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MultiMedia Modeling [[electronic resource] ] : 26th International Conference, MMM 2020, Daejeon, South Korea, January 5–8, 2020, Proceedings, Part I / / edited by Yong Man Ro, Wen-Huang Cheng, Junmo Kim, Wei-Ta Chu, Peng Cui, Jung-Woo Choi, Min-Chun Hu, Wesley De Neve
MultiMedia Modeling [[electronic resource] ] : 26th International Conference, MMM 2020, Daejeon, South Korea, January 5–8, 2020, Proceedings, Part I / / edited by Yong Man Ro, Wen-Huang Cheng, Junmo Kim, Wei-Ta Chu, Peng Cui, Jung-Woo Choi, Min-Chun Hu, Wesley De Neve
Edizione [1st ed. 2020.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Descrizione fisica 1 online resource (860 pages)
Disciplina 006.3
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Multimedia information systems
Optical data processing
Artificial intelligence
Application software
User interfaces (Computer systems)
Multimedia Information Systems
Image Processing and Computer Vision
Artificial Intelligence
Information Systems Applications (incl. Internet)
User Interfaces and Human Computer Interaction
ISBN 3-030-37731-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Audio and Signal Processing -- Light Field Reconstruction using Dynamically Generated Filters -- Speaker-Aware Speech Emotion Recognition by Fusing Amplitude and Phase Information -- Gen-Res-Net: a Novel Generative Model for Singing Voice Separation -- A Distinct Synthesizer Convolutional TasNet for Singing Voice Separation -- Exploiting the Importance of Personalization When Selecting Music for Relaxation -- Coding and HVS -- An Efficient Encoding Method for Video Compositing in HEVC -- VHS to HDTV Video Translation using Multi-task Adversarial Learning -- Improving Just Noticeable Difference Model by Leveraging Temporal HVS Perception Characteristics -- Down-Sampling Based Video Coding with Degradation-aware Restoration-Reconstruction Deep Neural Network -- Beyond Literal Visual Modeling: Understanding Image Metaphor based on Literal-Implied Concept Mapping -- Color Processing and Art -- Deep Palette-based Color Decomposition for Image Recoloring with Aesthetic Suggestion -- On Creating Multimedia Interfaces for Hybrid Biological-Digital Art Installations -- Image Captioning based on Visual and Semantic Attention -- An Illumination Insensitive and Structure-aware Image Color Layer Decomposition Method -- CartoonRenderer: An Instance-based Multi-Style Cartoon Image Translator -- Detection and Classification -- Multi-Condition Place Generator for Robust Place Recognition -- Guided Refine-Head for Object Detection -- Towards Accurate Panel Detection in Manga: A Combined Effort of CNN and Heuristics -- Subclass Deep Neural Networks: Re-enabling Neglected Classes in Deep Network Training for Multimedia Classification -- Automatic Material Classification using Thermal Finger Impression -- Face -- Face Attributes Recognition Based on One-way Inferential Correlation between Attributes -- Eulerian Motion Based 3DCNN Architecture for Facial Micro-expression Recognition -- Emotion Recognition with Facial Landmark Heatmaps -- One-shot Face Recognition with Feature Rectification via Adversarial Learning -- Visual Sentiment Analysis by Leveraging Local Regions and Human Faces -- Image Processing -- Prediction-error Value Ordering for High-fidelity Reversible Data Hiding -- Classroom Attention Analysis Based on Multiple Euler Angles Constraint and Head Pose Estimation -- Multi-branch Body Region Alignment Network for Person Re-Identification -- DeepStroke: Understanding Glyph Structure with Semantic Segmentation and Tabu Search -- 3D Spatial Coverage Measurement of Aerial Images -- Learning and Knowledge Representation -- Instance Image Retrieval with Generative Adversarial Training -- An Effective Way to Boost Black-box Adversarial Attack -- Crowd Knowledge Enhanced Multimodal Conversational Assistant in Travel Domain -- Improved Model Structure with Cosine Margin OIM Loss For End-to-End Person Search -- Effective Barcode Hunter via Semantic Segmentation in the Wild -- Video Processing -- Wonderful Clips of Playing Basketball: A Database for Localizing Wonderful Actions -- Structural Pyramid Network for Cascaded Optical Flow Estimation -- Real-time Multiple Pedestrians Tracking in Multi-camera System -- Learning Multi-feature based Spatially Regularized and Scale Adaptive Correlation Filters for Visual Tracking -- Unsupervised Video Summarization via Attention-Driven Adversarial Learning -- Poster Papers -- Efficient HEVC Downscale Transcoding Based on Coding Unit Information Mapping -- Fine-grain level sports video search engine -- The Korean Sign Language Dataset for Action Recognition -- SEE-LPR: A Semantic Segmentation based End-to-End System for Unconstrained License Plate Detection and Recognition -- Action Co-Localization in an Untrimmed Video by Graph Neural Networks -- A Novel Attention Enhanced Dense Network For Image Super-Resolution -- Marine Biometric Recognition Algorithm Based on YOLOv3-GAN Network -- Multi-scale Spatial Location Preference for Semantic Segmentation -- HRTF Representation with Convolutional Auto-Encoder -- Unsupervised Feature Propagation for Video Object Detection using Generative Adversarial Networks -- OmniEyes: Analysis and Synthesis of Artistically Painted Eyes -- LDSNE: Learning Structural Network Embeddings by Encoding Local Distances -- FurcaNeXt: End-to-End Monaural Speech Separation with Dynamic Gated Dilated Temporal Convolutional Networks -- Multi-step Coding Structure of Spatial Audio Object Coding -- Thermal Face Recognition based on Transformation by Residual U-Net and Pixel Shuffle Upsampling -- K-SVD Based Point Cloud Coding for RGB-D Video Compression Using 3D Super-point Clustering -- Resolution Booster: Global Structure Preserving Stitching Method For Ultra-High Resolution Image Translation -- Cross Fusion for Egocentric Interactive Action Recognition -- Improving Brain Tumor Segmentation with Dilated Pseudo-3D Convolution and Multi-direction Fusion -- Texture-based Fast CU Size Decision and Intra Mode Decision Algorithm for VVC -- An Efficient Hierarchical Near-Duplicate Video Detection Algorithm Based on Deep Semantic Features -- Meta Transfer Learning for Adaptive Vehicle Tracking in UAV Videos -- Adversarial Query-by-Image Video Retrieval Based on Attention Mechanism -- Joint Sketch-Attribute Learning for Fine-Grained Face Synthesis -- High Accuracy Perceptual video hashing via Low-Rank decomposition and DWT -- HMM-Based Person Re-Identification in Large-scale Open Scenario -- No Reference Image Quality Assessment by Information Decomposition.
Record Nr. UNISA-996418291803316
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
MultiMedia Modeling [[electronic resource] ] : 26th International Conference, MMM 2020, Daejeon, South Korea, January 5–8, 2020, Proceedings, Part II / / edited by Yong Man Ro, Wen-Huang Cheng, Junmo Kim, Wei-Ta Chu, Peng Cui, Jung-Woo Choi, Min-Chun Hu, Wesley De Neve
MultiMedia Modeling [[electronic resource] ] : 26th International Conference, MMM 2020, Daejeon, South Korea, January 5–8, 2020, Proceedings, Part II / / edited by Yong Man Ro, Wen-Huang Cheng, Junmo Kim, Wei-Ta Chu, Peng Cui, Jung-Woo Choi, Min-Chun Hu, Wesley De Neve
Edizione [1st ed. 2020.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Descrizione fisica 1 online resource (838 pages) : illustrations
Disciplina 006.7
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Multimedia information systems
Optical data processing
Artificial intelligence
Application software
User interfaces (Computer systems)
Multimedia Information Systems
Image Processing and Computer Vision
Artificial Intelligence
Information Systems Applications (incl. Internet)
User Interfaces and Human Computer Interaction
ISBN 3-030-37734-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Poster Papers -- Multi-Scale Comparison Network for Few-Shot Learning -- Semantic and Morphological Information guided Chinese Text Classification -- A Delay-aware Adaptation Framework for Cloud Gaming under the Computation Constraint of User Devices -- Efficient Edge Caching for High-Quality 360-Degree Video Delivery -- Inferring Emphasis for Real Voice Data: an Attentive Multimodal Neural Network Approach -- PRIME: Block-wise Missingness Handling for Multi-modalities in Intelligent Tutoring Systems -- A New Local Transformation Module for Few-shot Segmentation -- Background Segmentation for Vehicle Re-Identification -- Face Tells Detailed Expression: Generating Comprehensive Facial Expression Sentence through Facial Action Units -- A Deep Convolutional Deblurring and Detection Neural Network for Localizing Text in Videos -- Generate images with obfuscated attributes for private image classifcation -- Context-Aware Residual Network with Promotion Gates for Single Image Super-Resolution -- A Compact Deep Neural Network for Single Image Super-Resolution -- An Efficient Algorithm of Facial Expression Recognition by TSG-RNN Network -- Structured Neural Motifs: Scene Graph Parsing via Enhanced Context -- Perceptual Localization of Virtual Sound Source Based on Loudspeaker Triplet -- TK-Text: Multi-shaped Scene Text Detection via Instance Segmentation -- More-Natural Mimetic Words Generation for Fine-grained Gait Description -- Lite Hourglass Network for Multi-person Pose Estimation -- SS1: AI-Powered 3D Vision -- Single View Depth Estimation via Dense Convolution Network with Self-supervision -- Multi-Data UAV Images for Large Scale Reconstruction of Buildings -- Deformed Phase Prediction Using SVM for Structured Light Depth Generation -- Extraction of Multi-class Multi-instance Geometric Primitives from Point Clouds Using Energy Minimization -- Similarity Graph Convolutional Construction Network for Interactive Action Recognition -- Content-Aware Cubemap Projection for Panoramic Image via Deep Q-Learning -- Robust RGB-D Data Registration Based on Correntropy and Bi-directional Distance -- InSphereNet: a Concise Representation and Classification Method for 3D Object -- 3-D Oral Shape Retrieval Using Registration Algorithm -- Face Super-Resolution by Learning Multi-view Texture Compensation -- Light Field Salient Object Detection via Hybrid Priors -- SS2: Multimedia Analytics: Perspectives, Tools and Applications -- Multimedia Analytics Challenges and Opportunities for Creating Interactive Radio Content -- Interactive Search and Exploration in Discussion Forums Using Multimodal Embeddings -- An inverse mapping with manifold alignment for zero-shot learning -- Baseline Analysis of a Conventional and Virtual Reality Lifelog Retrieval System -- An Extensible Framework for Interactive Real-time Visualizations of Large-scale Heterogeneous Multimedia Information from Online Sources -- SS3: MDRE: Multimedia Datasets for Repeatable Experimentation -- GLENDA: Gynecologic Laparoscopy Endometriosis Dataset -- Kvasir-SEG: A Segmented Polyp Dataset -- Rethinking the Test Collection Methodology for Personal Self-Tracking Data -- Experiences and Insights from the Collection of a Novel Multimedia EEG Dataset -- SS4: MMAC: Multi-Modal Affective Computing of Large-Scale Multimedia Data -- Relation Modeling with Graph Convolutional Networks for Facial Action Unit Detection -- Enhanced Gaze Following via Object Detection and Human Pose Estimation -- Region Based Adversarial Synthesis of Facial Action Units -- Facial Expression Restoration Based on Improved Graph Convolutional Networks -- Global Affective Video Content Regression Based on Complementary Audio-Visual Features -- SS5: MULTIMED: Multimedia and Multimodal Analytics in the Medical Domain and Pervasive Environments -- Using Publicly Available Medical Images from the Open Access Literature and Social Networks for Model Training and Knowledge Extraction -- AttenNet: Deep Attention based Retinal Disease Classification in OCT Images -- NOVA: A Tool for Explanatory Multimodal Behavior Analysis and its Application to Psychotherapy -- Instrument Recognition in Laparoscopy for Technical Skill Assessment -- Real-time Recognition of Daily Actions Based on 3D Joint Movements and Fisher Encoding -- Model-based and Class-based Fusion of Multisensor Data -- Evaluating the Generalization Performance of Instrument Classification in Cataract Surgery Videos -- SS6: Intelligent Multimedia Security -- Compact Position-aware Attention Network for Image Semantic Segmentation -- Law is Order: Protecting Multimedia Network Transmission by Game Theory and Mechanism Design -- Rational Delegation Computing Using Information Theory and Game Theory Approach -- Multi-hop Interactive Cross-modal Retrieval -- Demo Papers -- Browsing Visual Sentiment Datasets using Psycholinguistic Groundings -- Framework Design for Multiplayer Motion Sensing Game in Mixture Reality -- Lyrics-Conditioned Neural Melody Generation -- A Web-based Visualization Tool for 3D Spatial Coverage Measurement of Aerial Images -- An Attention Based Speaker-Independent Audio-Visual Deep Learning Model for Speech Enhancement -- DIME: An Online Tool for the Visual Comparison of Cross-Modal Retrieval Models -- Real-time Demonstration of Personal Audio and 3D Audio Rendering Using Line Array Systems -- CNN-based Multi-Scale Super-Resolution Architecture on FPGA for 4K/8K UHD Applications -- Effective Utilization of Hybrid Residual Modules in Deep Neural Networks for Super Resolution -- VBS Papers -- diveXplore 4.0: The ITEC Deep Interactive Video Exploration System at VBS2020 -- Combining Boolean and Multimedia Retrieval in vitrivr for Large-Scale Video Search -- An Interactive Video Search Platform for Multi-modal Retrieval with Advanced Concepts -- VIREO @ Video Browser Showdown 2020 -- VERGE in VBS 2020 -- VIRET at Video Browser Showdown 2020 -- SOM-Hunter: Video Browsing with Relevance-to-SOM Feedback Loop -- Exquisitor at the Video Browser Showdown 2020 -- Deep Learning-Based Video Retrieval using Object Relationships and Associated Audio Classes -- IVIST: Interactive Video Search Tool in VBS 2020.
Record Nr. UNISA-996418291403316
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
MultiMedia Modeling : 26th International Conference, MMM 2020, Daejeon, South Korea, January 5–8, 2020, Proceedings, Part I / / edited by Yong Man Ro, Wen-Huang Cheng, Junmo Kim, Wei-Ta Chu, Peng Cui, Jung-Woo Choi, Min-Chun Hu, Wesley De Neve
MultiMedia Modeling : 26th International Conference, MMM 2020, Daejeon, South Korea, January 5–8, 2020, Proceedings, Part I / / edited by Yong Man Ro, Wen-Huang Cheng, Junmo Kim, Wei-Ta Chu, Peng Cui, Jung-Woo Choi, Min-Chun Hu, Wesley De Neve
Edizione [1st ed. 2020.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Descrizione fisica 1 online resource (860 pages)
Disciplina 006.3
006.7 (edition:23)
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Multimedia systems
Optical data processing
Artificial intelligence
Application software
User interfaces (Computer systems)
Multimedia Information Systems
Image Processing and Computer Vision
Artificial Intelligence
Information Systems Applications (incl. Internet)
User Interfaces and Human Computer Interaction
ISBN 3-030-37731-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Audio and Signal Processing -- Light Field Reconstruction using Dynamically Generated Filters -- Speaker-Aware Speech Emotion Recognition by Fusing Amplitude and Phase Information -- Gen-Res-Net: a Novel Generative Model for Singing Voice Separation -- A Distinct Synthesizer Convolutional TasNet for Singing Voice Separation -- Exploiting the Importance of Personalization When Selecting Music for Relaxation -- Coding and HVS -- An Efficient Encoding Method for Video Compositing in HEVC -- VHS to HDTV Video Translation using Multi-task Adversarial Learning -- Improving Just Noticeable Difference Model by Leveraging Temporal HVS Perception Characteristics -- Down-Sampling Based Video Coding with Degradation-aware Restoration-Reconstruction Deep Neural Network -- Beyond Literal Visual Modeling: Understanding Image Metaphor based on Literal-Implied Concept Mapping -- Color Processing and Art -- Deep Palette-based Color Decomposition for Image Recoloring with Aesthetic Suggestion -- On Creating Multimedia Interfaces for Hybrid Biological-Digital Art Installations -- Image Captioning based on Visual and Semantic Attention -- An Illumination Insensitive and Structure-aware Image Color Layer Decomposition Method -- CartoonRenderer: An Instance-based Multi-Style Cartoon Image Translator -- Detection and Classification -- Multi-Condition Place Generator for Robust Place Recognition -- Guided Refine-Head for Object Detection -- Towards Accurate Panel Detection in Manga: A Combined Effort of CNN and Heuristics -- Subclass Deep Neural Networks: Re-enabling Neglected Classes in Deep Network Training for Multimedia Classification -- Automatic Material Classification using Thermal Finger Impression -- Face -- Face Attributes Recognition Based on One-way Inferential Correlation between Attributes -- Eulerian Motion Based 3DCNN Architecture for Facial Micro-expression Recognition -- Emotion Recognition with Facial Landmark Heatmaps -- One-shot Face Recognition with Feature Rectification via Adversarial Learning -- Visual Sentiment Analysis by Leveraging Local Regions and Human Faces -- Image Processing -- Prediction-error Value Ordering for High-fidelity Reversible Data Hiding -- Classroom Attention Analysis Based on Multiple Euler Angles Constraint and Head Pose Estimation -- Multi-branch Body Region Alignment Network for Person Re-Identification -- DeepStroke: Understanding Glyph Structure with Semantic Segmentation and Tabu Search -- 3D Spatial Coverage Measurement of Aerial Images -- Learning and Knowledge Representation -- Instance Image Retrieval with Generative Adversarial Training -- An Effective Way to Boost Black-box Adversarial Attack -- Crowd Knowledge Enhanced Multimodal Conversational Assistant in Travel Domain -- Improved Model Structure with Cosine Margin OIM Loss For End-to-End Person Search -- Effective Barcode Hunter via Semantic Segmentation in the Wild -- Video Processing -- Wonderful Clips of Playing Basketball: A Database for Localizing Wonderful Actions -- Structural Pyramid Network for Cascaded Optical Flow Estimation -- Real-time Multiple Pedestrians Tracking in Multi-camera System -- Learning Multi-feature based Spatially Regularized and Scale Adaptive Correlation Filters for Visual Tracking -- Unsupervised Video Summarization via Attention-Driven Adversarial Learning -- Poster Papers -- Efficient HEVC Downscale Transcoding Based on Coding Unit Information Mapping -- Fine-grain level sports video search engine -- The Korean Sign Language Dataset for Action Recognition -- SEE-LPR: A Semantic Segmentation based End-to-End System for Unconstrained License Plate Detection and Recognition -- Action Co-Localization in an Untrimmed Video by Graph Neural Networks -- A Novel Attention Enhanced Dense Network For Image Super-Resolution -- Marine Biometric Recognition Algorithm Based on YOLOv3-GAN Network -- Multi-scale Spatial Location Preference for Semantic Segmentation -- HRTF Representation with Convolutional Auto-Encoder -- Unsupervised Feature Propagation for Video Object Detection using Generative Adversarial Networks -- OmniEyes: Analysis and Synthesis of Artistically Painted Eyes -- LDSNE: Learning Structural Network Embeddings by Encoding Local Distances -- FurcaNeXt: End-to-End Monaural Speech Separation with Dynamic Gated Dilated Temporal Convolutional Networks -- Multi-step Coding Structure of Spatial Audio Object Coding -- Thermal Face Recognition based on Transformation by Residual U-Net and Pixel Shuffle Upsampling -- K-SVD Based Point Cloud Coding for RGB-D Video Compression Using 3D Super-point Clustering -- Resolution Booster: Global Structure Preserving Stitching Method For Ultra-High Resolution Image Translation -- Cross Fusion for Egocentric Interactive Action Recognition -- Improving Brain Tumor Segmentation with Dilated Pseudo-3D Convolution and Multi-direction Fusion -- Texture-based Fast CU Size Decision and Intra Mode Decision Algorithm for VVC -- An Efficient Hierarchical Near-Duplicate Video Detection Algorithm Based on Deep Semantic Features -- Meta Transfer Learning for Adaptive Vehicle Tracking in UAV Videos -- Adversarial Query-by-Image Video Retrieval Based on Attention Mechanism -- Joint Sketch-Attribute Learning for Fine-Grained Face Synthesis -- High Accuracy Perceptual video hashing via Low-Rank decomposition and DWT -- HMM-Based Person Re-Identification in Large-scale Open Scenario -- No Reference Image Quality Assessment by Information Decomposition.
Record Nr. UNINA-9910366656803321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
MultiMedia Modeling : 26th International Conference, MMM 2020, Daejeon, South Korea, January 5–8, 2020, Proceedings, Part II / / edited by Yong Man Ro, Wen-Huang Cheng, Junmo Kim, Wei-Ta Chu, Peng Cui, Jung-Woo Choi, Min-Chun Hu, Wesley De Neve
MultiMedia Modeling : 26th International Conference, MMM 2020, Daejeon, South Korea, January 5–8, 2020, Proceedings, Part II / / edited by Yong Man Ro, Wen-Huang Cheng, Junmo Kim, Wei-Ta Chu, Peng Cui, Jung-Woo Choi, Min-Chun Hu, Wesley De Neve
Edizione [1st ed. 2020.]
Pubbl/distr/stampa Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Descrizione fisica 1 online resource (838 pages) : illustrations
Disciplina 006.7
006.7 (edition:23)
Collana Information Systems and Applications, incl. Internet/Web, and HCI
Soggetto topico Multimedia systems
Optical data processing
Artificial intelligence
Application software
User interfaces (Computer systems)
Multimedia Information Systems
Image Processing and Computer Vision
Artificial Intelligence
Information Systems Applications (incl. Internet)
User Interfaces and Human Computer Interaction
ISBN 3-030-37734-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Poster Papers -- Multi-Scale Comparison Network for Few-Shot Learning -- Semantic and Morphological Information guided Chinese Text Classification -- A Delay-aware Adaptation Framework for Cloud Gaming under the Computation Constraint of User Devices -- Efficient Edge Caching for High-Quality 360-Degree Video Delivery -- Inferring Emphasis for Real Voice Data: an Attentive Multimodal Neural Network Approach -- PRIME: Block-wise Missingness Handling for Multi-modalities in Intelligent Tutoring Systems -- A New Local Transformation Module for Few-shot Segmentation -- Background Segmentation for Vehicle Re-Identification -- Face Tells Detailed Expression: Generating Comprehensive Facial Expression Sentence through Facial Action Units -- A Deep Convolutional Deblurring and Detection Neural Network for Localizing Text in Videos -- Generate images with obfuscated attributes for private image classifcation -- Context-Aware Residual Network with Promotion Gates for Single Image Super-Resolution -- A Compact Deep Neural Network for Single Image Super-Resolution -- An Efficient Algorithm of Facial Expression Recognition by TSG-RNN Network -- Structured Neural Motifs: Scene Graph Parsing via Enhanced Context -- Perceptual Localization of Virtual Sound Source Based on Loudspeaker Triplet -- TK-Text: Multi-shaped Scene Text Detection via Instance Segmentation -- More-Natural Mimetic Words Generation for Fine-grained Gait Description -- Lite Hourglass Network for Multi-person Pose Estimation -- SS1: AI-Powered 3D Vision -- Single View Depth Estimation via Dense Convolution Network with Self-supervision -- Multi-Data UAV Images for Large Scale Reconstruction of Buildings -- Deformed Phase Prediction Using SVM for Structured Light Depth Generation -- Extraction of Multi-class Multi-instance Geometric Primitives from Point Clouds Using Energy Minimization -- Similarity Graph Convolutional Construction Network for Interactive Action Recognition -- Content-Aware Cubemap Projection for Panoramic Image via Deep Q-Learning -- Robust RGB-D Data Registration Based on Correntropy and Bi-directional Distance -- InSphereNet: a Concise Representation and Classification Method for 3D Object -- 3-D Oral Shape Retrieval Using Registration Algorithm -- Face Super-Resolution by Learning Multi-view Texture Compensation -- Light Field Salient Object Detection via Hybrid Priors -- SS2: Multimedia Analytics: Perspectives, Tools and Applications -- Multimedia Analytics Challenges and Opportunities for Creating Interactive Radio Content -- Interactive Search and Exploration in Discussion Forums Using Multimodal Embeddings -- An inverse mapping with manifold alignment for zero-shot learning -- Baseline Analysis of a Conventional and Virtual Reality Lifelog Retrieval System -- An Extensible Framework for Interactive Real-time Visualizations of Large-scale Heterogeneous Multimedia Information from Online Sources -- SS3: MDRE: Multimedia Datasets for Repeatable Experimentation -- GLENDA: Gynecologic Laparoscopy Endometriosis Dataset -- Kvasir-SEG: A Segmented Polyp Dataset -- Rethinking the Test Collection Methodology for Personal Self-Tracking Data -- Experiences and Insights from the Collection of a Novel Multimedia EEG Dataset -- SS4: MMAC: Multi-Modal Affective Computing of Large-Scale Multimedia Data -- Relation Modeling with Graph Convolutional Networks for Facial Action Unit Detection -- Enhanced Gaze Following via Object Detection and Human Pose Estimation -- Region Based Adversarial Synthesis of Facial Action Units -- Facial Expression Restoration Based on Improved Graph Convolutional Networks -- Global Affective Video Content Regression Based on Complementary Audio-Visual Features -- SS5: MULTIMED: Multimedia and Multimodal Analytics in the Medical Domain and Pervasive Environments -- Using Publicly Available Medical Images from the Open Access Literature and Social Networks for Model Training and Knowledge Extraction -- AttenNet: Deep Attention based Retinal Disease Classification in OCT Images -- NOVA: A Tool for Explanatory Multimodal Behavior Analysis and its Application to Psychotherapy -- Instrument Recognition in Laparoscopy for Technical Skill Assessment -- Real-time Recognition of Daily Actions Based on 3D Joint Movements and Fisher Encoding -- Model-based and Class-based Fusion of Multisensor Data -- Evaluating the Generalization Performance of Instrument Classification in Cataract Surgery Videos -- SS6: Intelligent Multimedia Security -- Compact Position-aware Attention Network for Image Semantic Segmentation -- Law is Order: Protecting Multimedia Network Transmission by Game Theory and Mechanism Design -- Rational Delegation Computing Using Information Theory and Game Theory Approach -- Multi-hop Interactive Cross-modal Retrieval -- Demo Papers -- Browsing Visual Sentiment Datasets using Psycholinguistic Groundings -- Framework Design for Multiplayer Motion Sensing Game in Mixture Reality -- Lyrics-Conditioned Neural Melody Generation -- A Web-based Visualization Tool for 3D Spatial Coverage Measurement of Aerial Images -- An Attention Based Speaker-Independent Audio-Visual Deep Learning Model for Speech Enhancement -- DIME: An Online Tool for the Visual Comparison of Cross-Modal Retrieval Models -- Real-time Demonstration of Personal Audio and 3D Audio Rendering Using Line Array Systems -- CNN-based Multi-Scale Super-Resolution Architecture on FPGA for 4K/8K UHD Applications -- Effective Utilization of Hybrid Residual Modules in Deep Neural Networks for Super Resolution -- VBS Papers -- diveXplore 4.0: The ITEC Deep Interactive Video Exploration System at VBS2020 -- Combining Boolean and Multimedia Retrieval in vitrivr for Large-Scale Video Search -- An Interactive Video Search Platform for Multi-modal Retrieval with Advanced Concepts -- VIREO @ Video Browser Showdown 2020 -- VERGE in VBS 2020 -- VIRET at Video Browser Showdown 2020 -- SOM-Hunter: Video Browsing with Relevance-to-SOM Feedback Loop -- Exquisitor at the Video Browser Showdown 2020 -- Deep Learning-Based Video Retrieval using Object Relationships and Associated Audio Classes -- IVIST: Interactive Video Search Tool in VBS 2020.
Record Nr. UNINA-9910366656303321
Cham : , : Springer International Publishing : , : Imprint : Springer, , 2020
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Sound visualization and manipulation / / Yang-Hann Kim and Jung-Woo Choi, Korea Advanced Institute of Science and Technology (KAIST), Republic of Korea
Sound visualization and manipulation / / Yang-Hann Kim and Jung-Woo Choi, Korea Advanced Institute of Science and Technology (KAIST), Republic of Korea
Autore Kim Yang-Hann
Pubbl/distr/stampa Singapore : , : Wiley, , 2013
Descrizione fisica 1 online resource (438 p.)
Disciplina 534.01/5153533
Altri autori (Persone) ChoiJung-Woo
Soggetto topico Sound-waves - Mathematical models
Helmholtz equation
ISBN 1-118-36850-9
1-118-36848-7
1-118-36849-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto About the Author xi -- Preface xiii -- Acknowledgments xvii -- Part I ESSENCE OF ACOUSTICS -- 1 Acoustic Wave Equation and Its Basic Physical Measures 3 -- 1.1 Introduction 3 -- 1.2 One-Dimensional Acoustic Wave Equation 3 -- 1.2.1 Impedance 9 -- 1.3 Three-Dimensional Wave Equation 10 -- 1.4 Acoustic Intensity and Energy 11 -- 1.4.1 Complex-Valued Pressure and Intensity 16 -- 1.5 The Units of Sound 18 -- 1.6 Analysis Methods of Linear Acoustic Wave Equation 27 -- 1.6.1 Acoustic Wave Equation and Boundary Condition 28 -- 1.6.2 Eigenfunctions and Modal Expansion Theory 31 -- 1.6.3 Integral Approach Using Green's Function 35 -- 1.7 Solutions of the Wave Equation 39 -- 1.7.1 Plane Wave 40 -- 1.7.2 Spherical Wave 41 -- 1.8 Chapter Summary 46 -- References 46 -- 2 Radiation, Scattering, and Diffraction 49 -- 2.1 Introduction/Study Objectives 49 -- 2.2 Radiation of a Breathing Sphere and a Trembling Sphere 50 -- 2.3 Radiation from a Baffled Piston 58 -- 2.4 Radiation from a Finite Vibrating Plate 65 -- 2.5 Diffraction and Scattering 70 -- 2.6 Chapter Summary 79 -- 2.7 Essentials of Radiation, Scattering, and Diffraction 80 -- 2.7.1 Radiated Sound Field from an Infinitely Baffled Circular Piston 80 -- 2.7.2 Sound Field at an Arbitrary Position Radiated by an Infinitely Baffled Circular Piston 81 -- 2.7.3 Understanding Radiation, Scattering, and Diffraction Using the Kirchhoff / Helmholtz Integral Equation 82 -- 2.7.4 Scattered Sound Field Using the Rayleigh Integral Equation 96 -- References 97 -- Part II SOUND VISUALIZATION -- 3 Acoustic Holography 103 -- 3.1 Introduction 103 -- 3.2 The Methodology of Acoustic Source Identification 103 -- 3.3 Acoustic Holography: Measurement, Prediction, and Analysis 106 -- 3.3.1 Introduction and Problem Definitions 106 -- 3.3.2 Prediction Process 107 -- 3.3.3 Mathematical Derivations of Three Acoustic Holography Methods and Their Discrete Forms 113 -- 3.3.4 Measurement 119 -- 3.3.5 Analysis of Acoustic Holography 124 -- 3.4 Summary 129 -- References 130.
4 Beamforming 137 -- 4.1 Introduction 137 -- 4.2 Problem Statement 138 -- 4.3 Model-Based Beamforming 140 -- 4.3.1 Plane and Spherical Wave Beamforming 140 -- 4.3.2 The Array Configuration 142 -- 4.4 Signal-Based Beamforming 145 -- 4.4.1 Construction of Correlation Matrix in Time Domain 146 -- 4.4.2 Construction of Correlation Matrix in Frequency Domain 151 -- 4.4.3 Correlation Matrix of Multiple Sound Sources 152 -- 4.5 Correlation-Based Scan Vector Design 160 -- 4.5.1 Minimum Variance Beamformer 160 -- 4.5.2 Linear Prediction 164 -- 4.6 Subspace-Based Approaches 170 -- 4.6.1 Basic Principles 170 -- 4.6.2 MUSIC Beamformer 173 -- 4.6.3 ESPRIT 180 -- 4.7 Wideband Processing Technique 182 -- 4.7.1 Frequency-Domain Approach: Mapping to the Beam Space 182 -- 4.7.2 Coherent Subspace Method (CSM) 184 -- 4.7.3 Partial Field Decomposition in Beam Space 185 -- 4.7.4 Time-Domain Technique 190 -- 4.7.5 Moving-Source Localization 198 -- 4.8 Post-Processing Techniques 204 -- 4.8.1 Deconvolution and Beamforming 204 -- 4.8.2 Nonnegativity Constraint 207 -- 4.8.3 Nonnegative Least-Squares Algorithm 209 -- 4.8.4 DAMAS 210 -- References 212 -- Part III SOUND MANIPULATION -- 5 Sound Focusing 219 -- 5.1 Introduction 219 -- 5.2 Descriptions of the Problem of Sound Focusing 221 -- 5.2.1 Free-Field Radiation from Loudspeaker Arrays 221 -- 5.2.2 Descriptions of a Sound Field Depending on the Distance from the Array 221 -- 5.2.3 Fresnel Approximation 223 -- 5.2.4 Farfield Description of the Rayleigh Integral (Fraunhofer Approximation) 225 -- 5.2.5 Descriptors of Directivity 227 -- 5.3 Summing Operator (+) 230 -- 5.3.1 Delay-and-Sum Technique 230 -- 5.3.2 Beam Shaping and Steering 231 -- 5.3.3 Wavenumber Cone and Diffraction Limit 233 -- 5.3.4 Frequency Invariant Radiation Pattern 236 -- 5.3.5 Discrete Array and Grating Lobes 237 -- 5.4 Product Theorem (x) 240 -- 5.4.1 Convolution and Multiplication of Sound Beams 240 -- 5.4.2 On-Axis Pressure Response 243 -- 5.5 Differential Operator and Super-Directivity (-) 245.
5.5.1 Endfire Differential Patterns 245 -- 5.5.2 Combination of Delay-and-Sum and Endfire Differential Patterns 252 -- 5.5.3 Broadside Differential Pattern 252 -- 5.5.4 Combination of the Delay-and-Sum and Broadside Differential Patterns 258 -- 5.6 Optimization with Energy Ratios (÷) 259 -- 5.6.1 Problem Statement 259 -- 5.6.2 Capon's Minimum Variance Estimator (Minimum Variance Beamformer) 261 -- 5.6.3 Acoustic Brightness and Contrast Control 262 -- 5.6.4 Further Analysis of Acoustic Brightness and Contrast Control 273 -- 5.6.5 Application Examples 276 -- References 280 -- 6 Sound Field Reproduction 283 -- 6.1 Introduction 283 -- 6.2 Problem Statement 284 -- 6.2.1 Concept of Sound Field Reproduction 284 -- 6.2.2 Objective of Sound Field Reproduction 284 -- 6.3 Reproduction of One-Dimensional Sound Field 286 -- 6.3.1 Field-Matching Approach 286 -- 6.3.2 Mode-Matching Approach 288 -- 6.3.3 Integral Approach 289 -- 6.3.4 Single-Layer Potential 295 -- 6.4 Reproduction of a 3D Sound Field 296 -- 6.4.1 Problem Statement and Associated Variables 296 -- 6.5 Field-Matching Approach 298 -- 6.5.1 Inverse Problem 298 -- 6.5.2 Regularization of an Inverse Problem 305 -- 6.5.3 Selection of the Regularization Parameter 309 -- 6.6 Mode-Matching Approach 311 -- 6.6.1 Encoding and Decoding of Sound Field 311 -- 6.6.2 Mode-Matching with Plane Waves 313 -- 6.6.3 Mode-Matching with Spherical Harmonics 320 -- 6.7 Surface Integral Equations 337 -- 6.7.1 Source Inside, Listener Inside (V0 ⊂ V , r ∈ V ) 337 -- 6.7.2 Source Inside, Listener Outside (V0 ⊂ V , r ∈ ) 340 -- 6.7.3 Source Outside, Listener Outside (V0 ⊂ , r ∈ ) 341 -- 6.7.4 Source Outside, Listener Inside (V0 ⊂ , r ∈ V ) 342 -- 6.7.5 Listener on the Control Surface 342 -- 6.7.6 Summary of Integral Equations 344 -- 6.7.7 Nonradiating Sound Field and Nonuniqueness Problem 344 -- 6.8 Single-layer Formula 346 -- 6.8.1 Single-layer Formula for Exterior Virtual Source 346 -- 6.8.2 Integral Formulas for Interior Virtual Source 355 -- References 369.
Appendix A Useful Formulas 371 -- A.1 Fourier Transform 371 -- A.1.1 Fourier Transform Table 371 -- A.2 Dirac Delta Function 374 -- A.3 Derivative of Matrices 374 -- A.3.1 Derivative of Real-Valued Matrix 374 -- A.3.2 Derivative of Complex-Valued Function 375 -- A.3.3 Derivative of Complex Matrix 376 -- A.4 Inverse Problem 376 -- A.4.1 Overdetermined Linear Equations and Least Squares (LS) Solution 377 -- A.4.2 Underdetermined Linear Equations and Minimum-Norm Problem 378 -- A.4.3 Method of Lagrange Multiplier 379 -- A.4.4 Regularized Least Squares 380 -- A.4.5 Singular Value Decomposition 380 -- A.4.6 Total Least Squares (TLS) 382 -- Appendix B Description of Sound Field 385 -- B.1 Three-Dimensional Acoustic Wave Equation 385 -- B.1.1 Conservation of Mass 385 -- B.1.2 Conservation of Momentum 385 -- B.1.3 Equation of State 388 -- B.1.4 Velocity Potential Function 390 -- B.1.5 Complex Intensity 391 -- B.1.6 Singular Sources 392 -- B.2 Wavenumber Domain Representation of the Rayleigh Integral 398 -- B.2.1 Fourier Transform of Free-Field Green's Function (Weyl's Identity) 398 -- B.2.2 High Frequency Approximation (Stationary Phase Approximation) 399 -- B.3 Separation of Variables in Spherical Coordinates 400 -- B.3.1 Angle Functions: Associated Legendre Functions 400 -- B.3.2 Angle Functions: Spherical Harmonics 402 -- B.3.3 Radial Functions 404 -- B.3.4 Radial Functions: Spherical Bessel and Hankel Functions 404 -- B.3.5 Description of Sound Fields by Spherical Basis Function 408 -- B.3.6 Representation of the Green's Function 409 -- References 411 -- Index 413.
Record Nr. UNINA-9910139024003321
Kim Yang-Hann  
Singapore : , : Wiley, , 2013
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Sound visualization and manipulation / / Yang-Hann Kim and Jung-Woo Choi, Korea Advanced Institute of Science and Technology (KAIST), Republic of Korea
Sound visualization and manipulation / / Yang-Hann Kim and Jung-Woo Choi, Korea Advanced Institute of Science and Technology (KAIST), Republic of Korea
Autore Kim Yang-Hann
Pubbl/distr/stampa Singapore : , : Wiley, , 2013
Descrizione fisica 1 online resource (438 p.)
Disciplina 534.01/5153533
Altri autori (Persone) ChoiJung-Woo
Soggetto topico Sound-waves - Mathematical models
Helmholtz equation
ISBN 1-118-36850-9
1-118-36848-7
1-118-36849-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto About the Author xi -- Preface xiii -- Acknowledgments xvii -- Part I ESSENCE OF ACOUSTICS -- 1 Acoustic Wave Equation and Its Basic Physical Measures 3 -- 1.1 Introduction 3 -- 1.2 One-Dimensional Acoustic Wave Equation 3 -- 1.2.1 Impedance 9 -- 1.3 Three-Dimensional Wave Equation 10 -- 1.4 Acoustic Intensity and Energy 11 -- 1.4.1 Complex-Valued Pressure and Intensity 16 -- 1.5 The Units of Sound 18 -- 1.6 Analysis Methods of Linear Acoustic Wave Equation 27 -- 1.6.1 Acoustic Wave Equation and Boundary Condition 28 -- 1.6.2 Eigenfunctions and Modal Expansion Theory 31 -- 1.6.3 Integral Approach Using Green's Function 35 -- 1.7 Solutions of the Wave Equation 39 -- 1.7.1 Plane Wave 40 -- 1.7.2 Spherical Wave 41 -- 1.8 Chapter Summary 46 -- References 46 -- 2 Radiation, Scattering, and Diffraction 49 -- 2.1 Introduction/Study Objectives 49 -- 2.2 Radiation of a Breathing Sphere and a Trembling Sphere 50 -- 2.3 Radiation from a Baffled Piston 58 -- 2.4 Radiation from a Finite Vibrating Plate 65 -- 2.5 Diffraction and Scattering 70 -- 2.6 Chapter Summary 79 -- 2.7 Essentials of Radiation, Scattering, and Diffraction 80 -- 2.7.1 Radiated Sound Field from an Infinitely Baffled Circular Piston 80 -- 2.7.2 Sound Field at an Arbitrary Position Radiated by an Infinitely Baffled Circular Piston 81 -- 2.7.3 Understanding Radiation, Scattering, and Diffraction Using the Kirchhoff / Helmholtz Integral Equation 82 -- 2.7.4 Scattered Sound Field Using the Rayleigh Integral Equation 96 -- References 97 -- Part II SOUND VISUALIZATION -- 3 Acoustic Holography 103 -- 3.1 Introduction 103 -- 3.2 The Methodology of Acoustic Source Identification 103 -- 3.3 Acoustic Holography: Measurement, Prediction, and Analysis 106 -- 3.3.1 Introduction and Problem Definitions 106 -- 3.3.2 Prediction Process 107 -- 3.3.3 Mathematical Derivations of Three Acoustic Holography Methods and Their Discrete Forms 113 -- 3.3.4 Measurement 119 -- 3.3.5 Analysis of Acoustic Holography 124 -- 3.4 Summary 129 -- References 130.
4 Beamforming 137 -- 4.1 Introduction 137 -- 4.2 Problem Statement 138 -- 4.3 Model-Based Beamforming 140 -- 4.3.1 Plane and Spherical Wave Beamforming 140 -- 4.3.2 The Array Configuration 142 -- 4.4 Signal-Based Beamforming 145 -- 4.4.1 Construction of Correlation Matrix in Time Domain 146 -- 4.4.2 Construction of Correlation Matrix in Frequency Domain 151 -- 4.4.3 Correlation Matrix of Multiple Sound Sources 152 -- 4.5 Correlation-Based Scan Vector Design 160 -- 4.5.1 Minimum Variance Beamformer 160 -- 4.5.2 Linear Prediction 164 -- 4.6 Subspace-Based Approaches 170 -- 4.6.1 Basic Principles 170 -- 4.6.2 MUSIC Beamformer 173 -- 4.6.3 ESPRIT 180 -- 4.7 Wideband Processing Technique 182 -- 4.7.1 Frequency-Domain Approach: Mapping to the Beam Space 182 -- 4.7.2 Coherent Subspace Method (CSM) 184 -- 4.7.3 Partial Field Decomposition in Beam Space 185 -- 4.7.4 Time-Domain Technique 190 -- 4.7.5 Moving-Source Localization 198 -- 4.8 Post-Processing Techniques 204 -- 4.8.1 Deconvolution and Beamforming 204 -- 4.8.2 Nonnegativity Constraint 207 -- 4.8.3 Nonnegative Least-Squares Algorithm 209 -- 4.8.4 DAMAS 210 -- References 212 -- Part III SOUND MANIPULATION -- 5 Sound Focusing 219 -- 5.1 Introduction 219 -- 5.2 Descriptions of the Problem of Sound Focusing 221 -- 5.2.1 Free-Field Radiation from Loudspeaker Arrays 221 -- 5.2.2 Descriptions of a Sound Field Depending on the Distance from the Array 221 -- 5.2.3 Fresnel Approximation 223 -- 5.2.4 Farfield Description of the Rayleigh Integral (Fraunhofer Approximation) 225 -- 5.2.5 Descriptors of Directivity 227 -- 5.3 Summing Operator (+) 230 -- 5.3.1 Delay-and-Sum Technique 230 -- 5.3.2 Beam Shaping and Steering 231 -- 5.3.3 Wavenumber Cone and Diffraction Limit 233 -- 5.3.4 Frequency Invariant Radiation Pattern 236 -- 5.3.5 Discrete Array and Grating Lobes 237 -- 5.4 Product Theorem (x) 240 -- 5.4.1 Convolution and Multiplication of Sound Beams 240 -- 5.4.2 On-Axis Pressure Response 243 -- 5.5 Differential Operator and Super-Directivity (-) 245.
5.5.1 Endfire Differential Patterns 245 -- 5.5.2 Combination of Delay-and-Sum and Endfire Differential Patterns 252 -- 5.5.3 Broadside Differential Pattern 252 -- 5.5.4 Combination of the Delay-and-Sum and Broadside Differential Patterns 258 -- 5.6 Optimization with Energy Ratios (÷) 259 -- 5.6.1 Problem Statement 259 -- 5.6.2 Capon's Minimum Variance Estimator (Minimum Variance Beamformer) 261 -- 5.6.3 Acoustic Brightness and Contrast Control 262 -- 5.6.4 Further Analysis of Acoustic Brightness and Contrast Control 273 -- 5.6.5 Application Examples 276 -- References 280 -- 6 Sound Field Reproduction 283 -- 6.1 Introduction 283 -- 6.2 Problem Statement 284 -- 6.2.1 Concept of Sound Field Reproduction 284 -- 6.2.2 Objective of Sound Field Reproduction 284 -- 6.3 Reproduction of One-Dimensional Sound Field 286 -- 6.3.1 Field-Matching Approach 286 -- 6.3.2 Mode-Matching Approach 288 -- 6.3.3 Integral Approach 289 -- 6.3.4 Single-Layer Potential 295 -- 6.4 Reproduction of a 3D Sound Field 296 -- 6.4.1 Problem Statement and Associated Variables 296 -- 6.5 Field-Matching Approach 298 -- 6.5.1 Inverse Problem 298 -- 6.5.2 Regularization of an Inverse Problem 305 -- 6.5.3 Selection of the Regularization Parameter 309 -- 6.6 Mode-Matching Approach 311 -- 6.6.1 Encoding and Decoding of Sound Field 311 -- 6.6.2 Mode-Matching with Plane Waves 313 -- 6.6.3 Mode-Matching with Spherical Harmonics 320 -- 6.7 Surface Integral Equations 337 -- 6.7.1 Source Inside, Listener Inside (V0 ⊂ V , r ∈ V ) 337 -- 6.7.2 Source Inside, Listener Outside (V0 ⊂ V , r ∈ ) 340 -- 6.7.3 Source Outside, Listener Outside (V0 ⊂ , r ∈ ) 341 -- 6.7.4 Source Outside, Listener Inside (V0 ⊂ , r ∈ V ) 342 -- 6.7.5 Listener on the Control Surface 342 -- 6.7.6 Summary of Integral Equations 344 -- 6.7.7 Nonradiating Sound Field and Nonuniqueness Problem 344 -- 6.8 Single-layer Formula 346 -- 6.8.1 Single-layer Formula for Exterior Virtual Source 346 -- 6.8.2 Integral Formulas for Interior Virtual Source 355 -- References 369.
Appendix A Useful Formulas 371 -- A.1 Fourier Transform 371 -- A.1.1 Fourier Transform Table 371 -- A.2 Dirac Delta Function 374 -- A.3 Derivative of Matrices 374 -- A.3.1 Derivative of Real-Valued Matrix 374 -- A.3.2 Derivative of Complex-Valued Function 375 -- A.3.3 Derivative of Complex Matrix 376 -- A.4 Inverse Problem 376 -- A.4.1 Overdetermined Linear Equations and Least Squares (LS) Solution 377 -- A.4.2 Underdetermined Linear Equations and Minimum-Norm Problem 378 -- A.4.3 Method of Lagrange Multiplier 379 -- A.4.4 Regularized Least Squares 380 -- A.4.5 Singular Value Decomposition 380 -- A.4.6 Total Least Squares (TLS) 382 -- Appendix B Description of Sound Field 385 -- B.1 Three-Dimensional Acoustic Wave Equation 385 -- B.1.1 Conservation of Mass 385 -- B.1.2 Conservation of Momentum 385 -- B.1.3 Equation of State 388 -- B.1.4 Velocity Potential Function 390 -- B.1.5 Complex Intensity 391 -- B.1.6 Singular Sources 392 -- B.2 Wavenumber Domain Representation of the Rayleigh Integral 398 -- B.2.1 Fourier Transform of Free-Field Green's Function (Weyl's Identity) 398 -- B.2.2 High Frequency Approximation (Stationary Phase Approximation) 399 -- B.3 Separation of Variables in Spherical Coordinates 400 -- B.3.1 Angle Functions: Associated Legendre Functions 400 -- B.3.2 Angle Functions: Spherical Harmonics 402 -- B.3.3 Radial Functions 404 -- B.3.4 Radial Functions: Spherical Bessel and Hankel Functions 404 -- B.3.5 Description of Sound Fields by Spherical Basis Function 408 -- B.3.6 Representation of the Green's Function 409 -- References 411 -- Index 413.
Record Nr. UNINA-9910825494003321
Kim Yang-Hann  
Singapore : , : Wiley, , 2013
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui