Beginning mobile application development in the cloud / / Richard Rodger |
Autore | Rodger Richard Luna |
Edizione | [1st edition] |
Pubbl/distr/stampa | Indianapolis, Ind., : Wiley, c2012 |
Descrizione fisica | 1 online resource (556 p.) |
Disciplina |
004.16
005.26 006.786 |
Collana | Wrox programmer to programmer |
Soggetto topico |
Mobile computing
Cloud computing Application software - Development |
ISBN |
1-118-20335-6
1-283-29886-4 9786613298867 1-118-20333-X |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Beginning Mobile Application Development in the Cloud; Contents; Introduction; Chapter 1: Introducing Cloud-Based Mobile Apps; How to Build Mobile Apps in the Cloud; Using Your Existing Skill Set; Determining What Tools You Need; The Skills You'll Learn; Two Big Ideas About the App Industry; Web Apps and the Future; The Cloud as the Future; Getting Started; Using JavaScript Functions; The WebKit Browser Engine; A Colorful Little App; Introducing the nginx Web Server; Summary; Chapter 2: Mobilizing Your App; Building a Touch-Sensitive Drawing App; How to Draw on the Screen
Drawing in Response to Touch EventsApplying the DRY Principle to Your Code; Using the Amazon Cloud; How Geography Affects Amazon AWS; Using the Elastic Compute Cloud; Deploying Your Mobile Web App; Deploying Your Mobile App to the Instance; Summary; Chapter 3: Building Mobile Web Apps; What You Can Do with Mobile Web Apps; Locating Your User; Responding to Device Orientation; More Features for Later; Installing Mobile Web Apps on iPhone Devices; Installing Mobile Web Apps on Android Devices; Introducing jQuery and jQuery Mobile; The jQuery Library; The jQuery Mobile Library Building a To-Do List AppSummary; Chapter 4: Enhancing Your App; Using App Caching; Handling Touch Events; Touch Events; Gesture Events; Embedding an Interactive Map; The Google Maps API; Providing an Application Icon and a Startup Screen; Summary; Chapter 5 : Building Apps in the Cloud; Server-Side JavaScript; Introducing Node; Installing Node; Using the Node Package Manager; Introducing the MongoDB Database; Cloud Analytics for Your To-Do List App; Doing the Math; Organizing Your System; Collecting the Usage Data; Submitting the Usage Data; Charting the Usage Data; Summary Chapter 6: Use the Cloud!The Classic Cloud Architecture; The REST Approach; Cloud Databases; Introducing Amazon SimpleDB; The SimpleDB Approach to Cloud Storage; The SimpleDB API; Putting the To-Do List App in the Cloud; Introducing the simpledb Library; Building a Command-Line Client; Working on Cloud Time; Running a Cloud Server; Synchronizing with the Cloud; Summary; Chapter 7: Enhancing the User Experience; Creating a Classic Tab Bar Interface; Implementing the jQuery Mobile Solution; Using the iScroll Solution; Enabling Mobile Audio and Video; Playing Audio in Your App Playing Video in Your AppLaunching Apps from Your App; Launching a Web Browser from Your App; Launching a Phone from Your App; Launching SMS from Your App; Launching Mail from Your App; Launching Maps from Your App; Launching YouTube from Your App; Summary; Chapter 8: Working with the Cloud; Storing Content in Amazon S3; The Architecture of Amazon S3; Using Amazon S3; Signing In with the Cloud; Building Large-Scale Apps; Getting the Big Picture Right; Using the Cache!; Summary; Chapter 9: Creating Hybrid Apps that Run Natively; Introducing Hybrid Apps; The PhoneGap Project Building Hybrid Apps |
Altri titoli varianti | Mobile application development in the cloud |
Record Nr. | UNINA-9910814258703321 |
Rodger Richard Luna
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Indianapolis, Ind., : Wiley, c2012 | ||
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Lo trovi qui: Univ. Federico II | ||
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Beginning Platino Game Engine [[electronic resource] /] / by Abhishek Nandy, Debashree Chanda |
Autore | Nandy Abhishek |
Edizione | [1st ed. 2016.] |
Pubbl/distr/stampa | Berkeley, CA : , : Apress : , : Imprint : Apress, , 2016 |
Descrizione fisica | 1 online resource (XVII, 141 p. 158 illus., 154 illus. in color.) |
Disciplina | 794.8 |
Soggetto topico |
Computer games—Programming
Computer programming Mobile computing Game Development Programming Techniques Mobile Computing |
ISBN | 1-4842-2484-1 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | 1. Introduction to Game Engine -- 2. Introduction to Platino Game Engine -- 3. Installing Platino Game Engine and setting it up -- 4. Getting into development with Platino Game Engine -- 5. Processing in terms of UWP, Android and IoT. |
Record Nr. | UNINA-9910153099003321 |
Nandy Abhishek
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Berkeley, CA : , : Apress : , : Imprint : Apress, , 2016 | ||
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Lo trovi qui: Univ. Federico II | ||
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Beginning PowerApps : The Non-Developers Guide to Building Business Mobile Applications / / by Tim Leung |
Autore | Leung Tim |
Edizione | [1st ed. 2017.] |
Pubbl/distr/stampa | Berkeley, CA : , : Apress : , : Imprint : Apress, , 2017 |
Descrizione fisica | 1 online resource (XXIV, 376 p. 356 illus., 333 illus. in color.) |
Disciplina | 004 |
Soggetto topico |
Mobile computing
Microsoft software Microsoft .NET Framework Mobile Computing Microsoft and .NET |
ISBN | 1-4842-3003-5 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Part I: Getting Started -- 1: Introducing PowerApps -- 2: Subscribing to PowerApps -- 3: Creating your First App -- 4: Sharing Apps -- Part II: Refining Your Application -- 5: Exploring Data Sources -- 6: Using Formulas -- 7: Customizing Screens -- 8: Using Controls -- 9: Working with Data -- 10: Working with Images -- 11: Mapping Data -- 12: Using Charts -- 13: Securing Apps -- Part III: Maintaining Your Application -- 14: Importing and Exporting Data -- 15: Using Flow -- Part IV: Extending Your Application -- 16: Working Offline -- 17: Creating Custom Data Connectors -- 18: Data Models. |
Record Nr. | UNINA-9910254859003321 |
Leung Tim
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Berkeley, CA : , : Apress : , : Imprint : Apress, , 2017 | ||
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Lo trovi qui: Univ. Federico II | ||
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Beginning React and Firebase : create four beginner-friendly projects using React and Firebase / / Nabendu Biswas |
Autore | Biswas Nabendu |
Pubbl/distr/stampa | [Place of publication not identified] : , : Apress, , [2021] |
Descrizione fisica | 1 online resource (189 pages) |
Disciplina | 004 |
Collana | ITpro collection |
Soggetto topico |
Mobile computing
Application software |
ISBN | 1-4842-7812-7 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | 1. Getting Started with React and Firebase -- 2. TODO App -- 3. Stories App -- 4. Storage App -- 5. Social Media App. |
Record Nr. | UNINA-9910522976003321 |
Biswas Nabendu
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[Place of publication not identified] : , : Apress, , [2021] | ||
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Lo trovi qui: Univ. Federico II | ||
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Beginning Unity Android Game Development : From Beginner to Pro / / by Kishan Takoordyal |
Autore | Takoordyal Kishan |
Edizione | [1st ed. 2020.] |
Pubbl/distr/stampa | Berkeley, CA : , : Apress : , : Imprint : Apress, , 2020 |
Descrizione fisica | 1 online resource (264 pages) |
Disciplina | 006.8 |
Soggetto topico |
Computer games—Programming
Mobile computing Game Development Mobile Computing |
ISBN | 1-4842-6002-3 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Chapter 1: Programming Concepts -- Chapter 2: Introduction to Unity -- Chapter 3: GameObjects, Prefabs, Materials, and Components -- Chapter 4: User Interface -- Chapter 5: Building our first Android Game - Sphere Shooter -- Chapter 6: Improving the Game - Sphere Shooter. |
Record Nr. | UNINA-9910409991303321 |
Takoordyal Kishan
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Berkeley, CA : , : Apress : , : Imprint : Apress, , 2020 | ||
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Lo trovi qui: Univ. Federico II | ||
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Beginning Visual Studio for Mac : Build Cross-Platform Apps with Xamarin and .NET Core / / by Alessandro Del Sole |
Autore | Del Sole Alessandro |
Edizione | [1st ed. 2017.] |
Pubbl/distr/stampa | Berkeley, CA : , : Apress : , : Imprint : Apress, , 2017 |
Descrizione fisica | 1 online resource (XXII, 345 p. 198 illus., 197 illus. in color.) |
Disciplina | 006.7882 |
Soggetto topico |
Microsoft software
Microsoft .NET Framework Mobile computing Computer programming Apple computer Microsoft and .NET Mobile Computing Web Development Apple and iOS |
ISBN | 1-4842-3033-7 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | PART 1 – Preparing for development -- Chapter 1:Configuring the Mac development machine -- Chapter 2:Getting started with the IDE and with projects -- Chapter 3:Debugging Applications -- PART 2 – Building Mobile Apps with Xamarin -- Chapter 4:Introducing Xamarin -- Chapter 5:Building Android applications -- Chapter 6:Building iOS applications -- Chapter 7:Building cross-platform apps with Xamarin.Forms -- Chapter 8:Platform-specific code in Xamarin.Forms -- PART 3 – Building cross-platform Applications with .NET Core -- Chapter 9:Introducing .NET Core -- Chapter 10:Creating ASP.NET Core Web applications -- Chapter 11:Creating RESTful Web API services -- PART 4 – COLLABORATION AND PRODUCTIVITY -- Chapter 12:Team Collaboration: Version Control with Git -- Chapter 13:A deeper look at the IDE. |
Record Nr. | UNINA-9910254854003321 |
Del Sole Alessandro
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Berkeley, CA : , : Apress : , : Imprint : Apress, , 2017 | ||
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Lo trovi qui: Univ. Federico II | ||
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Beyond 3G [[electronic resource] ] : bringing networks, terminals, and the Web together : LTE, WiMAX, IMS, 4G devices and the mobile Web 2.0 / / Martin Sauter |
Autore | Sauter Martin |
Edizione | [1st edition] |
Pubbl/distr/stampa | Chichester, West Sussex, U.K. ; ; Hoboken, NJ, : Wiley, 2009 |
Descrizione fisica | 1 online resource (368 p.) |
Disciplina |
621.382
621.38456 |
Soggetto topico |
Wireless Internet
Wireless communication systems Mobile communication systems Smartphones Mobile computing |
Soggetto genere / forma | Electronic books. |
ISBN |
1-119-96532-2
1-282-01076-X 9786612010767 0-470-74108-2 0-470-74109-0 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Beyond 3G - Bringing Networks, Terminals and the Web Together; Contents; Preface; 1 Evolution from 2G over 3G to 4G; 2 Beyond 3G Network Architectures; 3 Network Capacity and Usage Scenarios; 4 Voice over Wireless; 5 Evolution of Mobile Devices and Operating Systems; 6 Mobile Web 2.0, Applications and Owners; 7 Conclusion; Index |
Record Nr. | UNINA-9910144432603321 |
Sauter Martin
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Chichester, West Sussex, U.K. ; ; Hoboken, NJ, : Wiley, 2009 | ||
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Lo trovi qui: Univ. Federico II | ||
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Beyond 3G [[electronic resource] ] : bringing networks, terminals, and the Web together : LTE, WiMAX, IMS, 4G devices and the mobile Web 2.0 / / Martin Sauter |
Autore | Sauter Martin |
Edizione | [1st edition] |
Pubbl/distr/stampa | Chichester, West Sussex, U.K. ; ; Hoboken, NJ, : Wiley, 2009 |
Descrizione fisica | 1 online resource (368 p.) |
Disciplina |
621.382
621.38456 |
Soggetto topico |
Wireless Internet
Wireless communication systems Mobile communication systems Smartphones Mobile computing |
ISBN |
1-119-96532-2
1-282-01076-X 9786612010767 0-470-74108-2 0-470-74109-0 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Beyond 3G - Bringing Networks, Terminals and the Web Together; Contents; Preface; 1 Evolution from 2G over 3G to 4G; 2 Beyond 3G Network Architectures; 3 Network Capacity and Usage Scenarios; 4 Voice over Wireless; 5 Evolution of Mobile Devices and Operating Systems; 6 Mobile Web 2.0, Applications and Owners; 7 Conclusion; Index |
Record Nr. | UNINA-9910830394303321 |
Sauter Martin
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Chichester, West Sussex, U.K. ; ; Hoboken, NJ, : Wiley, 2009 | ||
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Lo trovi qui: Univ. Federico II | ||
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Beyond Accessibility Compliance : Building the Next Generation of Inclusive Products / / by Sukriti Chadha |
Autore | Chadha Sukriti |
Edizione | [1st ed. 2023.] |
Pubbl/distr/stampa | Berkeley, CA : , : Apress : , : Imprint : Apress, , 2023 |
Descrizione fisica | 1 online resource (154 pages) |
Disciplina | 025.04087 |
Soggetto topico |
Application software - Development
Accessible Web sites for people with disabilities Mobile computing Wearable technology |
ISBN | 1-4842-7948-4 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Chapter 1: The Billion People Question -- Chapter 2: The Chicken or the Egg -- Chapter 3: The Basics: Functional User Needs and Common Solutions -- Chapter 4: Game Plan -- Chapter 5: Nuances of Mobile Accessibility -- Chapter 6: We Built It, Now What? -- Chapter 7: The Next Frontier: Expanding the Definition of Accessibility. |
Record Nr. | UNINA-9910633918603321 |
Chadha Sukriti
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Berkeley, CA : , : Apress : , : Imprint : Apress, , 2023 | ||
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Lo trovi qui: Univ. Federico II | ||
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Big Data and Cloud Computing : Select Proceedings of ICBCC 2022 / / edited by Neelanarayanan Venkataraman, Lipo Wang, Xavier Fernando, Ahmed F. Zobaa |
Autore | Venkataraman Neelanarayanan |
Edizione | [1st ed. 2023.] |
Pubbl/distr/stampa | Singapore : , : Springer Nature Singapore : , : Imprint : Springer, , 2023 |
Descrizione fisica | 1 online resource (383 pages) |
Disciplina | 620.00285 |
Altri autori (Persone) |
WangLipo
FernandoXavier ZobaaAhmed F |
Collana | Lecture Notes in Electrical Engineering |
Soggetto topico |
Engineering - Data processing
Computational intelligence Big data Data protection Mobile computing Data Engineering Computational Intelligence Big Data Data and Information Security Mobile Computing |
ISBN | 981-9910-51-X |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | 1. Architecture -- 2. MapReduce -- 3. Security and Privacy -- 4. Services and Applications -- 5. Virtualization. . |
Record Nr. | UNINA-9910731487203321 |
Venkataraman Neelanarayanan
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Singapore : , : Springer Nature Singapore : , : Imprint : Springer, , 2023 | ||
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Lo trovi qui: Univ. Federico II | ||
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