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ZBrush professional tips and techniques [[electronic resource] /] / Paul Gaboury
ZBrush professional tips and techniques [[electronic resource] /] / Paul Gaboury
Autore Gaboury Paul R
Edizione [1st ed.]
Pubbl/distr/stampa Indianapolis, Ind., : Wiley Pub., Inc., 2012
Descrizione fisica 1 online resource (338 p.)
Disciplina 006.693
794.8
794.81536
Collana Sybex serious skills
Soggetto topico Computer graphics
Three-dimensional display systems
Soggetto genere / forma Electronic books.
ISBN 1-280-67241-2
9786613649348
1-118-22238-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto ZBrush Professional Tips and Techniques; Acknowledgments; About the Author; Contents; Foreword; Introduction; Chapter 1: Understanding the Basics; Customizing Your ZBrush; Recovering Your Subdivision Levels; Using Reproject Higher Subdivision; Using Relax Deformation; Using Local Subdivision; Creating a Custom Tileable Alpha with 2.5D; Using Alphas to Create Meshes; Creating Wallpaper; Creating Your Own Palette; What's Next; Artist Spotlight: Joe Lee; Artist Spotlight: Magdalena Dadela; Chapter 2: Special Project-Creating Accessories for a Bust; Creating the ZMan Logo; Creating the Zipper
Creating the StandCreating a Skin Texture; What's Next; Artist Spotlight: Morgan Morey; Artist Spotlight: Zack Petroc; Chapter 3: Sculpting-Developing Your Next Piece; Using Hard-Edge Brush Techniques; Adjusting and Creating Brushes; Understanding the Power of ShadowBox; Making Difficult Items with ZSpheres; Using Morph Difference to Create Thickness; Artist Spotlight: Tomas Wittelsbach; Artist Spotlight: Vitaly Bulgarov; Chapter 4: Sculpting Hard-Surface Details; Creating a Hose Component; Creating the Front Eye Piece; Using NoiseMaker for Patterns; Artist Spotlight: Sebastien Legrain
Artist Spotlight: Steve WarnerChapter 5: Adding a Splash of Color; Understanding the Basics of Polypaint; Using AO to Colorize; Using Mask By Cavity to Paint Out Detail; Painting with UV Master; Texturing with Projection Master; Using Photoshop to Paint; Using SpotLight; Artist Spotlight: Michael Defeo; Artist Spotlight: Rudy Massar; Chapter 6: Working with Scan Data; Starting with Scan Data; Understanding How to Manipulate Scan Data; Capturing Color from the Scan Data; Making the Back Mesh of the Ball Cap; Sculpting the Hair with FiberMesh; Artist Spotlight: Mike Jensen
Artist Spotlight: Bryan WyniaChapter 7: Posing-Bringing Movement to Your Work; Setting Up a ZSphere Rig with a Single Subtool; Rigging a Single Subtool with Sculpted Detail; Using a Rig with Transpose Master; Creating Multiple Poses with Layers; Assigning Multiple Poses to the Timeline; Exporting Blend Shapes from ZBrush to Maya; Artist Spotlight: Geert Melis; Artist Spotlight: Marco Menco; Chapter 8: Special Project-Creating Hockey Skates; Creating the Laces; Using a Custom Stitch Brush; Using Decimation Master to Reduce Poly Count; Artist Spotlight: Joseph Drust
Artist Spotlight: Christopher BrändströmChapter 9: Rendering-Bringing Life to Your Image; Rendering a More Realistic Eye; Adjusting the Shadow Settings; Creating an SSS Material; Using the Filter System with BPR; Artist Spotlight: Mark Dedecker; Artist Spotlight: Julian Kenning; Appendix: About the Companion DVD; What You'll Find on the DVD; System Requirements; Using the DVD; Troubleshooting; Customer Care; Index; Wiley Publishing, Inc. End-User License Agreement
Record Nr. UNINA-9910461816503321
Gaboury Paul R  
Indianapolis, Ind., : Wiley Pub., Inc., 2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
ZBrush professional tips and techniques [[electronic resource] /] / Paul Gaboury
ZBrush professional tips and techniques [[electronic resource] /] / Paul Gaboury
Autore Gaboury Paul R
Edizione [1st ed.]
Pubbl/distr/stampa Indianapolis, Ind., : Wiley Pub., Inc., 2012
Descrizione fisica 1 online resource (338 p.)
Disciplina 006.693
794.8
794.81536
Collana Sybex serious skills
Soggetto topico Computer graphics
Three-dimensional display systems
ISBN 1-280-67241-2
9786613649348
1-118-22238-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto ZBrush Professional Tips and Techniques; Acknowledgments; About the Author; Contents; Foreword; Introduction; Chapter 1: Understanding the Basics; Customizing Your ZBrush; Recovering Your Subdivision Levels; Using Reproject Higher Subdivision; Using Relax Deformation; Using Local Subdivision; Creating a Custom Tileable Alpha with 2.5D; Using Alphas to Create Meshes; Creating Wallpaper; Creating Your Own Palette; What's Next; Artist Spotlight: Joe Lee; Artist Spotlight: Magdalena Dadela; Chapter 2: Special Project-Creating Accessories for a Bust; Creating the ZMan Logo; Creating the Zipper
Creating the StandCreating a Skin Texture; What's Next; Artist Spotlight: Morgan Morey; Artist Spotlight: Zack Petroc; Chapter 3: Sculpting-Developing Your Next Piece; Using Hard-Edge Brush Techniques; Adjusting and Creating Brushes; Understanding the Power of ShadowBox; Making Difficult Items with ZSpheres; Using Morph Difference to Create Thickness; Artist Spotlight: Tomas Wittelsbach; Artist Spotlight: Vitaly Bulgarov; Chapter 4: Sculpting Hard-Surface Details; Creating a Hose Component; Creating the Front Eye Piece; Using NoiseMaker for Patterns; Artist Spotlight: Sebastien Legrain
Artist Spotlight: Steve WarnerChapter 5: Adding a Splash of Color; Understanding the Basics of Polypaint; Using AO to Colorize; Using Mask By Cavity to Paint Out Detail; Painting with UV Master; Texturing with Projection Master; Using Photoshop to Paint; Using SpotLight; Artist Spotlight: Michael Defeo; Artist Spotlight: Rudy Massar; Chapter 6: Working with Scan Data; Starting with Scan Data; Understanding How to Manipulate Scan Data; Capturing Color from the Scan Data; Making the Back Mesh of the Ball Cap; Sculpting the Hair with FiberMesh; Artist Spotlight: Mike Jensen
Artist Spotlight: Bryan WyniaChapter 7: Posing-Bringing Movement to Your Work; Setting Up a ZSphere Rig with a Single Subtool; Rigging a Single Subtool with Sculpted Detail; Using a Rig with Transpose Master; Creating Multiple Poses with Layers; Assigning Multiple Poses to the Timeline; Exporting Blend Shapes from ZBrush to Maya; Artist Spotlight: Geert Melis; Artist Spotlight: Marco Menco; Chapter 8: Special Project-Creating Hockey Skates; Creating the Laces; Using a Custom Stitch Brush; Using Decimation Master to Reduce Poly Count; Artist Spotlight: Joseph Drust
Artist Spotlight: Christopher BrändströmChapter 9: Rendering-Bringing Life to Your Image; Rendering a More Realistic Eye; Adjusting the Shadow Settings; Creating an SSS Material; Using the Filter System with BPR; Artist Spotlight: Mark Dedecker; Artist Spotlight: Julian Kenning; Appendix: About the Companion DVD; What You'll Find on the DVD; System Requirements; Using the DVD; Troubleshooting; Customer Care; Index; Wiley Publishing, Inc. End-User License Agreement
Record Nr. UNINA-9910790340603321
Gaboury Paul R  
Indianapolis, Ind., : Wiley Pub., Inc., 2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
ZBrush professional tips and techniques / / Paul Gaboury
ZBrush professional tips and techniques / / Paul Gaboury
Autore Gaboury Paul R
Edizione [1st ed.]
Pubbl/distr/stampa Indianapolis, Ind., : Wiley Pub., Inc., 2012
Descrizione fisica 1 online resource (338 p.)
Disciplina 006.693
794.8
794.81536
Collana Sybex serious skills
Soggetto topico Computer graphics
Three-dimensional display systems
ISBN 1-280-67241-2
9786613649348
1-118-22238-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto ZBrush Professional Tips and Techniques; Acknowledgments; About the Author; Contents; Foreword; Introduction; Chapter 1: Understanding the Basics; Customizing Your ZBrush; Recovering Your Subdivision Levels; Using Reproject Higher Subdivision; Using Relax Deformation; Using Local Subdivision; Creating a Custom Tileable Alpha with 2.5D; Using Alphas to Create Meshes; Creating Wallpaper; Creating Your Own Palette; What's Next; Artist Spotlight: Joe Lee; Artist Spotlight: Magdalena Dadela; Chapter 2: Special Project-Creating Accessories for a Bust; Creating the ZMan Logo; Creating the Zipper
Creating the StandCreating a Skin Texture; What's Next; Artist Spotlight: Morgan Morey; Artist Spotlight: Zack Petroc; Chapter 3: Sculpting-Developing Your Next Piece; Using Hard-Edge Brush Techniques; Adjusting and Creating Brushes; Understanding the Power of ShadowBox; Making Difficult Items with ZSpheres; Using Morph Difference to Create Thickness; Artist Spotlight: Tomas Wittelsbach; Artist Spotlight: Vitaly Bulgarov; Chapter 4: Sculpting Hard-Surface Details; Creating a Hose Component; Creating the Front Eye Piece; Using NoiseMaker for Patterns; Artist Spotlight: Sebastien Legrain
Artist Spotlight: Steve WarnerChapter 5: Adding a Splash of Color; Understanding the Basics of Polypaint; Using AO to Colorize; Using Mask By Cavity to Paint Out Detail; Painting with UV Master; Texturing with Projection Master; Using Photoshop to Paint; Using SpotLight; Artist Spotlight: Michael Defeo; Artist Spotlight: Rudy Massar; Chapter 6: Working with Scan Data; Starting with Scan Data; Understanding How to Manipulate Scan Data; Capturing Color from the Scan Data; Making the Back Mesh of the Ball Cap; Sculpting the Hair with FiberMesh; Artist Spotlight: Mike Jensen
Artist Spotlight: Bryan WyniaChapter 7: Posing-Bringing Movement to Your Work; Setting Up a ZSphere Rig with a Single Subtool; Rigging a Single Subtool with Sculpted Detail; Using a Rig with Transpose Master; Creating Multiple Poses with Layers; Assigning Multiple Poses to the Timeline; Exporting Blend Shapes from ZBrush to Maya; Artist Spotlight: Geert Melis; Artist Spotlight: Marco Menco; Chapter 8: Special Project-Creating Hockey Skates; Creating the Laces; Using a Custom Stitch Brush; Using Decimation Master to Reduce Poly Count; Artist Spotlight: Joseph Drust
Artist Spotlight: Christopher BrändströmChapter 9: Rendering-Bringing Life to Your Image; Rendering a More Realistic Eye; Adjusting the Shadow Settings; Creating an SSS Material; Using the Filter System with BPR; Artist Spotlight: Mark Dedecker; Artist Spotlight: Julian Kenning; Appendix: About the Companion DVD; What You'll Find on the DVD; System Requirements; Using the DVD; Troubleshooting; Customer Care; Index; Wiley Publishing, Inc. End-User License Agreement
Record Nr. UNINA-9910812628603321
Gaboury Paul R  
Indianapolis, Ind., : Wiley Pub., Inc., 2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui