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Rethinking Gamification / / Mathias Fuchs, Sonia Fizek, and others



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Autore: Fuchs Mathias Visualizza persona
Titolo: Rethinking Gamification / / Mathias Fuchs, Sonia Fizek, and others Visualizza cluster
Pubblicazione: Lüneburg : , : meson press, , 2014
Descrizione fisica: 1 online resource (342 pages)
Disciplina: 658.40353
Soggetto topico: Gamification
Persona (resp. second.): FizekSonia
Nota di contenuto: Introduction -- RESETTING BEHAVIOUR -- Gamification and governmentality / Niklas Schrape -- From engagement to life, or: How to do things with gamification? / Paolo Ruffino -- How to win foursquare: body and space in a gamified world / Maxwell Foxman -- The ludification of culture / Joost Raessens -- REPLAYING HISTORY -- Predigital precursors of gamification / Mathias Fuchs -- Making points the point: towards a history of ideas of gamification / Felix Raczkowski -- REFRAMING CONTEXT -- Communicology, apparatus, and post-history: Vilem Flusser's concepts applied to videogames and gamification / Fabrizio Poltronieri -- Gamification: rethinking 'playing the game' with Jacques Henriot / Thibault Philippette -- To play against: describing competition in gamification / Gabriele Ferri -- RECLAIMING OPPOSITION -- Counter-gamification: emerging tactics and practices against the rule of numbers / Daphne Dragona -- Gamed agencies: affectively modulating our screen and app-driven digital futures / Matthew Tiessen -- REMODELLING DESIGN -- Why fun matters: in search of emergent playful experiences / Sonia Fizek -- Exploring the endgame of gamification / Scott Nicholson -- Eudaimonic design, or: Six invitations to rethink gamification -- APPENDIX -- Authors -- Index.
Sommario/riassunto: The contributions in this book offer a candid assessment of the gamification hype. They trace back the historical roots of the phenomenon and explore novel design practices and methods. They critically discuss its social implications and even present artistic tactics for resistance. It is time to rethink gamification! -- Book Cover.
Titolo autorizzato: Rethinking Gamification  Visualizza cluster
ISBN: 3-95796-001-0
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910136863703321
Lo trovi qui: Univ. Federico II
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