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WebGL beginner's guide [[electronic resource] ] : become a master of 3D web programming in WebGL and JavaScript / / Diego Cantor, Brandon Jones
WebGL beginner's guide [[electronic resource] ] : become a master of 3D web programming in WebGL and JavaScript / / Diego Cantor, Brandon Jones
Autore Cantor Diego
Edizione [1st edition]
Pubbl/distr/stampa Birmingham, England ; ; Mumbai, India, : Packt Publishing, c2012
Descrizione fisica 1 online resource (377 p.)
Disciplina 006.6869
Altri autori (Persone) JonesBrandon
Collana Learn by doing : less theory, more results
Soggetto topico Computer graphics - Computer programs
HTML (Document markup language)
Internet programming
JavaScript (Computer program language)
ISBN 1-280-87294-2
9786613714251
1-84969-173-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Copyright; Credits; About the Authors; Acknowledgement; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Getting Started with WebGL; System requirements; What kind of rendering does WebGL offer?; Structure of a WebGL application; Creating an HTML5 canvas; Time for action - creating an HTML5 canvas; Defining a CSS style for the border; Understanding canvas attributes; What if the canvas is not supported?; Accessing a WebGL context; Time for action - accessing the WebGL context; WebGL is a state machine; Time for action - setting up WebGL context attributes
Using the context to access the WebGL APILoading a 3D scene; Virtual car showroom; Time for action - visualizing a finished scene; Summary; Chapter 2: Rendering Geometry; Vertices and Indices; Overview of WebGL's rendering pipeline; Vertex Buffer Objects (VBOs); Vertex shader; Fragment shader; Framebuffer; Attributes, uniforms, and varyings; Rendering geometry in WebGL; Defining a geometry using JavaScript arrays; Creating WebGL buffers; Operations to manipulate WebGL buffers; Associating attributes to VBOs; Binding a VBO; Pointing an attribute to the currently bound VBO
Enabling the attributeRendering; The drawArrays and drawElements functions; Putting everything together; Time for action - rendering a square; Rendering modes; Time for action - rendering modes; WebGL as a state machine: buffer manipulation; Time for action - enquiring on the state of buffers; Advanced geometry loading techniques: JavaScript Object Notation (JSON) and AJAX; Introduction to JSON - JavaScript Object Notation; Defining JSON-based 3D models; JSON encoding and decoding; Time for action - JSON encoding and decoding; Asynchronous loading with AJAX; Setting up a web server
Working around the web server requirementTime for action - loading a cone with AJAX + JSON; Summary; Chapter 3: Lights!; Lights, normals, and materials; Lights; Normals; Materials; Using lights, normals, and materials in the pipeline; Parallelism and the difference between attributes and uniforms; Shading methods and light reflection models; Shading/interpolation methods; Goraud interpolation; Phong interpolation; Light reflection models; Lambertian reflection model; Phong reflection model; ESSL-OpenGL ES Shading Language; Storage qualifier; Types; Vector components; Operators and functions
Vertex attributesUniforms; Varyings; Vertex shader; Fragment shader; Writing ESSL programs; Goraud shading with Lambertian reflections; Time for action - updating uniforms in real time; Goraud shading with Phong reflections; Time for action - Goraud shading; Phong shading; Time for action - Phong shading with Phong lighting; Back to WebGL; Creating a program; Initializing attributes and uniforms; Bridging the gap between WebGL and ESSL; Time for action - working on the wall; More on lights: positional lights; Time for action - positional lights in action; Nissan GTS example; Summary
Chapter 4: Camera
Record Nr. UNINA-9910790491103321
Cantor Diego  
Birmingham, England ; ; Mumbai, India, : Packt Publishing, c2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
WebGL beginner's guide : become a master of 3D web programming in WebGL and JavaScript / / Diego Cantor, Brandon Jones
WebGL beginner's guide : become a master of 3D web programming in WebGL and JavaScript / / Diego Cantor, Brandon Jones
Autore Cantor Diego
Edizione [1st edition]
Pubbl/distr/stampa Birmingham, England ; ; Mumbai, India, : Packt Publishing, c2012
Descrizione fisica 1 online resource (377 p.)
Disciplina 006.6869
Altri autori (Persone) JonesBrandon
Collana Learn by doing : less theory, more results
Soggetto topico Computer graphics - Computer programs
HTML (Document markup language)
Internet programming
JavaScript (Computer program language)
ISBN 1-280-87294-2
9786613714251
1-84969-173-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Copyright; Credits; About the Authors; Acknowledgement; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Getting Started with WebGL; System requirements; What kind of rendering does WebGL offer?; Structure of a WebGL application; Creating an HTML5 canvas; Time for action - creating an HTML5 canvas; Defining a CSS style for the border; Understanding canvas attributes; What if the canvas is not supported?; Accessing a WebGL context; Time for action - accessing the WebGL context; WebGL is a state machine; Time for action - setting up WebGL context attributes
Using the context to access the WebGL APILoading a 3D scene; Virtual car showroom; Time for action - visualizing a finished scene; Summary; Chapter 2: Rendering Geometry; Vertices and Indices; Overview of WebGL's rendering pipeline; Vertex Buffer Objects (VBOs); Vertex shader; Fragment shader; Framebuffer; Attributes, uniforms, and varyings; Rendering geometry in WebGL; Defining a geometry using JavaScript arrays; Creating WebGL buffers; Operations to manipulate WebGL buffers; Associating attributes to VBOs; Binding a VBO; Pointing an attribute to the currently bound VBO
Enabling the attributeRendering; The drawArrays and drawElements functions; Putting everything together; Time for action - rendering a square; Rendering modes; Time for action - rendering modes; WebGL as a state machine: buffer manipulation; Time for action - enquiring on the state of buffers; Advanced geometry loading techniques: JavaScript Object Notation (JSON) and AJAX; Introduction to JSON - JavaScript Object Notation; Defining JSON-based 3D models; JSON encoding and decoding; Time for action - JSON encoding and decoding; Asynchronous loading with AJAX; Setting up a web server
Working around the web server requirementTime for action - loading a cone with AJAX + JSON; Summary; Chapter 3: Lights!; Lights, normals, and materials; Lights; Normals; Materials; Using lights, normals, and materials in the pipeline; Parallelism and the difference between attributes and uniforms; Shading methods and light reflection models; Shading/interpolation methods; Goraud interpolation; Phong interpolation; Light reflection models; Lambertian reflection model; Phong reflection model; ESSL-OpenGL ES Shading Language; Storage qualifier; Types; Vector components; Operators and functions
Vertex attributesUniforms; Varyings; Vertex shader; Fragment shader; Writing ESSL programs; Goraud shading with Lambertian reflections; Time for action - updating uniforms in real time; Goraud shading with Phong reflections; Time for action - Goraud shading; Phong shading; Time for action - Phong shading with Phong lighting; Back to WebGL; Creating a program; Initializing attributes and uniforms; Bridging the gap between WebGL and ESSL; Time for action - working on the wall; More on lights: positional lights; Time for action - positional lights in action; Nissan GTS example; Summary
Chapter 4: Camera
Altri titoli varianti Web graphics library beginner's guide
Record Nr. UNINA-9910813547403321
Cantor Diego  
Birmingham, England ; ; Mumbai, India, : Packt Publishing, c2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Windows 8 simplified [[electronic resource] /] / Paul McFedries
Windows 8 simplified [[electronic resource] /] / Paul McFedries
Autore McFedries Paul L
Edizione [1st edition]
Pubbl/distr/stampa Indianapolis, IN, : Wiley Pub., c2012
Descrizione fisica 1 online resource (274 p.)
Disciplina 005.4.46
005.446
Collana Simplified
Visual read less, learn more
Soggetto topico Operating systems (Computers)
Soggetto genere / forma Electronic books.
ISBN 1-118-23878-8
1-283-59248-7
9786613904935
1-118-22524-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Windows 8 Simplified; About the Author; Author's Acknowledgments; How to Use This Book; Table of Contents; Chapter 1: Getting Started with Windows 8; Start Windows 8; What You Can Do with Windows 8; The Windows 8 Start Screen; The Windows 8 Desktop; Using a Mouse with Windows 8; Using Windows 8 on a Tablet PC; Restart Windows 8; Shut Down Windows 8; Chapter 2: Launching and Working with Apps; Install an App; Install Windows Live Essentials Programs; Start an App; Understanding Windows 8 App Windows; Understanding Desktop App Windows; Using a Ribbon; Using a Pull-Down Menu; Using a Toolbar
Understanding Dialog Box Controls Using Dialog Boxes; Using Scrollbars; Switch between Running Apps; Uninstall an App; Chapter 3: Getting Connected to the Internet; Understanding Internet Connections; Set Up a Wireless Broadband Connection; Connect a Broadband Modem; Create a Broadband Internet Connection; Connect a Dial-Up Modem; Create a Dial-Up Internet Connection; Create a Microsoft Account; Chapter 4: Using the Windows 8 Apps; Surf the Web; Send an E-Mail Message; Reply to an E-Mail Message; Create a Contact; Add Social Network Contacts; View Your Photos; Watch a Video; Play Music
View Your Calendar Add an Event to Your Calendar; Search Your Computer; Chapter 5: Surfing the World Wide Web; Understanding the World Wide Web; Start Internet Explorer; Navigate Internet Explorer; Select a Link; Enter a Web Page Address; Open a Web Page in a Tab; Navigate Web Pages; Change Your Home Page; Save Favorite Web Pages; Search for Sites; Chapter 6: Working with E-Mail, Contacts, and Appointments; Open and Close Mail; Configure an E-Mail Account; Send an E-Mail Message; Add Someone to Your Contacts; Create a Contact Category; Select a Contact Address; Add a File Attachment
Receive and Read E-Mail Messages Reply to a Message; Forward a Message; Open and Save an Attachment; Switch to Calendar; Navigate the Calendar; Display a Different Date; Create an Event; Chapter 7: Working with Images; Open the Pictures Library; Preview an Image; View Your Images; Scan an Image; Import Images from a Digital Camera; Repair a Digital Image; Crop an Image; Rotate and Straighten an Image; Chapter 8: Playing Music; Open and Close Windows Media Player; Navigate the Media Player Window; Using the Library; Play an Audio File; Adjust the Volume; Play a Music CD
Copy Tracks from a Music CD Create a Playlist; Burn Music Files to a CD; Chapter 9: Creating and Editing Documents; Understanding Documents; Create a Document; Save a Document; Open a Document; Edit Document Text; Change the Text Font; Find Text; Replace Text; Chapter 10: Working with Files; View Your Files; Select a File; Change the File View; Preview a File; Copy a File; Move a File; Rename a File; Create a New File; Delete a File; Restore a Deleted File; Chapter 11: Implementing Security; Understanding Windows 8 Security; Check Action Center for Security Problems; Display User Accounts
Create a User Account
Record Nr. UNINA-9910462116203321
McFedries Paul L  
Indianapolis, IN, : Wiley Pub., c2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Windows 8 simplified [[electronic resource] /] / Paul McFedries
Windows 8 simplified [[electronic resource] /] / Paul McFedries
Autore McFedries Paul L
Edizione [1st edition]
Pubbl/distr/stampa Indianapolis, IN, : Wiley Pub., c2012
Descrizione fisica 1 online resource (274 p.)
Disciplina 005.4.46
005.446
Collana Simplified
Visual read less, learn more
Soggetto topico Operating systems (Computers)
ISBN 1-118-23878-8
1-283-59248-7
9786613904935
1-118-22524-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Windows 8 Simplified; About the Author; Author's Acknowledgments; How to Use This Book; Table of Contents; Chapter 1: Getting Started with Windows 8; Start Windows 8; What You Can Do with Windows 8; The Windows 8 Start Screen; The Windows 8 Desktop; Using a Mouse with Windows 8; Using Windows 8 on a Tablet PC; Restart Windows 8; Shut Down Windows 8; Chapter 2: Launching and Working with Apps; Install an App; Install Windows Live Essentials Programs; Start an App; Understanding Windows 8 App Windows; Understanding Desktop App Windows; Using a Ribbon; Using a Pull-Down Menu; Using a Toolbar
Understanding Dialog Box Controls Using Dialog Boxes; Using Scrollbars; Switch between Running Apps; Uninstall an App; Chapter 3: Getting Connected to the Internet; Understanding Internet Connections; Set Up a Wireless Broadband Connection; Connect a Broadband Modem; Create a Broadband Internet Connection; Connect a Dial-Up Modem; Create a Dial-Up Internet Connection; Create a Microsoft Account; Chapter 4: Using the Windows 8 Apps; Surf the Web; Send an E-Mail Message; Reply to an E-Mail Message; Create a Contact; Add Social Network Contacts; View Your Photos; Watch a Video; Play Music
View Your Calendar Add an Event to Your Calendar; Search Your Computer; Chapter 5: Surfing the World Wide Web; Understanding the World Wide Web; Start Internet Explorer; Navigate Internet Explorer; Select a Link; Enter a Web Page Address; Open a Web Page in a Tab; Navigate Web Pages; Change Your Home Page; Save Favorite Web Pages; Search for Sites; Chapter 6: Working with E-Mail, Contacts, and Appointments; Open and Close Mail; Configure an E-Mail Account; Send an E-Mail Message; Add Someone to Your Contacts; Create a Contact Category; Select a Contact Address; Add a File Attachment
Receive and Read E-Mail Messages Reply to a Message; Forward a Message; Open and Save an Attachment; Switch to Calendar; Navigate the Calendar; Display a Different Date; Create an Event; Chapter 7: Working with Images; Open the Pictures Library; Preview an Image; View Your Images; Scan an Image; Import Images from a Digital Camera; Repair a Digital Image; Crop an Image; Rotate and Straighten an Image; Chapter 8: Playing Music; Open and Close Windows Media Player; Navigate the Media Player Window; Using the Library; Play an Audio File; Adjust the Volume; Play a Music CD
Copy Tracks from a Music CD Create a Playlist; Burn Music Files to a CD; Chapter 9: Creating and Editing Documents; Understanding Documents; Create a Document; Save a Document; Open a Document; Edit Document Text; Change the Text Font; Find Text; Replace Text; Chapter 10: Working with Files; View Your Files; Select a File; Change the File View; Preview a File; Copy a File; Move a File; Rename a File; Create a New File; Delete a File; Restore a Deleted File; Chapter 11: Implementing Security; Understanding Windows 8 Security; Check Action Center for Security Problems; Display User Accounts
Create a User Account
Record Nr. UNINA-9910785606103321
McFedries Paul L  
Indianapolis, IN, : Wiley Pub., c2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Windows 8 simplified [[electronic resource] /] / Paul McFedries
Windows 8 simplified [[electronic resource] /] / Paul McFedries
Autore McFedries Paul L
Edizione [1st edition]
Pubbl/distr/stampa Indianapolis, IN, : Wiley Pub., c2012
Descrizione fisica 1 online resource (274 p.)
Disciplina 005.4.46
005.446
Collana Simplified
Visual read less, learn more
Soggetto topico Operating systems (Computers)
ISBN 1-118-23878-8
1-283-59248-7
9786613904935
1-118-22524-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Windows 8 Simplified; About the Author; Author's Acknowledgments; How to Use This Book; Table of Contents; Chapter 1: Getting Started with Windows 8; Start Windows 8; What You Can Do with Windows 8; The Windows 8 Start Screen; The Windows 8 Desktop; Using a Mouse with Windows 8; Using Windows 8 on a Tablet PC; Restart Windows 8; Shut Down Windows 8; Chapter 2: Launching and Working with Apps; Install an App; Install Windows Live Essentials Programs; Start an App; Understanding Windows 8 App Windows; Understanding Desktop App Windows; Using a Ribbon; Using a Pull-Down Menu; Using a Toolbar
Understanding Dialog Box Controls Using Dialog Boxes; Using Scrollbars; Switch between Running Apps; Uninstall an App; Chapter 3: Getting Connected to the Internet; Understanding Internet Connections; Set Up a Wireless Broadband Connection; Connect a Broadband Modem; Create a Broadband Internet Connection; Connect a Dial-Up Modem; Create a Dial-Up Internet Connection; Create a Microsoft Account; Chapter 4: Using the Windows 8 Apps; Surf the Web; Send an E-Mail Message; Reply to an E-Mail Message; Create a Contact; Add Social Network Contacts; View Your Photos; Watch a Video; Play Music
View Your Calendar Add an Event to Your Calendar; Search Your Computer; Chapter 5: Surfing the World Wide Web; Understanding the World Wide Web; Start Internet Explorer; Navigate Internet Explorer; Select a Link; Enter a Web Page Address; Open a Web Page in a Tab; Navigate Web Pages; Change Your Home Page; Save Favorite Web Pages; Search for Sites; Chapter 6: Working with E-Mail, Contacts, and Appointments; Open and Close Mail; Configure an E-Mail Account; Send an E-Mail Message; Add Someone to Your Contacts; Create a Contact Category; Select a Contact Address; Add a File Attachment
Receive and Read E-Mail Messages Reply to a Message; Forward a Message; Open and Save an Attachment; Switch to Calendar; Navigate the Calendar; Display a Different Date; Create an Event; Chapter 7: Working with Images; Open the Pictures Library; Preview an Image; View Your Images; Scan an Image; Import Images from a Digital Camera; Repair a Digital Image; Crop an Image; Rotate and Straighten an Image; Chapter 8: Playing Music; Open and Close Windows Media Player; Navigate the Media Player Window; Using the Library; Play an Audio File; Adjust the Volume; Play a Music CD
Copy Tracks from a Music CD Create a Playlist; Burn Music Files to a CD; Chapter 9: Creating and Editing Documents; Understanding Documents; Create a Document; Save a Document; Open a Document; Edit Document Text; Change the Text Font; Find Text; Replace Text; Chapter 10: Working with Files; View Your Files; Select a File; Change the File View; Preview a File; Copy a File; Move a File; Rename a File; Create a New File; Delete a File; Restore a Deleted File; Chapter 11: Implementing Security; Understanding Windows 8 Security; Check Action Center for Security Problems; Display User Accounts
Create a User Account
Record Nr. UNINA-9910826027403321
McFedries Paul L  
Indianapolis, IN, : Wiley Pub., c2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
WS-BPEL 2.0 beginner's guide : design and develop WS-BPEL executable business processes using Oracle SOA Suite 12c / / Matjaz B. Juric, Denis Weerasiri ; cover image by Karl Moore
WS-BPEL 2.0 beginner's guide : design and develop WS-BPEL executable business processes using Oracle SOA Suite 12c / / Matjaz B. Juric, Denis Weerasiri ; cover image by Karl Moore
Autore Juric Matjaz B.
Edizione [1st edition]
Pubbl/distr/stampa Birmingham, England : , : Packt Publishing, , 2014
Descrizione fisica 1 online resource (388 p.)
Disciplina 004.654
Collana Learning by doing: less theory, more results
Soggetto topico BPEL (Computer program language)
Service-oriented architecture (Computer science)
Web services
Soggetto genere / forma Electronic books.
ISBN 1-84968-897-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Copyright; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Hello BPEL; Introduction to BPEL; Installing Oracle JDeveloper and SOA Suite; Installing the JDK and setting environment; Time for action - installing the JDK and setting environment; Installing SOA Suite with JDeveloper; Time for action - installing JDeveloper and SOA Suite; Creating a default domain; Time for action - creating a default domain; Developing our first BPEL process; Time for action - creating the SOA composite application
Time for action - creating XML Schema for the BPEL processTime for action - modifying WSDL; Time for action - implementing the BPEL process; Deploying the first BPEL process; Time for action - deploying the BPEL process; Testing our first BPEL process; Time for action - testing the BPEL process; Understanding the BPEL language; The BPEL structure; Partner links; Variables; The process logic; A detailed look at the BPEL activities; ; and ; Bookstore BPEL process with branches; Time for action - more sophisticated BPEL process; Deploy and test the second BPEL process
Time for action - deploying and testing the second BPEL processSummary; Chapter 2: Service Invocation; Service invocation and orchestration; Developing the book warehousing process; Time for action - creating the book warehousing process; Implementing the book warehousing BPEL; Time for action - developing the book warehousing process; Deploying and testing the book warehousing BPEL; Understanding sequential invocation; A closer look at ; Understanding partner links; Partner link types; Defining partner links; Parallel service invocation; Time for action - developing parallel flows
Deploying and testing the parallel invocationUnderstanding a parallel flow; Summary; Chapter 3: Variables, Data Manipulation, and Expressions; Variables in BPEL; Declaring variables; Variable types; Variables in BookWarehousingBPEL; Time for action - review of existing variables; Declaring XML type variables; Time for action - creating XML type variables; Declaring XML element variables; Time for action - creating XML element variables; Declaring a WSDL message type variable; Time for action - creating a message type variable; Data manipulation and assignments
Time for action - copying variablesExpressions; Copying variable parts; Time for action - copying variable parts; Other options for copying data; Optional attributes; Manipulating data for external partner links; Time for action - creating the AnotherBookstoreBPEL process; Time for action - extending the BookWarehousing process; Validating variables; Time for action - validating variables; The XSLT transformations; Time for action - using XSLT transformations; Summary; Chapter 4: Conditions and Loops; Conditions; Time for action - selecting the bookstore with the lowest quantity
VintageBookstore
Record Nr. UNINA-9910460186603321
Juric Matjaz B.  
Birmingham, England : , : Packt Publishing, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
WS-BPEL 2.0 beginner's guide : design and develop WS-BPEL executable business processes using Oracle SOA Suite 12c / / Matjaz B. Juric, Denis Weerasiri ; cover image by Karl Moore
WS-BPEL 2.0 beginner's guide : design and develop WS-BPEL executable business processes using Oracle SOA Suite 12c / / Matjaz B. Juric, Denis Weerasiri ; cover image by Karl Moore
Autore Juric Matjaz B.
Edizione [1st edition]
Pubbl/distr/stampa Birmingham, England : , : Packt Publishing, , 2014
Descrizione fisica 1 online resource (388 p.)
Disciplina 004.654
Collana Learning by doing: less theory, more results
Soggetto topico BPEL (Computer program language)
Service-oriented architecture (Computer science)
Web services
ISBN 1-84968-897-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Copyright; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Hello BPEL; Introduction to BPEL; Installing Oracle JDeveloper and SOA Suite; Installing the JDK and setting environment; Time for action - installing the JDK and setting environment; Installing SOA Suite with JDeveloper; Time for action - installing JDeveloper and SOA Suite; Creating a default domain; Time for action - creating a default domain; Developing our first BPEL process; Time for action - creating the SOA composite application
Time for action - creating XML Schema for the BPEL processTime for action - modifying WSDL; Time for action - implementing the BPEL process; Deploying the first BPEL process; Time for action - deploying the BPEL process; Testing our first BPEL process; Time for action - testing the BPEL process; Understanding the BPEL language; The BPEL structure; Partner links; Variables; The process logic; A detailed look at the BPEL activities; ; and ; Bookstore BPEL process with branches; Time for action - more sophisticated BPEL process; Deploy and test the second BPEL process
Time for action - deploying and testing the second BPEL processSummary; Chapter 2: Service Invocation; Service invocation and orchestration; Developing the book warehousing process; Time for action - creating the book warehousing process; Implementing the book warehousing BPEL; Time for action - developing the book warehousing process; Deploying and testing the book warehousing BPEL; Understanding sequential invocation; A closer look at ; Understanding partner links; Partner link types; Defining partner links; Parallel service invocation; Time for action - developing parallel flows
Deploying and testing the parallel invocationUnderstanding a parallel flow; Summary; Chapter 3: Variables, Data Manipulation, and Expressions; Variables in BPEL; Declaring variables; Variable types; Variables in BookWarehousingBPEL; Time for action - review of existing variables; Declaring XML type variables; Time for action - creating XML type variables; Declaring XML element variables; Time for action - creating XML element variables; Declaring a WSDL message type variable; Time for action - creating a message type variable; Data manipulation and assignments
Time for action - copying variablesExpressions; Copying variable parts; Time for action - copying variable parts; Other options for copying data; Optional attributes; Manipulating data for external partner links; Time for action - creating the AnotherBookstoreBPEL process; Time for action - extending the BookWarehousing process; Validating variables; Time for action - validating variables; The XSLT transformations; Time for action - using XSLT transformations; Summary; Chapter 4: Conditions and Loops; Conditions; Time for action - selecting the bookstore with the lowest quantity
VintageBookstore
Record Nr. UNINA-9910787176203321
Juric Matjaz B.  
Birmingham, England : , : Packt Publishing, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
WS-BPEL 2.0 beginner's guide : design and develop WS-BPEL executable business processes using Oracle SOA Suite 12c / / Matjaz B. Juric, Denis Weerasiri ; cover image by Karl Moore
WS-BPEL 2.0 beginner's guide : design and develop WS-BPEL executable business processes using Oracle SOA Suite 12c / / Matjaz B. Juric, Denis Weerasiri ; cover image by Karl Moore
Autore Juric Matjaz B.
Edizione [1st edition]
Pubbl/distr/stampa Birmingham, England : , : Packt Publishing, , 2014
Descrizione fisica 1 online resource (388 p.)
Disciplina 004.654
Collana Learning by doing: less theory, more results
Soggetto topico BPEL (Computer program language)
Service-oriented architecture (Computer science)
Web services
ISBN 1-84968-897-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Copyright; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Hello BPEL; Introduction to BPEL; Installing Oracle JDeveloper and SOA Suite; Installing the JDK and setting environment; Time for action - installing the JDK and setting environment; Installing SOA Suite with JDeveloper; Time for action - installing JDeveloper and SOA Suite; Creating a default domain; Time for action - creating a default domain; Developing our first BPEL process; Time for action - creating the SOA composite application
Time for action - creating XML Schema for the BPEL processTime for action - modifying WSDL; Time for action - implementing the BPEL process; Deploying the first BPEL process; Time for action - deploying the BPEL process; Testing our first BPEL process; Time for action - testing the BPEL process; Understanding the BPEL language; The BPEL structure; Partner links; Variables; The process logic; A detailed look at the BPEL activities; ; and ; Bookstore BPEL process with branches; Time for action - more sophisticated BPEL process; Deploy and test the second BPEL process
Time for action - deploying and testing the second BPEL processSummary; Chapter 2: Service Invocation; Service invocation and orchestration; Developing the book warehousing process; Time for action - creating the book warehousing process; Implementing the book warehousing BPEL; Time for action - developing the book warehousing process; Deploying and testing the book warehousing BPEL; Understanding sequential invocation; A closer look at ; Understanding partner links; Partner link types; Defining partner links; Parallel service invocation; Time for action - developing parallel flows
Deploying and testing the parallel invocationUnderstanding a parallel flow; Summary; Chapter 3: Variables, Data Manipulation, and Expressions; Variables in BPEL; Declaring variables; Variable types; Variables in BookWarehousingBPEL; Time for action - review of existing variables; Declaring XML type variables; Time for action - creating XML type variables; Declaring XML element variables; Time for action - creating XML element variables; Declaring a WSDL message type variable; Time for action - creating a message type variable; Data manipulation and assignments
Time for action - copying variablesExpressions; Copying variable parts; Time for action - copying variable parts; Other options for copying data; Optional attributes; Manipulating data for external partner links; Time for action - creating the AnotherBookstoreBPEL process; Time for action - extending the BookWarehousing process; Validating variables; Time for action - validating variables; The XSLT transformations; Time for action - using XSLT transformations; Summary; Chapter 4: Conditions and Loops; Conditions; Time for action - selecting the bookstore with the lowest quantity
VintageBookstore
Record Nr. UNINA-9910809807603321
Juric Matjaz B.  
Birmingham, England : , : Packt Publishing, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Comprehensive heterocyclic chemistry : the structure, reactions, synthesis, and uses of heterocyclic compounds / chairman of the editorial board, Alan R. Katritzky ; co-chairman of the editorial board, Charles W. Rees
Comprehensive heterocyclic chemistry : the structure, reactions, synthesis, and uses of heterocyclic compounds / chairman of the editorial board, Alan R. Katritzky ; co-chairman of the editorial board, Charles W. Rees
Edizione [1st ed.]
Pubbl/distr/stampa Oxford [Oxfordshire] ; New York : Pergamon Press, 1984-1985
Descrizione fisica 9 v. : ill. ; 28 cm
Disciplina 547.59
Altri autori (Persone) Katritzky, Alan R.
Rees, Charles Wayne
Soggetto topico Heterocyclic compounds
ISBN 0080262007 (set)
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto v.1: Introduction, nomenclature, review literature, biological aspects, industrial uses, less-common heteroatoms / editor Otto Meth-Cohn
v.2: Six-membered rings with one nitrogen atom / editors A. John Boulton and Alexander McKillop
v.3 Pt.2B: Six-membered rings with oxygen, sulfur or two or more nitrogen atoms / editors A. John Boulton and Alexander McKillop
v.4 Pt.3: Five-membered rings with one oxygen, sulfur or nitrogen atom / editors Clive W. Bird and Gordon W. H. Cheeseman
v.5 Pt.4A: Five-membered rings with two or more nitrogen atoms / editor Kevin T. Potts
v.6 Pt.4B: Five-membered rings with two or more oxygen, sulfur or nitrogen atoms / editor Kevin T. Potts
v.7: Small and large rings / editor walter Lwowski
v.8 Pt.6: Indexes / editor Colin J. Drayton
Record Nr. UNISALENTO-991002293119707536
Oxford [Oxfordshire] ; New York : Pergamon Press, 1984-1985
Materiale a stampa
Lo trovi qui: Univ. del Salento
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Binding : a special issue of Visual cognition / edited by James R. Brockmole and Steven L. Franconeri
Binding : a special issue of Visual cognition / edited by James R. Brockmole and Steven L. Franconeri
Pubbl/distr/stampa Hove : Psychology Press, c2009
Descrizione fisica 296 p. : ill. ; 25 cm
Disciplina 152.14
Altri autori (Persone) Brockmole, James R.
Franconeri, Steven L.
Collana Visual cognition
A special issue of Visual cognition
Soggetto topico Memory
Visual perception
ISBN 9781841698656 (hbk.)
Classificazione LC BF241
617.7
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto The role of attention in the binding of surface features to locations / Joo-seok Hyun, Geoffrey F. Woodman and Steven J. Luck -- The role of reentrant processes in feature binding: evidence from neuropsychology and TMS on late onset illusory conjunctions / Wouter Braet and Glyn W. Humphreys -- Attentive tracking disrupts feature binding in visual working memory / Daryl Fougnie and René Marois -- New evidence for rapid development of colour-location binding in infants' visual short-term memory / Lisa M. Oakes, et. al. -- Cross-modal binding and working memory / Richard J. Allen, Graham J. Hitch and Alan D. Baddeley -- Binding hardwired versus on-demand feature conjunctions / Rufin VanRullen -- When an object is more than a binding of its features: evidence for two mechanisms of visual feature integration / Bernhard Hommel and Lorenza S. Colzato -- Overwriting and rebinding: why feature-switch detection tasks underestimate the binding capacity of visual working memory / George A. Alvarez and Todd W. Thompson -- Bound feature combinations in visual short-term memory are fragile but influence long-term learning / Robert H. Logie, et. al. -- Feature binding in attentive tracking of distinct objects / Tal Makovski and Yuhong V. Jiang -- Staying in bounds: contextual constraints on object-file coherence / Stephen R. Mitroff, Jason T. Arita and Mathias S. Fleck -- Functional roles of memory for feature-location binding in event perception: investigation with spatiotemporal visual search / Jun Saiki -- Temporal binding favours the early phase of colour changes, but not of motion changes, yielding the colour-motion asynchrony illusion / Alex O. Holcombe -- Building visual representations: the binding of relative spatial relations across time / Jennifer D. Ryan and Christina Villate -- Two forms of scene memory guide visual search: memory for scene context and memory for the binding of target object to scene location / Andrew Hollingworth
Record Nr. UNISALENTO-991002008139707536
Hove : Psychology Press, c2009
Materiale a stampa
Lo trovi qui: Univ. del Salento
Opac: Controlla la disponibilità qui

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