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Ambient Intelligence [[electronic resource] ] : 15th European Conference, AmI 2019, Rome, Italy, November 13–15, 2019, Proceedings / / edited by Ioannis Chatzigiannakis, Boris De Ruyter, Irene Mavrommati
Ambient Intelligence [[electronic resource] ] : 15th European Conference, AmI 2019, Rome, Italy, November 13–15, 2019, Proceedings / / edited by Ioannis Chatzigiannakis, Boris De Ruyter, Irene Mavrommati
Edizione [1st ed. 2019.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019
Descrizione fisica 1 online resource (XIII, 378 p. 122 illus., 106 illus. in color.)
Disciplina 005.7
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Application software
Computer communication systems
Artificial intelligence
Special purpose computers
User interfaces (Computer systems)
Software engineering
Information Systems Applications (incl. Internet)
Computer Communication Networks
Artificial Intelligence
Special Purpose and Application-Based Systems
User Interfaces and Human Computer Interaction
Software Engineering/Programming and Operating Systems
ISBN 3-030-34255-7
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Ambient Lighting atmospheres for influencing Emotional Expressiveness and Cognitive Performance -- Power efficient clock synchronization in Bluetooth-based mesh networks -- Classifying Teachers’ Self-Reported Productivity, Stress and Indoor Environmental Quality using Environmental Sensors -- User Requirements for the Design of Smart Homes: Dimensions and Goals -- A Clustering Approach for Profiling LoRaWAN IoT Devices -- Experiences from Using Gamification and IoT-based Educational Tools in High Schools towards Energy Savings -- IL4IoT: Incremental Learning for Internet-of-Things Devices -- Enhanced Buying Experiences in Smart Cities: The SMARTBUY approach -- Action Recognition Using Local Visual Descriptors and Inertial Data -- CircuitsMaster: An online End-User Development environment for IoT electronics -- Enabling Machine Learning across Heterogeneous Sensor Networks with Graph Autoencoders -- Development of an Acoustically Adaptive Modular System for Near Real-Time Clarity-Enhancement -- Experiences from Using LoRa and IEEE 802.15.4 for IoT-enabled Classrooms -- Adaptive Service Selection for enabling the Mobility of Autonomous Vehicles -- Discovering User Location Semantics using Mobile Notification Handling Behaviour -- Data-driven Intrusion Detection for Ambient Intelligence -- Spoken Language Identification using ConvNets -- Indoor Air Quality and Wellbeing - Enabling Awareness and Sensitivity with Ambient IoT Displays -- ATHsENSe: an experiment on translating urban data to multisensory immersive artistic experiences in public space -- Characterization of Individual Mobility for Non-Routine Scenarios from Crowd Sensing and Clustered Data -- A Flexible and Scalable Architecture for Human-Robot Interaction -- Toward Supporting Food Journaling using Air Quality Data Mining and a Social Robot -- Viewing Experience of Augmented Reality Objects as Ambient Media - A Comparison of Multimedia Devices -- System Engineering Design for Ambient-Intelligent Decision Support System for Smart Manufacturing -- Ranking robot-assisted surgery skills using kinematic sensors -- uAQE: Urban Air Quality Evaluator -- Enhancing an eco-driving gamification platform through wearable and vehicle sensor data integration -- A distributed Multi-Agent System (MAS) application for continuous and integrated Big Data processing -- Human Activities Recognition using Accelerometer and Gyroscope -- Towards Habit Recognition in Smart Homes for People with Dementia -- Ambient Explanations: Ambient Intelligence and Explainable AI.
Record Nr. UNINA-9910357853103321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Ambient Intelligence [[electronic resource] ] : 15th European Conference, AmI 2019, Rome, Italy, November 13–15, 2019, Proceedings / / edited by Ioannis Chatzigiannakis, Boris De Ruyter, Irene Mavrommati
Ambient Intelligence [[electronic resource] ] : 15th European Conference, AmI 2019, Rome, Italy, November 13–15, 2019, Proceedings / / edited by Ioannis Chatzigiannakis, Boris De Ruyter, Irene Mavrommati
Edizione [1st ed. 2019.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019
Descrizione fisica 1 online resource (XIII, 378 p. 122 illus., 106 illus. in color.)
Disciplina 005.7
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Application software
Computer communication systems
Artificial intelligence
Special purpose computers
User interfaces (Computer systems)
Software engineering
Information Systems Applications (incl. Internet)
Computer Communication Networks
Artificial Intelligence
Special Purpose and Application-Based Systems
User Interfaces and Human Computer Interaction
Software Engineering/Programming and Operating Systems
ISBN 3-030-34255-7
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Ambient Lighting atmospheres for influencing Emotional Expressiveness and Cognitive Performance -- Power efficient clock synchronization in Bluetooth-based mesh networks -- Classifying Teachers’ Self-Reported Productivity, Stress and Indoor Environmental Quality using Environmental Sensors -- User Requirements for the Design of Smart Homes: Dimensions and Goals -- A Clustering Approach for Profiling LoRaWAN IoT Devices -- Experiences from Using Gamification and IoT-based Educational Tools in High Schools towards Energy Savings -- IL4IoT: Incremental Learning for Internet-of-Things Devices -- Enhanced Buying Experiences in Smart Cities: The SMARTBUY approach -- Action Recognition Using Local Visual Descriptors and Inertial Data -- CircuitsMaster: An online End-User Development environment for IoT electronics -- Enabling Machine Learning across Heterogeneous Sensor Networks with Graph Autoencoders -- Development of an Acoustically Adaptive Modular System for Near Real-Time Clarity-Enhancement -- Experiences from Using LoRa and IEEE 802.15.4 for IoT-enabled Classrooms -- Adaptive Service Selection for enabling the Mobility of Autonomous Vehicles -- Discovering User Location Semantics using Mobile Notification Handling Behaviour -- Data-driven Intrusion Detection for Ambient Intelligence -- Spoken Language Identification using ConvNets -- Indoor Air Quality and Wellbeing - Enabling Awareness and Sensitivity with Ambient IoT Displays -- ATHsENSe: an experiment on translating urban data to multisensory immersive artistic experiences in public space -- Characterization of Individual Mobility for Non-Routine Scenarios from Crowd Sensing and Clustered Data -- A Flexible and Scalable Architecture for Human-Robot Interaction -- Toward Supporting Food Journaling using Air Quality Data Mining and a Social Robot -- Viewing Experience of Augmented Reality Objects as Ambient Media - A Comparison of Multimedia Devices -- System Engineering Design for Ambient-Intelligent Decision Support System for Smart Manufacturing -- Ranking robot-assisted surgery skills using kinematic sensors -- uAQE: Urban Air Quality Evaluator -- Enhancing an eco-driving gamification platform through wearable and vehicle sensor data integration -- A distributed Multi-Agent System (MAS) application for continuous and integrated Big Data processing -- Human Activities Recognition using Accelerometer and Gyroscope -- Towards Habit Recognition in Smart Homes for People with Dementia -- Ambient Explanations: Ambient Intelligence and Explainable AI.
Record Nr. UNISA-996466286203316
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Ambient Intelligence [[electronic resource] ] : 12th European Conference, AmI 2015, Athens, Greece, November 11-13, 2015, Proceedings / / edited by Boris De Ruyter, Achilles Kameas, Periklis Chatzimisios, Irene Mavrommati
Ambient Intelligence [[electronic resource] ] : 12th European Conference, AmI 2015, Athens, Greece, November 11-13, 2015, Proceedings / / edited by Boris De Ruyter, Achilles Kameas, Periklis Chatzimisios, Irene Mavrommati
Edizione [1st ed. 2015.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2015
Descrizione fisica 1 online resource (XIII, 372 p. 137 illus. in color.)
Disciplina 005.7
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Application software
Artificial intelligence
User interfaces (Computer systems)
Computers and civilization
Information storage and retrieval
Information Systems Applications (incl. Internet)
Artificial Intelligence
User Interfaces and Human Computer Interaction
Computers and Society
Information Storage and Retrieval
ISBN 3-319-26005-7
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Preface -- Organization -- Contents -- An Ecological View of Smart Home Technologies -- Abstract -- 1 Introduction -- 2 Domotics as Home Automation -- 3 The Ecology of the Smart Home -- 3.1 A Smart Home Is not a HaaS -- 3.2 Traditional Home Services -- 3.3 The Smart Home as an Inside-Out Autonomous Robot -- 4 Intelligent Services for the Smart Home -- 4.1 Tool Services -- 4.2 Housekeeping Services -- 4.3 Advisor Services -- 4.4 Media Services -- 4.5 Categories of Service Are Based on Interaction -- 5 Qualities and Show Stoppers for Smart Home Services -- 5.1 Controllability -- 5.2 Reliability and Maintainability -- 5.3 Usability -- 5.4 Durability -- 5.5 Security, Privacy and Trustworthiness -- 6 Concluding Remarks -- References -- Modeling and Assessing Young Children Abilities and Development in Ambient Intelligence -- Abstract -- 1 Introduction -- 2 Related Work -- 2.1 Modelling User Abilities and Performance in Ambient Intelligence -- 2.2 Software Assessment Tools -- 3 Background -- 3.1 Play and Its Contribution to Child's Development -- 3.2 Knowledge Models and Assessment Tools -- 4 The BEAN Framework -- 4.1 Bean Model: A Knowledge-Based Data Model -- 4.2 Reasoning Mechanism -- 4.3 Reporting Facilities -- 5 A Case Study: The Tower Game -- 6 Conclusions and Future Work -- Acknowledgments -- References -- Augmented Home Inventories -- Abstract -- 1 Introduction -- 2 Home Inventories: A Brief History -- 3 New Household Items -- 4 Emerging Home Entities and Societies -- 5 Challenging the Home Inventory -- 6 Conclusions -- References -- Ambient Intelligence from Senior Citizens' Perspectives: Understanding Privacy Concerns, Technology Acceptance, and Expectations -- 1 Introduction -- 2 Related Work -- 3 Methods -- 3.1 Sample -- 3.2 Questionnaire Design -- 4 Results -- 4.1 Importance of Ambient Intelligence Features.
4.2 Acceptable System Limitations -- 4.3 Fears Associated with the Use of Ambient Intelligence Technologies -- 4.4 Detailed Feature Comparison -- 4.5 Comparison of Four Ambient Intelligence System Types -- 5 Discussion and Summary -- 5.1 Limitations -- 5.2 Main Findings -- 6 Summary -- References -- Person Identification by Analyzing Door Accelerations in Time and Frequency Domain -- Abstract -- 1 Introduction -- 2 Background -- 2.1 Physics and Acceleration Signal Description -- 2.2 Related Work -- 3 Time Domain Identification -- 3.1 Feature-Based Identification -- 3.2 Signal-Based Identification -- 4 Frequency Domain Identification -- 4.1 Feature-Based Identification -- 4.2 Signal-Based Identification -- 5 Experiments -- 5.1 Time Domain -- 5.2 Frequency Domain -- 5.3 Combining the Time and Frequency Domain Methods -- 6 Conclusions -- Acknowledgements -- References -- Design Factors for Flexible Capacitive Sensors in Ambient Intelligence -- 1 Introduction -- 2 Related Work -- 3 Evaluating Flexible Capacitive Sensors -- 4 Electrode Material Evaluation -- 4.1 Measurement Setup -- 4.2 Electrode Materials -- 5 Results -- 5.1 Self Capacitance Measurements -- 5.2 Mutual Capacitance Measurements -- 6 Design Factors -- 6.1 On Materials -- 6.2 On Size -- 6.3 On Modes -- 6.4 Designing Applications -- 7 Conclusion and Outlook -- References -- Knowledge vs. Support -- 1 Introduction -- 2 Related Work -- 2.1 Concepts of Privacy -- 2.2 General Model of Ambient Intelligence -- 2.3 Qualitative Framework for Environmental Modelling -- 3 Formalizing Ambient Intelligence -- 4 Approaching a Benchmark -- 4.1 The Spatial Interaction Lab -- 4.2 Example Scenario Description -- 4.3 The Gold Standard -- 4.4 Evaluation of Prototypical Systems -- 5 Summary and Future Work -- References -- Lighten Up! --- An Ambient Light Progress Bar Using Individually Controllable LEDs.
1 Introduction -- 2 Related Work -- 3 Lighten Up -- 4 Exploring the Design Space -- 4.1 Methodology -- 4.2 Design -- 4.3 Apparatus -- 4.4 Participants -- 4.5 Procedure -- 4.6 Results -- 4.7 Conclusion -- 5 Evaluating Against the State-of-the-Art -- 5.1 Methodology -- 5.2 Design -- 5.3 Apparatus -- 5.4 Participants -- 5.5 Procedure -- 6 Results -- 6.1 Quantitative Results -- 6.2 Qualitative Results -- 6.3 Comments and Observations -- 6.4 Discussion -- 7 Conclusions -- References -- Use of Self-Reporting Questionnaires to Evaluate Augmented Paper Maps for Group Navigation -- Abstract -- 1 Introduction -- 2 Related Work -- 3 HoloPlane Interface -- 4 Evaluation -- 5 Discussion and Future Work -- References -- The Interactive-Token Approach to Board Games -- Abstract -- 1 Introduction -- 2 State of the Art -- 2.1 Stationary Interactive Surfaces -- 2.2 Mobile Interactive Surfaces -- 3 The Interactive-Token Approach to Board Games -- 3.1 Shifting Perspective -- 3.2 Architectural View of Interactive-Token Board Games -- 3.3 Theory Grounding -- 3.4 Key Design Constructs -- 4 Applying the Interactive-Token Approach -- 4.1 Don't Panic Game Dynamics and Rules -- 4.2 Design of Tokens, and Board Constraints -- 4.3 Design of Spatial Configurations -- 4.4 Mapping Valid Interaction Events to Game Dynamics -- 5 Technologies and Tools for Implementation -- 5.1 The Game Engine -- 5.2 Tokens Handlers -- 6 Evaluation -- 7 Discussion -- 8 Conclusions and Future Work -- References -- Why Should I Use This? Identifying Incentives for Using AAL Technologies -- Abstract -- 1 Introduction -- 1.1 AAL Technologies -- 1.2 Theories of User Acceptance and AAL Technologies -- 1.3 Social Cognitive Theory -- 2 Method -- 2.1 AAL Joint Programme -- 2.2 Sample -- 2.3 Data Extraction and Coding -- 3 Results -- 3.1 General Characteristics of the Analyzed Projects.
3.2 Incentives for Using AAL Technologies -- 3.3 Social Incentives -- 3.4 Health and Safety Incentives -- 3.5 Activity Incentives -- 3.6 Novel Sensory Incentives -- 3.7 Status Incentives -- 3.8 Self-reactive Incentives -- 4 Conclusion and Discussions -- Acknowledgements -- Appendix A: General Characteristics of the Analyzed Projects -- References -- The SOCIAL Project -- 1 Introduction -- 2 Related Work -- 2.1 Sociological and Psychological Background -- 2.2 Implicit and Explicit Communication -- 2.3 Ambient Intelligence and Related Projects -- 3 The Big Picture of SOCIAL -- 4 Detection of Situations -- 5 A Pilot Study on Awareness -- 5.1 Setup and Method of the Study -- 5.2 Preliminary Results -- 6 Summary and Future Work -- References -- Smart Tales: An Awareness Game for Ambient Assisted Living -- 1 Introduction -- 2 Related Work -- 3 Smart Tales -- 3.1 Game Purpose -- 3.2 Game Design -- 4 Evaluation -- 4.1 Learning -- 4.2 Engagement -- 5 Discussion and Future Directions -- References -- Context Recognition: Towards Automatic Query Generation -- 1 Introduction -- 2 Context Recognition -- 3 Knowledge Representation Model -- 3.1 Static Knowledge -- 3.2 Dynamic Knowledge -- 4 Applications of the Knowledge Model -- 4.1 Application I: Query Generation for CR -- 4.2 Application II: Monitoring System -- 5 Discussion and Future Work -- References -- Continuous Gait Velocity Analysis Using Ambient Sensors in a Smart Home -- 1 Introduction -- 2 Related Work -- 3 Sensor Data -- 4 Approach -- 4.1 Challenges -- 4.2 Features -- 4.3 Model -- 5 Experiments -- 5.1 Objectives -- 5.2 Sensor Data and Annotation -- 6 Results -- 6.1 Experiment 1: Effect of the Rest Time -- 6.2 Experiment 2: Modelling Trajectory Length -- 6.3 Experiment 3: Occasional Versus Continuous Measurement of the Gait Velocity -- 7 Conclusion -- References.
ExerSeat - Sensor-Supported Exercise System for Ergonomic Microbreaks -- 1 Introduction -- 2 Related Works -- 2.1 New Ways of Working -- 2.2 Posture Sensing -- 2.3 Smart Furniture -- 3 Posture Recognition Using a Capacitive Chair -- 4 ExerSeat Microbreak Training -- 4.1 Modeling of Posture Based Exercises -- 4.2 Triggering of Training Programs -- 5 Prototype -- 5.1 Training Application -- 6 System Piloting -- 6.1 Training Results -- 6.2 SUS Usability Results -- 6.3 Questionnaire Results -- 7 Discussion -- 8 Conclusion -- References -- Persuasion Through an Ambient Device: Proof of Concept and Early Evaluation of CRegrette, a Smoking Cessation System -- 1 Research Problem -- 2 State of the Art -- 2.1 Robert Cialdini's Persuasive Principles -- 2.2 Transtheoretical Model (TTM) -- 2.3 Fogg's Behaviour Model (FBM) -- 3 The CRegrette Vision -- 3.1 Characterization on the Fogg Model -- 3.2 Inspiring Approaches and Related Works -- 4 The CRegrette Persuasive Ambient System -- 4.1 Application -- 4.2 Ambient Device -- 5 CRegrette Experimentations -- 5.1 Experiment 1: Self Monitoring and Mirroring -- 5.2 Experiment 2: Notification and Statistics -- 5.3 Experiment 3: Facilitator by Electronic Device -- 6 Conclusion and Perspectives -- 6.1 Experiments Findings -- 6.2 Design Strategies and Perspectives -- References -- Hidden Fatigue Detection for a Desk Worker Using Clustering of Successive Tasks -- 1 Introduction -- 2 Periodic Short Time Monitoring -- 3 Hidden Fatigue Detection -- 4 Proposed Method -- 4.1 Approach -- 4.2 Prior Knowledge About Feature Vector -- 4.3 Clustering of Task Parameters -- 4.4 Anomaly Detection with Respect to Clusters -- 5 Experiments -- 5.1 Experimental Setting -- 5.2 Results -- 6 Related Works -- 7 Conclusions -- A ELLA -- B BIRCH -- References -- Data-Analytics Based Coaching Towards Behavior Change for Dental Hygiene.
1 Introduction.
Record Nr. UNISA-996466448003316
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2015
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Ambient Intelligence [[electronic resource] ] : 12th European Conference, AmI 2015, Athens, Greece, November 11-13, 2015, Proceedings / / edited by Boris De Ruyter, Achilles Kameas, Periklis Chatzimisios, Irene Mavrommati
Ambient Intelligence [[electronic resource] ] : 12th European Conference, AmI 2015, Athens, Greece, November 11-13, 2015, Proceedings / / edited by Boris De Ruyter, Achilles Kameas, Periklis Chatzimisios, Irene Mavrommati
Edizione [1st ed. 2015.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2015
Descrizione fisica 1 online resource (XIII, 372 p. 137 illus. in color.)
Disciplina 005.7
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Application software
Artificial intelligence
User interfaces (Computer systems)
Computers and civilization
Information storage and retrieval
Information Systems Applications (incl. Internet)
Artificial Intelligence
User Interfaces and Human Computer Interaction
Computers and Society
Information Storage and Retrieval
ISBN 3-319-26005-7
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Preface -- Organization -- Contents -- An Ecological View of Smart Home Technologies -- Abstract -- 1 Introduction -- 2 Domotics as Home Automation -- 3 The Ecology of the Smart Home -- 3.1 A Smart Home Is not a HaaS -- 3.2 Traditional Home Services -- 3.3 The Smart Home as an Inside-Out Autonomous Robot -- 4 Intelligent Services for the Smart Home -- 4.1 Tool Services -- 4.2 Housekeeping Services -- 4.3 Advisor Services -- 4.4 Media Services -- 4.5 Categories of Service Are Based on Interaction -- 5 Qualities and Show Stoppers for Smart Home Services -- 5.1 Controllability -- 5.2 Reliability and Maintainability -- 5.3 Usability -- 5.4 Durability -- 5.5 Security, Privacy and Trustworthiness -- 6 Concluding Remarks -- References -- Modeling and Assessing Young Children Abilities and Development in Ambient Intelligence -- Abstract -- 1 Introduction -- 2 Related Work -- 2.1 Modelling User Abilities and Performance in Ambient Intelligence -- 2.2 Software Assessment Tools -- 3 Background -- 3.1 Play and Its Contribution to Child's Development -- 3.2 Knowledge Models and Assessment Tools -- 4 The BEAN Framework -- 4.1 Bean Model: A Knowledge-Based Data Model -- 4.2 Reasoning Mechanism -- 4.3 Reporting Facilities -- 5 A Case Study: The Tower Game -- 6 Conclusions and Future Work -- Acknowledgments -- References -- Augmented Home Inventories -- Abstract -- 1 Introduction -- 2 Home Inventories: A Brief History -- 3 New Household Items -- 4 Emerging Home Entities and Societies -- 5 Challenging the Home Inventory -- 6 Conclusions -- References -- Ambient Intelligence from Senior Citizens' Perspectives: Understanding Privacy Concerns, Technology Acceptance, and Expectations -- 1 Introduction -- 2 Related Work -- 3 Methods -- 3.1 Sample -- 3.2 Questionnaire Design -- 4 Results -- 4.1 Importance of Ambient Intelligence Features.
4.2 Acceptable System Limitations -- 4.3 Fears Associated with the Use of Ambient Intelligence Technologies -- 4.4 Detailed Feature Comparison -- 4.5 Comparison of Four Ambient Intelligence System Types -- 5 Discussion and Summary -- 5.1 Limitations -- 5.2 Main Findings -- 6 Summary -- References -- Person Identification by Analyzing Door Accelerations in Time and Frequency Domain -- Abstract -- 1 Introduction -- 2 Background -- 2.1 Physics and Acceleration Signal Description -- 2.2 Related Work -- 3 Time Domain Identification -- 3.1 Feature-Based Identification -- 3.2 Signal-Based Identification -- 4 Frequency Domain Identification -- 4.1 Feature-Based Identification -- 4.2 Signal-Based Identification -- 5 Experiments -- 5.1 Time Domain -- 5.2 Frequency Domain -- 5.3 Combining the Time and Frequency Domain Methods -- 6 Conclusions -- Acknowledgements -- References -- Design Factors for Flexible Capacitive Sensors in Ambient Intelligence -- 1 Introduction -- 2 Related Work -- 3 Evaluating Flexible Capacitive Sensors -- 4 Electrode Material Evaluation -- 4.1 Measurement Setup -- 4.2 Electrode Materials -- 5 Results -- 5.1 Self Capacitance Measurements -- 5.2 Mutual Capacitance Measurements -- 6 Design Factors -- 6.1 On Materials -- 6.2 On Size -- 6.3 On Modes -- 6.4 Designing Applications -- 7 Conclusion and Outlook -- References -- Knowledge vs. Support -- 1 Introduction -- 2 Related Work -- 2.1 Concepts of Privacy -- 2.2 General Model of Ambient Intelligence -- 2.3 Qualitative Framework for Environmental Modelling -- 3 Formalizing Ambient Intelligence -- 4 Approaching a Benchmark -- 4.1 The Spatial Interaction Lab -- 4.2 Example Scenario Description -- 4.3 The Gold Standard -- 4.4 Evaluation of Prototypical Systems -- 5 Summary and Future Work -- References -- Lighten Up! --- An Ambient Light Progress Bar Using Individually Controllable LEDs.
1 Introduction -- 2 Related Work -- 3 Lighten Up -- 4 Exploring the Design Space -- 4.1 Methodology -- 4.2 Design -- 4.3 Apparatus -- 4.4 Participants -- 4.5 Procedure -- 4.6 Results -- 4.7 Conclusion -- 5 Evaluating Against the State-of-the-Art -- 5.1 Methodology -- 5.2 Design -- 5.3 Apparatus -- 5.4 Participants -- 5.5 Procedure -- 6 Results -- 6.1 Quantitative Results -- 6.2 Qualitative Results -- 6.3 Comments and Observations -- 6.4 Discussion -- 7 Conclusions -- References -- Use of Self-Reporting Questionnaires to Evaluate Augmented Paper Maps for Group Navigation -- Abstract -- 1 Introduction -- 2 Related Work -- 3 HoloPlane Interface -- 4 Evaluation -- 5 Discussion and Future Work -- References -- The Interactive-Token Approach to Board Games -- Abstract -- 1 Introduction -- 2 State of the Art -- 2.1 Stationary Interactive Surfaces -- 2.2 Mobile Interactive Surfaces -- 3 The Interactive-Token Approach to Board Games -- 3.1 Shifting Perspective -- 3.2 Architectural View of Interactive-Token Board Games -- 3.3 Theory Grounding -- 3.4 Key Design Constructs -- 4 Applying the Interactive-Token Approach -- 4.1 Don't Panic Game Dynamics and Rules -- 4.2 Design of Tokens, and Board Constraints -- 4.3 Design of Spatial Configurations -- 4.4 Mapping Valid Interaction Events to Game Dynamics -- 5 Technologies and Tools for Implementation -- 5.1 The Game Engine -- 5.2 Tokens Handlers -- 6 Evaluation -- 7 Discussion -- 8 Conclusions and Future Work -- References -- Why Should I Use This? Identifying Incentives for Using AAL Technologies -- Abstract -- 1 Introduction -- 1.1 AAL Technologies -- 1.2 Theories of User Acceptance and AAL Technologies -- 1.3 Social Cognitive Theory -- 2 Method -- 2.1 AAL Joint Programme -- 2.2 Sample -- 2.3 Data Extraction and Coding -- 3 Results -- 3.1 General Characteristics of the Analyzed Projects.
3.2 Incentives for Using AAL Technologies -- 3.3 Social Incentives -- 3.4 Health and Safety Incentives -- 3.5 Activity Incentives -- 3.6 Novel Sensory Incentives -- 3.7 Status Incentives -- 3.8 Self-reactive Incentives -- 4 Conclusion and Discussions -- Acknowledgements -- Appendix A: General Characteristics of the Analyzed Projects -- References -- The SOCIAL Project -- 1 Introduction -- 2 Related Work -- 2.1 Sociological and Psychological Background -- 2.2 Implicit and Explicit Communication -- 2.3 Ambient Intelligence and Related Projects -- 3 The Big Picture of SOCIAL -- 4 Detection of Situations -- 5 A Pilot Study on Awareness -- 5.1 Setup and Method of the Study -- 5.2 Preliminary Results -- 6 Summary and Future Work -- References -- Smart Tales: An Awareness Game for Ambient Assisted Living -- 1 Introduction -- 2 Related Work -- 3 Smart Tales -- 3.1 Game Purpose -- 3.2 Game Design -- 4 Evaluation -- 4.1 Learning -- 4.2 Engagement -- 5 Discussion and Future Directions -- References -- Context Recognition: Towards Automatic Query Generation -- 1 Introduction -- 2 Context Recognition -- 3 Knowledge Representation Model -- 3.1 Static Knowledge -- 3.2 Dynamic Knowledge -- 4 Applications of the Knowledge Model -- 4.1 Application I: Query Generation for CR -- 4.2 Application II: Monitoring System -- 5 Discussion and Future Work -- References -- Continuous Gait Velocity Analysis Using Ambient Sensors in a Smart Home -- 1 Introduction -- 2 Related Work -- 3 Sensor Data -- 4 Approach -- 4.1 Challenges -- 4.2 Features -- 4.3 Model -- 5 Experiments -- 5.1 Objectives -- 5.2 Sensor Data and Annotation -- 6 Results -- 6.1 Experiment 1: Effect of the Rest Time -- 6.2 Experiment 2: Modelling Trajectory Length -- 6.3 Experiment 3: Occasional Versus Continuous Measurement of the Gait Velocity -- 7 Conclusion -- References.
ExerSeat - Sensor-Supported Exercise System for Ergonomic Microbreaks -- 1 Introduction -- 2 Related Works -- 2.1 New Ways of Working -- 2.2 Posture Sensing -- 2.3 Smart Furniture -- 3 Posture Recognition Using a Capacitive Chair -- 4 ExerSeat Microbreak Training -- 4.1 Modeling of Posture Based Exercises -- 4.2 Triggering of Training Programs -- 5 Prototype -- 5.1 Training Application -- 6 System Piloting -- 6.1 Training Results -- 6.2 SUS Usability Results -- 6.3 Questionnaire Results -- 7 Discussion -- 8 Conclusion -- References -- Persuasion Through an Ambient Device: Proof of Concept and Early Evaluation of CRegrette, a Smoking Cessation System -- 1 Research Problem -- 2 State of the Art -- 2.1 Robert Cialdini's Persuasive Principles -- 2.2 Transtheoretical Model (TTM) -- 2.3 Fogg's Behaviour Model (FBM) -- 3 The CRegrette Vision -- 3.1 Characterization on the Fogg Model -- 3.2 Inspiring Approaches and Related Works -- 4 The CRegrette Persuasive Ambient System -- 4.1 Application -- 4.2 Ambient Device -- 5 CRegrette Experimentations -- 5.1 Experiment 1: Self Monitoring and Mirroring -- 5.2 Experiment 2: Notification and Statistics -- 5.3 Experiment 3: Facilitator by Electronic Device -- 6 Conclusion and Perspectives -- 6.1 Experiments Findings -- 6.2 Design Strategies and Perspectives -- References -- Hidden Fatigue Detection for a Desk Worker Using Clustering of Successive Tasks -- 1 Introduction -- 2 Periodic Short Time Monitoring -- 3 Hidden Fatigue Detection -- 4 Proposed Method -- 4.1 Approach -- 4.2 Prior Knowledge About Feature Vector -- 4.3 Clustering of Task Parameters -- 4.4 Anomaly Detection with Respect to Clusters -- 5 Experiments -- 5.1 Experimental Setting -- 5.2 Results -- 6 Related Works -- 7 Conclusions -- A ELLA -- B BIRCH -- References -- Data-Analytics Based Coaching Towards Behavior Change for Dental Hygiene.
1 Introduction.
Record Nr. UNINA-9910484031803321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Ambient Intelligence [[electronic resource] ] : Third International Joint Conference, AmI 2012, Pisa, Italy, November 13-15, 2012, Proceedings / / edited by Fabio Paternò, Boris De Ruyter, Panos Markopoulos, Carmen Santoro, Evert van Loenen, Kris Luyten
Ambient Intelligence [[electronic resource] ] : Third International Joint Conference, AmI 2012, Pisa, Italy, November 13-15, 2012, Proceedings / / edited by Fabio Paternò, Boris De Ruyter, Panos Markopoulos, Carmen Santoro, Evert van Loenen, Kris Luyten
Edizione [1st ed. 2012.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2012
Descrizione fisica 1 online resource (XVI, 461 p. 158 illus.)
Disciplina 004.019
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Artificial intelligence
Application software
Computer networks
User interfaces (Computer systems)
Human-computer interaction
Software engineering
Computers and civilization
Artificial Intelligence
Computer and Information Systems Applications
Computer Communication Networks
User Interfaces and Human Computer Interaction
Software Engineering
Computers and Society
ISBN 3-642-34898-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Computer science -- Human computer interaction -- Electrical engineering -- Industrial design -- Behavioral sciences -- Sensors -- Actuators -- Computational resources.- Ubiquitous and communication technologies -- Pervasive computing -- Intelligent user interfaces -- Artificial intelligence.
Record Nr. UNISA-996466295803316
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2012
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Ambient Intelligence [[electronic resource] ] : First International Joint Conference, AmI 2010, Málaga, Spain, November 10-12, 2010, Proceedings / / edited by Boris De Ruyter, Reiner Wichert, David V. Keyson, Panos Markopoulos, Norbert Streitz, Monica Divitini, Nikolaos Georgantas, Antonio Mana Gomez
Ambient Intelligence [[electronic resource] ] : First International Joint Conference, AmI 2010, Málaga, Spain, November 10-12, 2010, Proceedings / / edited by Boris De Ruyter, Reiner Wichert, David V. Keyson, Panos Markopoulos, Norbert Streitz, Monica Divitini, Nikolaos Georgantas, Antonio Mana Gomez
Edizione [1st ed. 2010.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2010
Descrizione fisica 1 online resource (XVII, 354 p. 137 illus.)
Disciplina 004.61
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico User interfaces (Computer systems)
Artificial intelligence
Application software
Computer communication systems
Software engineering
Computers and civilization
User Interfaces and Human Computer Interaction
Artificial Intelligence
Information Systems Applications (incl. Internet)
Computer Communication Networks
Software Engineering
Computers and Society
Soggetto genere / forma Kongress.
ISBN 1-280-39029-8
9786613568212
3-642-16917-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Automating Routine Tasks in AmI Systems by Using Models at Runtime -- Service Obtrusiveness Adaptation -- A Dynamic Time Warping Approach to Real-Time Activity Recognition for Food Preparation -- Refining Interaction Designs through Simplicity -- Semantic Visualization of Wireless Sensor Networks for Elderly Monitoring -- Privacy Management and Control in ATRACO -- Place in Perspective: Extracting Online Information about Points of Interest -- AmbiSec: Securing Smart Spaces Using Entropy Harvesting -- Taxi-Aware Map: Identifying and Predicting Vacant Taxis in the City -- Dynamic Privacy Management in Pervasive Sensor Networks -- Geo-Social Interaction: Context-Aware Help in Large Scale Public Spaces -- The Operator Guide: An Ambient Persuasive Interface in the Factory -- Reduction of Driver Stress Using AmI Technology while Driving in Motorway Merging Sections -- Subjective Difficulty Estimation for Interactive Learning by Sensing Vibration Sound on Desk Panel -- Ontology Driven Piecemeal Development of Smart Spaces -- Exploiting Acoustic Source Localization for Context Classification in Smart Environments -- Real-Time Gaze Tracking for Public Displays -- An Agent-Based Approach to Care in Independent Living -- Making AAL Platforms a Reality -- A Unified Architecture for Supporting Direct Tag-Based and Indirect Network-Based Resource Discovery -- Multilevel and Hybrid Architecture for Device Abstraction and Context Information Management in Smart Home Environments -- A Distributed Many-Camera System for Multi-person Tracking -- An Open Distributed Framework for Adaptive User Interaction in Ambient Intelligence -- A Vision-Based System for Object Identification and Information Retrieval in a Smart Home -- SeSaMoNet 2.0: Improving a Navigation System for Visually Impaired People -- Plugin Driven Architecture for Intelligent Management of Building -- Enhancing the Expressiveness of Fingers: Multi-touch Ring Menus for Everyday Applications -- Privacy Policy Enforcement for Ambient Ubiquitous Services -- A Concept for a First Communication Initiation for Ambient Intelligent Industrial Environments -- A Bluetooth-Based Device Management Platform for Smart Sensor Environment -- Investigation and Demonstration of Local Positioning System Using Ultrasonic Sensors for Wide Indoor Areas -- Automatic Pedestrian Detection and Counting Applied to Urban Planning -- This Is Me: Using Ambient Voice Patterns for In-Car Positioning -- Selective Delivery of Points of Interest -- Ambient Intelligence Research Landscapes: Introduction and Overview -- Challenges and Limitations of Intelligent Ambient Assisted Living Environments -- The DFKI Competence Center for Ambient Assisted Living -- Intersecting the Architecture of the Internet of Things with the Future Retail Industry -- On the Role of ExperienceLab in Professional Domain Ambient Intelligence Research -- The Christian Doppler Laboratory on Contextual Interfaces -- Workshop on Interaction Techniques in Real and Simulated Assistive Smart Environments -- Workshop on Pervasive Computing and Cooperative Environments in a Global Context -- ’Designing Ambient Interactions – Pervasive Ergonomic Interfaces for Ageing Well’ (DAI’10) -- 3rd Workshop on Semantic Ambient Media Experience (SAME) – In Conjunction with AmI-2010 -- Workshop AccessibleTV ”Accessible User Interfaces for Future TV Applications” -- First Workshop on Radically Innovative AAL Services -- First Workshop on Convergence and Consolidation towards Standard AAL Platform Services.
Record Nr. UNISA-996465687803316
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2010
Materiale a stampa
Lo trovi qui: Univ. di Salerno
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Ambient Intelligence [[electronic resource] ] : First International Joint Conference, AmI 2010, Málaga, Spain, November 10-12, 2010, Proceedings / / edited by Boris De Ruyter, Reiner Wichert, David V. Keyson, Panos Markopoulos, Norbert Streitz, Monica Divitini, Nikolaos Georgantas, Antonio Mana Gomez
Ambient Intelligence [[electronic resource] ] : First International Joint Conference, AmI 2010, Málaga, Spain, November 10-12, 2010, Proceedings / / edited by Boris De Ruyter, Reiner Wichert, David V. Keyson, Panos Markopoulos, Norbert Streitz, Monica Divitini, Nikolaos Georgantas, Antonio Mana Gomez
Edizione [1st ed. 2010.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2010
Descrizione fisica 1 online resource (XVII, 354 p. 137 illus.)
Disciplina 004.61
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico User interfaces (Computer systems)
Artificial intelligence
Application software
Computer communication systems
Software engineering
Computers and civilization
User Interfaces and Human Computer Interaction
Artificial Intelligence
Information Systems Applications (incl. Internet)
Computer Communication Networks
Software Engineering
Computers and Society
Soggetto genere / forma Kongress.
ISBN 1-280-39029-8
9786613568212
3-642-16917-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Automating Routine Tasks in AmI Systems by Using Models at Runtime -- Service Obtrusiveness Adaptation -- A Dynamic Time Warping Approach to Real-Time Activity Recognition for Food Preparation -- Refining Interaction Designs through Simplicity -- Semantic Visualization of Wireless Sensor Networks for Elderly Monitoring -- Privacy Management and Control in ATRACO -- Place in Perspective: Extracting Online Information about Points of Interest -- AmbiSec: Securing Smart Spaces Using Entropy Harvesting -- Taxi-Aware Map: Identifying and Predicting Vacant Taxis in the City -- Dynamic Privacy Management in Pervasive Sensor Networks -- Geo-Social Interaction: Context-Aware Help in Large Scale Public Spaces -- The Operator Guide: An Ambient Persuasive Interface in the Factory -- Reduction of Driver Stress Using AmI Technology while Driving in Motorway Merging Sections -- Subjective Difficulty Estimation for Interactive Learning by Sensing Vibration Sound on Desk Panel -- Ontology Driven Piecemeal Development of Smart Spaces -- Exploiting Acoustic Source Localization for Context Classification in Smart Environments -- Real-Time Gaze Tracking for Public Displays -- An Agent-Based Approach to Care in Independent Living -- Making AAL Platforms a Reality -- A Unified Architecture for Supporting Direct Tag-Based and Indirect Network-Based Resource Discovery -- Multilevel and Hybrid Architecture for Device Abstraction and Context Information Management in Smart Home Environments -- A Distributed Many-Camera System for Multi-person Tracking -- An Open Distributed Framework for Adaptive User Interaction in Ambient Intelligence -- A Vision-Based System for Object Identification and Information Retrieval in a Smart Home -- SeSaMoNet 2.0: Improving a Navigation System for Visually Impaired People -- Plugin Driven Architecture for Intelligent Management of Building -- Enhancing the Expressiveness of Fingers: Multi-touch Ring Menus for Everyday Applications -- Privacy Policy Enforcement for Ambient Ubiquitous Services -- A Concept for a First Communication Initiation for Ambient Intelligent Industrial Environments -- A Bluetooth-Based Device Management Platform for Smart Sensor Environment -- Investigation and Demonstration of Local Positioning System Using Ultrasonic Sensors for Wide Indoor Areas -- Automatic Pedestrian Detection and Counting Applied to Urban Planning -- This Is Me: Using Ambient Voice Patterns for In-Car Positioning -- Selective Delivery of Points of Interest -- Ambient Intelligence Research Landscapes: Introduction and Overview -- Challenges and Limitations of Intelligent Ambient Assisted Living Environments -- The DFKI Competence Center for Ambient Assisted Living -- Intersecting the Architecture of the Internet of Things with the Future Retail Industry -- On the Role of ExperienceLab in Professional Domain Ambient Intelligence Research -- The Christian Doppler Laboratory on Contextual Interfaces -- Workshop on Interaction Techniques in Real and Simulated Assistive Smart Environments -- Workshop on Pervasive Computing and Cooperative Environments in a Global Context -- ’Designing Ambient Interactions – Pervasive Ergonomic Interfaces for Ageing Well’ (DAI’10) -- 3rd Workshop on Semantic Ambient Media Experience (SAME) – In Conjunction with AmI-2010 -- Workshop AccessibleTV ”Accessible User Interfaces for Future TV Applications” -- First Workshop on Radically Innovative AAL Services -- First Workshop on Convergence and Consolidation towards Standard AAL Platform Services.
Record Nr. UNINA-9910483186703321
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2010
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Persuasive Technology [[electronic resource] ] : 11th International Conference, PERSUASIVE 2016, Salzburg, Austria, April 5-7, 2016, Proceedings / / edited by Alexander Meschtscherjakov, Boris De Ruyter, Verena Fuchsberger, Martin Murer, Manfred Tscheligi
Persuasive Technology [[electronic resource] ] : 11th International Conference, PERSUASIVE 2016, Salzburg, Austria, April 5-7, 2016, Proceedings / / edited by Alexander Meschtscherjakov, Boris De Ruyter, Verena Fuchsberger, Martin Murer, Manfred Tscheligi
Edizione [1st ed. 2016.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016
Descrizione fisica 1 online resource (XIV, 366 p. 63 illus.)
Disciplina 004.019
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Computers and civilization
User interfaces (Computer systems)
Health informatics
Application software
Computer communication systems
Computers and Society
User Interfaces and Human Computer Interaction
Health Informatics
Information Systems Applications (incl. Internet)
Computer Communication Networks
ISBN 3-319-31510-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Tailoring Web Pages for Persuasion on Prevention Topics: Message Framing, Color Priming and Gender -- Supporting Users in Setting Effective Goals in Activity Tracking -- Persuasive and Culture-aware Feedback Acquisition -- Crowd-Designed Motivation: Combining Personality and the Trans-theoretical Model -- The EDIE Method - Towards an Approach to Collaboration-Based Persuasive Design -- Persuasive Backfiring: When Behavior Change Interventions Trigger Unintended Negative Outcomes -- Captology and Technology Appropriation: Unintended Use as a Source for Designing Persuasive Technologies -- Self-Reflection and Mindfulness States: Designing Mobile Tools for Cultivating Curiosity and Decentering Situated in Everyday Life -- Alcohol Behaviour Change: Lessons Learned from User Reviews of iTunes Apps -- Persuasive Strategies to Improve Driving Behaviour of Elderly Drivers by a Feedback Approach -- Creating Awareness of Sleep-Wake Hours by Gamification -- Cicero: Middleware for Developing Persuasive Mobile Applications -- Formalization of Computational Human Behavior Models for Contextual Persuasive Technology -- The Persuasive Potential Questionnaire (PPQ): Challenges, Drawbacks, and Lessons Learned -- Persuasive Practices: Learning from Home Security Advisory Services -- Persuasive Patterns in Q&A Social Networks -- Utilizing a Digital Game as a Mediatory Artifact for Social Persuasion to Prevent Speeding -- Smile Catcher: Can Game Design Lead To Positive Social Interactions -- More than Sex: The Role of Femininity and Masculinity in the Design of Personalized Persuasive Games -- A Gamified Solution to Brief Interventions for Nightlife Well-Being -- Long-Term Effects of Computerized Simulations in Protracted Conflicts: The Case of Global Conflicts -- Understanding Changes in the Motivation of Stroke Patients Undergoing Rehabilitation in Hospital -- Developing a Virtual Coach for Chronic Patients: A User Study on the Impact of Similarity, Familiarity and Realism -- Improving Adherence in Automated e-Coaching -- Online Peer Groups as a Persuasive Tool to Combat Digital Addiction -- Red Radiators Versus Red Tulips: The Influence of Context on the Interpretation and Effectiveness of Color-Based Ambient Persuasive Technology -- Investigating Politeness Strategies and Their Persuasiveness for a Robotic Elderly Assistant -- RightOnTime: The Role of Timing and Unobtrusiveness in Behavior Change Support Systems -- Persuasive Information Security: Techniques to Help Employees Protect Organizational Information Security -- Lock Up the Lighter: Experience Prototyping of a Lively Reflective Design for Smoking Habit Control. .
Record Nr. UNISA-996466015303316
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Persuasive Technology [[electronic resource] ] : 11th International Conference, PERSUASIVE 2016, Salzburg, Austria, April 5-7, 2016, Proceedings / / edited by Alexander Meschtscherjakov, Boris De Ruyter, Verena Fuchsberger, Martin Murer, Manfred Tscheligi
Persuasive Technology [[electronic resource] ] : 11th International Conference, PERSUASIVE 2016, Salzburg, Austria, April 5-7, 2016, Proceedings / / edited by Alexander Meschtscherjakov, Boris De Ruyter, Verena Fuchsberger, Martin Murer, Manfred Tscheligi
Edizione [1st ed. 2016.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016
Descrizione fisica 1 online resource (XIV, 366 p. 63 illus.)
Disciplina 004.019
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Computers and civilization
User interfaces (Computer systems)
Health informatics
Application software
Computer communication systems
Computers and Society
User Interfaces and Human Computer Interaction
Health Informatics
Information Systems Applications (incl. Internet)
Computer Communication Networks
ISBN 3-319-31510-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Tailoring Web Pages for Persuasion on Prevention Topics: Message Framing, Color Priming and Gender -- Supporting Users in Setting Effective Goals in Activity Tracking -- Persuasive and Culture-aware Feedback Acquisition -- Crowd-Designed Motivation: Combining Personality and the Trans-theoretical Model -- The EDIE Method - Towards an Approach to Collaboration-Based Persuasive Design -- Persuasive Backfiring: When Behavior Change Interventions Trigger Unintended Negative Outcomes -- Captology and Technology Appropriation: Unintended Use as a Source for Designing Persuasive Technologies -- Self-Reflection and Mindfulness States: Designing Mobile Tools for Cultivating Curiosity and Decentering Situated in Everyday Life -- Alcohol Behaviour Change: Lessons Learned from User Reviews of iTunes Apps -- Persuasive Strategies to Improve Driving Behaviour of Elderly Drivers by a Feedback Approach -- Creating Awareness of Sleep-Wake Hours by Gamification -- Cicero: Middleware for Developing Persuasive Mobile Applications -- Formalization of Computational Human Behavior Models for Contextual Persuasive Technology -- The Persuasive Potential Questionnaire (PPQ): Challenges, Drawbacks, and Lessons Learned -- Persuasive Practices: Learning from Home Security Advisory Services -- Persuasive Patterns in Q&A Social Networks -- Utilizing a Digital Game as a Mediatory Artifact for Social Persuasion to Prevent Speeding -- Smile Catcher: Can Game Design Lead To Positive Social Interactions -- More than Sex: The Role of Femininity and Masculinity in the Design of Personalized Persuasive Games -- A Gamified Solution to Brief Interventions for Nightlife Well-Being -- Long-Term Effects of Computerized Simulations in Protracted Conflicts: The Case of Global Conflicts -- Understanding Changes in the Motivation of Stroke Patients Undergoing Rehabilitation in Hospital -- Developing a Virtual Coach for Chronic Patients: A User Study on the Impact of Similarity, Familiarity and Realism -- Improving Adherence in Automated e-Coaching -- Online Peer Groups as a Persuasive Tool to Combat Digital Addiction -- Red Radiators Versus Red Tulips: The Influence of Context on the Interpretation and Effectiveness of Color-Based Ambient Persuasive Technology -- Investigating Politeness Strategies and Their Persuasiveness for a Robotic Elderly Assistant -- RightOnTime: The Role of Timing and Unobtrusiveness in Behavior Change Support Systems -- Persuasive Information Security: Techniques to Help Employees Protect Organizational Information Security -- Lock Up the Lighter: Experience Prototyping of a Lively Reflective Design for Smoking Habit Control. .
Record Nr. UNINA-9910484257203321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2016
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui