Advances in longitudinal HCI research / / Evangelos Karapanos [and three others] editors |
Edizione | [1st ed. 2021.] |
Pubbl/distr/stampa | Cham, Switzerland : , : Springer, , [2021] |
Descrizione fisica | 1 online resource (VI, 242 p. 48 illus., 38 illus. in color.) |
Disciplina | 004.019 |
Collana | Human-Computer Interaction Series |
Soggetto topico |
Human-computer interaction
Human-computer interaction - Research |
ISBN | 3-030-67322-7 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Introduction to Longitudinal HCI Research -- Part A: Theoretical Perspectives -- Longitudinal Studies in HCI Research -- Longitudinal Studies in Information Systems -- Part B: Methods for Longitudinal HCI Research -- Recommendations for Conducting Longitudinal Experience Sampling Studies -- Longitudinal First Person HCI Research Methods -- Imagining the Future of Longitudinal HCI Studies: Sensor-Embedded Everyday Objects as Subjective Data Collection Tools -- Experiments, Longitudinal Studies and Sequential Experimentation: How Using 'Intermediate Results' can Help Design Experiments -- Part C: Reviews of, and Case Studies on Longitudinal HCI Research -- Tensions and Techniques in Investigating Longitudinal Experiences with Slow Technology Research Products -- Opportunities and Challenges for Long-Term Tracking -- Augmenting Gestural Interactions with Mid-air Haptic Feedback: A Case Study of Mixed-method Longitudinal UX-testing in the Lab -- A Six-Month, Multi-Platform Investigation of Creative Crowdsourcing. . |
Record Nr. | UNISA-996464382803316 |
Cham, Switzerland : , : Springer, , [2021] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
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Advances in Longitudinal HCI Research / / edited by Evangelos Karapanos, Jens Gerken, Jesper Kjeldskov, Mikael B. Skov |
Edizione | [1st ed. 2021.] |
Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2021 |
Descrizione fisica | 1 online resource (VI, 242 p. 48 illus., 38 illus. in color.) |
Disciplina | 004.019 |
Collana | Human–Computer Interaction Series |
Soggetto topico |
User interfaces (Computer systems)
Human-computer interaction Mobile computing Sociology - Methodology Application software User Interfaces and Human Computer Interaction Mobile Computing Sociological Methods Computer and Information Systems Applications Interacció persona-ordinador Mètode longitudinal Investigació |
Soggetto genere / forma | Llibres electrònics |
ISBN | 3-030-67322-7 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Introduction to Longitudinal HCI Research -- Part A: Theoretical Perspectives -- Longitudinal Studies in HCI Research -- Longitudinal Studies in Information Systems -- Part B: Methods for Longitudinal HCI Research -- Recommendations for Conducting Longitudinal Experience Sampling Studies -- Longitudinal First Person HCI Research Methods -- Imagining the Future of Longitudinal HCI Studies: Sensor-Embedded Everyday Objects as Subjective Data Collection Tools -- Experiments, Longitudinal Studies and Sequential Experimentation: How Using 'Intermediate Results' can Help Design Experiments -- Part C: Reviews of, and Case Studies on Longitudinal HCI Research -- Tensions and Techniques in Investigating Longitudinal Experiences with Slow Technology Research Products -- Opportunities and Challenges for Long-Term Tracking -- Augmenting Gestural Interactions with Mid-air Haptic Feedback: A Case Study of Mixed-method Longitudinal UX-testing in the Lab -- A Six-Month, Multi-Platform Investigation of Creative Crowdsourcing. . |
Record Nr. | UNINA-9910495250003321 |
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2021 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Persuasive Technology [[electronic resource] ] : 13th International Conference, PERSUASIVE 2018, Waterloo, ON, Canada, April 18-19, 2018, Proceedings / / edited by Jaap Ham, Evangelos Karapanos, Plinio P. Morita, Catherine M. Burns |
Edizione | [1st ed. 2018.] |
Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2018 |
Descrizione fisica | 1 online resource (XIII, 312 p.) |
Disciplina | 153.852 |
Collana | Information Systems and Applications, incl. Internet/Web, and HCI |
Soggetto topico |
Computers and civilization
Application software User interfaces (Computer systems) Special purpose computers Computers and Society Information Systems Applications (incl. Internet) User Interfaces and Human Computer Interaction Special Purpose and Application-Based Systems Computer Appl. in Social and Behavioral Sciences |
ISBN | 3-319-78978-3 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Thinking about persuasive technology from the strategic business perspective: A call for research on cost-based competitive advantage -- What makes it persuasive -- Sustaining Health Behaviors Through Empowerment: A Deductive Theoretical Model of Behavior Change Based on Information and Communication Technology (ICT) -- Can an Enterprise System Persuade? The Role of Perceived Effectiveness and Social Influence -- Is it my looks? Or something I said? The Impact of Explanations, Embodiment, and Expectations on Trust and Performance in Human-Robot Teams -- Building Online Platforms for Peer Support Groups as a Persuasive Behavioural Change Technique -- A Decision-Making Perspective on Coaching Behavior Change: A Field Experiment on Promoting Exercise at Work -- Towards Finding Windows of Opportunity for Ubiquitous Healthy Eating Interventions -- Influencing Participant Behavior Through a Notification-Based Recommendation System -- Using Visual Cues to Leverage the Use of Speech Input in the Vehicle -- Time Off: Designing Lively Representations as Imaginative Triggers for Healthy Smartphone Use -- Rationale Behind Socially Influencing Design Choices for Health Behavior Change -- The Values of Self-tracking and Persuasive eCoaching according to Employees and Human Resource Advisors for a Workplace Stress Management Application: a Qualitative Study -- Participatory Design of a Persuasive Mobile Application for Helping Entrepreneurs to Recover from Work -- Might we learn from learning? -- Shock Tactics: Perceived Controversy in Molleindustria Persuasive Games -- Reflection through Gaming: Reinforcing health message response through gamified rehearsal -- Designing and testing credibility: The case of a serious game on nightlife risks -- Persuasive Interventions for Sustainable Travel Choices Leveraging Users’ Personality and Mobility Type -- Building Website Certificate Mental Models -- Persuasive Technology to Support Chronic Health Conditions: Investigating the Optimal Persuasive Strategies for Persons with COPD -- Cardiovascular Reactions during Exposure to Persuasion Principles -- Consumers’ Need for Uniqueness and The Influence of Persuasive Strategies in E-commerce -- Using an Artificial Agent as a Behavior Model to Promote Assistive Technology Acceptance -- Understanding Home Energy Saving Recommendations. |
Record Nr. | UNISA-996466230303316 |
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2018 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|
Persuasive Technology : 13th International Conference, PERSUASIVE 2018, Waterloo, ON, Canada, April 18-19, 2018, Proceedings / / edited by Jaap Ham, Evangelos Karapanos, Plinio P. Morita, Catherine M. Burns |
Edizione | [1st ed. 2018.] |
Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2018 |
Descrizione fisica | 1 online resource (XIII, 312 p.) |
Disciplina | 153.852 |
Collana | Information Systems and Applications, incl. Internet/Web, and HCI |
Soggetto topico |
Computers and civilization
Application software User interfaces (Computer systems) Special purpose computers Computers and Society Information Systems Applications (incl. Internet) User Interfaces and Human Computer Interaction Special Purpose and Application-Based Systems Computer Appl. in Social and Behavioral Sciences |
ISBN | 3-319-78978-3 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Thinking about persuasive technology from the strategic business perspective: A call for research on cost-based competitive advantage -- What makes it persuasive -- Sustaining Health Behaviors Through Empowerment: A Deductive Theoretical Model of Behavior Change Based on Information and Communication Technology (ICT) -- Can an Enterprise System Persuade? The Role of Perceived Effectiveness and Social Influence -- Is it my looks? Or something I said? The Impact of Explanations, Embodiment, and Expectations on Trust and Performance in Human-Robot Teams -- Building Online Platforms for Peer Support Groups as a Persuasive Behavioural Change Technique -- A Decision-Making Perspective on Coaching Behavior Change: A Field Experiment on Promoting Exercise at Work -- Towards Finding Windows of Opportunity for Ubiquitous Healthy Eating Interventions -- Influencing Participant Behavior Through a Notification-Based Recommendation System -- Using Visual Cues to Leverage the Use of Speech Input in the Vehicle -- Time Off: Designing Lively Representations as Imaginative Triggers for Healthy Smartphone Use -- Rationale Behind Socially Influencing Design Choices for Health Behavior Change -- The Values of Self-tracking and Persuasive eCoaching according to Employees and Human Resource Advisors for a Workplace Stress Management Application: a Qualitative Study -- Participatory Design of a Persuasive Mobile Application for Helping Entrepreneurs to Recover from Work -- Might we learn from learning? -- Shock Tactics: Perceived Controversy in Molleindustria Persuasive Games -- Reflection through Gaming: Reinforcing health message response through gamified rehearsal -- Designing and testing credibility: The case of a serious game on nightlife risks -- Persuasive Interventions for Sustainable Travel Choices Leveraging Users’ Personality and Mobility Type -- Building Website Certificate Mental Models -- Persuasive Technology to Support Chronic Health Conditions: Investigating the Optimal Persuasive Strategies for Persons with COPD -- Cardiovascular Reactions during Exposure to Persuasion Principles -- Consumers’ Need for Uniqueness and The Influence of Persuasive Strategies in E-commerce -- Using an Artificial Agent as a Behavior Model to Promote Assistive Technology Acceptance -- Understanding Home Energy Saving Recommendations. |
Record Nr. | UNINA-9910349424003321 |
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2018 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Persuasive Technology: Development of Persuasive and Behavior Change Support Systems [[electronic resource] ] : 14th International Conference, PERSUASIVE 2019, Limassol, Cyprus, April 9–11, 2019, Proceedings / / edited by Harri Oinas-Kukkonen, Khin Than Win, Evangelos Karapanos, Pasi Karppinen, Eleni Kyza |
Edizione | [1st ed. 2019.] |
Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019 |
Descrizione fisica | 1 online resource (XIV, 376 p. 84 illus., 51 illus. in color.) |
Disciplina | 153.852 |
Collana | Information Systems and Applications, incl. Internet/Web, and HCI |
Soggetto topico |
Computers and civilization
Application software User interfaces (Computer systems) Computers and Society Information Systems Applications (incl. Internet) User Interfaces and Human Computer Interaction Computer Appl. in Social and Behavioral Sciences |
ISBN | 3-030-17287-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Terminologies and methodologies -- Questioning Our Attitudes and Feelings Towards Persuasive Technology -- Effects of a virtual model’s pitch and speech rate on affective and cognitive learning -- Self-monitoring and reflection -- Are Trackers Social Actors? The Role of Self-Tracking on Self-Evaluation -- Supporting and Understanding Reflection on Persuasive Technology through a Reflection Schema -- Designing Representations of Behavioral Data with Blended Causality: An Approach to Interventions for Lifestyle Habits -- Systems development process -- Scrutable & Persuasive Push-Notifications -- Applications for Persuasive Technologies in Participatory Design Processes -- Is ArguMessage Effective? A Critical Evaluation of the Persuasive Message Generation System -- Drones and automotives -- “I am the eye in the sky – can you read my mind?” How to address public concerns towards drone use -- Exploring the Validity of Methods to Track Emotions Behind the Wheel -- Persuading the Driver: A Framework for Persuasive Interface Design in the Automotive Domain -- Ethical and legal aspects -- Do Ethics Matter in Persuasive Technology? -- The Ethics of Persuasive Technologies in Pervasive Industry Platforms: The Need for a Robust Management and Governance Framework -- How does GDPR (General Data Protection Regulation) affect persuasive system design: Design requirements and cost implications -- Special application domains -- Long-Term User Experience and Persuasion on 3DFysio, a Mobile Rehabilitation Application -- Evaluation of Breastfeeding Mobile Health Applications Based on the Persuasive System Design Model -- Engaging bystanders using Persuasive Technology: A Meta-analysis of Influencing Factors on Moral Courage -- Motivation and goal setting -- I Focus on Improvement: Effects of Type of Mastery Feedback on Motivational Experiences -- Recovering from Work-related Strain and Stress with the Help of a Persuasive Mobile Application: Interview-based Thematic Analysis of Micro-entrepreneurs -- Goal Setting for Persuasive Information Systems: Five Reference Checklists -- Personality, age and gender -- A Study on Effect of Big Five Personality Traits on Ad Targeting and Creative Design -- Effect of Shopping Value on the Susceptibility of E- Commerce Shoppers to Persuasive Strategies and the Role of Gender -- Actual Persuasiveness: Impact of Personality, Age and Gender on Message Type Susceptibility -- Social support -- Exploring the Effectiveness of Socially-Oriented Persuasive Strategies in Education -- Social behaviors: A social topology and interaction pattern affect the properties of a changed behavior -- A group intervention to improve physical activity at the workplace -- User types and tailoring -- Combining Behavior Change Intentions and User Types to Select Suitable Gamification Elements for Persuasive Fitness Systems -- Engaging the audience with biased news: An exploratory study on prejudice and engagement -- Persuasive technology, social representations and ergonomics of interfaces: a new theoretical articulation. |
Record Nr. | UNISA-996466293503316 |
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|
Persuasive Technology: Development of Persuasive and Behavior Change Support Systems : 14th International Conference, PERSUASIVE 2019, Limassol, Cyprus, April 9–11, 2019, Proceedings / / edited by Harri Oinas-Kukkonen, Khin Than Win, Evangelos Karapanos, Pasi Karppinen, Eleni Kyza |
Edizione | [1st ed. 2019.] |
Pubbl/distr/stampa | Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019 |
Descrizione fisica | 1 online resource (XIV, 376 p. 84 illus., 51 illus. in color.) |
Disciplina | 153.852 |
Collana | Information Systems and Applications, incl. Internet/Web, and HCI |
Soggetto topico |
Computers and civilization
Application software User interfaces (Computer systems) Computers and Society Information Systems Applications (incl. Internet) User Interfaces and Human Computer Interaction Computer Appl. in Social and Behavioral Sciences |
ISBN | 3-030-17287-2 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Terminologies and methodologies -- Questioning Our Attitudes and Feelings Towards Persuasive Technology -- Effects of a virtual model’s pitch and speech rate on affective and cognitive learning -- Self-monitoring and reflection -- Are Trackers Social Actors? The Role of Self-Tracking on Self-Evaluation -- Supporting and Understanding Reflection on Persuasive Technology through a Reflection Schema -- Designing Representations of Behavioral Data with Blended Causality: An Approach to Interventions for Lifestyle Habits -- Systems development process -- Scrutable & Persuasive Push-Notifications -- Applications for Persuasive Technologies in Participatory Design Processes -- Is ArguMessage Effective? A Critical Evaluation of the Persuasive Message Generation System -- Drones and automotives -- “I am the eye in the sky – can you read my mind?” How to address public concerns towards drone use -- Exploring the Validity of Methods to Track Emotions Behind the Wheel -- Persuading the Driver: A Framework for Persuasive Interface Design in the Automotive Domain -- Ethical and legal aspects -- Do Ethics Matter in Persuasive Technology? -- The Ethics of Persuasive Technologies in Pervasive Industry Platforms: The Need for a Robust Management and Governance Framework -- How does GDPR (General Data Protection Regulation) affect persuasive system design: Design requirements and cost implications -- Special application domains -- Long-Term User Experience and Persuasion on 3DFysio, a Mobile Rehabilitation Application -- Evaluation of Breastfeeding Mobile Health Applications Based on the Persuasive System Design Model -- Engaging bystanders using Persuasive Technology: A Meta-analysis of Influencing Factors on Moral Courage -- Motivation and goal setting -- I Focus on Improvement: Effects of Type of Mastery Feedback on Motivational Experiences -- Recovering from Work-related Strain and Stress with the Help of a Persuasive Mobile Application: Interview-based Thematic Analysis of Micro-entrepreneurs -- Goal Setting for Persuasive Information Systems: Five Reference Checklists -- Personality, age and gender -- A Study on Effect of Big Five Personality Traits on Ad Targeting and Creative Design -- Effect of Shopping Value on the Susceptibility of E- Commerce Shoppers to Persuasive Strategies and the Role of Gender -- Actual Persuasiveness: Impact of Personality, Age and Gender on Message Type Susceptibility -- Social support -- Exploring the Effectiveness of Socially-Oriented Persuasive Strategies in Education -- Social behaviors: A social topology and interaction pattern affect the properties of a changed behavior -- A group intervention to improve physical activity at the workplace -- User types and tailoring -- Combining Behavior Change Intentions and User Types to Select Suitable Gamification Elements for Persuasive Fitness Systems -- Engaging the audience with biased news: An exploratory study on prejudice and engagement -- Persuasive technology, social representations and ergonomics of interfaces: a new theoretical articulation. |
Record Nr. | UNINA-9910337564203321 |
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|