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The Android game developer's handbook : discover an all in one handbook to developing immersive and cross-platform Android games / / Avisekhar Roy
The Android game developer's handbook : discover an all in one handbook to developing immersive and cross-platform Android games / / Avisekhar Roy
Autore Roy Avisekhar
Pubbl/distr/stampa Birmingham : , : Packt Publishing, , 2016
Descrizione fisica 1 online resource (369 pages) : color illustrations
Collana Community experience distilled
Soggetto topico Application software - Development
Mobile computing
ISBN 1-78588-666-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910813744003321
Roy Avisekhar  
Birmingham : , : Packt Publishing, , 2016
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Android hacker's handbook / / Joshua J Drake [and five others]
Android hacker's handbook / / Joshua J Drake [and five others]
Autore Drake Joshua J.
Pubbl/distr/stampa Indianapolis, Indiana : , : John Wiley & Sons, , 2014
Descrizione fisica 1 online resource (577 p.)
Disciplina 005.8
Soggetto topico Application software - Development
ISBN 1-118-92225-5
1-118-60861-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Title Page; Copyright; Contents; Chapter 1 Looking at the Ecosystem; Understanding Android's Roots; Company History; Version History; Examining the Device Pool; Open Source, Mostly; Understanding Android Stakeholders; Google; Hardware Vendors; Carriers; Developers; Users; Grasping Ecosystem Complexities; Fragmentation; Compatibility; Update Issues; Security versus Openness; Public Disclosures; Summary; Chapter 2 Android Security Design and Architecture; Understanding Android System Architecture; Understanding Security Boundaries and Enforcement; Android's Sandbox; Android Permissions
Looking Closer at the LayersAndroid Applications; The Android Framework; The Dalvik Virtual Machine; User-Space Native Code; The Kernel; Complex Security, Complex Exploits; Summary; Chapter 3 Rooting Your Device; Understanding the Partition Layout; Determining the Partition Layout; Understanding the Boot Process; Accessing Download Mode; Locked and Unlocked Boot Loaders; Stock and Custom Recovery Images; Rooting with an Unlocked Boot Loader; Rooting with a Locked Boot Loader; Gaining Root on a Booted System; NAND Locks, Temporary Root, and Permanent Root; Persisting a Soft Root
History of Known AttacksKernel: Wunderbar/asroot; Recovery: Volez; Udev: Exploid; Adbd: RageAgainstTheCage; Zygote: Zimperlich and Zysploit; Ashmem: KillingInTheNameOf and psneuter; Vold: GingerBreak; PowerVR: levitator; Libsysutils: zergRush; Kernel: mempodroid; File Permission and Symbolic Link-Related Attacks; Adb Restore Race Condition; Exynos4: exynos-abuse; Diag: lit / diaggetroot; Summary; Chapter 4 Reviewing Application Security; Common Issues; App Permission Issues; Insecure Transmission of Sensitive Data; Insecure Data Storage; Information Leakage Through Logs
Unsecured IPC EndpointsCase Study: Mobile Security App; Profiling; Static Analysis; Dynamic Analysis; Attack; Case Study: SIP Client; Enter Drozer; Discovery; Snarfing; Injection; Summary; Chapter 5 Understanding Android's Attack Surface; An Attack Terminology Primer; Attack Vectors; Attack Surfaces; Classifying Attack Surfaces; Surface Properties; Classification Decisions; Remote Attack Surfaces; Networking Concepts; Networking Stacks; Exposed Network Services; Mobile Technologies; Client-side Attack Surface; Google Infrastructure; Physical Adjacency; Wireless Communications
Other TechnologiesLocal Attack Surfaces; Exploring the File System; Finding Other Local Attack Surfaces; Physical Attack Surfaces; Dismantling Devices; USB; Other Physical Attack Surfaces; Third-Party Modifications; Summary; Chapter 6 Finding Vulnerabilities with Fuzz Testing; Fuzzing Background; Identifying a Target; Crafting Malformed Inputs; Processing Inputs; Monitoring Results; Fuzzing on Android; Fuzzing Broadcast Receivers; Identifying a Target; Generating Inputs; Delivering Inputs; Monitoring Testing; Fuzzing Chrome for Android; Selecting a Technology to Target; Generating Inputs
Processing Inputs
Record Nr. UNINA-9910790929203321
Drake Joshua J.  
Indianapolis, Indiana : , : John Wiley & Sons, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Android hacker's handbook / / Joshua J Drake [and five others]
Android hacker's handbook / / Joshua J Drake [and five others]
Autore Drake Joshua J.
Pubbl/distr/stampa Indianapolis, Indiana : , : John Wiley & Sons, , 2014
Descrizione fisica 1 online resource (577 p.)
Disciplina 005.8
Soggetto topico Application software - Development
ISBN 1-118-92225-5
1-118-60861-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Title Page; Copyright; Contents; Chapter 1 Looking at the Ecosystem; Understanding Android's Roots; Company History; Version History; Examining the Device Pool; Open Source, Mostly; Understanding Android Stakeholders; Google; Hardware Vendors; Carriers; Developers; Users; Grasping Ecosystem Complexities; Fragmentation; Compatibility; Update Issues; Security versus Openness; Public Disclosures; Summary; Chapter 2 Android Security Design and Architecture; Understanding Android System Architecture; Understanding Security Boundaries and Enforcement; Android's Sandbox; Android Permissions
Looking Closer at the LayersAndroid Applications; The Android Framework; The Dalvik Virtual Machine; User-Space Native Code; The Kernel; Complex Security, Complex Exploits; Summary; Chapter 3 Rooting Your Device; Understanding the Partition Layout; Determining the Partition Layout; Understanding the Boot Process; Accessing Download Mode; Locked and Unlocked Boot Loaders; Stock and Custom Recovery Images; Rooting with an Unlocked Boot Loader; Rooting with a Locked Boot Loader; Gaining Root on a Booted System; NAND Locks, Temporary Root, and Permanent Root; Persisting a Soft Root
History of Known AttacksKernel: Wunderbar/asroot; Recovery: Volez; Udev: Exploid; Adbd: RageAgainstTheCage; Zygote: Zimperlich and Zysploit; Ashmem: KillingInTheNameOf and psneuter; Vold: GingerBreak; PowerVR: levitator; Libsysutils: zergRush; Kernel: mempodroid; File Permission and Symbolic Link-Related Attacks; Adb Restore Race Condition; Exynos4: exynos-abuse; Diag: lit / diaggetroot; Summary; Chapter 4 Reviewing Application Security; Common Issues; App Permission Issues; Insecure Transmission of Sensitive Data; Insecure Data Storage; Information Leakage Through Logs
Unsecured IPC EndpointsCase Study: Mobile Security App; Profiling; Static Analysis; Dynamic Analysis; Attack; Case Study: SIP Client; Enter Drozer; Discovery; Snarfing; Injection; Summary; Chapter 5 Understanding Android's Attack Surface; An Attack Terminology Primer; Attack Vectors; Attack Surfaces; Classifying Attack Surfaces; Surface Properties; Classification Decisions; Remote Attack Surfaces; Networking Concepts; Networking Stacks; Exposed Network Services; Mobile Technologies; Client-side Attack Surface; Google Infrastructure; Physical Adjacency; Wireless Communications
Other TechnologiesLocal Attack Surfaces; Exploring the File System; Finding Other Local Attack Surfaces; Physical Attack Surfaces; Dismantling Devices; USB; Other Physical Attack Surfaces; Third-Party Modifications; Summary; Chapter 6 Finding Vulnerabilities with Fuzz Testing; Fuzzing Background; Identifying a Target; Crafting Malformed Inputs; Processing Inputs; Monitoring Results; Fuzzing on Android; Fuzzing Broadcast Receivers; Identifying a Target; Generating Inputs; Delivering Inputs; Monitoring Testing; Fuzzing Chrome for Android; Selecting a Technology to Target; Generating Inputs
Processing Inputs
Record Nr. UNINA-9910806868303321
Drake Joshua J.  
Indianapolis, Indiana : , : John Wiley & Sons, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Android hacker's handbook / / Joshua J Drake [and five others]
Android hacker's handbook / / Joshua J Drake [and five others]
Pubbl/distr/stampa Indianapolis, Indiana : , : John Wiley & Sons, , 2014
Descrizione fisica 1 online resource (577 p.)
Disciplina 005.8
Soggetto topico Application software - Development
Soggetto genere / forma Electronic books.
ISBN 1-118-92225-5
1-118-60861-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Title Page; Copyright; Contents; Chapter 1 Looking at the Ecosystem; Understanding Android's Roots; Company History; Version History; Examining the Device Pool; Open Source, Mostly; Understanding Android Stakeholders; Google; Hardware Vendors; Carriers; Developers; Users; Grasping Ecosystem Complexities; Fragmentation; Compatibility; Update Issues; Security versus Openness; Public Disclosures; Summary; Chapter 2 Android Security Design and Architecture; Understanding Android System Architecture; Understanding Security Boundaries and Enforcement; Android's Sandbox; Android Permissions
Looking Closer at the LayersAndroid Applications; The Android Framework; The Dalvik Virtual Machine; User-Space Native Code; The Kernel; Complex Security, Complex Exploits; Summary; Chapter 3 Rooting Your Device; Understanding the Partition Layout; Determining the Partition Layout; Understanding the Boot Process; Accessing Download Mode; Locked and Unlocked Boot Loaders; Stock and Custom Recovery Images; Rooting with an Unlocked Boot Loader; Rooting with a Locked Boot Loader; Gaining Root on a Booted System; NAND Locks, Temporary Root, and Permanent Root; Persisting a Soft Root
History of Known AttacksKernel: Wunderbar/asroot; Recovery: Volez; Udev: Exploid; Adbd: RageAgainstTheCage; Zygote: Zimperlich and Zysploit; Ashmem: KillingInTheNameOf and psneuter; Vold: GingerBreak; PowerVR: levitator; Libsysutils: zergRush; Kernel: mempodroid; File Permission and Symbolic Link-Related Attacks; Adb Restore Race Condition; Exynos4: exynos-abuse; Diag: lit / diaggetroot; Summary; Chapter 4 Reviewing Application Security; Common Issues; App Permission Issues; Insecure Transmission of Sensitive Data; Insecure Data Storage; Information Leakage Through Logs
Unsecured IPC EndpointsCase Study: Mobile Security App; Profiling; Static Analysis; Dynamic Analysis; Attack; Case Study: SIP Client; Enter Drozer; Discovery; Snarfing; Injection; Summary; Chapter 5 Understanding Android's Attack Surface; An Attack Terminology Primer; Attack Vectors; Attack Surfaces; Classifying Attack Surfaces; Surface Properties; Classification Decisions; Remote Attack Surfaces; Networking Concepts; Networking Stacks; Exposed Network Services; Mobile Technologies; Client-side Attack Surface; Google Infrastructure; Physical Adjacency; Wireless Communications
Other TechnologiesLocal Attack Surfaces; Exploring the File System; Finding Other Local Attack Surfaces; Physical Attack Surfaces; Dismantling Devices; USB; Other Physical Attack Surfaces; Third-Party Modifications; Summary; Chapter 6 Finding Vulnerabilities with Fuzz Testing; Fuzzing Background; Identifying a Target; Crafting Malformed Inputs; Processing Inputs; Monitoring Results; Fuzzing on Android; Fuzzing Broadcast Receivers; Identifying a Target; Generating Inputs; Delivering Inputs; Monitoring Testing; Fuzzing Chrome for Android; Selecting a Technology to Target; Generating Inputs
Processing Inputs
Record Nr. UNINA-9910453272903321
Indianapolis, Indiana : , : John Wiley & Sons, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Android native development kit cookbook [[electronic resource] /] / Feipeng Liu
Android native development kit cookbook [[electronic resource] /] / Feipeng Liu
Autore Liu Feipeng
Edizione [1st edition]
Pubbl/distr/stampa Birmingham, : Packt Publishing, 2013
Descrizione fisica 1 online resource (346 p.)
Disciplina 005.3
Soggetto topico Application software - Development
Soggetto genere / forma Electronic books.
ISBN 1-299-44097-5
1-84969-151-7
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Hello NDK; Introduction; Setting up an Android NDK development environment in Windows; Setting up an Android NDK development environment in Ubuntu Linux; Setting up an Android NDK development environment in Mac OS; Updating Android NDK; Writing a Hello NDK program; Chapter 2: Java Native Interface; Introduction; Loading native libraries and registering native methods; Passing parameters and receiving returns in primitive types; Manipulating strings in JNI
Managing references in JNIManipulating classes in JNI; Manipulating objects in JNI; Manipulating arrays in JNI; Accessing Java static and instance fields in the native code; Calling static and instance methods from native code; Caching jfieldID, jmethodID, and referencing data to improve performance; Checking errors and handling exceptions in JNI; Integrating assembly code in JNI; Chapter 3: Build and Debug NDK Applications; Introduction; Building an Android NDK application at the command line; Building an Android NDK application in Eclipse
Building an Android NDK application for different ABIsBuilding an Android NDK applications for different CPU features; Debugging an Android NDK application with logging messages; Debugging an Android NDK application with CheckJNI; Debugging an Android NDK application with NDK GDB; Debugging an Android NDK application with CGDB; Debugging an Android NDK application in Eclipse; Chapter 4: Android NDK OpenGL ES API; Introduction; Drawing 2D Graphics and applying transforms with OpenGL ES 1.x API; Drawing 3D graphics and lighting up the scene with the OpenGL ES 1.x API
Mapping texture to 3D objects with the OpenGL ES 1.x APIDrawing 3D graphics with the OpenGL ES 2.0 API; Displaying graphics with EGL; Chapter 5: Android Native Application API; Introduction; Creating a native activity with the native_activity.h interface; Creating a native activity with the Android native app glue; Managing native windows at Android NDK; Detecting and handling input events at Android NDK; Accessing sensors at Android NDK; Managing assets at Android NDK; Chapter 6: Android NDK Multithreading; Introduction; Creating and terminating native threads at Android NDK
Synchronizing native threads with mutex at Android NDKSynchronizing native threads with conditional variables at Android NDK; Synchronizing native threads with reader/writer locks at Android NDK; Synchronizing native threads with semaphore at Android NDK; Scheduling native threads at Android NDK; Managing data for native threads at Android NDK; Chapter 7: Other Android NDK API; Introduction; Programming with the jnigraphics library in Android NDK; Programming with the dynamic linker library in Android NDK; Programming with the zlib compression library in Android NDK
Programming audio with the OpenSL ES audio library in Android NDK
Record Nr. UNINA-9910453123603321
Liu Feipeng  
Birmingham, : Packt Publishing, 2013
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Android native development kit cookbook / / Feipeng Liu
Android native development kit cookbook / / Feipeng Liu
Autore Liu Feipeng
Edizione [First edition]
Pubbl/distr/stampa Birmingham : , : Packt Publishing, , 2013
Descrizione fisica 1 online resource (346 pages)
Disciplina 005.3
Soggetto topico Application software - Development
ISBN 1-299-44097-5
1-84969-151-7
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Hello NDK; Introduction; Setting up an Android NDK development environment in Windows; Setting up an Android NDK development environment in Ubuntu Linux; Setting up an Android NDK development environment in Mac OS; Updating Android NDK; Writing a Hello NDK program; Chapter 2: Java Native Interface; Introduction; Loading native libraries and registering native methods; Passing parameters and receiving returns in primitive types; Manipulating strings in JNI
Managing references in JNIManipulating classes in JNI; Manipulating objects in JNI; Manipulating arrays in JNI; Accessing Java static and instance fields in the native code; Calling static and instance methods from native code; Caching jfieldID, jmethodID, and referencing data to improve performance; Checking errors and handling exceptions in JNI; Integrating assembly code in JNI; Chapter 3: Build and Debug NDK Applications; Introduction; Building an Android NDK application at the command line; Building an Android NDK application in Eclipse
Building an Android NDK application for different ABIsBuilding an Android NDK applications for different CPU features; Debugging an Android NDK application with logging messages; Debugging an Android NDK application with CheckJNI; Debugging an Android NDK application with NDK GDB; Debugging an Android NDK application with CGDB; Debugging an Android NDK application in Eclipse; Chapter 4: Android NDK OpenGL ES API; Introduction; Drawing 2D Graphics and applying transforms with OpenGL ES 1.x API; Drawing 3D graphics and lighting up the scene with the OpenGL ES 1.x API
Mapping texture to 3D objects with the OpenGL ES 1.x APIDrawing 3D graphics with the OpenGL ES 2.0 API; Displaying graphics with EGL; Chapter 5: Android Native Application API; Introduction; Creating a native activity with the native_activity.h interface; Creating a native activity with the Android native app glue; Managing native windows at Android NDK; Detecting and handling input events at Android NDK; Accessing sensors at Android NDK; Managing assets at Android NDK; Chapter 6: Android NDK Multithreading; Introduction; Creating and terminating native threads at Android NDK
Synchronizing native threads with mutex at Android NDKSynchronizing native threads with conditional variables at Android NDK; Synchronizing native threads with reader/writer locks at Android NDK; Synchronizing native threads with semaphore at Android NDK; Scheduling native threads at Android NDK; Managing data for native threads at Android NDK; Chapter 7: Other Android NDK API; Introduction; Programming with the jnigraphics library in Android NDK; Programming with the dynamic linker library in Android NDK; Programming with the zlib compression library in Android NDK
Programming audio with the OpenSL ES audio library in Android NDK
Record Nr. UNINA-9910779403603321
Liu Feipeng  
Birmingham : , : Packt Publishing, , 2013
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Android native development kit cookbook / / Feipeng Liu
Android native development kit cookbook / / Feipeng Liu
Autore Liu Feipeng
Edizione [First edition]
Pubbl/distr/stampa Birmingham : , : Packt Publishing, , 2013
Descrizione fisica 1 online resource (346 pages)
Disciplina 005.3
Soggetto topico Application software - Development
ISBN 1-299-44097-5
1-84969-151-7
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Hello NDK; Introduction; Setting up an Android NDK development environment in Windows; Setting up an Android NDK development environment in Ubuntu Linux; Setting up an Android NDK development environment in Mac OS; Updating Android NDK; Writing a Hello NDK program; Chapter 2: Java Native Interface; Introduction; Loading native libraries and registering native methods; Passing parameters and receiving returns in primitive types; Manipulating strings in JNI
Managing references in JNIManipulating classes in JNI; Manipulating objects in JNI; Manipulating arrays in JNI; Accessing Java static and instance fields in the native code; Calling static and instance methods from native code; Caching jfieldID, jmethodID, and referencing data to improve performance; Checking errors and handling exceptions in JNI; Integrating assembly code in JNI; Chapter 3: Build and Debug NDK Applications; Introduction; Building an Android NDK application at the command line; Building an Android NDK application in Eclipse
Building an Android NDK application for different ABIsBuilding an Android NDK applications for different CPU features; Debugging an Android NDK application with logging messages; Debugging an Android NDK application with CheckJNI; Debugging an Android NDK application with NDK GDB; Debugging an Android NDK application with CGDB; Debugging an Android NDK application in Eclipse; Chapter 4: Android NDK OpenGL ES API; Introduction; Drawing 2D Graphics and applying transforms with OpenGL ES 1.x API; Drawing 3D graphics and lighting up the scene with the OpenGL ES 1.x API
Mapping texture to 3D objects with the OpenGL ES 1.x APIDrawing 3D graphics with the OpenGL ES 2.0 API; Displaying graphics with EGL; Chapter 5: Android Native Application API; Introduction; Creating a native activity with the native_activity.h interface; Creating a native activity with the Android native app glue; Managing native windows at Android NDK; Detecting and handling input events at Android NDK; Accessing sensors at Android NDK; Managing assets at Android NDK; Chapter 6: Android NDK Multithreading; Introduction; Creating and terminating native threads at Android NDK
Synchronizing native threads with mutex at Android NDKSynchronizing native threads with conditional variables at Android NDK; Synchronizing native threads with reader/writer locks at Android NDK; Synchronizing native threads with semaphore at Android NDK; Scheduling native threads at Android NDK; Managing data for native threads at Android NDK; Chapter 7: Other Android NDK API; Introduction; Programming with the jnigraphics library in Android NDK; Programming with the dynamic linker library in Android NDK; Programming with the zlib compression library in Android NDK
Programming audio with the OpenSL ES audio library in Android NDK
Record Nr. UNINA-9910818181903321
Liu Feipeng  
Birmingham : , : Packt Publishing, , 2013
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Android programming : pushing the limits / / Erik Hellman
Android programming : pushing the limits / / Erik Hellman
Autore Hellman Erik
Pubbl/distr/stampa Chichester, West Sussex : , : Wiley, , 2014
Descrizione fisica 1 online resource (434 p.)
Disciplina 434
Collana Pushing the Limits
Soggetto topico Application software - Development
Smartphones - Programming
Tablet computers - Programming
Soggetto genere / forma Electronic books.
ISBN 1-118-71735-X
1-118-71730-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Part I. Building a better foundation -- part II. Getting the most out of components -- part III. Pushing the limits.
Record Nr. UNINA-9910462670903321
Hellman Erik  
Chichester, West Sussex : , : Wiley, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Android programming : pushing the limits / / Erik Hellman
Android programming : pushing the limits / / Erik Hellman
Autore Hellman Erik
Pubbl/distr/stampa Chichester, West Sussex : , : Wiley, , 2014
Descrizione fisica 1 online resource (434 p.)
Disciplina 434
Collana Pushing the Limits
Soggetto topico Application software - Development
Smartphones - Programming
Tablet computers - Programming
ISBN 1-118-71735-X
1-118-71730-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Part I. Building a better foundation -- part II. Getting the most out of components -- part III. Pushing the limits.
Record Nr. UNINA-9910787782903321
Hellman Erik  
Chichester, West Sussex : , : Wiley, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Android programming : pushing the limits / / Erik Hellman
Android programming : pushing the limits / / Erik Hellman
Autore Hellman Erik
Pubbl/distr/stampa Chichester, West Sussex : , : Wiley, , 2014
Descrizione fisica 1 online resource (434 p.)
Disciplina 434
Collana Pushing the Limits
Soggetto topico Application software - Development
Smartphones - Programming
Tablet computers - Programming
ISBN 1-118-71735-X
1-118-71730-9
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Part I. Building a better foundation -- part II. Getting the most out of components -- part III. Pushing the limits.
Record Nr. UNINA-9910809334403321
Hellman Erik  
Chichester, West Sussex : , : Wiley, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui

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