Building multiplayer games in unity : using mirror networking / / Dylan Engelbrecht
| Building multiplayer games in unity : using mirror networking / / Dylan Engelbrecht |
| Autore | Engelbrecht Dylan |
| Pubbl/distr/stampa | [Berkeley, CA] : , : Apress, , [2022] |
| Descrizione fisica | 1 online resource (xiii, 235 pages) |
| Disciplina | 005.262 |
| Soggetto topico |
Video games - Programming
Video games - Design |
| ISBN | 1-4842-7474-1 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Record Nr. | UNINA-9910522951603321 |
Engelbrecht Dylan
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| [Berkeley, CA] : , : Apress, , [2022] | ||
| Lo trovi qui: Univ. Federico II | ||
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Introduction to Unity ML-Agents : Understand the Interplay of Neural Networks and Simulation Space Using the Unity ML-Agents Package / / by Dylan Engelbrecht
| Introduction to Unity ML-Agents : Understand the Interplay of Neural Networks and Simulation Space Using the Unity ML-Agents Package / / by Dylan Engelbrecht |
| Autore | Engelbrecht Dylan |
| Edizione | [1st ed. 2023.] |
| Pubbl/distr/stampa | Berkeley, CA : , : Apress : , : Imprint : Apress, , 2023 |
| Descrizione fisica | 1 online resource (213 pages) |
| Disciplina | 060 |
| Soggetto topico |
Video games - Programming
Artificial intelligence Game Development Artificial Intelligence |
| ISBN |
9781484289983
1484289986 |
| Formato | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione | eng |
| Nota di contenuto | Chapter 1: Introduction -- Chapter 2: History of AI and Where We Are Today -- Chapter 3: The Future of AI and Ethical Implications -- Chapter 4: Dopamine for Machines -- Chapter 5: ML-Agents Setup -- Chapter 6: Unity ML-Agents -- Chapter 7: Creating Your First AI in Unity -- Chapter 8: Solve a Challenge with AI.-Chapter 9: Next Steps. |
| Record Nr. | UNINA-9910647395403321 |
Engelbrecht Dylan
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| Berkeley, CA : , : Apress : , : Imprint : Apress, , 2023 | ||
| Lo trovi qui: Univ. Federico II | ||
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