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Point-based graphics [[electronic resource] /] / edited by Markus Gross and Hanspeter Pfister
Point-based graphics [[electronic resource] /] / edited by Markus Gross and Hanspeter Pfister
Edizione [1st edition]
Pubbl/distr/stampa Amsterdam ; ; Boston, : Morgan Kaufmann, c2007
Descrizione fisica 1 online resource (553 p.)
Disciplina 006.6
Altri autori (Persone) GrossMarkus <1963->
PfisterHanspeter
Collana The Morgan Kaufmann series in computer graphics
Soggetto topico Computer graphics
Three-dimensional display systems
ISBN 1-281-11900-8
9786611119003
0-08-054882-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Front Cover; Point-based Graphics; Copyright Page; About the Editors; Table of Contents; Foreword; Chapter 1. Introduction; 1.1 Overview; 1.2 Book Organization; 1.3 Common Issues and Reoccurring Patterns; 1.4 Acknowledgments; Chapter 2. The Early History Of Point-Based Graphics; 2.1 Sample-based Representations of Geometry; 2.2 Image-order versus Object-order Visibility and Antialiasing; 2.3 The Challenge Posed By Procedural Modeling; 2.4 The Curious Case of Displacement Mapping; 2.5 Points and Micropolygons to the Rescue; 2.6 The Current Renaissance in Point Graphics; Chapter 3. Acquisition
3.1 Acquisition of Point-sampled Geometry3.2 A Practical Low-cost Scanner for Geometry and Appearance; 3.3 Point-based 3D Photography; Chapter 4. Foundations and Representations; 4.1 Surface Reconstruction; 4.2 Moving Least Squares-based Surface Representations; 4.3 Sampling of Point Models; 4.4 Efficient Data Structures; 4.5 Real-time Refinement; Chapter 5. Digital Processing; 5.1 Preprocessing and Filtering of Point Models; 5.2 3D Editing and Painting; 5.3 Shape Modeling; Chapter 6. Rendering; 6.1 Splatting Fundamentals; 6.2 GPU Splatting; 6.3 Ray Tracing of Point Models
6.4 Rendering of Very Large Models6.5 Sequential Point Trees; Chapter 7. Physics-Based Animation; 7.1 Meshless Finite Elements; 7.2 Animation of Fracturing Material; 7.3 Fluid Simulation; Chapter 8. Selected Topics; 8.1 Point-sampled 3D Video; 8.2 Statistical Representations; 8.3 Visualization of Attributed 3D Point Datasets; 8.4 Point Clouds and Brick Maps for Movie Productions; Bibliography; Index; About the CD-ROM
Record Nr. UNINA-9910784654903321
Amsterdam ; ; Boston, : Morgan Kaufmann, c2007
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Point-based graphics / / edited by Markus Gross and Hanspeter Pfister
Point-based graphics / / edited by Markus Gross and Hanspeter Pfister
Edizione [1st edition]
Pubbl/distr/stampa Amsterdam ; ; Boston, : Morgan Kaufmann, c2007
Descrizione fisica 1 online resource (553 p.)
Disciplina 006.6
Altri autori (Persone) GrossMarkus <1963->
PfisterHanspeter
Collana The Morgan Kaufmann series in computer graphics
Soggetto topico Computer graphics
Three-dimensional display systems
ISBN 1-281-11900-8
9786611119003
0-08-054882-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Front Cover; Point-based Graphics; Copyright Page; About the Editors; Table of Contents; Foreword; Chapter 1. Introduction; 1.1 Overview; 1.2 Book Organization; 1.3 Common Issues and Reoccurring Patterns; 1.4 Acknowledgments; Chapter 2. The Early History Of Point-Based Graphics; 2.1 Sample-based Representations of Geometry; 2.2 Image-order versus Object-order Visibility and Antialiasing; 2.3 The Challenge Posed By Procedural Modeling; 2.4 The Curious Case of Displacement Mapping; 2.5 Points and Micropolygons to the Rescue; 2.6 The Current Renaissance in Point Graphics; Chapter 3. Acquisition
3.1 Acquisition of Point-sampled Geometry3.2 A Practical Low-cost Scanner for Geometry and Appearance; 3.3 Point-based 3D Photography; Chapter 4. Foundations and Representations; 4.1 Surface Reconstruction; 4.2 Moving Least Squares-based Surface Representations; 4.3 Sampling of Point Models; 4.4 Efficient Data Structures; 4.5 Real-time Refinement; Chapter 5. Digital Processing; 5.1 Preprocessing and Filtering of Point Models; 5.2 3D Editing and Painting; 5.3 Shape Modeling; Chapter 6. Rendering; 6.1 Splatting Fundamentals; 6.2 GPU Splatting; 6.3 Ray Tracing of Point Models
6.4 Rendering of Very Large Models6.5 Sequential Point Trees; Chapter 7. Physics-Based Animation; 7.1 Meshless Finite Elements; 7.2 Animation of Fracturing Material; 7.3 Fluid Simulation; Chapter 8. Selected Topics; 8.1 Point-sampled 3D Video; 8.2 Statistical Representations; 8.3 Visualization of Attributed 3D Point Datasets; 8.4 Point Clouds and Brick Maps for Movie Productions; Bibliography; Index; About the CD-ROM
Record Nr. UNINA-9910822799003321
Amsterdam ; ; Boston, : Morgan Kaufmann, c2007
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Practical algorithms for 3d computer graphics, second edition [[electronic resource]]
Practical algorithms for 3d computer graphics, second edition [[electronic resource]]
Autore FERGUSON R. STUART
Edizione [2nd ed.]
Pubbl/distr/stampa [Place of publication not identified], : CRC Press, 2017
Descrizione fisica 1 online resource (517 p.)
Disciplina 006.6/93
Collana An A. K. Peters Book
Soggetto topico Computer graphics
Computer animation
Computer algorithms
Three-dimensional display systems
ISBN 0-429-10338-7
1-138-42804-3
1-4665-8253-7
Classificazione COM012000COM012040MAT001000
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Front Cover; Contents; Preface; Part I: Basic principles; 1. Introduction; 2. Basic theory and mathematical results; 3. Data structures for 3D graphics; 4. Basic visualization; 5. Realistic visualization; 6. Computer animation; Part II: Practical 3D graphics; 7. Real-time 3D: OpenGL; 8. Mobile 3D: OpenGLES; 9. The complete package: OpenFX; Part III: Practical algorithms for modeling and procedural textures; 10. Modeling with polygonal datasets; 11. Algorithms for procedural textures; Bibliography
Record Nr. UNINA-9910788189003321
FERGUSON R. STUART  
[Place of publication not identified], : CRC Press, 2017
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Practical algorithms for 3d computer graphics, second edition
Practical algorithms for 3d computer graphics, second edition
Autore FERGUSON R. STUART
Edizione [2nd ed.]
Pubbl/distr/stampa [Place of publication not identified], : CRC Press, 2017
Descrizione fisica 1 online resource (517 p.)
Disciplina 006.6/93
Collana An A. K. Peters Book
Soggetto topico Computer graphics
Computer animation
Computer algorithms
Three-dimensional display systems
ISBN 0-429-10338-7
1-138-42804-3
1-4665-8253-7
Classificazione COM012000COM012040MAT001000
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Front Cover; Contents; Preface; Part I: Basic principles; 1. Introduction; 2. Basic theory and mathematical results; 3. Data structures for 3D graphics; 4. Basic visualization; 5. Realistic visualization; 6. Computer animation; Part II: Practical 3D graphics; 7. Real-time 3D: OpenGL; 8. Mobile 3D: OpenGLES; 9. The complete package: OpenFX; Part III: Practical algorithms for modeling and procedural textures; 10. Modeling with polygonal datasets; 11. Algorithms for procedural textures; Bibliography
Record Nr. UNINA-9910828771403321
FERGUSON R. STUART  
[Place of publication not identified], : CRC Press, 2017
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Proceedings : 1997 Symposium on Interactive 3D Graphics, Providence, Rhode Island, April 27-30 1997 / / symposium chair, Andy Van Dam ; sponsored by the Association for Computing Machinery's Special Interest Group on Computer Graphics
Proceedings : 1997 Symposium on Interactive 3D Graphics, Providence, Rhode Island, April 27-30 1997 / / symposium chair, Andy Van Dam ; sponsored by the Association for Computing Machinery's Special Interest Group on Computer Graphics
Pubbl/distr/stampa New York, : ACM Press, ©1997
Descrizione fisica 1 online resource (197 p.;)
Altri autori (Persone) Van DamAndries <1938->
Collana ACM Conferences
Soggetto topico Computer graphics
Three-dimensional display systems
Interactive computer systems
Engineering
Technology
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Altri titoli varianti 1997 Symposium on Interactive 3D Graphics
Proceedings 1997 Symposium on Interactive 3D Graphics
SI3D '97
Interactive 3D graphics
Record Nr. UNINA-9910376074603321
New York, : ACM Press, ©1997
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Proceedings / / International Conference on 3-D Digital Imaging and Modeling
Proceedings / / International Conference on 3-D Digital Imaging and Modeling
Pubbl/distr/stampa Los Alamitos, Calif., : IEEE Computer Society
Descrizione fisica 1 online resource
Disciplina 006
Soggetto topico Image processing - Digital techniques
Three-dimensional display systems
Soggetto genere / forma Conference papers and proceedings.
Periodicals.
Formato Materiale a stampa
Livello bibliografico Periodico
Lingua di pubblicazione eng
Record Nr. UNISA-996279258203316
Los Alamitos, Calif., : IEEE Computer Society
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
Proceedings / / International Conference on 3-D Digital Imaging and Modeling
Proceedings / / International Conference on 3-D Digital Imaging and Modeling
Pubbl/distr/stampa Los Alamitos, Calif., : IEEE Computer Society
Descrizione fisica 1 online resource
Disciplina 006
Soggetto topico Image processing - Digital techniques
Three-dimensional display systems
Soggetto genere / forma Conference papers and proceedings.
Periodicals.
Formato Materiale a stampa
Livello bibliografico Periodico
Lingua di pubblicazione eng
Record Nr. UNINA-9910626009603321
Los Alamitos, Calif., : IEEE Computer Society
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Proceedings of the 1st annual ACM Symposium on Computational Fabrication / / general chairs, Stefanie Mueller, Stelian Coros, Nicholas Fang
Proceedings of the 1st annual ACM Symposium on Computational Fabrication / / general chairs, Stefanie Mueller, Stelian Coros, Nicholas Fang
Pubbl/distr/stampa New York : , : ACM, , 2017
Descrizione fisica 1 online resource (93 pages)
Disciplina 006.6
Soggetto topico Computer graphics
Manufacturing processes - Data processing
Three-dimensional display systems
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Altri titoli varianti Proceedings of the first annual Association for Computing Machinery Symposium on Computational Fabrication
Record Nr. UNINA-9910375849003321
New York : , : ACM, , 2017
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games / / Stephen N. Spencer
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games / / Stephen N. Spencer
Autore Spencer Stephen N.
Pubbl/distr/stampa New York, New York : , : Association for Computing Machinery, , 2019
Descrizione fisica 1 online resource (152 pages) : illustrations
Disciplina 940.5344
Soggetto topico Computer games
Computer graphics
Interactive computer systems
Three-dimensional display systems
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910412338803321
Spencer Stephen N.  
New York, New York : , : Association for Computing Machinery, , 2019
Materiale a stampa
Lo trovi qui: Univ. Federico II
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Proceedings VRCIA 2006 : ACM International Conference on Virtual Reality Continuum and its Applications, Chinese University of Hong Kong, June 14-17, 2006
Proceedings VRCIA 2006 : ACM International Conference on Virtual Reality Continuum and its Applications, Chinese University of Hong Kong, June 14-17, 2006
Pubbl/distr/stampa [Place of publication not identified], : Association for Computing Machinery Inc, 2006
Descrizione fisica 1 online resource (410 p.;)
Disciplina 006.6
Collana ACM Conferences
Soggetto topico Computer graphics
Virtual reality
Three-dimensional display systems
Human-computer interaction
Engineering & Applied Sciences
Technology - General
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Altri titoli varianti VRCIA '06
Record Nr. UNINA-9910376488103321
[Place of publication not identified], : Association for Computing Machinery Inc, 2006
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui