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2005 Computer Graphics International
2005 Computer Graphics International
Pubbl/distr/stampa [Place of publication not identified], : I E E E, 2005
Descrizione fisica 1 online resource (xi, 286 pages) : illustrations
Disciplina 006.6
Soggetto topico Computer graphics
ISBN 1-5386-0340-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Realistic and efficient wrinkle simulation using an anatomy-based face model with adaptive refinement," -- Image-driven re-targeting and relighting of facial expressions," -- Real-time geometric motion blur for a deforming polygonal mesh," -- Synthesizing speech animation by learning compact speech co-articulation models," -- Real-time geometric motion blur for a deforming polygonal mesh," -- Video-based nonphotorealistic and expressive illustration of motion," -- Markerless monocular motion capture using image features and physical constraints," -- On-line adapted transition between locomotion and jump," -- A collision resolution algorithm for clump-free fast moving cloth," -- Toward gesture-based behavior authoring," -- JEcoSys - a framework for interactive plants simulation," -- Visual simulation of chemical gardens," -- Total least squares fitting of point sets in m-D," -- CSG operations on point models with implicit connectivity," -- Chaotic attractors with symmetries of the triangle groups," -- Analyzing pre-fetching in large-scale visual simulation," -- Constrained strip generation and management for efficient interactive 3D rendering," -- Surface reconstruction using oriented charges," -- Rational Bezier patch differentiation using the rational forward difference operator," -- Front spreading on 3D surfaces," -- Sketchy hairstyles. -- Creating colored pencil style images by drawing strokes based on boundaries of regions," -- Multiple illuminated paper textures for drawing strokes," -- Spatial partitioning of geometry images using locality masks," -- Importance-driven texture encoding based on samples,"Ying -- Generating an /spl omega/-tile set for texture synthesis," -- Scene independent real-time indirect illumination," -- Fast and exact direct illumination," -- Rendering anti-aliased line segments," -- Simulation of large crowds in emergency situations including gaseous phenomena," -- A motivational model of action selection for virtual humans," -- Ontology-based crowd simulation for normal life situations," -- A fast rendering method for a scene with participating media of anisotropic scattering property," -- A system for real-time watercolour rendering," -- A new 3D display using a dynamically reconfigurable display matrix surface," -- Light propagation for mixed polygonal and volumetric data,".
Record Nr. UNISA-996203438203316
[Place of publication not identified], : I E E E, 2005
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
2005 Computer Graphics International
2005 Computer Graphics International
Pubbl/distr/stampa [Place of publication not identified], : I E E E, 2005
Descrizione fisica 1 online resource (xi, 286 pages) : illustrations
Disciplina 006.6
Soggetto topico Computer graphics
ISBN 9781538603406
1538603403
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Realistic and efficient wrinkle simulation using an anatomy-based face model with adaptive refinement," -- Image-driven re-targeting and relighting of facial expressions," -- Real-time geometric motion blur for a deforming polygonal mesh," -- Synthesizing speech animation by learning compact speech co-articulation models," -- Real-time geometric motion blur for a deforming polygonal mesh," -- Video-based nonphotorealistic and expressive illustration of motion," -- Markerless monocular motion capture using image features and physical constraints," -- On-line adapted transition between locomotion and jump," -- A collision resolution algorithm for clump-free fast moving cloth," -- Toward gesture-based behavior authoring," -- JEcoSys - a framework for interactive plants simulation," -- Visual simulation of chemical gardens," -- Total least squares fitting of point sets in m-D," -- CSG operations on point models with implicit connectivity," -- Chaotic attractors with symmetries of the triangle groups," -- Analyzing pre-fetching in large-scale visual simulation," -- Constrained strip generation and management for efficient interactive 3D rendering," -- Surface reconstruction using oriented charges," -- Rational Bezier patch differentiation using the rational forward difference operator," -- Front spreading on 3D surfaces," -- Sketchy hairstyles. -- Creating colored pencil style images by drawing strokes based on boundaries of regions," -- Multiple illuminated paper textures for drawing strokes," -- Spatial partitioning of geometry images using locality masks," -- Importance-driven texture encoding based on samples,"Ying -- Generating an /spl omega/-tile set for texture synthesis," -- Scene independent real-time indirect illumination," -- Fast and exact direct illumination," -- Rendering anti-aliased line segments," -- Simulation of large crowds in emergency situations including gaseous phenomena," -- A motivational model of action selection for virtual humans," -- Ontology-based crowd simulation for normal life situations," -- A fast rendering method for a scene with participating media of anisotropic scattering property," -- A system for real-time watercolour rendering," -- A new 3D display using a dynamically reconfigurable display matrix surface," -- Light propagation for mixed polygonal and volumetric data,".
Record Nr. UNINA-9910146817003321
[Place of publication not identified], : I E E E, 2005
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Material appearance modeling : a data-coherent approach / / Yue Dong, Stephen Lin, Baining Guo
Material appearance modeling : a data-coherent approach / / Yue Dong, Stephen Lin, Baining Guo
Autore Dong Yue
Edizione [1st ed. 2013.]
Pubbl/distr/stampa Berlin ; ; New York, : Springer, c2013
Descrizione fisica 1 online resource (x, 176 pages) : illustrations (chiefly color)
Disciplina 006.6
Altri autori (Persone) LinStephen <1970->
GuoBaining
Collana Gale eBooks
Soggetto topico Computer graphics
Image processing - Digital techniques
Computer vision
ISBN 3-642-35777-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Introduction -- Surface Reflectance Overview -- Efficient SVBRDF acquisition with manifold bootstrapping -- Interactive SVBRDF Modeling from a Single Image -- Overview of Subsurface Light Transport -- Modeling subsurface light transport with the kernel Nystrom method -- Modeling and rendering subsurface scattering using diffusion equations -- Modeling textured translucent materials with lazy solid texture synthesis -- Overview of Material Fabrication -- Fabricating spatially-varying subsurface scattering -- Conclusion.
Record Nr. UNINA-9910437601503321
Dong Yue  
Berlin ; ; New York, : Springer, c2013
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui