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GEM : 2018 IEEE Games, Entertainment, Media Conference : 15-17 August 2018, Galway, Ireland / / Institute of Electrical and Electronics Engineers
GEM : 2018 IEEE Games, Entertainment, Media Conference : 15-17 August 2018, Galway, Ireland / / Institute of Electrical and Electronics Engineers
Pubbl/distr/stampa Piscataway, New Jersey : , : Institute of Electrical and Electronics Engineers, , 2018
Descrizione fisica 1 online resource (358 pages)
Disciplina 790.20285
Soggetto topico Entertainment computing
Computer games - Design
Soggetto genere / forma Electronic books.
ISBN 1-5386-6304-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNISA-996280103403316
Piscataway, New Jersey : , : Institute of Electrical and Electronics Engineers, , 2018
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
GEM : 2018 IEEE Games, Entertainment, Media Conference : 15-17 August 2018, Galway, Ireland / / Institute of Electrical and Electronics Engineers
GEM : 2018 IEEE Games, Entertainment, Media Conference : 15-17 August 2018, Galway, Ireland / / Institute of Electrical and Electronics Engineers
Pubbl/distr/stampa Piscataway, New Jersey : , : Institute of Electrical and Electronics Engineers, , 2018
Descrizione fisica 1 online resource (358 pages)
Disciplina 790.20285
Soggetto topico Entertainment computing
Computer games - Design
Soggetto genere / forma Electronic books.
ISBN 1-5386-6304-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910291755703321
Piscataway, New Jersey : , : Institute of Electrical and Electronics Engineers, , 2018
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 : First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers / / Rodrigo Pereira dos Santos and Marcelo da Silva Hounsell, editors
Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 : First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers / / Rodrigo Pereira dos Santos and Marcelo da Silva Hounsell, editors
Edizione [First edition.]
Pubbl/distr/stampa Cham, Switzerland : , : Springer, , [2023]
Descrizione fisica 1 online resource (285 pages)
Disciplina 790.20285
Collana Communications in Computer and Information Science Series
Soggetto topico Entertainment computing
Video games
ISBN 3-031-27639-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Challenges in Evaluating Players’ Interaction with Digital Games -- The pursuit of fun in digital games: From the sandpit to the console and beyond -- Business Model for Indie Studios in Game Software Ecosystems -- Games as Mediating Platforms in an Open and Digital World -- Balancing Game Elements, Learning, and Emotions in Game Design -- Enhancing Students’ Learning Experience through Gamification: Perspectives and Challenges -- Ethics and Games, ethical games and ethics in game -- Challenges for XR in Games -- Stimulation of the Executive Functions Mediated by Digital Games: Current Challenges in the School Context -- Perceptual Analysis of Computer Graphics Characters in Digital Entertainment -- Nine Challenges for Immersive Entertainment -- Strategies to Promote Stakeholders’ Autonomy while Creating Educational Digital Games.
Record Nr. UNINA-9910682595303321
Cham, Switzerland : , : Springer, , [2023]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 : First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers / / Rodrigo Pereira dos Santos and Marcelo da Silva Hounsell, editors
Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 : First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers / / Rodrigo Pereira dos Santos and Marcelo da Silva Hounsell, editors
Edizione [First edition.]
Pubbl/distr/stampa Cham, Switzerland : , : Springer, , [2023]
Descrizione fisica 1 online resource (285 pages)
Disciplina 790.20285
Collana Communications in Computer and Information Science Series
Soggetto topico Entertainment computing
Video games
ISBN 3-031-27639-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Challenges in Evaluating Players’ Interaction with Digital Games -- The pursuit of fun in digital games: From the sandpit to the console and beyond -- Business Model for Indie Studios in Game Software Ecosystems -- Games as Mediating Platforms in an Open and Digital World -- Balancing Game Elements, Learning, and Emotions in Game Design -- Enhancing Students’ Learning Experience through Gamification: Perspectives and Challenges -- Ethics and Games, ethical games and ethics in game -- Challenges for XR in Games -- Stimulation of the Executive Functions Mediated by Digital Games: Current Challenges in the School Context -- Perceptual Analysis of Computer Graphics Characters in Digital Entertainment -- Nine Challenges for Immersive Entertainment -- Strategies to Promote Stakeholders’ Autonomy while Creating Educational Digital Games.
Record Nr. UNISA-996547965903316
Cham, Switzerland : , : Springer, , [2023]
Materiale a stampa
Lo trovi qui: Univ. di Salerno
Opac: Controlla la disponibilità qui
MobiGames '16 : proceedings of the 3rd Workshop on Mobile Gaming : June 30, 2016, Singapore / / sponsored by ACM SIGMOBILE
MobiGames '16 : proceedings of the 3rd Workshop on Mobile Gaming : June 30, 2016, Singapore / / sponsored by ACM SIGMOBILE
Pubbl/distr/stampa New York : , : ACM, , 2016
Descrizione fisica 1 online resource (24 pages)
Disciplina 790.20285
Soggetto topico Entertainment computing
Video games
Mobile computing
ISBN 1-4503-4325-2
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Altri titoli varianti MobiGames 2016
Proceedings of the 3rd Workshop on Mobile Gaming
Record Nr. UNINA-9910376353503321
New York : , : ACM, , 2016
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
New frontiers for entertainment computing : IFIP 20th World Computer Congress, First IFIP Entertainment Computing Symposium (ECS 2008), September 7-10, 2008, Milano, Italy / / edited by Paolo Ciancarini [and three others]
New frontiers for entertainment computing : IFIP 20th World Computer Congress, First IFIP Entertainment Computing Symposium (ECS 2008), September 7-10, 2008, Milano, Italy / / edited by Paolo Ciancarini [and three others]
Autore Gianturco Franco A. <1938->
Edizione [1st ed. 2008.]
Pubbl/distr/stampa New York, NY : , : Springer, , [2008]
Descrizione fisica 1 online resource (145 p.)
Disciplina 790.20285
Collana IFIP International Federation for Information Processing
Soggetto topico Entertainment computing
ISBN 0-387-09701-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Enhancing Artificial Intelligence in Games by Learning the Opponent’s Playing Style -- Using Game Engines for Visualization in Scientific Applications -- An Interactive Visual Canon Platform -- Physical Emotion Induction and Its Use in Entertainment: Lessons Learned -- Networked Virtual Marionette Theater -- Entertainment Computing in the Orbit -- A Collaborative Science Learning Game Environment for Informal Science Education:DinoQuest Online -- Construction and Evaluation of a Robot Dance System -- Context-aware fun and games with Bluetooth -- Comic Layout for Automatic Comic Generation from Game Log -- Computing Inspiration: i.plot -- Analysis and Generation of Japanese Folktales Based on Vladimir Propp’s Methodology.
Record Nr. UNINA-9910484667303321
Gianturco Franco A. <1938->  
New York, NY : , : Springer, , [2008]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology / / general chairs, Yoram Chisik ; program chairs, Christian Geiger, Shoichi Hasegawa
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology / / general chairs, Yoram Chisik ; program chairs, Christian Geiger, Shoichi Hasegawa
Pubbl/distr/stampa New York : , : ACM, , 2014
Descrizione fisica 1 online resource (422 pages)
Disciplina 790.20285
Soggetto topico Entertainment computing
Video games
ISBN 1-4503-2945-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Altri titoli varianti ACE '14 : 11th Advances in Computer Entertainment Technology Conference : Funchal, Portugal, November 11-14, 2014
Advances in Computer Entertainment 2014
Record Nr. UNINA-9910375752903321
New York : , : ACM, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology / / general chairs, Adrian David Cheok, Mohd Shah Sunar, Ken Neo
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology / / general chairs, Adrian David Cheok, Mohd Shah Sunar, Ken Neo
Pubbl/distr/stampa New York : , : ACM, , 2015
Descrizione fisica 1 online resource (388 pages)
Disciplina 790.20285
Collana ACM International Conference Proceeding Series
Soggetto topico Entertainment computing
Video games
ISBN 1-4503-3852-6
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Altri titoli varianti ACE 2015 : 12th International Conference on Advances in Computer Entertainment Technology : Iskandar, Malaysia, November 16-19, 2015
Advances in Computer Entertainment 2015
Record Nr. UNINA-9910376551603321
New York : , : ACM, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui