Processing 2 [[electronic resource] ] : creative coding hotshot : learn Processing with exciting and engaging projects to make your computer talk, see, hear, express emotions, and even design physical objects / / Nikolaus Gradwohl
| Processing 2 [[electronic resource] ] : creative coding hotshot : learn Processing with exciting and engaging projects to make your computer talk, see, hear, express emotions, and even design physical objects / / Nikolaus Gradwohl |
| Autore | Gradwohl Nikolaus |
| Pubbl/distr/stampa | Birmingham, : Packt Pub., 2013 |
| Descrizione fisica | 1 online resource (266 p.) |
| Soggetto topico |
Processing (Computer program language)
Computer graphics |
| Soggetto genere / forma | Electronic books. |
| ISBN | 1-78216-673-4 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Record Nr. | UNINA-9910465837803321 |
Gradwohl Nikolaus
|
||
| Birmingham, : Packt Pub., 2013 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Processing 2 [[electronic resource] ] : creative coding hotshot : learn Processing with exciting and engaging projects to make your computer talk, see, hear, express emotions, and even design physical objects / / Nikolaus Gradwohl
| Processing 2 [[electronic resource] ] : creative coding hotshot : learn Processing with exciting and engaging projects to make your computer talk, see, hear, express emotions, and even design physical objects / / Nikolaus Gradwohl |
| Autore | Gradwohl Nikolaus |
| Pubbl/distr/stampa | Birmingham, : Packt Pub., 2013 |
| Descrizione fisica | 1 online resource (266 p.) |
| Soggetto topico |
Processing (Computer program language)
Computer graphics |
| ISBN | 1-78216-673-4 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Record Nr. | UNINA-9910792006603321 |
Gradwohl Nikolaus
|
||
| Birmingham, : Packt Pub., 2013 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||
Processing 2 : creative coding hotshot : learn Processing with exciting and engaging projects to make your computer talk, see, hear, express emotions, and even design physical objects / / Nikolaus Gradwohl
| Processing 2 : creative coding hotshot : learn Processing with exciting and engaging projects to make your computer talk, see, hear, express emotions, and even design physical objects / / Nikolaus Gradwohl |
| Autore | Gradwohl Nikolaus |
| Edizione | [1st ed.] |
| Pubbl/distr/stampa | Birmingham, : Packt Pub., 2013 |
| Descrizione fisica | 1 online resource (266 p.) |
| Disciplina | 006.6 |
| Soggetto topico |
Processing (Computer program language)
Computer graphics |
| ISBN |
9781782166733
1782166734 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto |
Intro -- Processing 2: Creative Coding Hotshot -- Table of Contents -- Processing 2: Creative Coding Hotshot -- Credits -- About the Author -- About the Reviewers -- www.PacktPub.com -- Support files, eBooks, discount offers and more -- Why Subscribe? -- Free Access for Packt account holders -- Preface -- What this book covers -- What you need for this book -- Who this book is for -- Conventions -- Mission Briefing -- Why Is It Awesome? -- Your Hotshot Objectives -- Mission Checklist -- Task 1 -- Prepare for Lift Off -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Classified Intel -- Reader feedback -- Customer support -- Downloading the example code -- Downloading the color images of this book -- Errata -- Piracy -- Questions -- 1. Romeo and Juliet -- Mission Briefing -- Why Is It Awesome? -- Your Hotshot Objectives -- Making Processing talk -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Reading Shakespeare -- Prepare for Lift Off -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Classified Intel -- Adding more actors -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Classified Intel -- Building robots -- Prepare for Lift Off -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Mission Accomplished -- You Ready to go Gung HO? A Hotshot Challenge -- 2. The Stick Figure Dance Company -- Mission Briefing -- Why Is It Awesome? -- Your Objectives -- Mission Checklist -- Connecting the Kinect -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Classified Intel -- Making Processing see -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Classified Intel -- Making a dancer -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Classified Intel -- Dance! Dance! Dance! -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Mission Accomplished.
You Ready to go Gung HO? A Hotshot Challenge -- 3. The Disco Dance Floor -- Mission Briefing -- Why Is It Awesome? -- Your Hotshot Objectives -- Mission Checklist -- Can you hear me? -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Classified Intel -- Blinking to the music -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Making your disco dance floor -- Prepare for Lift Off -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Here come the dancers -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Mission Accomplished -- You Ready to go Gung HO? A Hotshot Challenge -- 4. Smilie-O-Mat -- Mission Briefing -- Why Is It Awesome? -- Your Hotshot Objectives -- Mission Checklist -- Drawing your face -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Let me change it -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Hello Twitter -- Prepare for Lift Off -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Tweet your mood -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Mission Accomplished -- You Ready to go Gung HO? A Hotshot Challenge -- 5. The Smilie-O-Mat Controller -- Mission Briefing -- Why Is It Awesome? -- Your Hotshot Objectives -- Mission Checklist -- Connecting your Arduino -- Prepare for Lift Off -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Classified Intel -- Building your controller -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Changing your face -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Putting it in a box -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Mission Accomplished -- You Ready to go Gung HO? A Hotshot Challenge -- 6. Fly to the Moon -- Mission Briefing -- Why Is It Awesome? -- Your Hotshot Objectives -- Mission Checklist -- Drawing a sprite -- Engage Thrusters. Objective Complete - Mini Debriefing -- Initiating the landing sequence -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Running your sketch in the browser -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Running the game on an Android phone -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Classified Intel -- Mission Accomplished -- You Ready to go Gung HO? A Hotshot Challenge -- 7. The Neon Globe -- Mission Briefing -- Why Is It Awesome? -- Your Hotshot Objectives -- Mission Checklist -- Rotating a sphere -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Let there be light -- Engage Thrusters -- Objective Complete - Mini Debriefing -- From sphere to globe -- Engage Thrusters -- Objective Complete - Mini Debriefing -- From globe to neon globe -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Mission Accomplished -- You Ready to go Gung HO? A Hotshot Challenge -- 8. Logfile Geo-visualizer -- Mission Briefing -- Why Is It Awesome? -- Your Hotshot Objectives -- Mission Checklist -- Reading a logfile -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Geocoding IP addresses -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Red Dot Fever -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Interactive Red Dot Fever -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Mission Accomplished -- You Ready to go Gung HO? A Hotshot Challenge -- 9. From Virtual to Real -- Mission Briefing -- Why Is It Awesome? -- Your Hotshot Objectives -- Mission Checklist -- Beautiful functions -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Generating an object -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Exporting the object -- Engage Thrusters -- Objective Complete - Mini Debriefing -- Making it real -- Engage Thrusters. Objective Complete - Mini Debriefing -- Mission Accomplished -- You Ready to go Gung HO? A Hotshot Challenge -- Index. |
| Record Nr. | UNINA-9910953485303321 |
Gradwohl Nikolaus
|
||
| Birmingham, : Packt Pub., 2013 | ||
| Lo trovi qui: Univ. Federico II | ||
| ||