3D engine design for virtual globes / / by Patrick Cozzi and Kevin Ring |
Autore | Cozzi Patrick |
Edizione | [First edition.] |
Pubbl/distr/stampa | Boca Raton, FL : , : A K Peters/CRC Press, an imprint of Taylor and Francis, , 2011 |
Descrizione fisica | 1 online resource (514 pages) : illustrations (some color), tables, photographs |
Disciplina | 005.75/8 |
Soggetto topico |
Search engines - Programming
Web search engines Three-dimensional imaging Digital mapping Texture mapping |
Soggetto genere / forma | Electronic books. |
ISBN |
0-429-10846-X
1-56881-711-8 1-4398-6558-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | chapter 1 Introduction -- chapter 2 Math Foundations -- chapter 3 Renderer Design -- chapter 4 Globe Rendering -- chapter 5 Vertex Transform Precision -- chapter 6 Depth Buffer Precision -- chapter 7 Vector Data and Polylines -- chapter 8 Polygons -- chapter 9 Billboards -- chapter 10 Exploiting Parallelism in Resource Preparation -- chapter 11 Terrain Basics -- chapter 12 Massive-Terrain Rendering -- chapter 13 Geometry Clipmapping -- chapter 14 Chunked LOD. |
Record Nr. | UNINA-9910463821703321 |
Cozzi Patrick
![]() |
||
Boca Raton, FL : , : A K Peters/CRC Press, an imprint of Taylor and Francis, , 2011 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
3D engine design for virtual globes / / by Patrick Cozzi and Kevin Ring |
Autore | Cozzi Patrick |
Edizione | [First edition.] |
Pubbl/distr/stampa | Boca Raton, FL : , : A K Peters/CRC Press, an imprint of Taylor and Francis, , 2011 |
Descrizione fisica | 1 online resource (514 pages) : illustrations (some color), tables, photographs |
Disciplina | 005.75/8 |
Soggetto topico |
Search engines - Programming
Web search engines Three-dimensional imaging Digital mapping Texture mapping |
ISBN |
0-429-10846-X
1-56881-711-8 1-4398-6558-2 |
Classificazione | COM012000 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | chapter 1 Introduction -- chapter 2 Math Foundations -- chapter 3 Renderer Design -- chapter 4 Globe Rendering -- chapter 5 Vertex Transform Precision -- chapter 6 Depth Buffer Precision -- chapter 7 Vector Data and Polylines -- chapter 8 Polygons -- chapter 9 Billboards -- chapter 10 Exploiting Parallelism in Resource Preparation -- chapter 11 Terrain Basics -- chapter 12 Massive-Terrain Rendering -- chapter 13 Geometry Clipmapping -- chapter 14 Chunked LOD. |
Record Nr. | UNINA-9910788060303321 |
Cozzi Patrick
![]() |
||
Boca Raton, FL : , : A K Peters/CRC Press, an imprint of Taylor and Francis, , 2011 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|