Proceedings of the 2009 Acm Siggraph Symposium on Video Games |
Autore | Davidson Drew |
Pubbl/distr/stampa | [Place of publication not identified], : Association for Computing Machinery, 2009 |
Descrizione fisica | 1 online resource (173 p.;) |
Collana | ACM Conferences |
Soggetto topico | Information Technology - Computer Science (Hardware & Networks) |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Altri titoli varianti | Sandbox '09 |
Record Nr. | UNINA-9910375798803321 |
Davidson Drew | ||
[Place of publication not identified], : Association for Computing Machinery, 2009 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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Proceedings, Sandbox Symposium 2007 : ACM SIGGRAPH video game symposium, San Diego, California, August 04-05, 2007 |
Autore | Davidson Drew |
Pubbl/distr/stampa | [Place of publication not identified], : Association for Computing Machinery, 2007 |
Descrizione fisica | 1 online resource (169 p.;) |
Disciplina | 006.6/93 |
Collana | ACM Conferences |
Soggetto topico |
Computer graphics - Design
Video games Engineering & Applied Sciences Technology - General |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Altri titoli varianti | Sandbox '07 |
Record Nr. | UNINA-9910376411103321 |
Davidson Drew | ||
[Place of publication not identified], : Association for Computing Machinery, 2007 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Second generation e-learning [[electronic resource] ] : serious games / / Drew Davidson |
Autore | Davidson Drew |
Pubbl/distr/stampa | Bradford, England, : Emerald Group Publishing Limited, 2004 |
Descrizione fisica | 1 online resource (52 p.) |
Disciplina | 371.35/8 |
Collana | On the Horizon. No. 1 |
Soggetto topico |
Distance education
Internet in education |
Soggetto genere / forma | Electronic books. |
ISBN |
1-280-51429-9
9786610514298 1-84544-165-6 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Contents; Abstracts & keywords; Editorial; Introduction: On the Horizon special issue; Why create a media and game center?; The four slates of educational experiences; Practical barriers in using educational computer games; Making visible: using simulation and game environments across disciplines; Visual literacy and learning: finding some online territories for the slow learner; Games/gaming/ simulation in a new media (literature) classroom; Cyborg dreams: from ergodics to electracy
Proposal for educational software development sites: an open source tool to create the learning software we needBook review |
Record Nr. | UNINA-9910450332303321 |
Davidson Drew | ||
Bradford, England, : Emerald Group Publishing Limited, 2004 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Second generation e-learning [[electronic resource] ] : serious games / / Drew Davidson |
Autore | Davidson Drew |
Pubbl/distr/stampa | Bradford, England, : Emerald Group Publishing Limited, 2004 |
Descrizione fisica | 1 online resource (52 p.) |
Disciplina | 371.35/8 |
Collana | On the Horizon. No. 1 |
Soggetto topico |
Distance education
Internet in education |
ISBN |
1-280-51429-9
9786610514298 1-84544-165-6 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Contents; Abstracts & keywords; Editorial; Introduction: On the Horizon special issue; Why create a media and game center?; The four slates of educational experiences; Practical barriers in using educational computer games; Making visible: using simulation and game environments across disciplines; Visual literacy and learning: finding some online territories for the slow learner; Games/gaming/ simulation in a new media (literature) classroom; Cyborg dreams: from ergodics to electracy
Proposal for educational software development sites: an open source tool to create the learning software we needBook review |
Record Nr. | UNINA-9910782937503321 |
Davidson Drew | ||
Bradford, England, : Emerald Group Publishing Limited, 2004 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Second generation e-learning : serious games / / Drew Davidson |
Autore | Davidson Drew |
Edizione | [1st ed.] |
Pubbl/distr/stampa | Bradford, England, : Emerald Group Publishing Limited, 2004 |
Descrizione fisica | 1 online resource (52 p.) |
Disciplina | 371.35/8 |
Collana | On the Horizon. No. 1 |
Soggetto topico |
Distance education
Internet in education |
ISBN |
1-280-51429-9
9786610514298 1-84544-165-6 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Contents; Abstracts & keywords; Editorial; Introduction: On the Horizon special issue; Why create a media and game center?; The four slates of educational experiences; Practical barriers in using educational computer games; Making visible: using simulation and game environments across disciplines; Visual literacy and learning: finding some online territories for the slow learner; Games/gaming/ simulation in a new media (literature) classroom; Cyborg dreams: from ergodics to electracy
Proposal for educational software development sites: an open source tool to create the learning software we needBook review |
Record Nr. | UNINA-9910826381703321 |
Davidson Drew | ||
Bradford, England, : Emerald Group Publishing Limited, 2004 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
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