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Proceedings of the 2009 Acm Siggraph Symposium on Video Games
Proceedings of the 2009 Acm Siggraph Symposium on Video Games
Autore Davidson Drew
Pubbl/distr/stampa [Place of publication not identified], : Association for Computing Machinery, 2009
Descrizione fisica 1 online resource (173 p.;)
Collana ACM Conferences
Soggetto topico Information Technology - Computer Science (Hardware & Networks)
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Altri titoli varianti Sandbox '09
Record Nr. UNINA-9910375798803321
Davidson Drew  
[Place of publication not identified], : Association for Computing Machinery, 2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Proceedings, Sandbox Symposium 2007 : ACM SIGGRAPH video game symposium, San Diego, California, August 04-05, 2007
Proceedings, Sandbox Symposium 2007 : ACM SIGGRAPH video game symposium, San Diego, California, August 04-05, 2007
Autore Davidson Drew
Pubbl/distr/stampa [Place of publication not identified], : Association for Computing Machinery, 2007
Descrizione fisica 1 online resource (169 p.;)
Disciplina 006.6/93
Collana ACM Conferences
Soggetto topico Computer graphics - Design
Video games
Engineering & Applied Sciences
Technology - General
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Altri titoli varianti Sandbox '07
Record Nr. UNINA-9910376411103321
Davidson Drew  
[Place of publication not identified], : Association for Computing Machinery, 2007
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Second generation e-learning [[electronic resource] ] : serious games / / Drew Davidson
Second generation e-learning [[electronic resource] ] : serious games / / Drew Davidson
Autore Davidson Drew
Pubbl/distr/stampa Bradford, England, : Emerald Group Publishing Limited, 2004
Descrizione fisica 1 online resource (52 p.)
Disciplina 371.35/8
Collana On the Horizon. No. 1
Soggetto topico Distance education
Internet in education
Soggetto genere / forma Electronic books.
ISBN 1-280-51429-9
9786610514298
1-84544-165-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Contents; Abstracts & keywords; Editorial; Introduction: On the Horizon special issue; Why create a media and game center?; The four slates of educational experiences; Practical barriers in using educational computer games; Making visible: using simulation and game environments across disciplines; Visual literacy and learning: finding some online territories for the slow learner; Games/gaming/ simulation in a new media (literature) classroom; Cyborg dreams: from ergodics to electracy
Proposal for educational software development sites: an open source tool to create the learning software we needBook review
Record Nr. UNINA-9910450332303321
Davidson Drew  
Bradford, England, : Emerald Group Publishing Limited, 2004
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Second generation e-learning [[electronic resource] ] : serious games / / Drew Davidson
Second generation e-learning [[electronic resource] ] : serious games / / Drew Davidson
Autore Davidson Drew
Pubbl/distr/stampa Bradford, England, : Emerald Group Publishing Limited, 2004
Descrizione fisica 1 online resource (52 p.)
Disciplina 371.35/8
Collana On the Horizon. No. 1
Soggetto topico Distance education
Internet in education
ISBN 1-280-51429-9
9786610514298
1-84544-165-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Contents; Abstracts & keywords; Editorial; Introduction: On the Horizon special issue; Why create a media and game center?; The four slates of educational experiences; Practical barriers in using educational computer games; Making visible: using simulation and game environments across disciplines; Visual literacy and learning: finding some online territories for the slow learner; Games/gaming/ simulation in a new media (literature) classroom; Cyborg dreams: from ergodics to electracy
Proposal for educational software development sites: an open source tool to create the learning software we needBook review
Record Nr. UNINA-9910782937503321
Davidson Drew  
Bradford, England, : Emerald Group Publishing Limited, 2004
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Second generation e-learning : serious games / / Drew Davidson
Second generation e-learning : serious games / / Drew Davidson
Autore Davidson Drew
Edizione [1st ed.]
Pubbl/distr/stampa Bradford, England, : Emerald Group Publishing Limited, 2004
Descrizione fisica 1 online resource (52 p.)
Disciplina 371.35/8
Collana On the Horizon. No. 1
Soggetto topico Distance education
Internet in education
ISBN 1-280-51429-9
9786610514298
1-84544-165-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Contents; Abstracts & keywords; Editorial; Introduction: On the Horizon special issue; Why create a media and game center?; The four slates of educational experiences; Practical barriers in using educational computer games; Making visible: using simulation and game environments across disciplines; Visual literacy and learning: finding some online territories for the slow learner; Games/gaming/ simulation in a new media (literature) classroom; Cyborg dreams: from ergodics to electracy
Proposal for educational software development sites: an open source tool to create the learning software we needBook review
Record Nr. UNINA-9910826381703321
Davidson Drew  
Bradford, England, : Emerald Group Publishing Limited, 2004
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui