious Games Ecosystem: Interdisciplinary and Intercontextual Praxis -- Processes and Models for Serious Game Design and Development -- Taxonomy of Game Development Approaches -- Serious Games Architectures and Engines -- Content Generation for Serious Games -- Games for Learning -- Games for Health -- Serious Games Evaluation: Process, Models and Concepts -- The Experimental Method as an Evaluation Tool in Serious Games Research and Development -- Operationalization and Measurement of Evaluation Constructs -- Personalized and Adaptive Serious Games -- Embodied Interaction in Play: Body‐Based and Natural Interaction in Games -- Affective Computing in Games -- Social Network Games -- Pervasive Games -- Storytelling in Serious Games.
Record Nr. UNINA-9910484234903321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Learning Analytics Cookbook : How to Support Learning Processes Through Data Analytics and Visualization / / by Roope Jaakonmäki, Jan vom Brocke, Stefan Dietze, Hendrik Drachsler, Albrecht Fortenbacher, René Helbig, Michael Kickmeier-Rust, Ivana Marenzi, Angel Suarez, Haeseon Yun
Learning Analytics Cookbook : How to Support Learning Processes Through Data Analytics and Visualization / / by Roope Jaakonmäki, Jan vom Brocke, Stefan Dietze, Hendrik Drachsler, Albrecht Fortenbacher, René Helbig, Michael Kickmeier-Rust, Ivana Marenzi, Angel Suarez, Haeseon Yun
Autore Jaakonmäki Roope
Edizione [1st ed. 2020.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Descrizione fisica 1 online resource (99 pages)
Disciplina 658.4038011
Collana SpringerBriefs in Business Process Management
Soggetto topico Management information systems
Industrial management
Data mining
Educational technology
Continuing education
Adult education
Business Process Management
Data Mining and Knowledge Discovery
Technology and Digital Education
Educational Technology
Lifelong Learning/Adult Education
ISBN 3-030-43377-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910407711603321
Jaakonmäki Roope  
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui