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The psychology of digital media at work / / edited by Daantje Derks and Arnold B. Bakker
The psychology of digital media at work / / edited by Daantje Derks and Arnold B. Bakker
Pubbl/distr/stampa Hove, East Sussex : , : Psychology Press, , 2013
Descrizione fisica 1 online resource (193 p.)
Disciplina 302.23/1
Altri autori (Persone) BakkerArnold B
DerksDaantje
Collana Current issues in work and organizational psychology
Soggetto topico Internet - Social aspects
Organizational behavior
Soggetto genere / forma Electronic books.
ISBN 9780848721241
0-203-07414-9
1-135-10698-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Title; Copyright; Contents; 1 Introduction; PART 1 Online communication and collaboration; 2 Email overload: Fine-tuning the research lens; 3 Online social networks in the work context; 4 Mobilizing knowledge collaboration: Today's reality vs. future possibility; 5 Knowledge, skills, abilities and other characteristics (KSAOs) for virtual teamwork; PART 2 Gaming and online tests; 6 Games-work interaction: The beneficial impact of computer games on work behaviors; 7 Serious gaming @ work: Learning job-related competencies using serious gaming
8 Technology-enhanced learning in the workplace9 Webcam tests in personnel selection; Index
Record Nr. UNINA-9910463141603321
Hove, East Sussex : , : Psychology Press, , 2013
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The psychology of digital media at work / / edited by Daantje Derks and Arnold B. Bakker
The psychology of digital media at work / / edited by Daantje Derks and Arnold B. Bakker
Pubbl/distr/stampa Hove, East Sussex : , : Psychology Press, , 2013
Descrizione fisica 1 online resource (193 p.)
Disciplina 302.23/1
Altri autori (Persone) BakkerArnold B
DerksDaantje
Collana Current issues in work and organizational psychology
Soggetto topico Internet - Social aspects
Organizational behavior
ISBN 1-135-10697-5
9780848721241
0-203-07414-9
1-135-10698-3
Classificazione PSY000000
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Title; Copyright; Contents; 1 Introduction; PART 1 Online communication and collaboration; 2 Email overload: Fine-tuning the research lens; 3 Online social networks in the work context; 4 Mobilizing knowledge collaboration: Today's reality vs. future possibility; 5 Knowledge, skills, abilities and other characteristics (KSAOs) for virtual teamwork; PART 2 Gaming and online tests; 6 Games-work interaction: The beneficial impact of computer games on work behaviors; 7 Serious gaming @ work: Learning job-related competencies using serious gaming
8 Technology-enhanced learning in the workplace9 Webcam tests in personnel selection; Index
Record Nr. UNINA-9910786726003321
Hove, East Sussex : , : Psychology Press, , 2013
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The psychology of digital media at work / / edited by Daantje Derks and Arnold B. Bakker
The psychology of digital media at work / / edited by Daantje Derks and Arnold B. Bakker
Edizione [1st ed.]
Pubbl/distr/stampa Hove, East Sussex : , : Psychology Press, , 2013
Descrizione fisica 1 online resource (193 p.)
Disciplina 302.23/1
Altri autori (Persone) BakkerArnold B. <1964->
DerksDaantje
Collana Current issues in work and organizational psychology
Soggetto topico Internet - Social aspects
Organizational behavior
ISBN 1-135-10697-5
9780848721241
0-203-07414-9
1-135-10698-3
Classificazione PSY000000
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Title; Copyright; Contents; 1 Introduction; PART 1 Online communication and collaboration; 2 Email overload: Fine-tuning the research lens; 3 Online social networks in the work context; 4 Mobilizing knowledge collaboration: Today's reality vs. future possibility; 5 Knowledge, skills, abilities and other characteristics (KSAOs) for virtual teamwork; PART 2 Gaming and online tests; 6 Games-work interaction: The beneficial impact of computer games on work behaviors; 7 Serious gaming @ work: Learning job-related competencies using serious gaming
8 Technology-enhanced learning in the workplace9 Webcam tests in personnel selection; Index
Record Nr. UNINA-9910811587603321
Hove, East Sussex : , : Psychology Press, , 2013
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui