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BBEdit : high-performance text editing for the Macintosh
BBEdit : high-performance text editing for the Macintosh
Pubbl/distr/stampa Bedford, MA : Bare Bones Software, c1994
Descrizione fisica 250 p. : ill. ; 23 cm
Disciplina 005.72
Altri autori (Enti) Bare Bones Software, Inc
Soggetto topico Text editors (Computer programs)
Macintosh (Computer) - Programming
Web sites - Design
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNISALENTO-991003277899707536
Bedford, MA : Bare Bones Software, c1994
Materiale a stampa
Lo trovi qui: Univ. del Salento
Opac: Controlla la disponibilità qui
BBEdit 5.0 : high-performance HTML and text editing for the Macintosh
BBEdit 5.0 : high-performance HTML and text editing for the Macintosh
Pubbl/distr/stampa Bedford, MA : Bare Bones Software, c1994
Descrizione fisica xvi, 274 p. : ill. ; 23 cm
Disciplina 005.72
Altri autori (Enti) Bare Bones Software, Inc
Soggetto topico HTML (Document markup language)
Text editors (Computer programs)
Web sites - Design
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNISALENTO-991003276959707536
Bedford, MA : Bare Bones Software, c1994
Materiale a stampa
Lo trovi qui: Univ. del Salento
Opac: Controlla la disponibilità qui
Beginning ASP.NET 4 [[electronic resource] ] : in C# and VB / / Imar Spaanjaars
Beginning ASP.NET 4 [[electronic resource] ] : in C# and VB / / Imar Spaanjaars
Autore Spaanjaars Imar
Edizione [1st edition]
Pubbl/distr/stampa Indianapolis, IN, : Wiley Publishing, 2010
Descrizione fisica 1 online resource (844 p.)
Disciplina 006.76
Collana Wrox beginning guides.
Soggetto topico Web sites - Design
Soggetto genere / forma Electronic books.
ISBN 0-470-88162-3
1-282-54785-2
9786612547850
0-470-64085-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Beginning ASP.NET 4: in C# and VB; About the Author; Contents; Foreword; Introduction; Who This Book Is For; What This Book Covers; How This Book Is Structured; What You Need to Use This Book; Conventions; Try It Out Conventions; How It Works; Source Code; Errata; p2p. wrox. com; Chapter 1: Getting Started with ASP.NET 4; Microsoft Visual Web Developer; Creating Your First ASP.NET 4 Web Site; An Introduction to ASP.NET 4; A Tour of the IDE; Customizing the IDE; The Sample Application; Practical Tips on Visual Web Developer; Summary; Chapter 2: Building an ASP.NET Web Site
Creating Web Sites with VWD 2010Working with Files in Your Web Site; Working with Web Forms; Practical Tips on Working with Web Forms; Summary; Chapter 3: Designing Your Web Pages; Why Do You Need CSS?; An Introduction to CSS; Working with CSS in Visual Web Developer; Practical Tips on Working with CSS; Summary; Chapter 4: Working with ASP.NET Server Controls; Introduction to Server Controls; A Closer Look at ASP.NET Server Controls; Types of Controls; The ASP.NET State Engine; Practical Tips on Working with Controls; Summary; Chapter 5: Programming Your ASP.NET Web Pages
Introduction to ProgrammingData Types and Variables; Statements; Organizing Code; Object Orientation Basics; Practical Tips on Programming; Summary; Chapter 6: Creating Consistent Looking Web Sites; Consistent Page Layout with Master Pages; Using a Centralized Base Page; Themes; Skins; Practical Tips on Creating Consistent Pages; Summary; Chapter 7: Navigation; Different Ways to Move Around Your Site; Using the Navigation Controls; Programmatic Redirection; Practical Tips on Navigation; Summary; Chapter 8: User Controls; Introduction to User Controls; Adding Logic to Your User Controls
Practical Tips on User ControlsSummary; Chapter 9: Validating User Input; Gathering Data from the User; Processing Data at the Server; Practical Tips on Validating Data; Summary; Chapter 10: ASP.NET AJAX; Introducing AJAX; Using ASP.NET AJAX in Your Projects; Using Web Services and Page Methods in AJAX Web Sites; Practical AJAX Tips; Summary; Chapter 11: jQuery; An Introduction to jQuery; jQuery Syntax; Modifying the DOM with jQuery; Effects with jQuery; jQuery and Extensibility; Practical Tips on jQuery; Summary; Chapter 12: Introducing Databases; What Is a Database?
Different Kinds of Relational DatabasesUsing SQL to Work with Database Data; Retrieving and Manipulating Data with SQL; Creating Your Own Tables; Practical Database Tips; Summary; Chapter 13: Displaying and Updating Data; Data Controls; Data Source and Data-bound Controls Working Together; Customizing the Appearance of the Data Controls; Updating and Inserting Data; Practical Tips for Displaying and Updating Data; Summary; Chapter 14: LINQ and the ADO.NET Entity Framework; Introducing LINQ; Introducing the ADO.NET Entity Framework; Mapping Your Data Model to an Object Model
Introducing Query Syntax
Record Nr. UNINA-9910459502003321
Spaanjaars Imar  
Indianapolis, IN, : Wiley Publishing, 2010
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Beginning ASP.NET 4 [[electronic resource] ] : in C# and VB / / Imar Spaanjaars
Beginning ASP.NET 4 [[electronic resource] ] : in C# and VB / / Imar Spaanjaars
Autore Spaanjaars Imar
Edizione [1st edition]
Pubbl/distr/stampa Indianapolis, IN, : Wiley Publishing, 2010
Descrizione fisica 1 online resource (844 p.)
Disciplina 006.76
Collana Wrox beginning guides.
Soggetto topico Web sites - Design
ISBN 0-470-88162-3
1-282-54785-2
9786612547850
0-470-64085-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Beginning ASP.NET 4: in C# and VB; About the Author; Contents; Foreword; Introduction; Who This Book Is For; What This Book Covers; How This Book Is Structured; What You Need to Use This Book; Conventions; Try It Out Conventions; How It Works; Source Code; Errata; p2p. wrox. com; Chapter 1: Getting Started with ASP.NET 4; Microsoft Visual Web Developer; Creating Your First ASP.NET 4 Web Site; An Introduction to ASP.NET 4; A Tour of the IDE; Customizing the IDE; The Sample Application; Practical Tips on Visual Web Developer; Summary; Chapter 2: Building an ASP.NET Web Site
Creating Web Sites with VWD 2010Working with Files in Your Web Site; Working with Web Forms; Practical Tips on Working with Web Forms; Summary; Chapter 3: Designing Your Web Pages; Why Do You Need CSS?; An Introduction to CSS; Working with CSS in Visual Web Developer; Practical Tips on Working with CSS; Summary; Chapter 4: Working with ASP.NET Server Controls; Introduction to Server Controls; A Closer Look at ASP.NET Server Controls; Types of Controls; The ASP.NET State Engine; Practical Tips on Working with Controls; Summary; Chapter 5: Programming Your ASP.NET Web Pages
Introduction to ProgrammingData Types and Variables; Statements; Organizing Code; Object Orientation Basics; Practical Tips on Programming; Summary; Chapter 6: Creating Consistent Looking Web Sites; Consistent Page Layout with Master Pages; Using a Centralized Base Page; Themes; Skins; Practical Tips on Creating Consistent Pages; Summary; Chapter 7: Navigation; Different Ways to Move Around Your Site; Using the Navigation Controls; Programmatic Redirection; Practical Tips on Navigation; Summary; Chapter 8: User Controls; Introduction to User Controls; Adding Logic to Your User Controls
Practical Tips on User ControlsSummary; Chapter 9: Validating User Input; Gathering Data from the User; Processing Data at the Server; Practical Tips on Validating Data; Summary; Chapter 10: ASP.NET AJAX; Introducing AJAX; Using ASP.NET AJAX in Your Projects; Using Web Services and Page Methods in AJAX Web Sites; Practical AJAX Tips; Summary; Chapter 11: jQuery; An Introduction to jQuery; jQuery Syntax; Modifying the DOM with jQuery; Effects with jQuery; jQuery and Extensibility; Practical Tips on jQuery; Summary; Chapter 12: Introducing Databases; What Is a Database?
Different Kinds of Relational DatabasesUsing SQL to Work with Database Data; Retrieving and Manipulating Data with SQL; Creating Your Own Tables; Practical Database Tips; Summary; Chapter 13: Displaying and Updating Data; Data Controls; Data Source and Data-bound Controls Working Together; Customizing the Appearance of the Data Controls; Updating and Inserting Data; Practical Tips for Displaying and Updating Data; Summary; Chapter 14: LINQ and the ADO.NET Entity Framework; Introducing LINQ; Introducing the ADO.NET Entity Framework; Mapping Your Data Model to an Object Model
Introducing Query Syntax
Record Nr. UNINA-9910792353003321
Spaanjaars Imar  
Indianapolis, IN, : Wiley Publishing, 2010
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Beginning ASP.NET 4 [[electronic resource] ] : in C# and VB / / Imar Spaanjaars
Beginning ASP.NET 4 [[electronic resource] ] : in C# and VB / / Imar Spaanjaars
Autore Spaanjaars Imar
Edizione [1st edition]
Pubbl/distr/stampa Indianapolis, IN, : Wiley Publishing, 2010
Descrizione fisica 1 online resource (844 p.)
Disciplina 006.76
Collana Wrox beginning guides.
Soggetto topico Web sites - Design
ISBN 0-470-88162-3
1-282-54785-2
9786612547850
0-470-64085-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Beginning ASP.NET 4: in C# and VB; About the Author; Contents; Foreword; Introduction; Who This Book Is For; What This Book Covers; How This Book Is Structured; What You Need to Use This Book; Conventions; Try It Out Conventions; How It Works; Source Code; Errata; p2p. wrox. com; Chapter 1: Getting Started with ASP.NET 4; Microsoft Visual Web Developer; Creating Your First ASP.NET 4 Web Site; An Introduction to ASP.NET 4; A Tour of the IDE; Customizing the IDE; The Sample Application; Practical Tips on Visual Web Developer; Summary; Chapter 2: Building an ASP.NET Web Site
Creating Web Sites with VWD 2010Working with Files in Your Web Site; Working with Web Forms; Practical Tips on Working with Web Forms; Summary; Chapter 3: Designing Your Web Pages; Why Do You Need CSS?; An Introduction to CSS; Working with CSS in Visual Web Developer; Practical Tips on Working with CSS; Summary; Chapter 4: Working with ASP.NET Server Controls; Introduction to Server Controls; A Closer Look at ASP.NET Server Controls; Types of Controls; The ASP.NET State Engine; Practical Tips on Working with Controls; Summary; Chapter 5: Programming Your ASP.NET Web Pages
Introduction to ProgrammingData Types and Variables; Statements; Organizing Code; Object Orientation Basics; Practical Tips on Programming; Summary; Chapter 6: Creating Consistent Looking Web Sites; Consistent Page Layout with Master Pages; Using a Centralized Base Page; Themes; Skins; Practical Tips on Creating Consistent Pages; Summary; Chapter 7: Navigation; Different Ways to Move Around Your Site; Using the Navigation Controls; Programmatic Redirection; Practical Tips on Navigation; Summary; Chapter 8: User Controls; Introduction to User Controls; Adding Logic to Your User Controls
Practical Tips on User ControlsSummary; Chapter 9: Validating User Input; Gathering Data from the User; Processing Data at the Server; Practical Tips on Validating Data; Summary; Chapter 10: ASP.NET AJAX; Introducing AJAX; Using ASP.NET AJAX in Your Projects; Using Web Services and Page Methods in AJAX Web Sites; Practical AJAX Tips; Summary; Chapter 11: jQuery; An Introduction to jQuery; jQuery Syntax; Modifying the DOM with jQuery; Effects with jQuery; jQuery and Extensibility; Practical Tips on jQuery; Summary; Chapter 12: Introducing Databases; What Is a Database?
Different Kinds of Relational DatabasesUsing SQL to Work with Database Data; Retrieving and Manipulating Data with SQL; Creating Your Own Tables; Practical Database Tips; Summary; Chapter 13: Displaying and Updating Data; Data Controls; Data Source and Data-bound Controls Working Together; Customizing the Appearance of the Data Controls; Updating and Inserting Data; Practical Tips for Displaying and Updating Data; Summary; Chapter 14: LINQ and the ADO.NET Entity Framework; Introducing LINQ; Introducing the ADO.NET Entity Framework; Mapping Your Data Model to an Object Model
Introducing Query Syntax
Record Nr. UNINA-9910819656103321
Spaanjaars Imar  
Indianapolis, IN, : Wiley Publishing, 2010
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Beginning Eleventy : a practical introduction to the Eleventy static site generator / / Alex Libby
Beginning Eleventy : a practical introduction to the Eleventy static site generator / / Alex Libby
Autore Libby Alex
Pubbl/distr/stampa New York, New York : , : Apress Media LLC, , [2022]
Descrizione fisica 1 online resource (350 pages)
Disciplina 005.3
Soggetto topico Web site development
Web sites - Design
Application software - Development
ISBN 1-4842-8315-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Intro -- Table of Contents -- About the Author -- About the Technical Reviewer -- Acknowledgments -- Introduction -- Chapter 1: Introducing Eleventy -- What Makes Eleventy So Appealling? -- Introducing Our Project -- Implementing a Development Environment -- Implementing Our First Example -- Breaking Apart the Code -- Understanding Eleventy Concepts -- Layouts and Templates -- Using Filters and Shortcodes -- Collections -- Custom Data -- Pagination -- The Eleventy Configuration File -- Performing Some Additional Changes -- Summary -- Chapter 2: Creating Structure -- Exploring the Site Structure -- Creating Pages and Blog Posts -- Breaking Apart the Code -- Adding Pagination -- Setting Up Paginating for the Post Index -- Reviewing the Code Changes -- Adding Pagination Links to Posts -- Understanding the Changes -- Implementing a Site Navigation -- Understanding the Code Changes -- Configuring Links Using Permalinks -- Summary -- Chapter 3: Sourcing Data -- Implement Sourcing from Markdown Files -- Why Is Data Crucial in Eleventy? -- Understanding the Process for Consuming Data -- Exploring the Options Available -- Adding Site Metadata -- Exploring the Code Changes -- What About Other Data? -- Fetching from an External Source -- Exploring the Changes -- Sourcing from a Third-Party CMS -- Setting Up the Data -- Breaking Apart the Code -- Retrieving Data from DatoCMS -- Understanding What Happened -- Caching Data -- Exploring the Code -- Summary -- Chapter 4: Creating Templates -- Understanding How Templates Work in Eleventy -- Creating Layouts for Our Site -- Building the Base Template -- Breaking Apart the Code -- Choosing the Right Tools -- Updating Content Pages -- Understanding the Code Changes -- Updating the Post Layout -- Breaking Apart the Changes -- Updating the Rest of the Site -- Setting Up a Site Map -- Exploring the Changes Made.
Adding RSS Feeds -- Understanding What Happened -- Handling Invalid URLs -- Exploring the Changes Made -- Summary -- Chapter 5: Configuring Options -- Exploring What Is Available -- Creating Shortcodes -- Breaking Apart the Code -- Tagging Content -- Exploring the Code Changes -- Counting Pages -- Exploring the Code in Detail -- Responding to Events -- Understanding What Happened -- Watching the Changes -- Understanding What Happened -- A Small Thought -- Overriding BrowserSync -- Launching a Script Automatically -- Breaking Apart the Code -- Summary -- Chapter 6: Styling the Site and Content -- Making Improvements -- Adding Images -- Understanding What Happened -- Adding Support for Styles -- Exploring What Happened -- Styling the Site -- Sourcing from a CSS Library -- Breaking Apart the Code -- Using a CSS Preprocessor -- Dissecting the Code -- Automating the Process -- Exploring the Changes -- Summary -- Chapter 7: Creating Plugins -- Why Use a Plugin? -- Understanding the Architecture -- Putting Some Examples to Use -- Lazy-Loading Images -- Breaking Apart the Code -- Adding Reading Time -- Dissecting the Demo -- Creating a Simple Plugin -- Understanding What Happened -- Testing the Plugin Locally -- Understanding the Code Changes -- Publishing to a GitHub Site -- Publishing to npm -- Understanding What Happened -- Summary -- Chapter 8: Internationalizing the Site -- Setting the Background -- Exploring Options -- Some Housekeeping -- Creating a Strategy -- Setting the Locale -- Understanding the Changes Made -- Localizing Dates -- Understanding What Happened -- Localizing Layouts -- Exploring the Changes -- Localizing the Header -- Breaking Apart the Changes -- Summary -- Chapter 9: Localizing the Content -- Localizing Blog Content -- Breaking Apart the Code Changes -- Updating Post Tagging -- Updating the English Version.
Breaking Apart the Code -- Dealing with French Content -- Understanding the Changes -- Separating Content into Localized Collections -- Exploring the Changes Made -- Updating the Index Page -- Understanding the Changes Made -- Adding a Language Switcher -- Summary -- Chapter 10: Polishing the Site -- Exploring Options -- Tidying Up the Code -- Examining the Code Changes -- Adding Extra Features -- Reviewing the Code Changes -- Testing the Site with Cypress -- Understanding the Changes -- Assessing Performance -- Breaking Apart the Code -- Looking to the Future -- Summary -- Chapter 11: Deployment and Publishing -- Understanding the Deployment Process -- Laying the Foundations -- Setting Up a GitHub Pages Account -- Deploying the Site to GitHub -- Understanding the Changes Made -- Tidying Up the Release -- Understanding What Happened -- Adding a Domain Name -- Breaking Apart the Code Changes -- Summary -- Index.
Record Nr. UNINA-9910616367003321
Libby Alex  
New York, New York : , : Apress Media LLC, , [2022]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Beginning Flash, Flex, and AIR [[electronic resource] ] : development for mobile devices / / Jermaine G. Anderson
Beginning Flash, Flex, and AIR [[electronic resource] ] : development for mobile devices / / Jermaine G. Anderson
Autore Anderson Jermaine G
Edizione [1st edition]
Pubbl/distr/stampa Indianapolis, Ind., : Wiley, c2012
Descrizione fisica 1 online resource (404 p.)
Disciplina 006.786
Collana Wrox programmer to programmer
Soggetto topico Interactive multimedia
Web sites - Design
Application software - Development
Web site development - Computer programs
Soggetto genere / forma Electronic books.
ISBN 1-283-30667-0
9786613306678
1-118-19334-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Beginning: Flash®, Flex®, and AIR® Development for Mobile Devices; Contents; Introduction; Chapter 1: An Introduction to Flash, Flex, and Air; Adobe Flash; Flash on Mobile Devices; ActionScript 3.0; ECMAScript; Key Concepts; The Flex Framework; Flex 4.5.1; MXML; Spark Library Components; Data Binding; Flex Mobile Application Structure; Considerations for Mobile Development; Adobe AIR; Summary; Chapter 2: Getting Started; Using Flash Builder 4.5.1; Working with Workspaces; Using the Flash Perspective; Using the Flash Debug Perspective; Using the Source and Design Views
Creating a Mobile Project Using Flash BuilderCreating a Hello World App Example; Defining Run Configurations; Running Mobile Applications on the Desktop; Running Mobile Applications on the Device; Summary; Chapter 3: Building Air Applications for Android, Blackberry, and IOS Devices; AIR Application Descriptor Files; Setting Properties in the AIR Application Descriptor File; Manually Editing the Application Descriptor File for the Hello World App; BlackBerry Tablet OS Configuration; Packaging for Google Android; Packaging for Apple iOS; Packaging for BlackBerry Tablet OS
Updating AIR ApplicationsRetrieving Details from the Application Descriptor File; Using the Version Number; Summary; Chapter 4: Touch, Multitouch, and Gestures; Multitouch Interactions; Determining Touch Input Support; Creating a Multitouch and Gestures App Example; Touch Event Handling; Registering Touch Events on Interactive Objects; Determining the Supported Touch Points; Gesture Interactions; Determining Which Gestures Are Supported on a Device; Gesture Events and Event Handling; Registering Gesture Events on Interactive Objects; Handling Gesture Events
Utilizing the Multitouch Panel in Device CentralSummary; Chapter 5: Developing for Multiple Screen Sizes; Considerations for Multiple Screen Sizes; Pixel Density; Utilizing Device DPI; Adapting Content to Stage Size; Using the StageScaleMode and StageAlign Classes; Handling Stage Resize Events; Creating the Sprite Layout App Example; Handling Device Orientation; Using the StageOrientation Class; Using the StageOrientationEvent Class; Using Layouts in Flex; Aligning Items in Group Containers; Summary; Chapter 6: Debugging Applications; Setting Breakpoints; Global Error Handling
Handling Uncaught ErrorsTry...Catch Statements; Stepping through Code; Summary; Chapter 7: Working with The Filesystem; Reading from the Filesystem; The File and FileStream Classes; Creating a Files Explorer App Example; Modifying Files and Filesystems; Creating New Files and Directories; Utilizing Browse Dialogs; Opening a Single File; Opening Multiple Files; Saving a Single File to a Location; Summary; Chapter 8: Working with Data; Detecting Changes in Network Availability; Retrieving Data with URLRequest; Monitoring the URLRequest Object; Creating the Maintaining Data App Example
Using SQLite for Storing Data
Record Nr. UNINA-9910457770103321
Anderson Jermaine G  
Indianapolis, Ind., : Wiley, c2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Beginning Flash, Flex, and AIR [[electronic resource] ] : development for mobile devices / / Jermaine G. Anderson
Beginning Flash, Flex, and AIR [[electronic resource] ] : development for mobile devices / / Jermaine G. Anderson
Autore Anderson Jermaine G
Edizione [1st edition]
Pubbl/distr/stampa Indianapolis, Ind., : Wiley, c2012
Descrizione fisica 1 online resource (404 p.)
Disciplina 006.786
Collana Wrox programmer to programmer
Soggetto topico Interactive multimedia
Web sites - Design
Application software - Development
Web site development - Computer programs
ISBN 1-283-30667-0
9786613306678
1-118-19334-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Beginning: Flash®, Flex®, and AIR® Development for Mobile Devices; Contents; Introduction; Chapter 1: An Introduction to Flash, Flex, and Air; Adobe Flash; Flash on Mobile Devices; ActionScript 3.0; ECMAScript; Key Concepts; The Flex Framework; Flex 4.5.1; MXML; Spark Library Components; Data Binding; Flex Mobile Application Structure; Considerations for Mobile Development; Adobe AIR; Summary; Chapter 2: Getting Started; Using Flash Builder 4.5.1; Working with Workspaces; Using the Flash Perspective; Using the Flash Debug Perspective; Using the Source and Design Views
Creating a Mobile Project Using Flash BuilderCreating a Hello World App Example; Defining Run Configurations; Running Mobile Applications on the Desktop; Running Mobile Applications on the Device; Summary; Chapter 3: Building Air Applications for Android, Blackberry, and IOS Devices; AIR Application Descriptor Files; Setting Properties in the AIR Application Descriptor File; Manually Editing the Application Descriptor File for the Hello World App; BlackBerry Tablet OS Configuration; Packaging for Google Android; Packaging for Apple iOS; Packaging for BlackBerry Tablet OS
Updating AIR ApplicationsRetrieving Details from the Application Descriptor File; Using the Version Number; Summary; Chapter 4: Touch, Multitouch, and Gestures; Multitouch Interactions; Determining Touch Input Support; Creating a Multitouch and Gestures App Example; Touch Event Handling; Registering Touch Events on Interactive Objects; Determining the Supported Touch Points; Gesture Interactions; Determining Which Gestures Are Supported on a Device; Gesture Events and Event Handling; Registering Gesture Events on Interactive Objects; Handling Gesture Events
Utilizing the Multitouch Panel in Device CentralSummary; Chapter 5: Developing for Multiple Screen Sizes; Considerations for Multiple Screen Sizes; Pixel Density; Utilizing Device DPI; Adapting Content to Stage Size; Using the StageScaleMode and StageAlign Classes; Handling Stage Resize Events; Creating the Sprite Layout App Example; Handling Device Orientation; Using the StageOrientation Class; Using the StageOrientationEvent Class; Using Layouts in Flex; Aligning Items in Group Containers; Summary; Chapter 6: Debugging Applications; Setting Breakpoints; Global Error Handling
Handling Uncaught ErrorsTry...Catch Statements; Stepping through Code; Summary; Chapter 7: Working with The Filesystem; Reading from the Filesystem; The File and FileStream Classes; Creating a Files Explorer App Example; Modifying Files and Filesystems; Creating New Files and Directories; Utilizing Browse Dialogs; Opening a Single File; Opening Multiple Files; Saving a Single File to a Location; Summary; Chapter 8: Working with Data; Detecting Changes in Network Availability; Retrieving Data with URLRequest; Monitoring the URLRequest Object; Creating the Maintaining Data App Example
Using SQLite for Storing Data
Record Nr. UNINA-9910781993203321
Anderson Jermaine G  
Indianapolis, Ind., : Wiley, c2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Beginning Flash, Flex, and AIR [[electronic resource] ] : development for mobile devices / / Jermaine G. Anderson
Beginning Flash, Flex, and AIR [[electronic resource] ] : development for mobile devices / / Jermaine G. Anderson
Autore Anderson Jermaine G
Edizione [1st edition]
Pubbl/distr/stampa Indianapolis, Ind., : Wiley, c2012
Descrizione fisica 1 online resource (404 p.)
Disciplina 006.786
Collana Wrox programmer to programmer
Soggetto topico Interactive multimedia
Web sites - Design
Application software - Development
Web site development - Computer programs
ISBN 1-283-30667-0
9786613306678
1-118-19334-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Beginning: Flash®, Flex®, and AIR® Development for Mobile Devices; Contents; Introduction; Chapter 1: An Introduction to Flash, Flex, and Air; Adobe Flash; Flash on Mobile Devices; ActionScript 3.0; ECMAScript; Key Concepts; The Flex Framework; Flex 4.5.1; MXML; Spark Library Components; Data Binding; Flex Mobile Application Structure; Considerations for Mobile Development; Adobe AIR; Summary; Chapter 2: Getting Started; Using Flash Builder 4.5.1; Working with Workspaces; Using the Flash Perspective; Using the Flash Debug Perspective; Using the Source and Design Views
Creating a Mobile Project Using Flash BuilderCreating a Hello World App Example; Defining Run Configurations; Running Mobile Applications on the Desktop; Running Mobile Applications on the Device; Summary; Chapter 3: Building Air Applications for Android, Blackberry, and IOS Devices; AIR Application Descriptor Files; Setting Properties in the AIR Application Descriptor File; Manually Editing the Application Descriptor File for the Hello World App; BlackBerry Tablet OS Configuration; Packaging for Google Android; Packaging for Apple iOS; Packaging for BlackBerry Tablet OS
Updating AIR ApplicationsRetrieving Details from the Application Descriptor File; Using the Version Number; Summary; Chapter 4: Touch, Multitouch, and Gestures; Multitouch Interactions; Determining Touch Input Support; Creating a Multitouch and Gestures App Example; Touch Event Handling; Registering Touch Events on Interactive Objects; Determining the Supported Touch Points; Gesture Interactions; Determining Which Gestures Are Supported on a Device; Gesture Events and Event Handling; Registering Gesture Events on Interactive Objects; Handling Gesture Events
Utilizing the Multitouch Panel in Device CentralSummary; Chapter 5: Developing for Multiple Screen Sizes; Considerations for Multiple Screen Sizes; Pixel Density; Utilizing Device DPI; Adapting Content to Stage Size; Using the StageScaleMode and StageAlign Classes; Handling Stage Resize Events; Creating the Sprite Layout App Example; Handling Device Orientation; Using the StageOrientation Class; Using the StageOrientationEvent Class; Using Layouts in Flex; Aligning Items in Group Containers; Summary; Chapter 6: Debugging Applications; Setting Breakpoints; Global Error Handling
Handling Uncaught ErrorsTry...Catch Statements; Stepping through Code; Summary; Chapter 7: Working with The Filesystem; Reading from the Filesystem; The File and FileStream Classes; Creating a Files Explorer App Example; Modifying Files and Filesystems; Creating New Files and Directories; Utilizing Browse Dialogs; Opening a Single File; Opening Multiple Files; Saving a Single File to a Location; Summary; Chapter 8: Working with Data; Detecting Changes in Network Availability; Retrieving Data with URLRequest; Monitoring the URLRequest Object; Creating the Maintaining Data App Example
Using SQLite for Storing Data
Record Nr. UNINA-9910827509903321
Anderson Jermaine G  
Indianapolis, Ind., : Wiley, c2012
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Beginning JavaServer pages [[electronic resource] /] / Vivek Chopra ... [et al.]
Beginning JavaServer pages [[electronic resource] /] / Vivek Chopra ... [et al.]
Edizione [1st edition]
Pubbl/distr/stampa Hoboken, NJ, : Wiley, c2005
Descrizione fisica 1 online resource (1298 p.)
Disciplina 006.7/6
Altri autori (Persone) ChopraVivek
Collana Wrox beginning guides.
Soggetto topico Web sites - Design
Web site development
Soggetto genere / forma Electronic books.
ISBN 1-280-25258-8
9786610252589
0-7645-8952-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Beginning JavaServer Pages; About the Authors; Credits; Acknowledgments; Contents; Introduction; The Right Way to Do Web Development; Approach; How This Book Is Structured; Conventions; Source Code; Errata; p2p. wrox. com; Part I: JSP Fundamentals; Chapter 1: Getting Started with JavaServer Pages; Creating Applications for the Internet; Summary; Exercises; Chapter 2: JSP Basics 1: Dynamic Page Creation for Data Presentation; The Anatomy of a JSP Page; Summary; Exercises; Chapter 3: JSP Basics 2: Generalized Templating and Server Scripting; Scripting Elements for Java Code Embedding
Creating a Simple Web StorefrontAdding a Shopping Cart to a Catalog; Creating the Shopping Cart; Summary; Exercises; Chapter 4: CSS, JavaScript, VBScript, and JSP; Code Elements That Execute on the Client Side; User Preference Implementation; Creating a User-Customizable DHTML Menu; Summary; Exercises; Chapter 5: JSP and EL; EL and Its Vital Role in JSP; EL Named Variables; Applying EL; Coercion: Automatic Type Conversion; Accessing Object Properties and Collections; Implicit EL Objects in JSP 2.0; User-Supplied Functions within EL; Summary; Exercises; Chapter 6: JSP Tag Libraries and JSTL
The Vital Role of JSP Tag LibrariesThe JSP Standard Tag Library; Anatomy of a Tag Library; Summary; Exercises; Chapter 7: JSP Directives; Directive Basics; The page Directive; The taglib Directive; The include Directive; Summary; Exercises; Chapter 8: JSP Standard Actions; JSP Standard Actions Are Built-in Tags; Actions for Working with JavaBeans; Including JSP Output via ; Transferring Control Between JSPs; Specifying Parameters for Other Actions; Working with Plug-ins; Standard Actions Specific to Tag Files; Summary; Exercises; Chapter 9: JSP and JavaBeans
Anatomy of a JavaBeanHow JavaBeans and EJBs Differ; Summary; Exercises; Chapter 10: Error Handling; Understanding the Origin of Errors; Summary; Exercises; Chapter 11: Building Your Own Custom JSP Tag Library; What Is a Tag File?; A Simple Tag File: Displaying Today's Date; Advantages of Tag Files; Developing Tag Files; Packaging Tag Files; Summary; Exercises; Chapter 12: Advanced Dynamic Web Content Generation; Data Validation in Web Applications; Summary; Exercises; Chapter 13: Internationalization and Localized Content; About Internationalization-Ready Applications
Internationalization and LocalizationBuilding on the Java Platform's i18n Capabilities; Summary; Exercises; Chapter 14: JSP Debugging Techniques; The Science of Debugging; Catching Bugs at Compile Time; Using a Debugging System versus a Production System; Using System.out.println() to Instrument Code; Using a Logging System; Debugging with Tools; Debugging Code in Production Environments; Finding the Intermittent Problem; Avoiding Concurrency Issues; Summary; Exercises; Part II: JSP and Modern Web Server Software Development; Chapter 15: JSPs and Servlets; A JSP Is a Servlet; Summary
Exercises
Record Nr. UNINA-9910449927003321
Hoboken, NJ, : Wiley, c2005
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