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The complete guide to simulations and serious games [[electronic resource] ] : how the most valuable content will be created in the age beyond Gutenberg to Google / / Clark Aldrich
The complete guide to simulations and serious games [[electronic resource] ] : how the most valuable content will be created in the age beyond Gutenberg to Google / / Clark Aldrich
Autore Aldrich Clark <1967->
Pubbl/distr/stampa San Francisco, : Pfeiffer, c2009
Descrizione fisica 1 online resource (576 p.)
Disciplina 371.39/7
Collana Pfeiffer essential resources for training and HR professionals The complete guide to simulations and serious games
Soggetto topico Simulated environment (Teaching method)
Electronic games
Soggetto genere / forma Electronic books.
ISBN 0-470-50674-1
1-282-30208-6
9786612302084
0-470-50672-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto The Complete Guide to Simulations and Serious Games: How the Most Valuable Content Will be Created in the Age Beyond Gutenberg to Google; CONTENTS; FOREWORD; PREFACE: THE ELEMENTS OF INTERACTIVITY; INTRODUCTION; Part I: GENRES: Savior or Saboteur for Literacy 2.0?; Part II: SIMULATION ELEMENTS-ACTIONS AND RESULTS: Framing the Missing Essence of Research and Analysis; Part III: SIMULATION ELEMENTS OF SYSTEMS; Part IV: BUILDING INTERACTIVE ENVIRONMENTS; Part V: FORMAL LEARNING PROGRAM; Appendix: SIMULATION CASE STUDIES: Do Sims Work Better Than Traditional Instruction?; INDEX; ABOUT THE AUTHOR
Record Nr. UNINA-9910455560203321
Aldrich Clark <1967->  
San Francisco, : Pfeiffer, c2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The complete guide to simulations and serious games [[electronic resource] ] : how the most valuable content will be created in the age beyond Gutenberg to Google / / Clark Aldrich
The complete guide to simulations and serious games [[electronic resource] ] : how the most valuable content will be created in the age beyond Gutenberg to Google / / Clark Aldrich
Autore Aldrich Clark <1967->
Pubbl/distr/stampa San Francisco, : Pfeiffer, c2009
Descrizione fisica 1 online resource (576 p.)
Disciplina 371.39/7
Collana Pfeiffer essential resources for training and HR professionals The complete guide to simulations and serious games
Soggetto topico Simulated environment (Teaching method)
Video games
ISBN 0-470-50674-1
1-282-30208-6
9786612302084
0-470-50672-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto The Complete Guide to Simulations and Serious Games: How the Most Valuable Content Will be Created in the Age Beyond Gutenberg to Google; CONTENTS; FOREWORD; PREFACE: THE ELEMENTS OF INTERACTIVITY; INTRODUCTION; Part I: GENRES: Savior or Saboteur for Literacy 2.0?; Part II: SIMULATION ELEMENTS-ACTIONS AND RESULTS: Framing the Missing Essence of Research and Analysis; Part III: SIMULATION ELEMENTS OF SYSTEMS; Part IV: BUILDING INTERACTIVE ENVIRONMENTS; Part V: FORMAL LEARNING PROGRAM; Appendix: SIMULATION CASE STUDIES: Do Sims Work Better Than Traditional Instruction?; INDEX; ABOUT THE AUTHOR
Record Nr. UNINA-9910778546003321
Aldrich Clark <1967->  
San Francisco, : Pfeiffer, c2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
The complete guide to simulations and serious games [[electronic resource] ] : how the most valuable content will be created in the age beyond Gutenberg to Google / / Clark Aldrich
The complete guide to simulations and serious games [[electronic resource] ] : how the most valuable content will be created in the age beyond Gutenberg to Google / / Clark Aldrich
Autore Aldrich Clark <1967->
Pubbl/distr/stampa San Francisco, : Pfeiffer, c2009
Descrizione fisica 1 online resource (576 p.)
Disciplina 371.39/7
Collana Pfeiffer essential resources for training and HR professionals The complete guide to simulations and serious games
Soggetto topico Simulated environment (Teaching method)
Video games
ISBN 0-470-50674-1
1-282-30208-6
9786612302084
0-470-50672-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto The Complete Guide to Simulations and Serious Games: How the Most Valuable Content Will be Created in the Age Beyond Gutenberg to Google; CONTENTS; FOREWORD; PREFACE: THE ELEMENTS OF INTERACTIVITY; INTRODUCTION; Part I: GENRES: Savior or Saboteur for Literacy 2.0?; Part II: SIMULATION ELEMENTS-ACTIONS AND RESULTS: Framing the Missing Essence of Research and Analysis; Part III: SIMULATION ELEMENTS OF SYSTEMS; Part IV: BUILDING INTERACTIVE ENVIRONMENTS; Part V: FORMAL LEARNING PROGRAM; Appendix: SIMULATION CASE STUDIES: Do Sims Work Better Than Traditional Instruction?; INDEX; ABOUT THE AUTHOR
Record Nr. UNINA-9910826985103321
Aldrich Clark <1967->  
San Francisco, : Pfeiffer, c2009
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui