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Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 : First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers / / Rodrigo Pereira dos Santos and Marcelo da Silva Hounsell, editors
Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 : First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers / / Rodrigo Pereira dos Santos and Marcelo da Silva Hounsell, editors
Edizione [First edition.]
Pubbl/distr/stampa Cham, Switzerland : , : Springer, , [2023]
Descrizione fisica 1 online resource (285 pages)
Disciplina 790.20285
Collana Communications in Computer and Information Science Series
Soggetto topico Entertainment computing
Video games
ISBN 3-031-27639-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Challenges in Evaluating Players’ Interaction with Digital Games -- The pursuit of fun in digital games: From the sandpit to the console and beyond -- Business Model for Indie Studios in Game Software Ecosystems -- Games as Mediating Platforms in an Open and Digital World -- Balancing Game Elements, Learning, and Emotions in Game Design -- Enhancing Students’ Learning Experience through Gamification: Perspectives and Challenges -- Ethics and Games, ethical games and ethics in game -- Challenges for XR in Games -- Stimulation of the Executive Functions Mediated by Digital Games: Current Challenges in the School Context -- Perceptual Analysis of Computer Graphics Characters in Digital Entertainment -- Nine Challenges for Immersive Entertainment -- Strategies to Promote Stakeholders’ Autonomy while Creating Educational Digital Games.
Record Nr. UNINA-9910682595303321
Cham, Switzerland : , : Springer, , [2023]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 : First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers / / Rodrigo Pereira dos Santos and Marcelo da Silva Hounsell, editors
Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 : First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers / / Rodrigo Pereira dos Santos and Marcelo da Silva Hounsell, editors
Edizione [First edition.]
Pubbl/distr/stampa Cham, Switzerland : , : Springer, , [2023]
Descrizione fisica 1 online resource (285 pages)
Disciplina 790.20285
Collana Communications in Computer and Information Science Series
Soggetto topico Entertainment computing
Video games
ISBN 3-031-27639-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Challenges in Evaluating Players’ Interaction with Digital Games -- The pursuit of fun in digital games: From the sandpit to the console and beyond -- Business Model for Indie Studios in Game Software Ecosystems -- Games as Mediating Platforms in an Open and Digital World -- Balancing Game Elements, Learning, and Emotions in Game Design -- Enhancing Students’ Learning Experience through Gamification: Perspectives and Challenges -- Ethics and Games, ethical games and ethics in game -- Challenges for XR in Games -- Stimulation of the Executive Functions Mediated by Digital Games: Current Challenges in the School Context -- Perceptual Analysis of Computer Graphics Characters in Digital Entertainment -- Nine Challenges for Immersive Entertainment -- Strategies to Promote Stakeholders’ Autonomy while Creating Educational Digital Games.
Record Nr. UNISA-996547965903316
Cham, Switzerland : , : Springer, , [2023]
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Proceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment / / Edited by Marcelo da Silva Hounsell, Edirlei Soares de Lima, Troy Costa Kohwalter, Jose Ricardo da Silva
Proceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment / / Edited by Marcelo da Silva Hounsell, Edirlei Soares de Lima, Troy Costa Kohwalter, Jose Ricardo da Silva
Pubbl/distr/stampa Association for Computing Machinery, 2023
Descrizione fisica 1 online resource (176 p.;)
Altri autori (Persone) HounsellMarcelo da Silva
de LimaEdirlei Soares
KohwalterTroy Costa
da SilvaJose Ricardo
Collana ACM Other conferences
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione |||
Altri titoli varianti SBGames '23
Record Nr. UNINA-9910805095103321
Association for Computing Machinery, 2023
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Proceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment / / Edited by Marcelo da Silva Hounsell, Edirlei Soares de Lima, Troy Costa Kohwalter, Jose Ricardo da Silva
Proceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment / / Edited by Marcelo da Silva Hounsell, Edirlei Soares de Lima, Troy Costa Kohwalter, Jose Ricardo da Silva
Pubbl/distr/stampa Association for Computing Machinery, 2023
Descrizione fisica 1 online resource (176 p.;)
Altri autori (Persone) HounsellMarcelo da Silva
de LimaEdirlei Soares
KohwalterTroy Costa
da SilvaJose Ricardo
Collana ACM Other conferences
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione |||
Altri titoli varianti SBGames '23
Record Nr. UNISA-996579164403316
Association for Computing Machinery, 2023
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui