C++ for lazy programmers : quick, easy, and fun C++ for beginners / / by Will Briggs |
Autore | Briggs Will |
Edizione | [1st edition.] |
Pubbl/distr/stampa | Berkeley, CA : , : Apress : , : Imprint : Apress, , 2019 |
Descrizione fisica | 1 online resource (xxvii, 644 pages) : illustrations |
Disciplina | 005.13 |
Soggetto topico |
Programming languages (Electronic computers)
Computer games—Programming Computer programming Software engineering Programming Languages, Compilers, Interpreters Game Development Programming Techniques Software Engineering |
ISBN | 1-4842-5187-3 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | 1. Getting Started -- 2. Images and Sound -- 3. Numbers -- 4. Mouse, and if -- 5. Loops, Input and char -- 6. Algorithms and the Development Process -- 7. Functions -- 8. Functions (continued) -- 9. Using the Debugger -- 10. Arrays and enum -- 11. Animation with structs and Sprites -- 12. Making an Arcade Game: Input, Collisions, and Putting It All Together -- 13. Standard I/O and File Operations -- 14. Character Arrays and Dynamic Memory -- 15. Classes -- 16. Classes (continued) -- 17. Operators -- 18. Exceptions, Move Constructors, Recursion and O notation -- 19. Classes (continued) (Inheritance) -- 20. Template Functions and Classes -- 21. Virtual Functions and Multiple Inheritance -- 22. Linked Lists -- 23. The Standard Template Library (STL) -- 24. Building Bigger Projects -- 25. History26. Esoterica (recommended) -- 27. Esoterica (not so recommended) -- 28. C -- 29. Moving on with SDL -- Appendix A. Setting up SDL and SSDL -- Appendix B. Operators -- Appendix C. ASCII Codes -- Appendix D. Fundamental Types -- Appendix E. Escape Sequences -- Appendix F. Basic C Standard Functions -- Appendix G. Debugger -- Appendix H. SSDL Functions. |
Record Nr. | UNINA-9910349527103321 |
Briggs Will
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Berkeley, CA : , : Apress : , : Imprint : Apress, , 2019 | ||
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Lo trovi qui: Univ. Federico II | ||
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C++20 for lazy programmers : quick, easy, and fun C++ for beginners / / Will Briggs |
Autore | Briggs Will |
Edizione | [2nd edition.] |
Pubbl/distr/stampa | New York, New York : , : Apress L. P., , [2021] |
Descrizione fisica | 1 online resource (xxvii, 677 pages) : illustrations |
Disciplina | 004 |
Soggetto topico |
Professional Computing
Open Source |
ISBN | 1-4842-6306-5 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | 1 Getting started -- 2 Images and sound -- 3 Math: types, operations, consts, and math functions -- 4 Mouse, and if -- 5 Loops and text input -- 6 Algorithms and the development process -- 7 Functions -- 8 Functions (Continued) -- 9 Using the debugger -- 10 Arrays and enum class -- 11 Animation with structs and sprites -- 12 Building your own arcade game: input, collisions, and putting it all together -- 13 Standard I/O and file operations -- 14 Character arrays and dynamic memory (pointers) -- 15 Classes: the basics -- 16 Classes, continued -- 17 Operators, and destructors -- 18 Exceptions, recursion, and O notation -- 19 Classes, continued: inheritance -- 20 Template functions and classes -- 21 Multiple inheritance and virtual functions -- 22 Linked lists -- 23 The Standard Template Library (STL) -- 24 Building bigger projects -- 25 History -- 26 Esoterica (recommended) -- 27 Esoterica (not so recommended) -- 28 C -- 29 Moving on with SDL -- Appendices -- A. Help With Setup -- B. Operators -- C. ASCII codes -- D. Fundamental Types -- E. Escape Sequences -- F. Basic C Standard Library -- G. Common Debugger Commands -- H. SSDL Reference. |
Record Nr. | UNINA-9910485042603321 |
Briggs Will
![]() |
||
New York, New York : , : Apress L. P., , [2021] | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
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