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VHDL-2008 [[electronic resource] ] : just the new stuff / / Peter J. Ashenden, Jim Lewis
VHDL-2008 [[electronic resource] ] : just the new stuff / / Peter J. Ashenden, Jim Lewis
Autore Ashenden Peter J
Edizione [1st edition]
Pubbl/distr/stampa Amsterdam ; ; Boston, : Elsevier/Morgan Kaufmann, c2008
Descrizione fisica 1 online resource (255 p.)
Disciplina 621.39/2
Altri autori (Persone) LewisJim <1962->
Collana The Morgan Kaufmann series in systems on silicon
Soggetto topico VHDL (Computer hardware description language)
Soggetto genere / forma Electronic books.
ISBN 1-281-17213-8
9786611172138
0-08-055757-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Front Cover; VHDL-2008: Just the New Stuff; Copyright Page; Contents; Preface; Chapter 1. Enhanced Generics; 1.1 Generic Types; 1.2 Generic Lists in Packages; 1.3 Local Packages; 1.4 Generic Lists in Subprograms; 1.5 Generic Subprograms; 1.6 Generic Packages; 1.7 Use Case: Generic Memories; Chapter 2. Other Major Features; 2.1 External Names; 2.2 Force and Release; 2.3 Context Declarations; 2.4 Integrated PSL; 2.5 IP Encryption; 2.6 VHDL Procedural Interface (VHPI); Chapter 3. Type System Changes; 3.1 Unconstrained Element Types; 3.2 Resolved Elements; Chapter 4. New and Changed Operations
4.1 Array/Scalar Logical Operations 4.2 Array/Scalar Addition Operators; 4.3 Logical Reduction Operators; 4.4 Condition Operator; 4.5 Matching Relational Operators; 4.6 Maximum and Minimum; 4.7 Mod and Rem for Physical Types; 4.8 Shift Operations; 4.9 Strength Reduction and 'X' Detection; Chapter 5. New and Changed Statements; 5.1 Conditional and Selected Assignments; 5.2 Matching Case Statements; 5.3 If and Case Generate; Chapter 6. Modeling Enhancements; 6.1 Signal Expressions in Port Maps; 6.2 All Signals in Sensitivity List; 6.3 Reading Out-Mode Ports and Parameters
6.4 Slices in Aggregates 6.5 Bit-String Literals; Chapter 7. Improved I/O; 7.1 The To_string Functions; 7.2 The Justify Function; 7.3 Newline Formatting; 7.4 Read and Write Operations; 7.5 The Tee Procedure; 7.6 The Flush Procedure; Chapter 8. Standard Packages; 8.1 The Std_logic_1164 Package; 8.2 The Numeric_bit and Numeric_std Packages; 8.3 The Numeric Unsigned Packages; 8.4 The Fixed-Point Math Packages; 8.5 The Floating-Point Math Packages; 8.6 The Standard Package; 8.7 The Env Package; 8.8 Operator Overloading Summary; 8.9 Conversion Function Summary
8.10 Strength Reduction Function Summary Chapter 9. Miscellaneous Changes; 9.1 Referencing Generics in Generic Lists; 9.2 Function Return Subtype; 9.3 Qualified Expression Subtype; 9.4 Type Conversions; 9.5 Case Expression Subtype; 9.6 Subtypes for Port and Parameter Actuals; 9.7 Static Composite Expressions; 9.8 Static Ranges; 9.9 Use Clauses, Types, and Operations; 9.10 Hiding of Implicit Operations; 9.11 Multidimensional Array Alias; 9.12 Others in Aggregates; 9.13 Attribute Specifications in Package Bodies; 9.14 Attribute Specification for Overloaded Subprograms
9.15 Integer Expressions in Range Bounds 9.16 Action on Assertion Violations; 9.17 'Path_Name and 'Instance_Name; 9.18 Non-Nesting of Architecture Region; 9.19 Purity of Now; 9.20 Delimited Comments; 9.21 Tool Directives; 9.22 New Reserved Words; 9.23 Replacement Characters; Chapter 10. What's Next; 10.1 Object-Oriented Class Types; 10.2 Randomization; 10.3 Functional Coverage; 10.4 Alternatives; 10.5 Getting Involved; Index
Record Nr. UNINA-9910450682303321
Ashenden Peter J  
Amsterdam ; ; Boston, : Elsevier/Morgan Kaufmann, c2008
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
VHDL-2008 [[electronic resource] ] : just the new stuff / / Peter J. Ashenden, Jim Lewis
VHDL-2008 [[electronic resource] ] : just the new stuff / / Peter J. Ashenden, Jim Lewis
Autore Ashenden Peter J
Edizione [1st edition]
Pubbl/distr/stampa Amsterdam ; ; Boston, : Elsevier/Morgan Kaufmann, c2008
Descrizione fisica 1 online resource (255 p.)
Disciplina 621.39/2
Altri autori (Persone) LewisJim <1962->
Collana The Morgan Kaufmann series in systems on silicon
Soggetto topico VHDL (Computer hardware description language)
ISBN 1-281-17213-8
9786611172138
0-08-055757-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Front Cover; VHDL-2008: Just the New Stuff; Copyright Page; Contents; Preface; Chapter 1. Enhanced Generics; 1.1 Generic Types; 1.2 Generic Lists in Packages; 1.3 Local Packages; 1.4 Generic Lists in Subprograms; 1.5 Generic Subprograms; 1.6 Generic Packages; 1.7 Use Case: Generic Memories; Chapter 2. Other Major Features; 2.1 External Names; 2.2 Force and Release; 2.3 Context Declarations; 2.4 Integrated PSL; 2.5 IP Encryption; 2.6 VHDL Procedural Interface (VHPI); Chapter 3. Type System Changes; 3.1 Unconstrained Element Types; 3.2 Resolved Elements; Chapter 4. New and Changed Operations
4.1 Array/Scalar Logical Operations 4.2 Array/Scalar Addition Operators; 4.3 Logical Reduction Operators; 4.4 Condition Operator; 4.5 Matching Relational Operators; 4.6 Maximum and Minimum; 4.7 Mod and Rem for Physical Types; 4.8 Shift Operations; 4.9 Strength Reduction and 'X' Detection; Chapter 5. New and Changed Statements; 5.1 Conditional and Selected Assignments; 5.2 Matching Case Statements; 5.3 If and Case Generate; Chapter 6. Modeling Enhancements; 6.1 Signal Expressions in Port Maps; 6.2 All Signals in Sensitivity List; 6.3 Reading Out-Mode Ports and Parameters
6.4 Slices in Aggregates 6.5 Bit-String Literals; Chapter 7. Improved I/O; 7.1 The To_string Functions; 7.2 The Justify Function; 7.3 Newline Formatting; 7.4 Read and Write Operations; 7.5 The Tee Procedure; 7.6 The Flush Procedure; Chapter 8. Standard Packages; 8.1 The Std_logic_1164 Package; 8.2 The Numeric_bit and Numeric_std Packages; 8.3 The Numeric Unsigned Packages; 8.4 The Fixed-Point Math Packages; 8.5 The Floating-Point Math Packages; 8.6 The Standard Package; 8.7 The Env Package; 8.8 Operator Overloading Summary; 8.9 Conversion Function Summary
8.10 Strength Reduction Function Summary Chapter 9. Miscellaneous Changes; 9.1 Referencing Generics in Generic Lists; 9.2 Function Return Subtype; 9.3 Qualified Expression Subtype; 9.4 Type Conversions; 9.5 Case Expression Subtype; 9.6 Subtypes for Port and Parameter Actuals; 9.7 Static Composite Expressions; 9.8 Static Ranges; 9.9 Use Clauses, Types, and Operations; 9.10 Hiding of Implicit Operations; 9.11 Multidimensional Array Alias; 9.12 Others in Aggregates; 9.13 Attribute Specifications in Package Bodies; 9.14 Attribute Specification for Overloaded Subprograms
9.15 Integer Expressions in Range Bounds 9.16 Action on Assertion Violations; 9.17 'Path_Name and 'Instance_Name; 9.18 Non-Nesting of Architecture Region; 9.19 Purity of Now; 9.20 Delimited Comments; 9.21 Tool Directives; 9.22 New Reserved Words; 9.23 Replacement Characters; Chapter 10. What's Next; 10.1 Object-Oriented Class Types; 10.2 Randomization; 10.3 Functional Coverage; 10.4 Alternatives; 10.5 Getting Involved; Index
Record Nr. UNINA-9910777316403321
Ashenden Peter J  
Amsterdam ; ; Boston, : Elsevier/Morgan Kaufmann, c2008
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
VHDL-2008 [[electronic resource] ] : just the new stuff / / Peter J. Ashenden, Jim Lewis
VHDL-2008 [[electronic resource] ] : just the new stuff / / Peter J. Ashenden, Jim Lewis
Autore Ashenden Peter J
Edizione [1st edition]
Pubbl/distr/stampa Amsterdam ; ; Boston, : Elsevier/Morgan Kaufmann, c2008
Descrizione fisica 1 online resource (255 p.)
Disciplina 621.39/2
Altri autori (Persone) LewisJim <1962->
Collana The Morgan Kaufmann series in systems on silicon
Soggetto topico VHDL (Computer hardware description language)
ISBN 1-281-17213-8
9786611172138
0-08-055757-0
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Front Cover; VHDL-2008: Just the New Stuff; Copyright Page; Contents; Preface; Chapter 1. Enhanced Generics; 1.1 Generic Types; 1.2 Generic Lists in Packages; 1.3 Local Packages; 1.4 Generic Lists in Subprograms; 1.5 Generic Subprograms; 1.6 Generic Packages; 1.7 Use Case: Generic Memories; Chapter 2. Other Major Features; 2.1 External Names; 2.2 Force and Release; 2.3 Context Declarations; 2.4 Integrated PSL; 2.5 IP Encryption; 2.6 VHDL Procedural Interface (VHPI); Chapter 3. Type System Changes; 3.1 Unconstrained Element Types; 3.2 Resolved Elements; Chapter 4. New and Changed Operations
4.1 Array/Scalar Logical Operations 4.2 Array/Scalar Addition Operators; 4.3 Logical Reduction Operators; 4.4 Condition Operator; 4.5 Matching Relational Operators; 4.6 Maximum and Minimum; 4.7 Mod and Rem for Physical Types; 4.8 Shift Operations; 4.9 Strength Reduction and 'X' Detection; Chapter 5. New and Changed Statements; 5.1 Conditional and Selected Assignments; 5.2 Matching Case Statements; 5.3 If and Case Generate; Chapter 6. Modeling Enhancements; 6.1 Signal Expressions in Port Maps; 6.2 All Signals in Sensitivity List; 6.3 Reading Out-Mode Ports and Parameters
6.4 Slices in Aggregates 6.5 Bit-String Literals; Chapter 7. Improved I/O; 7.1 The To_string Functions; 7.2 The Justify Function; 7.3 Newline Formatting; 7.4 Read and Write Operations; 7.5 The Tee Procedure; 7.6 The Flush Procedure; Chapter 8. Standard Packages; 8.1 The Std_logic_1164 Package; 8.2 The Numeric_bit and Numeric_std Packages; 8.3 The Numeric Unsigned Packages; 8.4 The Fixed-Point Math Packages; 8.5 The Floating-Point Math Packages; 8.6 The Standard Package; 8.7 The Env Package; 8.8 Operator Overloading Summary; 8.9 Conversion Function Summary
8.10 Strength Reduction Function Summary Chapter 9. Miscellaneous Changes; 9.1 Referencing Generics in Generic Lists; 9.2 Function Return Subtype; 9.3 Qualified Expression Subtype; 9.4 Type Conversions; 9.5 Case Expression Subtype; 9.6 Subtypes for Port and Parameter Actuals; 9.7 Static Composite Expressions; 9.8 Static Ranges; 9.9 Use Clauses, Types, and Operations; 9.10 Hiding of Implicit Operations; 9.11 Multidimensional Array Alias; 9.12 Others in Aggregates; 9.13 Attribute Specifications in Package Bodies; 9.14 Attribute Specification for Overloaded Subprograms
9.15 Integer Expressions in Range Bounds 9.16 Action on Assertion Violations; 9.17 'Path_Name and 'Instance_Name; 9.18 Non-Nesting of Architecture Region; 9.19 Purity of Now; 9.20 Delimited Comments; 9.21 Tool Directives; 9.22 New Reserved Words; 9.23 Replacement Characters; Chapter 10. What's Next; 10.1 Object-Oriented Class Types; 10.2 Randomization; 10.3 Functional Coverage; 10.4 Alternatives; 10.5 Getting Involved; Index
Record Nr. UNINA-9910822223503321
Ashenden Peter J  
Amsterdam ; ; Boston, : Elsevier/Morgan Kaufmann, c2008
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Web application design handbook [[electronic resource] ] : best practices for web-based software / / Susan Fowler and Victor R. Stanwick
Web application design handbook [[electronic resource] ] : best practices for web-based software / / Susan Fowler and Victor R. Stanwick
Autore Fowler Susan L. <1953->
Edizione [1st edition]
Pubbl/distr/stampa Amsterdam ; ; Boston, : Elsevier/Morgan Kaufmann, c2004
Descrizione fisica 1 online resource (689 p.)
Disciplina 005.2/762 22
005.758
Altri autori (Persone) StanwickVictor R. <1958->
Collana The Morgan Kaufmann series in interactive technologies
Soggetto topico Web site development
Web sites - Design
Application software - Development
Soggetto genere / forma Electronic books.
ISBN 1-281-01009-X
9786611010096
0-08-048170-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Front cover; The Morgan Kaufmann Series in Interactive Technologies; Title page; Copyright page; Table of contents; Preface; Answering Questions; Trust What You Already Know; Predicting the Future; A Short History of Visualization; Visuals Provide More Context; Visuals Encourage Pattern Recognition; Visuals Speed Up Decisions; Acknowledgments; 1 What Is a Web Application?; What's the Difference Between a Web Page and a Web Application?; What Difference Does the Platform Make?; The Tentative Answer; Where Does My Program Fit?; What Is the Nature of the Relationship?
What Is the Conversation Like?What Is the Nature of the Interaction?; What Are the Technical Requirements?; How Often Is It Used?; What Is the Expected Response Time (or the Perceived Distance)?; Are These Interactions in Real Time?; How Much Help Will the Users Need?; What Is the Interaction Style?; What Should It Look Like?; Does It Follow Any Standards?; How Intense Is This Interaction?; What Should This Application Look Like?; 2 The Browser Framework; Browser Window: A Conceptual Model; Parts of a Browser Window; Parts of the Content Area; A Note About Navigation; Make Home Easy to Find
Put Local Navigation on the LeftPut Site-Wide Navigation on the Top; Repeat Links on the Bottom; Try Putting Advertising Banners in More Than One Spot; Overall Design Issues; Consider User Roles; Size Windows Correctly; Make Pages Printable; Use the Right Colors; Make Sure the Application Can Be Localized; Make Sure Pages Are Accessible; 3 Data Input: Forms; Conceptual Model: Lists versus Objects; Data-Input Forms: The Basics; Use Fields to Collect Free-Form Information; Know the Various Field Types; Standard Field, Defined; General Design Guidelines; Make Entry Areas the Right Size
Don't Make Users Format TextProvide Keyboard as Well as Mouse Navigation; Retain Cut, Copy, and Paste; Label Fields Correctly; How to Label Data-Input Forms; How to Label e-Commerce Forms; Accommodate Less Experienced Users; Use Different Labeling Strategies for International Forms; Make Sure Labels Are Correctly Tied to Their Fields; How to Group Fields; Complexity Is Not Necessarily Bad; Offer Automated Entry Fields; How to Show Protected Fields; Required Field, Defined; Use Required Fields Sparingly; How to Indicate a Required Field; Offer Defaults Whenever Possible
How Not to Indicate a Required FieldHow to Provide Feedback for Required Fields; Prevent Input Errors with Dropdown Lists; When to Use Dropdown Lists; Check Your Lists for Typos and Other Errors; Put Lists in Order; When to Use Regular Lists Rather Than Dropdown Lists; Prevent Input Errors with Checkboxes; Checkbox Groups: Doing the Numbers; Be Careful How You Toggle; Use Opposites Only; Don't Use Negatives (You'll Create a Double Negative by Mistake); Prevent Input Errors with Radio Buttons; ""I Want Nothing!""; Make Your Checkboxes and Radio Buttons More Accessible
When to Use Tabs Instead of Pages
Record Nr. UNINA-9910451449603321
Fowler Susan L. <1953->  
Amsterdam ; ; Boston, : Elsevier/Morgan Kaufmann, c2004
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Web application design handbook [[electronic resource] ] : best practices for web-based software / / Susan Fowler and Victor R. Stanwick
Web application design handbook [[electronic resource] ] : best practices for web-based software / / Susan Fowler and Victor R. Stanwick
Autore Fowler Susan L. <1953->
Edizione [1st edition]
Pubbl/distr/stampa Amsterdam ; ; Boston, : Elsevier/Morgan Kaufmann, c2004
Descrizione fisica 1 online resource (689 p.)
Disciplina 005.2/762 22
005.758
Altri autori (Persone) StanwickVictor R. <1958->
Collana The Morgan Kaufmann series in interactive technologies
Soggetto topico Web site development
Web sites - Design
Application software - Development
ISBN 1-281-01009-X
9786611010096
0-08-048170-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Front cover; The Morgan Kaufmann Series in Interactive Technologies; Title page; Copyright page; Table of contents; Preface; Answering Questions; Trust What You Already Know; Predicting the Future; A Short History of Visualization; Visuals Provide More Context; Visuals Encourage Pattern Recognition; Visuals Speed Up Decisions; Acknowledgments; 1 What Is a Web Application?; What's the Difference Between a Web Page and a Web Application?; What Difference Does the Platform Make?; The Tentative Answer; Where Does My Program Fit?; What Is the Nature of the Relationship?
What Is the Conversation Like?What Is the Nature of the Interaction?; What Are the Technical Requirements?; How Often Is It Used?; What Is the Expected Response Time (or the Perceived Distance)?; Are These Interactions in Real Time?; How Much Help Will the Users Need?; What Is the Interaction Style?; What Should It Look Like?; Does It Follow Any Standards?; How Intense Is This Interaction?; What Should This Application Look Like?; 2 The Browser Framework; Browser Window: A Conceptual Model; Parts of a Browser Window; Parts of the Content Area; A Note About Navigation; Make Home Easy to Find
Put Local Navigation on the LeftPut Site-Wide Navigation on the Top; Repeat Links on the Bottom; Try Putting Advertising Banners in More Than One Spot; Overall Design Issues; Consider User Roles; Size Windows Correctly; Make Pages Printable; Use the Right Colors; Make Sure the Application Can Be Localized; Make Sure Pages Are Accessible; 3 Data Input: Forms; Conceptual Model: Lists versus Objects; Data-Input Forms: The Basics; Use Fields to Collect Free-Form Information; Know the Various Field Types; Standard Field, Defined; General Design Guidelines; Make Entry Areas the Right Size
Don't Make Users Format TextProvide Keyboard as Well as Mouse Navigation; Retain Cut, Copy, and Paste; Label Fields Correctly; How to Label Data-Input Forms; How to Label e-Commerce Forms; Accommodate Less Experienced Users; Use Different Labeling Strategies for International Forms; Make Sure Labels Are Correctly Tied to Their Fields; How to Group Fields; Complexity Is Not Necessarily Bad; Offer Automated Entry Fields; How to Show Protected Fields; Required Field, Defined; Use Required Fields Sparingly; How to Indicate a Required Field; Offer Defaults Whenever Possible
How Not to Indicate a Required FieldHow to Provide Feedback for Required Fields; Prevent Input Errors with Dropdown Lists; When to Use Dropdown Lists; Check Your Lists for Typos and Other Errors; Put Lists in Order; When to Use Regular Lists Rather Than Dropdown Lists; Prevent Input Errors with Checkboxes; Checkbox Groups: Doing the Numbers; Be Careful How You Toggle; Use Opposites Only; Don't Use Negatives (You'll Create a Double Negative by Mistake); Prevent Input Errors with Radio Buttons; ""I Want Nothing!""; Make Your Checkboxes and Radio Buttons More Accessible
When to Use Tabs Instead of Pages
Record Nr. UNINA-9910784235203321
Fowler Susan L. <1953->  
Amsterdam ; ; Boston, : Elsevier/Morgan Kaufmann, c2004
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Web application design handbook [[electronic resource] ] : best practices for web-based software / / Susan Fowler and Victor R. Stanwick
Web application design handbook [[electronic resource] ] : best practices for web-based software / / Susan Fowler and Victor R. Stanwick
Autore Fowler Susan L. <1953->
Edizione [1st edition]
Pubbl/distr/stampa Amsterdam ; ; Boston, : Elsevier/Morgan Kaufmann, c2004
Descrizione fisica 1 online resource (689 p.)
Disciplina 005.2/762 22
005.758
Altri autori (Persone) StanwickVictor R. <1958->
Collana The Morgan Kaufmann series in interactive technologies
Soggetto topico Web site development
Web sites - Design
Application software - Development
ISBN 1-281-01009-X
9786611010096
0-08-048170-1
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Front cover; The Morgan Kaufmann Series in Interactive Technologies; Title page; Copyright page; Table of contents; Preface; Answering Questions; Trust What You Already Know; Predicting the Future; A Short History of Visualization; Visuals Provide More Context; Visuals Encourage Pattern Recognition; Visuals Speed Up Decisions; Acknowledgments; 1 What Is a Web Application?; What's the Difference Between a Web Page and a Web Application?; What Difference Does the Platform Make?; The Tentative Answer; Where Does My Program Fit?; What Is the Nature of the Relationship?
What Is the Conversation Like?What Is the Nature of the Interaction?; What Are the Technical Requirements?; How Often Is It Used?; What Is the Expected Response Time (or the Perceived Distance)?; Are These Interactions in Real Time?; How Much Help Will the Users Need?; What Is the Interaction Style?; What Should It Look Like?; Does It Follow Any Standards?; How Intense Is This Interaction?; What Should This Application Look Like?; 2 The Browser Framework; Browser Window: A Conceptual Model; Parts of a Browser Window; Parts of the Content Area; A Note About Navigation; Make Home Easy to Find
Put Local Navigation on the LeftPut Site-Wide Navigation on the Top; Repeat Links on the Bottom; Try Putting Advertising Banners in More Than One Spot; Overall Design Issues; Consider User Roles; Size Windows Correctly; Make Pages Printable; Use the Right Colors; Make Sure the Application Can Be Localized; Make Sure Pages Are Accessible; 3 Data Input: Forms; Conceptual Model: Lists versus Objects; Data-Input Forms: The Basics; Use Fields to Collect Free-Form Information; Know the Various Field Types; Standard Field, Defined; General Design Guidelines; Make Entry Areas the Right Size
Don't Make Users Format TextProvide Keyboard as Well as Mouse Navigation; Retain Cut, Copy, and Paste; Label Fields Correctly; How to Label Data-Input Forms; How to Label e-Commerce Forms; Accommodate Less Experienced Users; Use Different Labeling Strategies for International Forms; Make Sure Labels Are Correctly Tied to Their Fields; How to Group Fields; Complexity Is Not Necessarily Bad; Offer Automated Entry Fields; How to Show Protected Fields; Required Field, Defined; Use Required Fields Sparingly; How to Indicate a Required Field; Offer Defaults Whenever Possible
How Not to Indicate a Required FieldHow to Provide Feedback for Required Fields; Prevent Input Errors with Dropdown Lists; When to Use Dropdown Lists; Check Your Lists for Typos and Other Errors; Put Lists in Order; When to Use Regular Lists Rather Than Dropdown Lists; Prevent Input Errors with Checkboxes; Checkbox Groups: Doing the Numbers; Be Careful How You Toggle; Use Opposites Only; Don't Use Negatives (You'll Create a Double Negative by Mistake); Prevent Input Errors with Radio Buttons; ""I Want Nothing!""; Make Your Checkboxes and Radio Buttons More Accessible
When to Use Tabs Instead of Pages
Record Nr. UNINA-9910811358703321
Fowler Susan L. <1953->  
Amsterdam ; ; Boston, : Elsevier/Morgan Kaufmann, c2004
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
X3D [[electronic resource] ] : extensible 3D graphics for Web authors / / Don Brutzman and Leonard Daly
X3D [[electronic resource] ] : extensible 3D graphics for Web authors / / Don Brutzman and Leonard Daly
Autore Brutzman Don
Pubbl/distr/stampa Amsterdam ; ; Boston, : Elsevier/Morgan Kaufmann, c2007
Descrizione fisica 1 online resource (471 p.)
Disciplina 006.6/96
Altri autori (Persone) DalyLeonard
Collana Series in interactive 3D technology
Soggetto topico Computer animation - Standards
X3D (Standard)
Web sites - Design
Three-dimensional display systems
XML (Document markup language)
Soggetto genere / forma Electronic books.
ISBN 1-281-05321-X
9786611053215
0-08-048988-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Front Cover; X3D: Extensible 3D Graphics for Web Authors; Copyright Page; Dedication Page; Contents; Preface; 1. Goals; 2. Motivation; 3. Reader background; 4. Software support; 5. Book structure; 5.1. Typographic conventions; 5.2. Chapter organization; 6. Chapter descriptions; 6.1. Chapter topics; 6.2. Appendices; 6.3. How to use this book; Contributor List; About the Authors; Chapter 1: Technical Overview; 1. Introduction; 2. Concepts; 2.1. Historical background: VRML, ISO, and the Web3D Consortium; 2.2. X3D browsers; 2.3. X3D specifications; 2.4. Scene graph; 2.5. File structure
2.5.1. File header 2.5.2. X3D header statement; 2.5.3. Profile statements; 2.5.4. Component statements; 2.5.5. Meta statements; 2.5.6. Scene graph body; 2.6. Field types; 2.7. Abstract node types; 2.8. File encodings: XML, ClassicVRML, and Compressed; 2.8.1. Extensible Markup Language (XML) encoding: .x3d files; 2.8.1.1. XML motivations; 2.8.1.2. XML design for X3D; 2.8.1.3. XML validation; 2.8.2. ClassicVRML encoding: .x3dv files; 2.8.3. Binary encoding: .x3db files; 2.9. Hello World example using X3D-Edit and an X3D browser; 3. Summary; 3.1. Key ideas; 3.2. Next chapters; Reference
Chapter 2: Geometry Nodes, Part 1: Primitives1. What this chapter covers; 2. Concepts; 2.1. Purpose and common functionality; 2.2. Common fields; 2.2.1. solid; 2.3. Abstract node types; 2.3.1. X3DShapeNode type; 2.3.2. X3DGeometryNode type; 2.3.3. X3DFontStyleNode type; 2.4. Hints and warnings; 3. Node descriptions; 3.1. Shape node; 3.1.1. Hints and warnings; 3.2. Box node; 3.2.1. size; 3.2.2. Hints and warnings; 3.3. Cone node; 3.3.1. bottomRadius and height; 3.3.2. bottom and side; 3.3.3. Hints and warnings; 3.4. Cylinder node; 3.4.1. radius and height; 3.4.2. bottom, side, and top
3.4.3. Hints and warnings 3.5. Sphere node; 3.5.1. radius; 3.5.2. Hints and warnings; 3.6. Text node; 3.6.1. string; 3.6.2. length; 3.6.3. max Extent; 3.6.4. Hints and warnings; 3.7. Font Style node; 3.7.1. family; 3.7.2. justify; 3.7.3. language; 3.7.4. style; 3.7.5. size and spacing; 3.7.6. horizontal, left To Right, and top To Bottom; 3.7.7. Hints and warnings; 3.7.8. Parameter combinations; 4. Summary; 4.1. Key ideas; 4.2. Related nodes and concepts; 4.3. Next chapter; Chapter 3: Grouping Nodes; 1. What this chapter covers; 2. Concepts; 2.1. Purpose and common functionality
2.2. Units of measurement and coordinate systems 2.3. Coordinate system details; 2.3.1. Which way is up?; 2.3.2. "Right-hand rule" rules!; 2.3.3. Orientation; 2.4. DEF and USE; 2.5. Abstract node types; 2.5.1. X3D Child Node type; 2.5.2. X3D Bounded Object type; 2.5.3. X3D Grouping Node type; 2.5.4. X3D Info Node type; 2.5.5. X3D Url Object abstract interface; 3. Node descriptions; 3.1. Group and Static Group nodes; 3.2. Transform node; 3.2.1. translation; 3.2.2. rotation; 3.2.3. center; 3.2.4. scale; 3.2.5. scale Orientation; 3.2.6. Order of translation, rotation, scaling, and center operations
3.2.7. Hints and warnings
Record Nr. UNINA-9910458736103321
Brutzman Don  
Amsterdam ; ; Boston, : Elsevier/Morgan Kaufmann, c2007
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
X3D [[electronic resource] ] : extensible 3D graphics for Web authors / / Don Brutzman and Leonard Daly
X3D [[electronic resource] ] : extensible 3D graphics for Web authors / / Don Brutzman and Leonard Daly
Autore Brutzman Don
Pubbl/distr/stampa Amsterdam ; ; Boston, : Elsevier/Morgan Kaufmann, c2007
Descrizione fisica 1 online resource (471 p.)
Disciplina 006.6/96
Altri autori (Persone) DalyLeonard
Collana Series in interactive 3D technology
Soggetto topico Computer animation - Standards
X3D (Standard)
Web sites - Design
Three-dimensional display systems
XML (Document markup language)
ISBN 1-281-05321-X
9786611053215
0-08-048988-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Front Cover; X3D: Extensible 3D Graphics for Web Authors; Copyright Page; Dedication Page; Contents; Preface; 1. Goals; 2. Motivation; 3. Reader background; 4. Software support; 5. Book structure; 5.1. Typographic conventions; 5.2. Chapter organization; 6. Chapter descriptions; 6.1. Chapter topics; 6.2. Appendices; 6.3. How to use this book; Contributor List; About the Authors; Chapter 1: Technical Overview; 1. Introduction; 2. Concepts; 2.1. Historical background: VRML, ISO, and the Web3D Consortium; 2.2. X3D browsers; 2.3. X3D specifications; 2.4. Scene graph; 2.5. File structure
2.5.1. File header 2.5.2. X3D header statement; 2.5.3. Profile statements; 2.5.4. Component statements; 2.5.5. Meta statements; 2.5.6. Scene graph body; 2.6. Field types; 2.7. Abstract node types; 2.8. File encodings: XML, ClassicVRML, and Compressed; 2.8.1. Extensible Markup Language (XML) encoding: .x3d files; 2.8.1.1. XML motivations; 2.8.1.2. XML design for X3D; 2.8.1.3. XML validation; 2.8.2. ClassicVRML encoding: .x3dv files; 2.8.3. Binary encoding: .x3db files; 2.9. Hello World example using X3D-Edit and an X3D browser; 3. Summary; 3.1. Key ideas; 3.2. Next chapters; Reference
Chapter 2: Geometry Nodes, Part 1: Primitives1. What this chapter covers; 2. Concepts; 2.1. Purpose and common functionality; 2.2. Common fields; 2.2.1. solid; 2.3. Abstract node types; 2.3.1. X3DShapeNode type; 2.3.2. X3DGeometryNode type; 2.3.3. X3DFontStyleNode type; 2.4. Hints and warnings; 3. Node descriptions; 3.1. Shape node; 3.1.1. Hints and warnings; 3.2. Box node; 3.2.1. size; 3.2.2. Hints and warnings; 3.3. Cone node; 3.3.1. bottomRadius and height; 3.3.2. bottom and side; 3.3.3. Hints and warnings; 3.4. Cylinder node; 3.4.1. radius and height; 3.4.2. bottom, side, and top
3.4.3. Hints and warnings 3.5. Sphere node; 3.5.1. radius; 3.5.2. Hints and warnings; 3.6. Text node; 3.6.1. string; 3.6.2. length; 3.6.3. max Extent; 3.6.4. Hints and warnings; 3.7. Font Style node; 3.7.1. family; 3.7.2. justify; 3.7.3. language; 3.7.4. style; 3.7.5. size and spacing; 3.7.6. horizontal, left To Right, and top To Bottom; 3.7.7. Hints and warnings; 3.7.8. Parameter combinations; 4. Summary; 4.1. Key ideas; 4.2. Related nodes and concepts; 4.3. Next chapter; Chapter 3: Grouping Nodes; 1. What this chapter covers; 2. Concepts; 2.1. Purpose and common functionality
2.2. Units of measurement and coordinate systems 2.3. Coordinate system details; 2.3.1. Which way is up?; 2.3.2. "Right-hand rule" rules!; 2.3.3. Orientation; 2.4. DEF and USE; 2.5. Abstract node types; 2.5.1. X3D Child Node type; 2.5.2. X3D Bounded Object type; 2.5.3. X3D Grouping Node type; 2.5.4. X3D Info Node type; 2.5.5. X3D Url Object abstract interface; 3. Node descriptions; 3.1. Group and Static Group nodes; 3.2. Transform node; 3.2.1. translation; 3.2.2. rotation; 3.2.3. center; 3.2.4. scale; 3.2.5. scale Orientation; 3.2.6. Order of translation, rotation, scaling, and center operations
3.2.7. Hints and warnings
Record Nr. UNINA-9910784550903321
Brutzman Don  
Amsterdam ; ; Boston, : Elsevier/Morgan Kaufmann, c2007
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
X3D [[electronic resource] ] : extensible 3D graphics for Web authors / / Don Brutzman and Leonard Daly
X3D [[electronic resource] ] : extensible 3D graphics for Web authors / / Don Brutzman and Leonard Daly
Autore Brutzman Don
Pubbl/distr/stampa Amsterdam ; ; Boston, : Elsevier/Morgan Kaufmann, c2007
Descrizione fisica 1 online resource (471 p.)
Disciplina 006.6/96
Altri autori (Persone) DalyLeonard
Collana Series in interactive 3D technology
Soggetto topico Computer animation - Standards
X3D (Standard)
Web sites - Design
Three-dimensional display systems
XML (Document markup language)
ISBN 1-281-05321-X
9786611053215
0-08-048988-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Front Cover; X3D: Extensible 3D Graphics for Web Authors; Copyright Page; Dedication Page; Contents; Preface; 1. Goals; 2. Motivation; 3. Reader background; 4. Software support; 5. Book structure; 5.1. Typographic conventions; 5.2. Chapter organization; 6. Chapter descriptions; 6.1. Chapter topics; 6.2. Appendices; 6.3. How to use this book; Contributor List; About the Authors; Chapter 1: Technical Overview; 1. Introduction; 2. Concepts; 2.1. Historical background: VRML, ISO, and the Web3D Consortium; 2.2. X3D browsers; 2.3. X3D specifications; 2.4. Scene graph; 2.5. File structure
2.5.1. File header 2.5.2. X3D header statement; 2.5.3. Profile statements; 2.5.4. Component statements; 2.5.5. Meta statements; 2.5.6. Scene graph body; 2.6. Field types; 2.7. Abstract node types; 2.8. File encodings: XML, ClassicVRML, and Compressed; 2.8.1. Extensible Markup Language (XML) encoding: .x3d files; 2.8.1.1. XML motivations; 2.8.1.2. XML design for X3D; 2.8.1.3. XML validation; 2.8.2. ClassicVRML encoding: .x3dv files; 2.8.3. Binary encoding: .x3db files; 2.9. Hello World example using X3D-Edit and an X3D browser; 3. Summary; 3.1. Key ideas; 3.2. Next chapters; Reference
Chapter 2: Geometry Nodes, Part 1: Primitives1. What this chapter covers; 2. Concepts; 2.1. Purpose and common functionality; 2.2. Common fields; 2.2.1. solid; 2.3. Abstract node types; 2.3.1. X3DShapeNode type; 2.3.2. X3DGeometryNode type; 2.3.3. X3DFontStyleNode type; 2.4. Hints and warnings; 3. Node descriptions; 3.1. Shape node; 3.1.1. Hints and warnings; 3.2. Box node; 3.2.1. size; 3.2.2. Hints and warnings; 3.3. Cone node; 3.3.1. bottomRadius and height; 3.3.2. bottom and side; 3.3.3. Hints and warnings; 3.4. Cylinder node; 3.4.1. radius and height; 3.4.2. bottom, side, and top
3.4.3. Hints and warnings 3.5. Sphere node; 3.5.1. radius; 3.5.2. Hints and warnings; 3.6. Text node; 3.6.1. string; 3.6.2. length; 3.6.3. max Extent; 3.6.4. Hints and warnings; 3.7. Font Style node; 3.7.1. family; 3.7.2. justify; 3.7.3. language; 3.7.4. style; 3.7.5. size and spacing; 3.7.6. horizontal, left To Right, and top To Bottom; 3.7.7. Hints and warnings; 3.7.8. Parameter combinations; 4. Summary; 4.1. Key ideas; 4.2. Related nodes and concepts; 4.3. Next chapter; Chapter 3: Grouping Nodes; 1. What this chapter covers; 2. Concepts; 2.1. Purpose and common functionality
2.2. Units of measurement and coordinate systems 2.3. Coordinate system details; 2.3.1. Which way is up?; 2.3.2. "Right-hand rule" rules!; 2.3.3. Orientation; 2.4. DEF and USE; 2.5. Abstract node types; 2.5.1. X3D Child Node type; 2.5.2. X3D Bounded Object type; 2.5.3. X3D Grouping Node type; 2.5.4. X3D Info Node type; 2.5.5. X3D Url Object abstract interface; 3. Node descriptions; 3.1. Group and Static Group nodes; 3.2. Transform node; 3.2.1. translation; 3.2.2. rotation; 3.2.3. center; 3.2.4. scale; 3.2.5. scale Orientation; 3.2.6. Order of translation, rotation, scaling, and center operations
3.2.7. Hints and warnings
Record Nr. UNINA-9910826309403321
Brutzman Don  
Amsterdam ; ; Boston, : Elsevier/Morgan Kaufmann, c2007
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui