Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 : First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers / / Rodrigo Pereira dos Santos and Marcelo da Silva Hounsell, editors |
Edizione | [First edition.] |
Pubbl/distr/stampa | Cham, Switzerland : , : Springer, , [2023] |
Descrizione fisica | 1 online resource (285 pages) |
Disciplina | 790.20285 |
Collana | Communications in Computer and Information Science Series |
Soggetto topico |
Entertainment computing
Video games |
ISBN | 3-031-27639-6 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Challenges in Evaluating Players’ Interaction with Digital Games -- The pursuit of fun in digital games: From the sandpit to the console and beyond -- Business Model for Indie Studios in Game Software Ecosystems -- Games as Mediating Platforms in an Open and Digital World -- Balancing Game Elements, Learning, and Emotions in Game Design -- Enhancing Students’ Learning Experience through Gamification: Perspectives and Challenges -- Ethics and Games, ethical games and ethics in game -- Challenges for XR in Games -- Stimulation of the Executive Functions Mediated by Digital Games: Current Challenges in the School Context -- Perceptual Analysis of Computer Graphics Characters in Digital Entertainment -- Nine Challenges for Immersive Entertainment -- Strategies to Promote Stakeholders’ Autonomy while Creating Educational Digital Games. |
Record Nr. | UNINA-9910682595303321 |
Cham, Switzerland : , : Springer, , [2023] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 : First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers / / Rodrigo Pereira dos Santos and Marcelo da Silva Hounsell, editors |
Edizione | [First edition.] |
Pubbl/distr/stampa | Cham, Switzerland : , : Springer, , [2023] |
Descrizione fisica | 1 online resource (285 pages) |
Disciplina | 790.20285 |
Collana | Communications in Computer and Information Science Series |
Soggetto topico |
Entertainment computing
Video games |
ISBN | 3-031-27639-6 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Challenges in Evaluating Players’ Interaction with Digital Games -- The pursuit of fun in digital games: From the sandpit to the console and beyond -- Business Model for Indie Studios in Game Software Ecosystems -- Games as Mediating Platforms in an Open and Digital World -- Balancing Game Elements, Learning, and Emotions in Game Design -- Enhancing Students’ Learning Experience through Gamification: Perspectives and Challenges -- Ethics and Games, ethical games and ethics in game -- Challenges for XR in Games -- Stimulation of the Executive Functions Mediated by Digital Games: Current Challenges in the School Context -- Perceptual Analysis of Computer Graphics Characters in Digital Entertainment -- Nine Challenges for Immersive Entertainment -- Strategies to Promote Stakeholders’ Autonomy while Creating Educational Digital Games. |
Record Nr. | UNISA-996547965903316 |
Cham, Switzerland : , : Springer, , [2023] | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
|
Proceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment / / Edited by Marcelo da Silva Hounsell, Edirlei Soares de Lima, Troy Costa Kohwalter, Jose Ricardo da Silva |
Pubbl/distr/stampa | Association for Computing Machinery, 2023 |
Descrizione fisica | 1 online resource (176 p.;) |
Altri autori (Persone) |
HounsellMarcelo da Silva
de LimaEdirlei Soares KohwalterTroy Costa da SilvaJose Ricardo |
Collana | ACM Other conferences |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | ||| |
Altri titoli varianti | SBGames '23 |
Record Nr. | UNINA-9910805095103321 |
Association for Computing Machinery, 2023 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Proceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment / / Edited by Marcelo da Silva Hounsell, Edirlei Soares de Lima, Troy Costa Kohwalter, Jose Ricardo da Silva |
Pubbl/distr/stampa | Association for Computing Machinery, 2023 |
Descrizione fisica | 1 online resource (176 p.;) |
Altri autori (Persone) |
HounsellMarcelo da Silva
de LimaEdirlei Soares KohwalterTroy Costa da SilvaJose Ricardo |
Collana | ACM Other conferences |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | ||| |
Altri titoli varianti | SBGames '23 |
Record Nr. | UNISA-996579164403316 |
Association for Computing Machinery, 2023 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. di Salerno | ||
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