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HCI International 2024 - Late Breaking Papers : 26th International Conference on Human-Computer Interaction, HCII 2024, Washington, DC, USA, June 29 - July 4, 2024, Proceedings, Part II
HCI International 2024 - Late Breaking Papers : 26th International Conference on Human-Computer Interaction, HCII 2024, Washington, DC, USA, June 29 - July 4, 2024, Proceedings, Part II
Autore Coman Adela
Edizione [1st ed.]
Pubbl/distr/stampa Cham : , : Springer, , 2025
Descrizione fisica 1 online resource (405 pages)
Altri autori (Persone) VasilacheSimona
Fui-Hoon NahFiona
SiauKeng Leng
WeiJune
MargetisGeorge
Collana Lecture Notes in Computer Science Series
ISBN 9783031768064
303176806X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNISA-996635667303316
Coman Adela  
Cham : , : Springer, , 2025
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Social Computing and Social Media : 16th International Conference, SCSM 2024, Held As Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29-July 4, 2024, Proceedings, Part III
Social Computing and Social Media : 16th International Conference, SCSM 2024, Held As Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29-July 4, 2024, Proceedings, Part III
Autore Coman Adela
Edizione [1st ed.]
Pubbl/distr/stampa Cham : , : Springer, , 2024
Descrizione fisica 1 online resource (239 pages)
Altri autori (Persone) VasilacheSimona
Collana Lecture Notes in Computer Science Series
ISBN 3-031-61312-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Foreword -- HCI International 2024 Thematic Areas and Affiliated Conferences -- List of Conference Proceedings Volumes Appearing Before the Conference -- Preface -- 16th International Conference on Social Computing and Social Media (SCSM 2024) -- HCI International 2025 Conference -- Contents - Part III -- Computer-Mediated Communication -- Closing the Gap Between Long Distance Couples via Asynchronous Remote Touch Communication -- 1 Introduction -- 2 Background and Related Works -- 3 Technology Design -- 3.1 Embedding Touch in Messages Quasi-Synchronously -- 3.2 Receiving Touches Generated by an Armband Device -- 4 Study Design and Procedures -- 4.1 Virtual Session -- 4.2 In-Person Session -- 5 Data Methodology -- 5.1 Affective Experience, Measured by Arousal -- 5.2 Affective Experienced, Measured by Facial Experiences -- 6 Findings -- 6.1 Received Touches -- 6.2 Affective Measure Findings -- 6.3 Overall Preference -- 7 Discussion -- 8 Conclusion -- References -- Rapport Prediction Using Pairwise Learning in Dyadic Conversations Among Strangers and Among Friends -- 1 Introduction -- 2 Data -- 2.1 Participants and Pairs of Participants -- 2.2 Conversation Setting -- 2.3 Conversation Topic and Rapport Score -- 2.4 Variability of Rapport Scores for Each Perceiver -- 3 Method -- 3.1 Problem Definition -- 3.2 Loss Function -- 3.3 Model Architecture -- 3.4 Feature Extraction -- 4 Experiment -- 4.1 Comparison Model -- 4.2 Experimental Procedure and Evaluation Metrics -- 5 Result -- 5.1 First-Meeting Conversations -- 5.2 Friend Conversations -- 6 Discussion -- 6.1 Comparison of the Two Standardization Methods -- 6.2 Comparison of Pairwise Learning and Regression -- 6.3 Retrieving Higher/Lower-Ranking Rapport Conversations -- 6.4 Limitation and Future Work -- 7 Conclusion -- References.
Psychological Aspects of Face-To-Face Versus Computer-Mediated Interpersonal Communication: An Integrative Review -- 1 Introduction -- 2 Methodology -- 2.1 Article Search and Selection -- 2.2 Identification of Interpersonal Communication Aspects -- 3 Results -- 3.1 Social Presence and Engagement -- 3.2 Synchronisation -- 3.3 Disclosure -- 3.4 Affiliation and Dominance -- 3.5 Attraction and Homophily -- 3.6 Social Sensitivity -- 3.7 Interaction Satisfaction -- 3.8 Relationship Quality -- 4 Discussion -- References -- Supporting Hybrid Interaction: A Design Approach for Mitigating the "Barrier" Encountered by Remote Participants in Hybrid Working Environments -- 1 Introduction -- 2 Phase 1: Design Sessions -- 3 Phase 2: Evaluation Sessions Observing User Behaviors -- 4 Phase 3: Sessions to Evaluate the Improved Systems -- 4.1 Total Utterance Durations by the Group Participants -- 4.2 Utterance Duration Rates of the Remote Participant -- 4.3 Utterance Overlaps Between the Remote Participants and Each of the Pair -- 4.4 Discussion of the Analyses -- 5 Summary -- References -- Physiologically Expressive Robotic Hand as a Lifelike Presence -- 1 Introduction -- 2 Related Research -- 3 Robotic Hand System with a Sense of Life -- 3.1 System Overview -- 3.2 Gripping Actuation Unit ch5meng2019emotional -- 3.3 Physiologically Expressive Units -- 4 Evaluation -- 4.1 Goosebumps Expression Experiment -- 4.2 Evaluation of Robot's Skin Perspiration Expression -- 4.3 Experiment on Perspiration Expression Related to Temperature -- 5 Discussions -- 5.1 Possibilities of Proposed Method -- 5.2 Limitations and Prospects -- 5.3 Safety and Security Concerns and Countermeasure Guidelines -- 6 Conclusion -- References -- Social Media for Community, Society and Democracy.
Opinion Types on Social Media: A Review of Approaches to What Opinions Are in Social vs. Computational Science -- 1 Introduction -- 2 'Traditional' Public Opinion Studies in Relation to Today's Computational Opinion Detection -- 2.1 Linguistics: Opinion as a Manifestation of Subjectivity -- 2.2 Argumentation Theory: Opinion as Argument and Deliberation Core -- 2.3 Political Studies of Public Opinion: Opinion as a Marker of Social Inclusion and a Political Statement -- 2.4 Media Studies: Opinion as a Genre and Non-Fact -- 2.5 Deliberation Studies: Opinions as Institutionalized Means of Consensus -- 3 A Critical Reduction: Opinion Mining with Social Media Data -- 4 The 'Summarization Turn' and the (Nonextant) 'Thinking Gap' Between Human and AI-Sensed Opinions -- 5 Conclusion -- References -- Emotional Dynamic and Opinion Cumulation on Social Networks in Kazakhstan -- 1 Introduction -- 2 Evolution of the Emotional Model of Communication -- 2.1 The Timeline of Emotional Development of Social Networks in Kazakhstan -- 2.2 The Cases Under Scrutiny -- 3 Sampling and Data Analysis -- 4 Preliminary Results -- References -- Spatial and Temporal Patterns of Government - Citizen Interaction Online. Examining the Social Media Pages of the Russian Regional Authorities -- 1 Introduction -- 2 Background -- 3 Data and Methods -- 4 Results of the Study -- 4.1 General Trends of SM Use in the Russian Regions -- 4.2 Comparison of Cases -- 5 Conclusion -- References -- Learned Futility: How Social Learning Can Lead to the Diffusion of Ineffective Strategies -- 1 Introduction -- 2 Background, Motivation and Research Question -- 2.1 Epidemic Diseases and Societal Responses -- 2.2 Diffusion and Learning of Cultural Practices -- 3 Foundations and Related Works -- 3.1 Epidemiological Modelling -- 3.2 Modelling Learning Agents -- 3.3 Related Work.
4 Conceptual Model and Mathematical Description -- 4.1 Agent Environment and Network -- 4.2 Disease Modelling -- 4.3 Agent Beliefs and Strategy -- 4.4 Learning Mechanisms -- 5 Methodology and Design of Experiments -- 6 Results -- 7 Discussion and Conclusion -- References -- Build Your Campus Image Together: Media Memory Shaping Campus Culture -- 1 Introduction -- 2 Related Work -- 3 Research Methodology -- 4 Data Collection and Processing -- 5 Digital Media Visualisation -- 6 Results -- 7 Conclusion -- References -- Bridging the Gap: A Case Study of Utilizing Social Media to Accelerate Recovery and Structuring Disaster Management -- 1 Introduction -- 2 Motivation -- 3 Literature Review -- 4 Methodology -- 4.1 Quantitative Analysis on CrowdTangle Data -- 4.2 Interview of Affected People -- 4.3 Interview of Stakeholder Organizations -- 5 Result and Analysis -- 5.1 Result of RQ-1 -- 5.2 Result of RQ-2 -- 5.3 Result of RQ-3 -- 5.4 Result of RQ-4 -- 5.5 Result of RQ-5 -- 6 Threats to Validity -- 7 Conclusion -- References -- Local vs. Global Risk Perception's Effect in Dampening Infectious Disease Outbreaks - An Agent-Based Modeling Study -- 1 Introduction -- 2 Theoretical Foundation -- 2.1 Related Work -- 3 Methods -- 3.1 SEIR Setup -- 3.2 Considered Mitigation Strategies -- 3.3 Iteration Step -- 4 Results -- 4.1 No Lag, i.e. No Presymptomatic Phase -- 4.2 One Day Lag, i.e. Including Presymptomatic Phase -- 5 Discussion -- References -- Digital Publics and the Ukraine Dilemma: Topic Modelling of the Cumulative Twitter Discussion -- 1 Introduction -- 2 Literature Review -- 3 Sample and Method -- 3.1 Data Collection -- 3.2 Data Processing -- 3.3 Time Series Topic Modelling -- 4 Results -- 4.1 Political Events as Digital Publics' Discussion Triggers -- 4.2 Topics of Information Warfare -- 5 Discussion -- 5.1 Limitations and Directions for Future Research.
6 Conclusion -- References -- Location Information Sharing System on a Virtual Town Map to Enhance a Sense of Connectedness with Group Members -- 1 Introduction -- 1.1 Background -- 1.2 Study Objectives -- 2 Related Research -- 3 Proposed Information Sharing System -- 3.1 Proposed System Concept -- 3.2 Prototype System -- 4 Verification Experiment -- 4.1 Purpose -- 4.2 Experimental Procedures -- 4.3 Evaluation Items -- 5 Results -- 5.1 Questionnaire Results -- 5.2 Discussion -- 6 Conclusion -- References -- Author Index.
Record Nr. UNISA-996601560603316
Coman Adela  
Cham : , : Springer, , 2024
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Social Computing and Social Media : 16th International Conference, SCSM 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29–July 4, 2024, Proceedings, Part III / / edited by Adela Coman, Simona Vasilache
Social Computing and Social Media : 16th International Conference, SCSM 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29–July 4, 2024, Proceedings, Part III / / edited by Adela Coman, Simona Vasilache
Autore Coman Adela
Edizione [1st ed. 2024.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Descrizione fisica 1 online resource (239 pages)
Disciplina 5,437
4,019
Altri autori (Persone) VasilacheSimona
Collana Lecture Notes in Computer Science
Soggetto topico User interfaces (Computer systems)
Human-computer interaction
Application software
Artificial intelligence
Education - Data processing
Electronic commerce
Computer engineering
Computer networks
User Interfaces and Human Computer Interaction
Computer and Information Systems Applications
Artificial Intelligence
Computers and Education
e-Commerce and e-Business
Computer Engineering and Networks
ISBN 3-031-61312-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Foreword -- HCI International 2024 Thematic Areas and Affiliated Conferences -- List of Conference Proceedings Volumes Appearing Before the Conference -- Preface -- 16th International Conference on Social Computing and Social Media (SCSM 2024) -- HCI International 2025 Conference -- Contents - Part III -- Computer-Mediated Communication -- Closing the Gap Between Long Distance Couples via Asynchronous Remote Touch Communication -- 1 Introduction -- 2 Background and Related Works -- 3 Technology Design -- 3.1 Embedding Touch in Messages Quasi-Synchronously -- 3.2 Receiving Touches Generated by an Armband Device -- 4 Study Design and Procedures -- 4.1 Virtual Session -- 4.2 In-Person Session -- 5 Data Methodology -- 5.1 Affective Experience, Measured by Arousal -- 5.2 Affective Experienced, Measured by Facial Experiences -- 6 Findings -- 6.1 Received Touches -- 6.2 Affective Measure Findings -- 6.3 Overall Preference -- 7 Discussion -- 8 Conclusion -- References -- Rapport Prediction Using Pairwise Learning in Dyadic Conversations Among Strangers and Among Friends -- 1 Introduction -- 2 Data -- 2.1 Participants and Pairs of Participants -- 2.2 Conversation Setting -- 2.3 Conversation Topic and Rapport Score -- 2.4 Variability of Rapport Scores for Each Perceiver -- 3 Method -- 3.1 Problem Definition -- 3.2 Loss Function -- 3.3 Model Architecture -- 3.4 Feature Extraction -- 4 Experiment -- 4.1 Comparison Model -- 4.2 Experimental Procedure and Evaluation Metrics -- 5 Result -- 5.1 First-Meeting Conversations -- 5.2 Friend Conversations -- 6 Discussion -- 6.1 Comparison of the Two Standardization Methods -- 6.2 Comparison of Pairwise Learning and Regression -- 6.3 Retrieving Higher/Lower-Ranking Rapport Conversations -- 6.4 Limitation and Future Work -- 7 Conclusion -- References.
Psychological Aspects of Face-To-Face Versus Computer-Mediated Interpersonal Communication: An Integrative Review -- 1 Introduction -- 2 Methodology -- 2.1 Article Search and Selection -- 2.2 Identification of Interpersonal Communication Aspects -- 3 Results -- 3.1 Social Presence and Engagement -- 3.2 Synchronisation -- 3.3 Disclosure -- 3.4 Affiliation and Dominance -- 3.5 Attraction and Homophily -- 3.6 Social Sensitivity -- 3.7 Interaction Satisfaction -- 3.8 Relationship Quality -- 4 Discussion -- References -- Supporting Hybrid Interaction: A Design Approach for Mitigating the "Barrier" Encountered by Remote Participants in Hybrid Working Environments -- 1 Introduction -- 2 Phase 1: Design Sessions -- 3 Phase 2: Evaluation Sessions Observing User Behaviors -- 4 Phase 3: Sessions to Evaluate the Improved Systems -- 4.1 Total Utterance Durations by the Group Participants -- 4.2 Utterance Duration Rates of the Remote Participant -- 4.3 Utterance Overlaps Between the Remote Participants and Each of the Pair -- 4.4 Discussion of the Analyses -- 5 Summary -- References -- Physiologically Expressive Robotic Hand as a Lifelike Presence -- 1 Introduction -- 2 Related Research -- 3 Robotic Hand System with a Sense of Life -- 3.1 System Overview -- 3.2 Gripping Actuation Unit ch5meng2019emotional -- 3.3 Physiologically Expressive Units -- 4 Evaluation -- 4.1 Goosebumps Expression Experiment -- 4.2 Evaluation of Robot's Skin Perspiration Expression -- 4.3 Experiment on Perspiration Expression Related to Temperature -- 5 Discussions -- 5.1 Possibilities of Proposed Method -- 5.2 Limitations and Prospects -- 5.3 Safety and Security Concerns and Countermeasure Guidelines -- 6 Conclusion -- References -- Social Media for Community, Society and Democracy.
Opinion Types on Social Media: A Review of Approaches to What Opinions Are in Social vs. Computational Science -- 1 Introduction -- 2 'Traditional' Public Opinion Studies in Relation to Today's Computational Opinion Detection -- 2.1 Linguistics: Opinion as a Manifestation of Subjectivity -- 2.2 Argumentation Theory: Opinion as Argument and Deliberation Core -- 2.3 Political Studies of Public Opinion: Opinion as a Marker of Social Inclusion and a Political Statement -- 2.4 Media Studies: Opinion as a Genre and Non-Fact -- 2.5 Deliberation Studies: Opinions as Institutionalized Means of Consensus -- 3 A Critical Reduction: Opinion Mining with Social Media Data -- 4 The 'Summarization Turn' and the (Nonextant) 'Thinking Gap' Between Human and AI-Sensed Opinions -- 5 Conclusion -- References -- Emotional Dynamic and Opinion Cumulation on Social Networks in Kazakhstan -- 1 Introduction -- 2 Evolution of the Emotional Model of Communication -- 2.1 The Timeline of Emotional Development of Social Networks in Kazakhstan -- 2.2 The Cases Under Scrutiny -- 3 Sampling and Data Analysis -- 4 Preliminary Results -- References -- Spatial and Temporal Patterns of Government - Citizen Interaction Online. Examining the Social Media Pages of the Russian Regional Authorities -- 1 Introduction -- 2 Background -- 3 Data and Methods -- 4 Results of the Study -- 4.1 General Trends of SM Use in the Russian Regions -- 4.2 Comparison of Cases -- 5 Conclusion -- References -- Learned Futility: How Social Learning Can Lead to the Diffusion of Ineffective Strategies -- 1 Introduction -- 2 Background, Motivation and Research Question -- 2.1 Epidemic Diseases and Societal Responses -- 2.2 Diffusion and Learning of Cultural Practices -- 3 Foundations and Related Works -- 3.1 Epidemiological Modelling -- 3.2 Modelling Learning Agents -- 3.3 Related Work.
4 Conceptual Model and Mathematical Description -- 4.1 Agent Environment and Network -- 4.2 Disease Modelling -- 4.3 Agent Beliefs and Strategy -- 4.4 Learning Mechanisms -- 5 Methodology and Design of Experiments -- 6 Results -- 7 Discussion and Conclusion -- References -- Build Your Campus Image Together: Media Memory Shaping Campus Culture -- 1 Introduction -- 2 Related Work -- 3 Research Methodology -- 4 Data Collection and Processing -- 5 Digital Media Visualisation -- 6 Results -- 7 Conclusion -- References -- Bridging the Gap: A Case Study of Utilizing Social Media to Accelerate Recovery and Structuring Disaster Management -- 1 Introduction -- 2 Motivation -- 3 Literature Review -- 4 Methodology -- 4.1 Quantitative Analysis on CrowdTangle Data -- 4.2 Interview of Affected People -- 4.3 Interview of Stakeholder Organizations -- 5 Result and Analysis -- 5.1 Result of RQ-1 -- 5.2 Result of RQ-2 -- 5.3 Result of RQ-3 -- 5.4 Result of RQ-4 -- 5.5 Result of RQ-5 -- 6 Threats to Validity -- 7 Conclusion -- References -- Local vs. Global Risk Perception's Effect in Dampening Infectious Disease Outbreaks - An Agent-Based Modeling Study -- 1 Introduction -- 2 Theoretical Foundation -- 2.1 Related Work -- 3 Methods -- 3.1 SEIR Setup -- 3.2 Considered Mitigation Strategies -- 3.3 Iteration Step -- 4 Results -- 4.1 No Lag, i.e. No Presymptomatic Phase -- 4.2 One Day Lag, i.e. Including Presymptomatic Phase -- 5 Discussion -- References -- Digital Publics and the Ukraine Dilemma: Topic Modelling of the Cumulative Twitter Discussion -- 1 Introduction -- 2 Literature Review -- 3 Sample and Method -- 3.1 Data Collection -- 3.2 Data Processing -- 3.3 Time Series Topic Modelling -- 4 Results -- 4.1 Political Events as Digital Publics' Discussion Triggers -- 4.2 Topics of Information Warfare -- 5 Discussion -- 5.1 Limitations and Directions for Future Research.
6 Conclusion -- References -- Location Information Sharing System on a Virtual Town Map to Enhance a Sense of Connectedness with Group Members -- 1 Introduction -- 1.1 Background -- 1.2 Study Objectives -- 2 Related Research -- 3 Proposed Information Sharing System -- 3.1 Proposed System Concept -- 3.2 Prototype System -- 4 Verification Experiment -- 4.1 Purpose -- 4.2 Experimental Procedures -- 4.3 Evaluation Items -- 5 Results -- 5.1 Questionnaire Results -- 5.2 Discussion -- 6 Conclusion -- References -- Author Index.
Record Nr. UNINA-9910865252803321
Coman Adela  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Social Computing and Social Media : 16th International Conference, SCSM 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29–July 4, 2024, Proceedings, Part II / / edited by Adela Coman, Simona Vasilache
Social Computing and Social Media : 16th International Conference, SCSM 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29–July 4, 2024, Proceedings, Part II / / edited by Adela Coman, Simona Vasilache
Autore Coman Adela
Edizione [1st ed. 2024.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Descrizione fisica 1 online resource (407 pages)
Disciplina 005.437
004.019
Altri autori (Persone) VasilacheSimona
Collana Lecture Notes in Computer Science
Soggetto topico User interfaces (Computer systems)
Human-computer interaction
Application software
Artificial intelligence
Education - Data processing
Electronic commerce
Computer engineering
Computer networks
User Interfaces and Human Computer Interaction
Computer and Information Systems Applications
Artificial Intelligence
Computers and Education
e-Commerce and e-Business
Computer Engineering and Networks
ISBN 9783031613050
9783031613043
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Foreword -- HCI International 2024 Thematic Areas and Affiliated Conferences -- List of Conference Proceedings Volumes Appearing Before the Conference -- Preface -- 16th International Conference on Social Computing and Social Media (SCSM 2024) -- HCI International 2025 Conference -- Contents - Part II -- Social Media in Learning, Education and Culture -- Improving the Learning Experience in Ethics Education with Groupware: A Case Study -- 1 Introduction -- 2 Research Background -- 2.1 Ethics Education in Engineering -- 2.2 Case-Based Learning -- 3 EthicApp 2.0 -- 3.1 Project Background and Goals -- 3.2 Features -- 4 Pilot Study -- 4.1 Goals -- 4.2 Hypotheses -- 4.3 Educational Context and Samples -- 4.4 Ethical Cases and Learning Designs -- 4.5 Measures -- 4.6 Procedure -- 4.7 Analyses -- 5 Results -- 5.1 Student Participation -- 5.2 Questionnaire -- 5.3 Students' Experience -- 5.4 Response Length -- 5.5 Teacher's Experience -- 6 Discussion -- 7 Conclusions and Future Work -- References -- The Appeal, Efficacy, and Ethics of Using Text- and Video-Generating AI in the Learning Process of College Students: Predictive Insights and Student Perceptions -- 1 Introduction -- 1.1 The Rationale for a Methodologically Justified Introduction of AI in Education -- 2 A Case Study: Introducing Generative AI to a Sophomore College Class -- 2.1 The Process: Introduction -- 2.2 The Process - Execution -- 3 Predictions of Generative AI -- 4 Student Perceptions Regarding the Appeal and Efficacy of Text- and Video-Generating AI in the Learning Process - A Qualitative Analysis -- 4.1 Fliki and InVideo - Qualitative Research Results -- 4.2 ChatGPT - Qualitative Research Results -- 5 Student Perceptions Regarding the Appeal and Efficacy of Text- and Video-Generating AI in the Learning Process - A Quantitative Analysis -- 5.1 Analysis of the Obtained Results.
6 Conclusion -- Appendix 1 -- Appendix 2 -- Appendix 3 -- Appendix 4 -- References -- A Tale of Academic Writing Using AI Tools: Lessons Learned from Multicultural Undergraduate Students -- 1 Introduction -- 2 Literature Review -- 2.1 Exploring the Perceptions of Students and Teachers on the Utilization of AI Tools in Higher Education -- 3 Exploration of Utilization of AI Tools in Academic Study Skills Classes -- 4 Academic Writing Using AI Tools and Plagiarism -- 5 Methodology -- 6 Results -- 7 Discussion -- 8 Conclusion and Recommendations -- References -- Using AI Tools to Enhance Academic Writing and Maintain Academic Integrity -- 1 Introduction -- 2 Literature Review -- 2.1 Using Focus Groups to Identify Students' Perceptions of What Constitutes Plagiarism -- 2.2 Exploring Reasons Students Use AI Paraphrasing Tools in Academic Writing -- 3 Methodology -- 4 Results -- 4.1 Inadequate Vocabulary and Grammar Skills -- 4.2 Lack of Time Management and Increased Stress Levels and Increased Plagiarism Instances -- 5 Discussion -- 6 Conclusion and Recommendations -- References -- Investigation on the Use of Mora in Assessment of L2 Speakers' Japanese Language Proficiency -- 1 Introduction -- 2 Related Works -- 3 Data Corpus -- 3.1 Experiment Design -- 3.2 Experiment Procedures -- 4 Analysis -- 4.1 Proficiency Levels of L2 Participants -- 4.2 Extraction of Mora Durations -- 4.3 Statistical Analysis of Mora Durations -- 4.4 Analysis Based on 1D CNN -- 5 Conclusions -- References -- Modeling a Workflow-Based Design Specification for Learning with Flexibility Characteristics, Absence of Deadlocks, and Achievability of Each State in TEL Applications -- 1 Introduction -- 2 Learning Design & -- Workflows -- 3 Educational Modeling Languages -- 4 Flexible Learning Design Framework -- 4.1 Hypothesis -- 4.2 Objectives -- 4.3 Methodological Framework -- 5 Results.
5.1 Practical Application of the Design Specification -- 6 Conclusions -- References -- The Edifying Impact of Blending Game-Based Learning with Educational Robotics: A Systematic Review of Empirical Evidence -- 1 Introduction -- 2 Research Aim, Objectives and Research Questions -- 3 Educational Profile of GBL-ER -- 3.1 Game-Based Learning -- 3.2 Educational Robotics -- 4 Methodology -- 4.1 Research Design -- 4.2 Search Strategy -- 4.3 Inclusion Criteria -- 4.4 Exclusion Criteria -- 4.5 Coding and Data Analysis -- 5 Results -- 5.1 Chronological and Thematic Distribution -- 5.2 Methodological Approaches Employed in Empirical Research -- 5.3 Level of Education -- 5.4 Pedagogical Frameworks -- 5.5 Robotics Platforms and Games -- 5.6 Skills Development -- 5.7 Benefits and Challenges -- 6 Conclusions -- References -- Verification of Evaluation Model for Speech Proactiveness in Foreign Language Conversations -- 1 Introduction -- 2 Related Research -- 2.1 Prosodic Characteristics and Speech Attitude -- 2.2 Communication Attitude Evaluation -- 3 System -- 3.1 Parameters for the Evaluation -- 3.2 Implementation -- 4 Verification -- 4.1 Experimental Purpose -- 4.2 Experimental Hypothesis -- 4.3 Experimental Conditions -- 4.4 Experimental Stimulus -- 4.5 Evaluation Item -- 4.6 Experimental Procedure -- 4.7 Experimental Result -- 5 Discussion -- 5.1 Limitation of this Study -- 5.2 Safety in Using the System -- 6 Conclusion -- References -- Evaluating the Student eXperience: A Scale that Includes Cultural Dimensions -- 1 Introduction -- 2 Experiences and Culture -- 2.1 User eXperience -- 2.2 Customer eXperience -- 2.3 Student eXperience -- 2.4 Culture -- 2.5 Evaluating the Student eXperience -- 3 Developing a Scale for Student Experience Evaluation with Cultural Aspects -- 3.1 Preliminary Scale -- 3.2 Refining the Scale Based on Experts' Feedback.
4 Conclusions & -- Future Work -- References -- The Impact of a Mechanism Where a Stacked Book Provides Memories of Its Purchase on Buyer's Interest -- 1 Introduction -- 2 Related Research -- 2.1 Relationship Between Memory About Items and Attachment to Them -- 2.2 Conversational Agent Based on Anthropomorphism of Objects -- 2.3 Our Study -- 3 Our Proposal -- 3.1 Design Concept -- 3.2 Experimental System -- 4 Experiment -- 4.1 Purpose and Hypothesis -- 4.2 Outline of the Experiment -- 4.3 Day 1: Book Selection and Interview -- 4.4 Day 2: Experimental Methods and Comparison Conditions -- 4.5 Day 2: Experimental Bookshelf -- 4.6 Procedure and Evaluation Items -- 5 Results -- 5.1 Results from Pairwise Comparison Phase -- 5.2 Results from the Questionnaire in Post Impression Evaluation Phase -- 6 Discussion -- 7 Conclusion -- References -- Professor Experience in Higher Education Institutions, Considering Cultural Factors: A Literature Review -- 1 Introduction -- 2 Background -- 2.1 Customer Experience -- 2.2 Professor Experience -- 2.3 Culture -- 3 Research Method -- 3.1 Research Questions -- 3.2 Literature Search -- 3.3 Study Selection Criteria -- 4 Answering the Research Questions -- 4.1 What is PX (in HEIs)? -- 4.2 What Dimensions/Attributes/Factors Influence PX? -- 4.3 What Methods Are Used to Evaluate PX? -- 4.4 How Do Cultural Factors Influence PX? -- 5 Conclusions and Future Work -- References -- Academic Assessment: Usability Evaluation of an Integrated Platform for Students with Disabilities -- 1 Introduction -- 2 Proposal -- 2.1 Main Functions -- 2.2 User Interfaces -- 3 Usability Analysis: Evaluations with Students and Teachers -- 3.1 Student Evaluation -- 3.2 Teacher Evaluation -- 4 Discussion -- 5 Conclusions and Future Work -- References -- Teachers' Perspectives on Transatlantic AI Implementation in K-12 and University Classrooms.
1 Introduction -- 2 Literature Review -- 2.1 Brief History of AI in the Classroom -- 2.2 Uses of AI in the Classroom -- 2.3 Transatlantic Collaboration in Education -- 3 Methodology -- 3.1 Participants -- 3.2 Procedures -- 3.3 Data Analysis -- 4 Results -- 4.1 Use of AI in the Classroom -- 4.2 Techniques for Incorporating AI into the Classroom -- 4.3 Identity and AI -- 4.4 Conditions for Collaboration -- 4.5 Challenges to AI Implementation -- 5 Discussion -- 6 Conclusion -- References -- EPICommunity Platform: Towards an Academic Social Network Designed for Researchers by Researchers -- 1 Introduction -- 2 EPICommunity Platform Design and Implementation -- 2.1 Objective and Typical Users -- 2.2 Software Design Process -- 2.3 EPIQAssess: Assessment Framework for Researchers -- 2.4 EPIGame: Gamification Framework for Researchers -- 2.5 User Roles and Main Tasks -- 2.6 Implementation Technologies -- 2.7 System Architecture -- 3 Usability Evaluation Study -- 3.1 Methodology -- 3.2 Results -- 4 Conclusion -- References -- Social Media in Business and eCommerce -- Research on Relationship Between Mental Accounting and Consumer Purchase Behavior -- 1 Introduction -- 1.1 Framing Effect -- 1.2 Mental Accounting -- 2 Previous Studies -- 2.1 Miyatsu and Sato (2015) -- 2.2 Terui and Dahana(2016) -- 3 Proposal -- 3.1 Research Methods -- 3.2 Model -- 4 Empirical Analysis -- 4.1 Data Summary and Model Variables -- 4.2 Results and Discussion -- 5 Conclusion -- References -- Twitch Consumer Behavior and the Importance of Streaming Habits -- 1 Introduction -- 2 Literature Review -- 3 Methodology -- 4 Results -- 5 Conclusions -- References -- Prediction of Consumer Purchases in a Session on an EC Site Considering the Variety of Past Browsing -- 1 Introduction -- 2 Previous Studies -- 2.1 Previous Studies -- 2.2 Limitations of Vieira's Model -- 3 Proposed Model.
3.1 The Variety of During Session.
Record Nr. UNINA-9910865242703321
Coman Adela  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Social Computing and Social Media : 16th International Conference, SCSM 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29–July 4, 2024, Proceedings, Part I / / edited by Adela Coman, Simona Vasilache
Social Computing and Social Media : 16th International Conference, SCSM 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29–July 4, 2024, Proceedings, Part I / / edited by Adela Coman, Simona Vasilache
Autore Coman Adela
Edizione [1st ed. 2024.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Descrizione fisica 1 online resource (458 pages)
Disciplina 5,437
4,019
Altri autori (Persone) VasilacheSimona
Collana Lecture Notes in Computer Science
Soggetto topico User interfaces (Computer systems)
Human-computer interaction
Application software
Artificial intelligence
Education - Data processing
Electronic commerce
Computer engineering
Computer networks
User Interfaces and Human Computer Interaction
Computer and Information Systems Applications
Artificial Intelligence
Computers and Education
e-Commerce and e-Business
Computer Engineering and Networks
ISBN 9783031612817
9783031612800
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Designing, developing and evaluating social media -- user experience and user behavior in social media -- AI and language models in social media.
Record Nr. UNINA-9910865253103321
Coman Adela  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2024
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Social Computing and Social Media [[electronic resource] ] : 15th International Conference, SCSM 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part I / / edited by Adela Coman, Simona Vasilache
Social Computing and Social Media [[electronic resource] ] : 15th International Conference, SCSM 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part I / / edited by Adela Coman, Simona Vasilache
Autore Coman Adela
Edizione [1st ed. 2023.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023
Descrizione fisica 1 online resource (654 pages)
Disciplina 302.231
Altri autori (Persone) VasilacheSimona
Collana Lecture Notes in Computer Science
Soggetto topico User interfaces (Computer systems)
Human-computer interaction
User Interfaces and Human Computer Interaction
ISBN 3-031-35915-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Developments in Online Communities and Social Media -- Social Computing and Social Media in Multi-Cultural Contexts -- Digital Transformation in Business and Industry 4.0 through Social Computing -- Consumer Behavior in Social Computing and Social Media -- Social Computing in Learning in Education -- Social Computing for Well-being and Inclusion -- Social Computing in the Pandemic and Post-pandemic Era -- Advancements in the Design and Evaluation of Social Computing Platforms.
Record Nr. UNISA-996542670203316
Coman Adela  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Social Computing and Social Media [[electronic resource] ] : 15th International Conference, SCSM 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part II / / edited by Adela Coman, Simona Vasilache
Social Computing and Social Media [[electronic resource] ] : 15th International Conference, SCSM 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part II / / edited by Adela Coman, Simona Vasilache
Autore Coman Adela
Edizione [1st ed. 2023.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023
Descrizione fisica 1 online resource (579 pages)
Disciplina 302.231
Altri autori (Persone) VasilacheSimona
Collana Lecture Notes in Computer Science
Soggetto topico User interfaces (Computer systems)
Human-computer interaction
User Interfaces and Human Computer Interaction
ISBN 3-031-35927-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Developments in Online Communities and Social Media -- Social Computing and Social Media in Multi-Cultural Contexts -- Digital Transformation in Business and Industry 4.0 through Social Computing -- Consumer Behavior in Social Computing and Social Media -- Social Computing in Learning in Education -- Social Computing for Well-being and Inclusion -- Social Computing in the Pandemic and Post-pandemic Era -- Advancements in the Design and Evaluation of Social Computing Platforms.
Record Nr. UNISA-996542670103316
Coman Adela  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Social Computing and Social Media [[electronic resource] ] : 15th International Conference, SCSM 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part I / / edited by Adela Coman, Simona Vasilache
Social Computing and Social Media [[electronic resource] ] : 15th International Conference, SCSM 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part I / / edited by Adela Coman, Simona Vasilache
Autore Coman Adela
Edizione [1st ed. 2023.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023
Descrizione fisica 1 online resource (654 pages)
Disciplina 302.231
Altri autori (Persone) VasilacheSimona
Collana Lecture Notes in Computer Science
Soggetto topico User interfaces (Computer systems)
Human-computer interaction
User Interfaces and Human Computer Interaction
ISBN 3-031-35915-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Developments in Online Communities and Social Media -- Social Computing and Social Media in Multi-Cultural Contexts -- Digital Transformation in Business and Industry 4.0 through Social Computing -- Consumer Behavior in Social Computing and Social Media -- Social Computing in Learning in Education -- Social Computing for Well-being and Inclusion -- Social Computing in the Pandemic and Post-pandemic Era -- Advancements in the Design and Evaluation of Social Computing Platforms.
Record Nr. UNINA-9910734864703321
Coman Adela  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Social Computing and Social Media : 15th International Conference, SCSM 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part II / / edited by Adela Coman, Simona Vasilache
Social Computing and Social Media : 15th International Conference, SCSM 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part II / / edited by Adela Coman, Simona Vasilache
Autore Coman Adela
Edizione [1st ed. 2023.]
Pubbl/distr/stampa Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023
Descrizione fisica 1 online resource (579 pages)
Disciplina 302.231
Altri autori (Persone) VasilacheSimona
Collana Lecture Notes in Computer Science
Soggetto topico User interfaces (Computer systems)
Human-computer interaction
User Interfaces and Human Computer Interaction
ISBN 3-031-35927-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Developments in Online Communities and Social Media -- Social Computing and Social Media in Multi-Cultural Contexts -- Digital Transformation in Business and Industry 4.0 through Social Computing -- Consumer Behavior in Social Computing and Social Media -- Social Computing in Learning in Education -- Social Computing for Well-being and Inclusion -- Social Computing in the Pandemic and Post-pandemic Era -- Advancements in the Design and Evaluation of Social Computing Platforms.
Record Nr. UNINA-9910734851403321
Coman Adela  
Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2023
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui