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Computers and Games [[electronic resource] ] : 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006, Revised Papers / / edited by H. Jaap van den Herik, Paolo Ciancarini, H. (Jeroen) H.L. Donkers
Computers and Games [[electronic resource] ] : 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006, Revised Papers / / edited by H. Jaap van den Herik, Paolo Ciancarini, H. (Jeroen) H.L. Donkers
Edizione [1st ed. 2007.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2007
Descrizione fisica 1 online resource (XII, 283 p.)
Disciplina 794.81526
Collana Theoretical Computer Science and General Issues
Soggetto topico Computer science
Computer science—Mathematics
Discrete mathematics
Numerical analysis
Mathematical statistics
Artificial intelligence
Algorithms
Computer Science
Discrete Mathematics in Computer Science
Numerical Analysis
Probability and Statistics in Computer Science
Artificial Intelligence
ISBN 3-540-75538-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Computer Analysis of Chess Champions -- Automated Chess Tutor -- A New Heuristic Search Algorithm for Capturing Problems in Go -- An Open Boundary Safety-of-Territory Solver for the Game of Go -- Monte-Carlo Proof-Number Search for Computer Go -- Virtual Global Search: Application to 9×9 Go -- Efficient Selectivity and Backup Operators in Monte-Carlo Tree Search -- Combinatorics of Go -- Abstracting Knowledge from Annotated Chinese-Chess Game Records -- Automatic Strategy Verification for Hex -- Feature Construction for Reinforcement Learning in Hearts -- A Skat Player Based on Monte-Carlo Simulation -- A Retrograde Approximation Algorithm for One-Player Can’t Stop -- Improving Depth-First PN-Search: 1?+?? Trick -- Search Versus Knowledge Revisited Again -- Counting the Number of Three-Player Partizan Cold Games -- LUMINES Strategies -- Computing Proper Equilibria of Zero-Sum Games -- Comparative Study of Approximate Strategies for Playing Sum Games Based on Subgame Types -- On the Symbolic Computation of the Hardest Configurations of the RUSH HOUR Game -- Cheat-Proof Serverless Network Games -- Monte-Carlo Methods in Pool Strategy Game Trees -- Optimization of a Billiard Player – Tactical Play -- Gender and Cultural Differences (If Any!): South African School Children and Computer Games.
Record Nr. UNISA-996465993603316
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2007
Materiale a stampa
Lo trovi qui: Univ. di Salerno
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Computers and Games : 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006, Revised Papers / / edited by H. Jaap van den Herik, Paolo Ciancarini, H. (Jeroen) H.L. Donkers
Computers and Games : 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006, Revised Papers / / edited by H. Jaap van den Herik, Paolo Ciancarini, H. (Jeroen) H.L. Donkers
Edizione [1st ed. 2007.]
Pubbl/distr/stampa Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2007
Descrizione fisica 1 online resource (XII, 283 p.)
Disciplina 794.81526
Collana Theoretical Computer Science and General Issues
Soggetto topico Computer science
Computer science—Mathematics
Discrete mathematics
Numerical analysis
Mathematical statistics
Artificial intelligence
Algorithms
Computer Science
Discrete Mathematics in Computer Science
Numerical Analysis
Probability and Statistics in Computer Science
Artificial Intelligence
ISBN 3-540-75538-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Computer Analysis of Chess Champions -- Automated Chess Tutor -- A New Heuristic Search Algorithm for Capturing Problems in Go -- An Open Boundary Safety-of-Territory Solver for the Game of Go -- Monte-Carlo Proof-Number Search for Computer Go -- Virtual Global Search: Application to 9×9 Go -- Efficient Selectivity and Backup Operators in Monte-Carlo Tree Search -- Combinatorics of Go -- Abstracting Knowledge from Annotated Chinese-Chess Game Records -- Automatic Strategy Verification for Hex -- Feature Construction for Reinforcement Learning in Hearts -- A Skat Player Based on Monte-Carlo Simulation -- A Retrograde Approximation Algorithm for One-Player Can’t Stop -- Improving Depth-First PN-Search: 1?+?? Trick -- Search Versus Knowledge Revisited Again -- Counting the Number of Three-Player Partizan Cold Games -- LUMINES Strategies -- Computing Proper Equilibria of Zero-Sum Games -- Comparative Study of Approximate Strategies for Playing Sum Games Based on Subgame Types -- On the Symbolic Computation of the Hardest Configurations of the RUSH HOUR Game -- Cheat-Proof Serverless Network Games -- Monte-Carlo Methods in Pool Strategy Game Trees -- Optimization of a Billiard Player – Tactical Play -- Gender and Cultural Differences (If Any!): South African School Children and Computer Games.
Record Nr. UNINA-9910484661603321
Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2007
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Coordination languages and models : Third International Conference, COORDINATION '99, Amsterdam, the Netherlands, April 26-28, 1999 : proceedings / / Paolo Ciancarini, Alexander L. Wolf, editors
Coordination languages and models : Third International Conference, COORDINATION '99, Amsterdam, the Netherlands, April 26-28, 1999 : proceedings / / Paolo Ciancarini, Alexander L. Wolf, editors
Edizione [1st ed. 1999.]
Pubbl/distr/stampa Berlin ; ; Heidelberg : , : Springer, , [1999]
Descrizione fisica 1 online resource (X, 426 p.)
Disciplina 004.35
Collana Lecture Notes in Computer Science
Soggetto topico Parallel processing (Electronic computers)
ISBN 3-540-48919-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Invited Papers -- Coordination and Access Control of Mobile Agents -- Characteristics of an Agent Scripting Language and its Execution Environment -- Regular Papers -- A Coordination Model for Agents based on Secure Spaces -- Coordination with Attributes -- MobiS: A Specification Language for Mobile Systems -- Coordinated Roles: Promoting Re-usability of Coordinated Active Objects Using Event Notification Protocols -- Pipelining the Molecule Soup: A Plumber’s Approach to Gamma -- Erratic Fudgets: A Semantic Theory for an Embedded Coordination Language -- Coordination of Synchronous Programs -- Composing Specications for Coordination -- On the Expressiveness of Coordination Models -- Comparing Software Architectures for Coordination Languages -- A Hierarchical Model for Coordination of Concurrent Activities -- A Self-Deploying Election Service for Active Networks -- Mobile Co-ordination: Providing Fault Tolerance in Tuple Space Based Co-ordination Languages -- A Simple Extension of Java Language for Controllable Transparent Migration and its Portable Implementation -- Coordination Among Mobile Objects -- Simulation of Conference Management using an Event-Driven Coordination Language -- Internet-Based Coordination Environments and Document-Based Applications: a Case Study -- Coordination of a Parallel Proposition Solver -- CLAM: Composition Language for Autonomous Megamodules -- Modeling Resources for Activity Coordination and Scheduling -- Static Analysis of Real-Time Component-based Systems Congurations -- Acme-based Software Architecture Interchange -- A Group Based Approach for Coordinating Active Objects -- Introducing Connections Into Classes With Static Meta-Programming -- TRUCE: Agent Coordination Through Concurrent Interpretation of Role-Based Protocols -- The STL++ Coordination Language: A Base for Implementing Distributed Multi-agent Applications -- Posters -- A Distributed Semantics for a IWIM-Based Coordination Language -- Coordination in Context: Authentication, Authorisation and Topology in Mobile Agent Applications -- Presence and Instant Messaging via HTTP/1.1: A Coordination Perspective -- Towards a Periodic Table of Connectors.
Record Nr. UNINA-9910143647203321
Berlin ; ; Heidelberg : , : Springer, , [1999]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Coordination languages and models : Third International Conference, COORDINATION '99, Amsterdam, the Netherlands, April 26-28, 1999 : proceedings / / Paolo Ciancarini, Alexander L. Wolf, editors
Coordination languages and models : Third International Conference, COORDINATION '99, Amsterdam, the Netherlands, April 26-28, 1999 : proceedings / / Paolo Ciancarini, Alexander L. Wolf, editors
Edizione [1st ed. 1999.]
Pubbl/distr/stampa Berlin ; ; Heidelberg : , : Springer, , [1999]
Descrizione fisica 1 online resource (X, 426 p.)
Disciplina 004.35
Collana Lecture Notes in Computer Science
Soggetto topico Parallel processing (Electronic computers)
ISBN 3-540-48919-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Invited Papers -- Coordination and Access Control of Mobile Agents -- Characteristics of an Agent Scripting Language and its Execution Environment -- Regular Papers -- A Coordination Model for Agents based on Secure Spaces -- Coordination with Attributes -- MobiS: A Specification Language for Mobile Systems -- Coordinated Roles: Promoting Re-usability of Coordinated Active Objects Using Event Notification Protocols -- Pipelining the Molecule Soup: A Plumber’s Approach to Gamma -- Erratic Fudgets: A Semantic Theory for an Embedded Coordination Language -- Coordination of Synchronous Programs -- Composing Specications for Coordination -- On the Expressiveness of Coordination Models -- Comparing Software Architectures for Coordination Languages -- A Hierarchical Model for Coordination of Concurrent Activities -- A Self-Deploying Election Service for Active Networks -- Mobile Co-ordination: Providing Fault Tolerance in Tuple Space Based Co-ordination Languages -- A Simple Extension of Java Language for Controllable Transparent Migration and its Portable Implementation -- Coordination Among Mobile Objects -- Simulation of Conference Management using an Event-Driven Coordination Language -- Internet-Based Coordination Environments and Document-Based Applications: a Case Study -- Coordination of a Parallel Proposition Solver -- CLAM: Composition Language for Autonomous Megamodules -- Modeling Resources for Activity Coordination and Scheduling -- Static Analysis of Real-Time Component-based Systems Congurations -- Acme-based Software Architecture Interchange -- A Group Based Approach for Coordinating Active Objects -- Introducing Connections Into Classes With Static Meta-Programming -- TRUCE: Agent Coordination Through Concurrent Interpretation of Role-Based Protocols -- The STL++ Coordination Language: A Base for Implementing Distributed Multi-agent Applications -- Posters -- A Distributed Semantics for a IWIM-Based Coordination Language -- Coordination in Context: Authentication, Authorisation and Topology in Mobile Agent Applications -- Presence and Instant Messaging via HTTP/1.1: A Coordination Perspective -- Towards a Periodic Table of Connectors.
Record Nr. UNISA-996465654003316
Berlin ; ; Heidelberg : , : Springer, , [1999]
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Coordination models and languages : 8th international conference, COORDINATION 2006, Bologna, Italy, June 14-16, 2006 : proceedings / / Paolo Ciancarini, Herbert Wiklicky (eds.)
Coordination models and languages : 8th international conference, COORDINATION 2006, Bologna, Italy, June 14-16, 2006 : proceedings / / Paolo Ciancarini, Herbert Wiklicky (eds.)
Edizione [1st ed. 2006.]
Pubbl/distr/stampa Berlin, : Springer, 2006
Descrizione fisica 1 online resource (VIII, 299 p.)
Disciplina 004/.35
Altri autori (Persone) CiancariniPaolo <1959->
WiklickyHerbert
Collana Lecture notes in computer science
LNCS sublibrary. SL 2, Programming and software engineering
Soggetto topico Parallel processing (Electronic computers)
Electronic data processing - Distributed processing
ISBN 3-540-34695-3
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Stochastic Reasoning About Channel-Based Component Connectors -- Atomic Commit and Negotiation in Service Oriented Computing -- Synthesizing Concurrency Control Components from Process Algebraic Specifications -- Automated Evaluation of Coordination Approaches -- Choreography and Orchestration Conformance for System Design -- Workflow Patterns in Orc -- Evolution On-the-Fly with Paradigm -- Formalising Business Process Execution with Bigraphs and Reactive XML -- Enabling Ubiquitous Coordination Using Application Sessions -- A WSDL-Based Type System for WS-BPEL -- Managing Ad-Hoc Networks Through the Formal Specification of Service Requirements -- A Logical View of Choreography -- Using Lime to Support Replication for Availability in Mobile Ad Hoc Networks -- Coordinating Computation with Communication -- Distributed Workflow upon Linkable Coordination Artifacts -- Actors, Roles and Coordinators — A Coordination Model for Open Distributed and Embedded Systems -- Tuple Space Coordination Across Space and Time -- Compositional Semantics of an Actor-Based Language Using Constraint Automata.
Altri titoli varianti COORDINATION 2006
Record Nr. UNINA-9910483546103321
Berlin, : Springer, 2006
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Frontiers in software engineering : first international conference, ICFSE 2021, Innopolis, Russia, June 17-18, 2021 : revised selected papers / / editors, Giancarlo Succi, Paolo Ciancarini, Artem Kruglov
Frontiers in software engineering : first international conference, ICFSE 2021, Innopolis, Russia, June 17-18, 2021 : revised selected papers / / editors, Giancarlo Succi, Paolo Ciancarini, Artem Kruglov
Pubbl/distr/stampa Cham, Switzerland : , : Springer, , [2021]
Descrizione fisica 1 online resource (223 pages)
Disciplina 005.1
Collana Communications in computer and information science
Soggetto topico Software engineering
ISBN 3-030-93135-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNISA-996464443403316
Cham, Switzerland : , : Springer, , [2021]
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Frontiers in software engineering : first international conference, ICFSE 2021, Innopolis, Russia, June 17-18, 2021 : revised selected papers / / editors, Giancarlo Succi, Paolo Ciancarini, Artem Kruglov
Frontiers in software engineering : first international conference, ICFSE 2021, Innopolis, Russia, June 17-18, 2021 : revised selected papers / / editors, Giancarlo Succi, Paolo Ciancarini, Artem Kruglov
Pubbl/distr/stampa Cham, Switzerland : , : Springer, , [2021]
Descrizione fisica 1 online resource (223 pages)
Disciplina 005.1
Collana Communications in computer and information science
Soggetto topico Software engineering
ISBN 3-030-93135-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910520093803321
Cham, Switzerland : , : Springer, , [2021]
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Handbook of digital games and entertainment technologies / / Ryohei Nakatsu, Paolo Ciancarini, Matthias Rauterberg, editors
Handbook of digital games and entertainment technologies / / Ryohei Nakatsu, Paolo Ciancarini, Matthias Rauterberg, editors
Edizione [1st ed. 2017.]
Pubbl/distr/stampa Singapore : , : Springer Reference, , [2017]
Descrizione fisica 1 online resource (373 illus., 255 illus. in color. eReference.)
Disciplina 794.8
Soggetto topico Computer games
ISBN 981-4560-50-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Monte-Carlo Tree Search in Board Games -- Action Games -- Motor Imagery -- and Control Strategies: Toward a Multi-button Controller -- Hand Gesture Interface for Entertainment Games -- Interactive Storytelling Paradigms and Representations: A Humanities-based Perspective -- Video Gaming on Ad Hoc Networks: Challenges and Solutions -- Serious games and their application in creating corporate identity -- Interface-Centric Art Games -- Design and Development of Playful Robotic Interfaces for Affective Telepresence -- Interactive Digital Narratives for iTV and Online Video -- Addiction and Entertainment Products -- Ethics -- Privacy and Trust in Serious Games.
Record Nr. UNINA-9910483234403321
Singapore : , : Springer Reference, , [2017]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
New Frontiers for Entertainment Computing : IFIP 20th World Computer Congress, First IFIP Entertainment Computing Symposium (ECS 2008), September 7-10, 2008, Milano, Italy / / edited by Paolo Ciancarini, Ryohei Nakatsu, Matthias Rauterberg, Marco Roccetti
New Frontiers for Entertainment Computing : IFIP 20th World Computer Congress, First IFIP Entertainment Computing Symposium (ECS 2008), September 7-10, 2008, Milano, Italy / / edited by Paolo Ciancarini, Ryohei Nakatsu, Matthias Rauterberg, Marco Roccetti
Autore Gianturco Franco A. <1938->
Edizione [1st ed. 2008.]
Pubbl/distr/stampa New York, NY : , : Springer US : , : Imprint : Springer, , 2008
Descrizione fisica 1 online resource (145 p.)
Disciplina 790.20285
Collana IFIP Advances in Information and Communication Technology
Soggetto topico Computer science
Computer engineering
Computer networks
Application software
Microcomputers
Social sciences - Data processing
Theory of Computation
Computer Engineering and Networks
Computer and Information Systems Applications
Personal Computing
Computer Application in Social and Behavioral Sciences
ISBN 0-387-09701-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Enhancing Artificial Intelligence in Games by Learning the Opponent’s Playing Style -- Using Game Engines for Visualization in Scientific Applications -- An Interactive Visual Canon Platform -- Physical Emotion Induction and Its Use in Entertainment: Lessons Learned -- Networked Virtual Marionette Theater -- Entertainment Computing in the Orbit -- A Collaborative Science Learning Game Environment for Informal Science Education:DinoQuest Online -- Construction and Evaluation of a Robot Dance System -- Context-aware fun and games with Bluetooth -- Comic Layout for Automatic Comic Generation from Game Log -- Computing Inspiration: i.plot -- Analysis and Generation of Japanese Folktales Based on Vladimir Propp’s Methodology.
Record Nr. UNINA-9910484667303321
Gianturco Franco A. <1938->  
New York, NY : , : Springer US : , : Imprint : Springer, , 2008
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui