Emotion in Games : Theory and Praxis / / edited by Kostas Karpouzis, Georgios N. Yannakakis |
Edizione | [1st ed. 2016.] |
Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016 |
Descrizione fisica | 1 online resource (XV, 338 p. 43 illus., 32 illus. in color.) |
Disciplina | 794.81536 |
Collana | Socio-Affective Computing |
Soggetto topico |
Neurosciences
User interfaces (Computer systems) Educational technology Artificial intelligence Application software Education—Data processing User Interfaces and Human Computer Interaction Educational Technology Artificial Intelligence Computer Appl. in Social and Behavioral Sciences Computers and Education |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Foreword -- Preface -- Part I Theory -- The Aesthetic Motives of Play -- Affect Channel Model of Evaluation in the context of digital games -- Affective Involvement in Digital Games -- PART II - Emotion Modelling and Affect-Driven Adaptation -- Multimodal sensing in affective gaming -- Emotion Modelling via Speech Content and Prosody – in Computer Games and Elsewhere -- Comparing two commercial brain computer interfaces for serious games and virtual environments -- Psychophysiology in Games -- Emotion and Attitude Modeling for Non-player Characters -- Emotion-driven Level Generation -- Emotion-Driven Narrative Generation -- Game Cinematography: from Camera Control to Player Emotions -- From Sinewaves to Physiologically-Adaptive Soundscapes: The Evolving Relationship between Sound and Emotion in Video Games -- Emotional Appraisal Engines for Games -- Part III Applications -- Emotion and Body-based Games: Overview and Opportunities -- Posttraumatic Stress Disorder (PTSD) and the role of computer games in treatment of PTSD -- Understanding and Designing for Conflict Learning Through Games -- Games robots play: once more, with feeling -- Lovotics: Love and Sex with Robots -- Index. |
Record Nr. | UNINA-9910149489803321 |
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016 | ||
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Lo trovi qui: Univ. Federico II | ||
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Proceedings of the 17th International Conference on the Foundations of Digital Games / / Kostas Karpouzis, [and three others], editors |
Pubbl/distr/stampa | New York, NY : , : Association for Computing Machinery, , 2022 |
Descrizione fisica | 1 online resource (664 pages) |
Disciplina | 794.8 |
Collana | ACM Other Conferences |
Soggetto topico |
Computer games
Computer science |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910633990703321 |
New York, NY : , : Association for Computing Machinery, , 2022 | ||
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Lo trovi qui: Univ. Federico II | ||
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