Entertainment Computing and Serious Games [[electronic resource] ] : International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers / / edited by Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig
| Entertainment Computing and Serious Games [[electronic resource] ] : International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers / / edited by Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig |
| Edizione | [1st ed. 2016.] |
| Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016 |
| Descrizione fisica | 1 online resource (VIII, 541 p. 96 illus.) |
| Disciplina | 794.8 |
| Collana | Information Systems and Applications, incl. Internet/Web, and HCI |
| Soggetto topico |
Personal computers
Application software User interfaces (Computer systems) Multimedia information systems Education—Data processing Computer graphics Personal Computing Information Systems Applications (incl. Internet) User Interfaces and Human Computer Interaction Multimedia Information Systems Computers and Education Computer Graphics |
| ISBN | 3-319-46152-4 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Introduction to the GI‐Dagstuhl Book on Entertainment Computing and Serious Games -- A Brief History of Games -- Ethical Stewardship: Designing Serious Games Seriously -- The Serious Games Ecosystem: Interdisciplinary and Intercontextual Praxis -- Processes and Models for Serious Game Design and Development -- Taxonomy of Game Development Approaches -- Serious Games Architectures and Engines -- Content Generation for Serious Games -- Games for Learning -- Games for Health -- Serious Games Evaluation: Process, Models and Concepts -- The Experimental Method as an Evaluation Tool in Serious Games Research and Development -- Operationalization and Measurement of Evaluation Constructs -- Personalized and Adaptive Serious Games -- Embodied Interaction in Play: Body‐Based and Natural Interaction in Games -- Affective Computing in Games -- Social Network Games -- Pervasive Games -- Storytelling in Serious Games. |
| Record Nr. | UNISA-996465639003316 |
| Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016 | ||
| Lo trovi qui: Univ. di Salerno | ||
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Entertainment Computing and Serious Games : International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers / / edited by Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig
| Entertainment Computing and Serious Games : International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers / / edited by Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig |
| Edizione | [1st ed. 2016.] |
| Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016 |
| Descrizione fisica | 1 online resource (VIII, 541 p. 96 illus.) |
| Disciplina | 794.8 |
| Collana | Information Systems and Applications, incl. Internet/Web, and HCI |
| Soggetto topico |
Microcomputers
Application software User interfaces (Computer systems) Multimedia systems Education—Data processing Computer graphics Personal Computing Information Systems Applications (incl. Internet) User Interfaces and Human Computer Interaction Multimedia Information Systems Computers and Education Computer Graphics |
| ISBN | 3-319-46152-4 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Introduction to the GI‐Dagstuhl Book on Entertainment Computing and Serious Games -- A Brief History of Games -- Ethical Stewardship: Designing Serious Games Seriously -- The Serious Games Ecosystem: Interdisciplinary and Intercontextual Praxis -- Processes and Models for Serious Game Design and Development -- Taxonomy of Game Development Approaches -- Serious Games Architectures and Engines -- Content Generation for Serious Games -- Games for Learning -- Games for Health -- Serious Games Evaluation: Process, Models and Concepts -- The Experimental Method as an Evaluation Tool in Serious Games Research and Development -- Operationalization and Measurement of Evaluation Constructs -- Personalized and Adaptive Serious Games -- Embodied Interaction in Play: Body‐Based and Natural Interaction in Games -- Affective Computing in Games -- Social Network Games -- Pervasive Games -- Storytelling in Serious Games. |
| Record Nr. | UNINA-9910484234903321 |
| Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016 | ||
| Lo trovi qui: Univ. Federico II | ||
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Learning Analytics Cookbook : How to Support Learning Processes Through Data Analytics and Visualization / / by Roope Jaakonmäki, Jan vom Brocke, Stefan Dietze, Hendrik Drachsler, Albrecht Fortenbacher, René Helbig, Michael Kickmeier-Rust, Ivana Marenzi, Angel Suarez, Haeseon Yun
| Learning Analytics Cookbook : How to Support Learning Processes Through Data Analytics and Visualization / / by Roope Jaakonmäki, Jan vom Brocke, Stefan Dietze, Hendrik Drachsler, Albrecht Fortenbacher, René Helbig, Michael Kickmeier-Rust, Ivana Marenzi, Angel Suarez, Haeseon Yun |
| Autore | Jaakonmäki Roope |
| Edizione | [1st ed. 2020.] |
| Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020 |
| Descrizione fisica | 1 online resource (99 pages) |
| Disciplina | 658.4038011 |
| Collana | SpringerBriefs in Business Process Management |
| Soggetto topico |
Management information systems
Industrial management Data mining Educational technology Continuing education Adult education Business Process Management Data Mining and Knowledge Discovery Technology and Digital Education Educational Technology Lifelong Learning/Adult Education |
| ISBN | 3-030-43377-3 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Record Nr. | UNINA-9910407711603321 |
Jaakonmäki Roope
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| Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020 | ||
| Lo trovi qui: Univ. Federico II | ||
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