Android application development cookbook : over 100 recipes to help you solve the most common problems faced by Android developers today / / Rick Boyer, Kyle Mew |
Autore | Boyer Rick |
Edizione | [2nd ed.] |
Pubbl/distr/stampa | Birmingham : , : Packt Publishing, , 2016 |
Descrizione fisica | 1 online resource (428 p.) |
Collana | Quick answers to common problems |
Soggetto topico |
Mobile computing
Application software - Development |
Soggetto genere / forma | Electronic books. |
ISBN | 1-78588-920-6 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover; Copyright; Credits; Disclaimer; About the Authors; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Activities; Chapter 2: Layouts; Chapter 3: Views, Widgets, and Styles; Chapter 4: Menus; Chapter 5: Exploring Fragments, AppWidgets, and the System UI; Chapter 6: Working with Data; Chapter 7: Alerts and Notifications; Chapter 8: Using the Touchscreen and Sensors; Chapter 9: Graphics and Animation; Chapter 10: A First Look at OpenGL ES; Chapter 11: Multimedia; Chapter 12: Telephony, Networks, and the Web; Chapter 13: Getting Location and Using Geofencing
Chapter 14: Getting your app ready for the Play StoreChapter 15: The Backend as a Service Options; Index; Introduction; Declaring an activity; Starting a new activity with an intent object; Switching between activities; Passing data to another activity; Returning a result from an activity; Saving an activity's state; Storing persistent activity data; Understanding the activity lifecycle; Introduction; Defining and inflating a layout; Using RelativeLayout; Using LinearLayout; Creating tables - TableLayout and GridLayout; Using ListView, GridView, and Adapters Changing layout properties during runtimeOptimizing layouts with the Hierarchy Viewer; Introduction; Inserting a widget into a layout; Using graphics to show button state; Creating a widget at runtime; Creating a custom component; Applying a style to a View; Turning a style into a theme; Selecting theme based on the Android version; Introduction; Creating an Options menu; Modifying menus and menu items during runtime; Enabling Contextual Action Mode for a view; Using Contextual Batch Mode with a ListView; Creating a pop-up menu; Introduction; Creating and using a Fragment Adding and removing Fragments during runtimePassing data between Fragments; Creating a shortcut on the Home screen; Creating a Home screen widget; Adding Search to the Action Bar; Showing your app full screen; Introduction; Storing simple data; Read and write a text file to internal storage; Read and write a text file to external storage; Including resource files in your project; Creating and using an SQLite database; Access data in the background using a Loader; Introduction; Lights, Action, and Sound - getting the user's attention!; Creating a Toast using a custom layout Displaying a message box with AlertDialogDisplaying a progress dialog; Lights, Action, and Sound Redux using Notifications; Creating a Media Player Notification; Making a Flashlight with a Heads-Up Notification; Introduction; Listening for click and long-press events; Recognizing tap and other common gestures; Pinch-to-zoom with multi-touch gestures; Swipe-to-Refresh; Listing available sensors - an introduction to the Android Sensor Framework; Reading sensor data - using the Android Sensor Framework events; Reading device orientation; Introduction Scaling down large images to avoid Out of Memory exceptions |
Altri titoli varianti | Android application development cookbook : over one hundred recipes to help you solve the most common problems faced by Android developers today |
Record Nr. | UNINA-9910465771403321 |
Boyer Rick
![]() |
||
Birmingham : , : Packt Publishing, , 2016 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
Android application development cookbook : over 100 recipes to help you solve the most common problems faced by Android developers today / / Rick Boyer, Kyle Mew |
Autore | Boyer Rick |
Edizione | [2nd ed.] |
Pubbl/distr/stampa | Birmingham : , : Packt Publishing, , 2016 |
Descrizione fisica | 1 online resource (428 p.) |
Collana | Quick answers to common problems |
Soggetto topico |
Mobile computing
Application software - Development |
ISBN | 1-78588-920-6 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover; Copyright; Credits; Disclaimer; About the Authors; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Activities; Chapter 2: Layouts; Chapter 3: Views, Widgets, and Styles; Chapter 4: Menus; Chapter 5: Exploring Fragments, AppWidgets, and the System UI; Chapter 6: Working with Data; Chapter 7: Alerts and Notifications; Chapter 8: Using the Touchscreen and Sensors; Chapter 9: Graphics and Animation; Chapter 10: A First Look at OpenGL ES; Chapter 11: Multimedia; Chapter 12: Telephony, Networks, and the Web; Chapter 13: Getting Location and Using Geofencing
Chapter 14: Getting your app ready for the Play StoreChapter 15: The Backend as a Service Options; Index; Introduction; Declaring an activity; Starting a new activity with an intent object; Switching between activities; Passing data to another activity; Returning a result from an activity; Saving an activity's state; Storing persistent activity data; Understanding the activity lifecycle; Introduction; Defining and inflating a layout; Using RelativeLayout; Using LinearLayout; Creating tables - TableLayout and GridLayout; Using ListView, GridView, and Adapters Changing layout properties during runtimeOptimizing layouts with the Hierarchy Viewer; Introduction; Inserting a widget into a layout; Using graphics to show button state; Creating a widget at runtime; Creating a custom component; Applying a style to a View; Turning a style into a theme; Selecting theme based on the Android version; Introduction; Creating an Options menu; Modifying menus and menu items during runtime; Enabling Contextual Action Mode for a view; Using Contextual Batch Mode with a ListView; Creating a pop-up menu; Introduction; Creating and using a Fragment Adding and removing Fragments during runtimePassing data between Fragments; Creating a shortcut on the Home screen; Creating a Home screen widget; Adding Search to the Action Bar; Showing your app full screen; Introduction; Storing simple data; Read and write a text file to internal storage; Read and write a text file to external storage; Including resource files in your project; Creating and using an SQLite database; Access data in the background using a Loader; Introduction; Lights, Action, and Sound - getting the user's attention!; Creating a Toast using a custom layout Displaying a message box with AlertDialogDisplaying a progress dialog; Lights, Action, and Sound Redux using Notifications; Creating a Media Player Notification; Making a Flashlight with a Heads-Up Notification; Introduction; Listening for click and long-press events; Recognizing tap and other common gestures; Pinch-to-zoom with multi-touch gestures; Swipe-to-Refresh; Listing available sensors - an introduction to the Android Sensor Framework; Reading sensor data - using the Android Sensor Framework events; Reading device orientation; Introduction Scaling down large images to avoid Out of Memory exceptions |
Altri titoli varianti | Android application development cookbook : over one hundred recipes to help you solve the most common problems faced by Android developers today |
Record Nr. | UNINA-9910798224703321 |
Boyer Rick
![]() |
||
Birmingham : , : Packt Publishing, , 2016 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|
Android application development cookbook : over 100 recipes to help you solve the most common problems faced by Android developers today / / Rick Boyer, Kyle Mew |
Autore | Boyer Rick |
Edizione | [2nd ed.] |
Pubbl/distr/stampa | Birmingham : , : Packt Publishing, , 2016 |
Descrizione fisica | 1 online resource (428 p.) |
Collana | Quick answers to common problems |
Soggetto topico |
Mobile computing
Application software - Development |
ISBN | 1-78588-920-6 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover; Copyright; Credits; Disclaimer; About the Authors; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Activities; Chapter 2: Layouts; Chapter 3: Views, Widgets, and Styles; Chapter 4: Menus; Chapter 5: Exploring Fragments, AppWidgets, and the System UI; Chapter 6: Working with Data; Chapter 7: Alerts and Notifications; Chapter 8: Using the Touchscreen and Sensors; Chapter 9: Graphics and Animation; Chapter 10: A First Look at OpenGL ES; Chapter 11: Multimedia; Chapter 12: Telephony, Networks, and the Web; Chapter 13: Getting Location and Using Geofencing
Chapter 14: Getting your app ready for the Play StoreChapter 15: The Backend as a Service Options; Index; Introduction; Declaring an activity; Starting a new activity with an intent object; Switching between activities; Passing data to another activity; Returning a result from an activity; Saving an activity's state; Storing persistent activity data; Understanding the activity lifecycle; Introduction; Defining and inflating a layout; Using RelativeLayout; Using LinearLayout; Creating tables - TableLayout and GridLayout; Using ListView, GridView, and Adapters Changing layout properties during runtimeOptimizing layouts with the Hierarchy Viewer; Introduction; Inserting a widget into a layout; Using graphics to show button state; Creating a widget at runtime; Creating a custom component; Applying a style to a View; Turning a style into a theme; Selecting theme based on the Android version; Introduction; Creating an Options menu; Modifying menus and menu items during runtime; Enabling Contextual Action Mode for a view; Using Contextual Batch Mode with a ListView; Creating a pop-up menu; Introduction; Creating and using a Fragment Adding and removing Fragments during runtimePassing data between Fragments; Creating a shortcut on the Home screen; Creating a Home screen widget; Adding Search to the Action Bar; Showing your app full screen; Introduction; Storing simple data; Read and write a text file to internal storage; Read and write a text file to external storage; Including resource files in your project; Creating and using an SQLite database; Access data in the background using a Loader; Introduction; Lights, Action, and Sound - getting the user's attention!; Creating a Toast using a custom layout Displaying a message box with AlertDialogDisplaying a progress dialog; Lights, Action, and Sound Redux using Notifications; Creating a Media Player Notification; Making a Flashlight with a Heads-Up Notification; Introduction; Listening for click and long-press events; Recognizing tap and other common gestures; Pinch-to-zoom with multi-touch gestures; Swipe-to-Refresh; Listing available sensors - an introduction to the Android Sensor Framework; Reading sensor data - using the Android Sensor Framework events; Reading device orientation; Introduction Scaling down large images to avoid Out of Memory exceptions |
Altri titoli varianti | Android application development cookbook : over one hundred recipes to help you solve the most common problems faced by Android developers today |
Record Nr. | UNINA-9910814550303321 |
Boyer Rick
![]() |
||
Birmingham : , : Packt Publishing, , 2016 | ||
![]() | ||
Lo trovi qui: Univ. Federico II | ||
|