GEM : 2018 IEEE Games, Entertainment, Media Conference : 15-17 August 2018, Galway, Ireland / / Institute of Electrical and Electronics Engineers |
Pubbl/distr/stampa | Piscataway, New Jersey : , : Institute of Electrical and Electronics Engineers, , 2018 |
Descrizione fisica | 1 online resource (358 pages) |
Disciplina | 790.20285 |
Soggetto topico |
Entertainment computing
Computer games - Design |
Soggetto genere / forma | Electronic books. |
ISBN | 1-5386-6304-X |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNISA-996280103403316 |
Piscataway, New Jersey : , : Institute of Electrical and Electronics Engineers, , 2018 | ||
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Lo trovi qui: Univ. di Salerno | ||
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GEM : 2018 IEEE Games, Entertainment, Media Conference : 15-17 August 2018, Galway, Ireland / / Institute of Electrical and Electronics Engineers |
Pubbl/distr/stampa | Piscataway, New Jersey : , : Institute of Electrical and Electronics Engineers, , 2018 |
Descrizione fisica | 1 online resource (358 pages) |
Disciplina | 790.20285 |
Soggetto topico |
Entertainment computing
Computer games - Design |
Soggetto genere / forma | Electronic books. |
ISBN | 1-5386-6304-X |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Record Nr. | UNINA-9910291755703321 |
Piscataway, New Jersey : , : Institute of Electrical and Electronics Engineers, , 2018 | ||
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Lo trovi qui: Univ. Federico II | ||
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Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 : First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers / / Rodrigo Pereira dos Santos and Marcelo da Silva Hounsell, editors |
Edizione | [First edition.] |
Pubbl/distr/stampa | Cham, Switzerland : , : Springer, , [2023] |
Descrizione fisica | 1 online resource (285 pages) |
Disciplina | 790.20285 |
Collana | Communications in Computer and Information Science Series |
Soggetto topico |
Entertainment computing
Video games |
ISBN | 3-031-27639-6 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Challenges in Evaluating Players’ Interaction with Digital Games -- The pursuit of fun in digital games: From the sandpit to the console and beyond -- Business Model for Indie Studios in Game Software Ecosystems -- Games as Mediating Platforms in an Open and Digital World -- Balancing Game Elements, Learning, and Emotions in Game Design -- Enhancing Students’ Learning Experience through Gamification: Perspectives and Challenges -- Ethics and Games, ethical games and ethics in game -- Challenges for XR in Games -- Stimulation of the Executive Functions Mediated by Digital Games: Current Challenges in the School Context -- Perceptual Analysis of Computer Graphics Characters in Digital Entertainment -- Nine Challenges for Immersive Entertainment -- Strategies to Promote Stakeholders’ Autonomy while Creating Educational Digital Games. |
Record Nr. | UNINA-9910682595303321 |
Cham, Switzerland : , : Springer, , [2023] | ||
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Lo trovi qui: Univ. Federico II | ||
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Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 : First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers / / Rodrigo Pereira dos Santos and Marcelo da Silva Hounsell, editors |
Edizione | [First edition.] |
Pubbl/distr/stampa | Cham, Switzerland : , : Springer, , [2023] |
Descrizione fisica | 1 online resource (285 pages) |
Disciplina | 790.20285 |
Collana | Communications in Computer and Information Science Series |
Soggetto topico |
Entertainment computing
Video games |
ISBN | 3-031-27639-6 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Challenges in Evaluating Players’ Interaction with Digital Games -- The pursuit of fun in digital games: From the sandpit to the console and beyond -- Business Model for Indie Studios in Game Software Ecosystems -- Games as Mediating Platforms in an Open and Digital World -- Balancing Game Elements, Learning, and Emotions in Game Design -- Enhancing Students’ Learning Experience through Gamification: Perspectives and Challenges -- Ethics and Games, ethical games and ethics in game -- Challenges for XR in Games -- Stimulation of the Executive Functions Mediated by Digital Games: Current Challenges in the School Context -- Perceptual Analysis of Computer Graphics Characters in Digital Entertainment -- Nine Challenges for Immersive Entertainment -- Strategies to Promote Stakeholders’ Autonomy while Creating Educational Digital Games. |
Record Nr. | UNISA-996547965903316 |
Cham, Switzerland : , : Springer, , [2023] | ||
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Lo trovi qui: Univ. di Salerno | ||
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MobiGames '16 : proceedings of the 3rd Workshop on Mobile Gaming : June 30, 2016, Singapore / / sponsored by ACM SIGMOBILE |
Pubbl/distr/stampa | New York : , : ACM, , 2016 |
Descrizione fisica | 1 online resource (24 pages) |
Disciplina | 790.20285 |
Soggetto topico |
Entertainment computing
Video games Mobile computing |
ISBN | 1-4503-4325-2 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Altri titoli varianti |
MobiGames 2016
Proceedings of the 3rd Workshop on Mobile Gaming |
Record Nr. | UNINA-9910376353503321 |
New York : , : ACM, , 2016 | ||
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Lo trovi qui: Univ. Federico II | ||
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New frontiers for entertainment computing : IFIP 20th World Computer Congress, First IFIP Entertainment Computing Symposium (ECS 2008), September 7-10, 2008, Milano, Italy / / edited by Paolo Ciancarini [and three others] |
Autore | Gianturco Franco A. <1938-> |
Edizione | [1st ed. 2008.] |
Pubbl/distr/stampa | New York, NY : , : Springer, , [2008] |
Descrizione fisica | 1 online resource (145 p.) |
Disciplina | 790.20285 |
Collana | IFIP International Federation for Information Processing |
Soggetto topico | Entertainment computing |
ISBN | 0-387-09701-5 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto | Enhancing Artificial Intelligence in Games by Learning the Opponent’s Playing Style -- Using Game Engines for Visualization in Scientific Applications -- An Interactive Visual Canon Platform -- Physical Emotion Induction and Its Use in Entertainment: Lessons Learned -- Networked Virtual Marionette Theater -- Entertainment Computing in the Orbit -- A Collaborative Science Learning Game Environment for Informal Science Education:DinoQuest Online -- Construction and Evaluation of a Robot Dance System -- Context-aware fun and games with Bluetooth -- Comic Layout for Automatic Comic Generation from Game Log -- Computing Inspiration: i.plot -- Analysis and Generation of Japanese Folktales Based on Vladimir Propp’s Methodology. |
Record Nr. | UNINA-9910484667303321 |
Gianturco Franco A. <1938->
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New York, NY : , : Springer, , [2008] | ||
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Lo trovi qui: Univ. Federico II | ||
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Proceedings of the 11th Conference on Advances in Computer Entertainment Technology / / general chairs, Yoram Chisik ; program chairs, Christian Geiger, Shoichi Hasegawa |
Pubbl/distr/stampa | New York : , : ACM, , 2014 |
Descrizione fisica | 1 online resource (422 pages) |
Disciplina | 790.20285 |
Soggetto topico |
Entertainment computing
Video games |
ISBN | 1-4503-2945-4 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Altri titoli varianti |
ACE '14 : 11th Advances in Computer Entertainment Technology Conference : Funchal, Portugal, November 11-14, 2014
Advances in Computer Entertainment 2014 |
Record Nr. | UNINA-9910375752903321 |
New York : , : ACM, , 2014 | ||
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Lo trovi qui: Univ. Federico II | ||
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Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology / / general chairs, Adrian David Cheok, Mohd Shah Sunar, Ken Neo |
Pubbl/distr/stampa | New York : , : ACM, , 2015 |
Descrizione fisica | 1 online resource (388 pages) |
Disciplina | 790.20285 |
Collana | ACM International Conference Proceeding Series |
Soggetto topico |
Entertainment computing
Video games |
ISBN | 1-4503-3852-6 |
Formato | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Altri titoli varianti |
ACE 2015 : 12th International Conference on Advances in Computer Entertainment Technology : Iskandar, Malaysia, November 16-19, 2015
Advances in Computer Entertainment 2015 |
Record Nr. | UNINA-9910376551603321 |
New York : , : ACM, , 2015 | ||
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Lo trovi qui: Univ. Federico II | ||
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