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MPEG-7 audio and beyond : audio content indexing and retrieval / / Hyoung-Gook Kim, Nicolas Moreau, Thomas Sikora
MPEG-7 audio and beyond : audio content indexing and retrieval / / Hyoung-Gook Kim, Nicolas Moreau, Thomas Sikora
Autore Kim Hyoung-Gook
Pubbl/distr/stampa Chichester, West Sussex, England ; ; Hoboken, NJ, USA : , : John Wiley & Sons, Ltd., , [2005]
Descrizione fisica 1 online resource (305 pages)
Disciplina 006.6/96
006.696
Soggetto topico MPEG (Video coding standard)
Multimedia systems
Sound - Recording and reproducing - Digital techniques - Standards
Estàndard MPEG
Sistemes multimèdia
So - Enregistrament i reproducció - Tècniques digitals - Normes
ISBN 9780470093368
1-280-33982-9
9786610339822
0-470-09336-6
0-470-09335-8
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto MPEG-7 Audio and Beyond; Contents; List of Acronyms; List of Symbols; 1 Introduction; 1.1 Audio Content Description; 1.2 MPEG-7 Audio Content Description - An Overview; 1.2.1 MPEG-7 Low-Level Descriptors; 1.2.2 MPEG-7 Description Schemes; 1.2.3 MPEG-7 Description Definition Language (DDL); 1.2.4 BiM (Binary Format for MPEG-7); 1.3 Organization of the Book; 2 Low-Level Descriptors; 2.1 Introduction; 2.2 Basic Parameters and Notations; 2.2.1 Time Domain; 2.2.2 Frequency Domain; 2.3 Scalable Series; 2.3.1 Series of Scalars; 2.3.2 Series of Vectors; 2.3.3 Binary Series; 2.4 Basic Descriptors
2.4.1 Audio Waveform2.4.2 Audio Power; 2.5 Basic Spectral Descriptors; 2.5.1 Audio Spectrum Envelope; 2.5.2 Audio Spectrum Centroid; 2.5.3 Audio Spectrum Spread; 2.5.4 Audio Spectrum Flatness; 2.6 Basic Signal Parameters; 2.6.1 Audio Harmonicity; 2.6.2 Audio Fundamental Frequency; 2.7 Timbral Descriptors; 2.7.1 Temporal Timbral: Requirements; 2.7.2 Log Attack Time; 2.7.3 Temporal Centroid; 2.7.4 Spectral Timbral: Requirements; 2.7.5 Harmonic Spectral Centroid; 2.7.6 Harmonic Spectral Deviation; 2.7.7 Harmonic Spectral Spread; 2.7.8 Harmonic Spectral Variation; 2.7.9 Spectral Centroid
2.8 Spectral Basis Representations2.9 Silence Segment; 2.10 Beyond the Scope of MPEG-7; 2.10.1 Other Low-Level Descriptors; 2.10.2 Mel-Frequency Cepstrum Coefficients; References; 3 Sound Classification and Similarity; 3.1 Introduction; 3.2 Dimensionality Reduction; 3.2.1 Singular Value Decomposition (SVD); 3.2.2 Principal Component Analysis (PCA); 3.2.3 Independent Component Analysis (ICA); 3.2.4 Non-Negative Factorization (NMF); 3.3 Classification Methods; 3.3.1 Gaussian Mixture Model (GMM); 3.3.2 Hidden Markov Model (HMM); 3.3.3 Neural Network (NN); 3.3.4 Support Vector Machine (SVM)
3.4 MPEG-7 Sound Classification3.4.1 MPEG-7 Audio Spectrum Projection (ASP) Feature Extraction; 3.4.2 Training Hidden Markov Models (HMMs); 3.4.3 Classification of Sounds; 3.5 Comparison of MPEG-7 Audio Spectrum Projection vs. MFCC Features; 3.6 Indexing and Similarity; 3.6.1 Audio Retrieval Using Histogram Sum of Squared Differences; 3.7 Simulation Results and Discussion; 3.7.1 Plots of MPEG-7 Audio Descriptors; 3.7.2 Parameter Selection; 3.7.3 Results for Distinguishing Between Speech, Music and Environmental Sound; 3.7.4 Results of Sound Classification Using Three Audio Taxonomy Methods
3.7.5 Results for Speaker Recognition3.7.6 Results of Musical Instrument Classification; 3.7.7 Audio Retrieval Results; 3.8 Conclusions; References; 4 Spoken Content; 4.1 Introduction; 4.2 Automatic Speech Recognition; 4.2.1 Basic Principles; 4.2.2 Types of Speech Recognition Systems; 4.2.3 Recognition Results; 4.3 MPEG-7 SpokenContent Description; 4.3.1 General Structure; 4.3.2 SpokenContentHeader; 4.3.3 SpokenContentLattice; 4.4 Application: Spoken Document Retrieval; 4.4.1 Basic Principles of IR and SDR; 4.4.2 Vector Space Models; 4.4.3 Word-Based SDR
4.4.4 Sub-Word-Based Vector Space Models
Record Nr. UNINA-9910840713203321
Kim Hyoung-Gook  
Chichester, West Sussex, England ; ; Hoboken, NJ, USA : , : John Wiley & Sons, Ltd., , [2005]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
New geometric data structures for collision detection and haptics / / Rene Weller
New geometric data structures for collision detection and haptics / / Rene Weller
Autore Weller René
Edizione [1st ed. 2013.]
Pubbl/distr/stampa Cham [Switzerland] : , : Springer, , 2013
Descrizione fisica 1 online resource (xvi, 240 pages) : illustrations (some color)
Disciplina 006.6
006.6/96
006.696
Collana Springer Series on Touch and Haptic Systems
Soggetto topico Collision detection (Computer animation)
Data structures (Computer science)
ISBN 3-319-01020-4
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto  Series Editors’ Foreword -- Preface -- Part I – That was Then, This is Now -- Introduction -- A Brief Overview of Collision Detection -- Part II – Algorithms and Data Structures -- Kinetic Data Structures for Collision Detection -- Sphere Packings for Arbitrary Objects -- Inner Sphere Trees -- Part III – Evaluation and Application -- Evaluation and Analysis of Collision Detection Algorithms -- Applications -- Part IV – Every End is Just a New Beginning -- Epilogue.
Record Nr. UNINA-9910734099103321
Weller René  
Cham [Switzerland] : , : Springer, , 2013
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Next-generation video coding and streaming / / Benny Bing
Next-generation video coding and streaming / / Benny Bing
Autore Bing Benny
Pubbl/distr/stampa Hoboken, New Jersey : , : Wiley, , 2015
Descrizione fisica 1 online resource (343 pages)
Disciplina 006.6/96
Soggetto topico Video compression
ISBN 1-119-13332-7
1-119-13334-3
1-119-13333-5
Classificazione 547.8
006.696
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910795825803321
Bing Benny  
Hoboken, New Jersey : , : Wiley, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Next-generation video coding and streaming / / Benny Bing
Next-generation video coding and streaming / / Benny Bing
Autore Bing Benny
Pubbl/distr/stampa Hoboken, New Jersey : , : Wiley, , 2015
Descrizione fisica 1 online resource (343 pages)
Disciplina 006.6/96
Soggetto topico Video compression
ISBN 1-119-13332-7
1-119-13334-3
1-119-13333-5
Classificazione 547.8
006.696
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Record Nr. UNINA-9910820116803321
Bing Benny  
Hoboken, New Jersey : , : Wiley, , 2015
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Official Blender GameKit [[electronic resource] ] : Interactive 3-D for Artists
Official Blender GameKit [[electronic resource] ] : Interactive 3-D for Artists
Autore Roosendaal Ton
Pubbl/distr/stampa San Francisco, : No Starch Press, Incorporated, 2002
Descrizione fisica 1 online resource (344 p.)
Disciplina 006.6/96
Altri autori (Persone) WartmannCarsten
Soggetto topico Blender (Computer file)
Computer animation
Computer graphics
Electronic books. -- local
Three-dimensional display systems
Soggetto genere / forma Electronic books.
ISBN 1-59327-013-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto ""BRIEF CONTENTS""; ""CONTENTS IN DETAIL""; ""QUICK START""; ""1 QUICK START""; ""PART ONE INTRODUCTION""; ""2 WHAT IS THIS BOOK ABOUT?""; ""3 INTRODUCTION TO 3-D AND THE GAME ENGINE""; ""4 BLENDER BASICS""; ""PART TWO PLAYING WITH 3- D GAME TECHNOLOGY""; ""5 MODELING AN ENVIRONMENT""; ""6 APPENDING AN OBJECT FROM ANOTHER SCENE""; ""7 START YOUR (GAME) ENGINES""; ""8 INTERACTIVITY""; ""9 CAMERA CONTROL""; ""10 REAL- TIME LIGHT""; ""11 OBJECT ANIMATION""; ""12 REFINING THE SCENE""; ""16 LOW POLY MODELING""; ""13 ADDING SOUND TO OUR SCENE""; ""14 LAST WORDS""; ""PART THREE BEGINNER TUTORIALS""
""15 TUBE CLEANER: A SIMPLE SHOOTING GAME""""PART FOUR INTERMEDIATE TUTORIALS""; ""17 SUPER- G""; ""18 POWER BOATS""; ""19 BALLER COASTER""; ""20 SQUISH THE BUNNY CREATING WEAPON EFFECTS FOR A FIRST- PERSON SHOOTER""; ""PART FIVE ADVANCED TUTORIALS""; ""21 FLYING BUDDHA MEMORY GAME""; ""22 GAME CHARACTER ANIMATION USING ARMATURES""; ""23 BLENDER BALL""; ""PART SIX REFERENCE""; ""24 BLENDER WINDOWS AND BUTTONS""; ""25 REAL- TIME MATERIALS""; ""26 BLENDER'S GAME ENGINE""; ""27 GAME LOGIC BRICKS""; ""28 PYTHON""; ""29 INSTALLATION AND SUPPORT""; ""GLOSSARY""
Record Nr. UNINA-9910449816203321
Roosendaal Ton  
San Francisco, : No Starch Press, Incorporated, 2002
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Official Blender GameKit : Interactive 3-D for Artists / / Ton Roosendaal, Carsten Wartmann
Official Blender GameKit : Interactive 3-D for Artists / / Ton Roosendaal, Carsten Wartmann
Autore Roosendaal Ton
Pubbl/distr/stampa San Francisco : , : No Starch Press, Incorporated, , 2002
Descrizione fisica 1 online resource (344 pages)
Disciplina 006.6/96
Altri autori (Persone) WartmannCarsten
Soggetto topico Electronic books
Computer animation
Three-dimensional display systems
Computer graphics
ISBN 1-59327-013-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto ""BRIEF CONTENTS""; ""CONTENTS IN DETAIL""; ""QUICK START""; ""1 QUICK START""; ""PART ONE INTRODUCTION""; ""2 WHAT IS THIS BOOK ABOUT?""; ""3 INTRODUCTION TO 3-D AND THE GAME ENGINE""; ""4 BLENDER BASICS""; ""PART TWO PLAYING WITH 3- D GAME TECHNOLOGY""; ""5 MODELING AN ENVIRONMENT""; ""6 APPENDING AN OBJECT FROM ANOTHER SCENE""; ""7 START YOUR (GAME) ENGINES""; ""8 INTERACTIVITY""; ""9 CAMERA CONTROL""; ""10 REAL- TIME LIGHT""; ""11 OBJECT ANIMATION""; ""12 REFINING THE SCENE""; ""16 LOW POLY MODELING""; ""13 ADDING SOUND TO OUR SCENE""; ""14 LAST WORDS""; ""PART THREE BEGINNER TUTORIALS""
""15 TUBE CLEANER: A SIMPLE SHOOTING GAME"" ""PART FOUR INTERMEDIATE TUTORIALS""; ""17 SUPER- G""; ""18 POWER BOATS""; ""19 BALLER COASTER""; ""20 SQUISH THE BUNNY CREATING WEAPON EFFECTS FOR A FIRST- PERSON SHOOTER""; ""PART FIVE ADVANCED TUTORIALS""; ""21 FLYING BUDDHA MEMORY GAME""; ""22 GAME CHARACTER ANIMATION USING ARMATURES""; ""23 BLENDER BALL""; ""PART SIX REFERENCE""; ""24 BLENDER WINDOWS AND BUTTONS""; ""25 REAL- TIME MATERIALS""; ""26 BLENDER'S GAME ENGINE""; ""27 GAME LOGIC BRICKS""; ""28 PYTHON""; ""29 INSTALLATION AND SUPPORT""; ""GLOSSARY""
Record Nr. UNINA-9910783145203321
Roosendaal Ton  
San Francisco : , : No Starch Press, Incorporated, , 2002
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Official Blender GameKit : Interactive 3-D for Artists / / Ton Roosendaal, Carsten Wartmann
Official Blender GameKit : Interactive 3-D for Artists / / Ton Roosendaal, Carsten Wartmann
Autore Roosendaal Ton
Pubbl/distr/stampa San Francisco : , : No Starch Press, Incorporated, , 2002
Descrizione fisica 1 online resource (344 pages)
Disciplina 006.6/96
Altri autori (Persone) WartmannCarsten
Soggetto topico Electronic books
Computer animation
Three-dimensional display systems
Computer graphics
ISBN 1-59327-013-5
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto ""BRIEF CONTENTS""; ""CONTENTS IN DETAIL""; ""QUICK START""; ""1 QUICK START""; ""PART ONE INTRODUCTION""; ""2 WHAT IS THIS BOOK ABOUT?""; ""3 INTRODUCTION TO 3-D AND THE GAME ENGINE""; ""4 BLENDER BASICS""; ""PART TWO PLAYING WITH 3- D GAME TECHNOLOGY""; ""5 MODELING AN ENVIRONMENT""; ""6 APPENDING AN OBJECT FROM ANOTHER SCENE""; ""7 START YOUR (GAME) ENGINES""; ""8 INTERACTIVITY""; ""9 CAMERA CONTROL""; ""10 REAL- TIME LIGHT""; ""11 OBJECT ANIMATION""; ""12 REFINING THE SCENE""; ""16 LOW POLY MODELING""; ""13 ADDING SOUND TO OUR SCENE""; ""14 LAST WORDS""; ""PART THREE BEGINNER TUTORIALS""
""15 TUBE CLEANER: A SIMPLE SHOOTING GAME"" ""PART FOUR INTERMEDIATE TUTORIALS""; ""17 SUPER- G""; ""18 POWER BOATS""; ""19 BALLER COASTER""; ""20 SQUISH THE BUNNY CREATING WEAPON EFFECTS FOR A FIRST- PERSON SHOOTER""; ""PART FIVE ADVANCED TUTORIALS""; ""21 FLYING BUDDHA MEMORY GAME""; ""22 GAME CHARACTER ANIMATION USING ARMATURES""; ""23 BLENDER BALL""; ""PART SIX REFERENCE""; ""24 BLENDER WINDOWS AND BUTTONS""; ""25 REAL- TIME MATERIALS""; ""26 BLENDER'S GAME ENGINE""; ""27 GAME LOGIC BRICKS""; ""28 PYTHON""; ""29 INSTALLATION AND SUPPORT""; ""GLOSSARY""
Record Nr. UNINA-9910809429603321
Roosendaal Ton  
San Francisco : , : No Starch Press, Incorporated, , 2002
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
PaintShop Pro X6 for photographers / / Ken McMahon
PaintShop Pro X6 for photographers / / Ken McMahon
Autore McMahon Ken.
Edizione [1st edition]
Pubbl/distr/stampa New York : , : Focal Press, , 2014
Descrizione fisica 1 online resource (573 p.)
Disciplina 006.6/96
006.696
Soggetto topico Photography - Digital techniques
Image processing - Digital techniques
ISBN 1-138-45788-4
1-315-79802-6
1-317-75529-4
1-317-75530-8
Classificazione PHO024000
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Half Title; Title Page; Copyright Page; Table of Contents; Foreword; Introduction; Chapter 1: The Basics: Introducing Corel PaintShop Pro X6; What's Covered in this Chapter; Installation: 32 or 64 bit?; Introduction: Basic Tools and Functions; The Manage Workspace; The Adjust Workspace; The Edit Workspace; The Learning Center; The Menu Bar; Toolbars; Photo Toolbar; Effects Toolbar; Script Toolbar; Web Toolbar; Tool Options and Other Palettes; Other Features; Smart Selection Brush; Auto Selection Tool; Instant Effects Palette; Retro Lab; Find People; Photo Mapping; Share My Trip; HDR
Photo BlendSelective Focus; Fill Light/Clarity; Social Media Integration; Camera RAW Lab; Quick Review; Multi-photo Editing; Smart Carver; Object Extractor; Vibrancy; Raw Format Support; Auto-Preserve Originals; Layer Styles; Visible Watermarks; Color Changer Tool; Skin Smoothing; Riff File Format Support; Time Machine; Film and Filters; Depth of Field; Makeover Tools; Red-Eye Tool; Object Remover; One Step Purple Fringe Fix; High-Pass Sharpen; Color Balance; Black and White and Infra-Red Conversion Filters; One Step Noise Removal; Color Management; IPTC Metadata Support
File Open Pre-ProcessingStep-by-Step Projects; Exploring the Learning Center; Straightening an Image; Perspective Correction; Cropping Pictures; Chapter 2: The Manage Workspace: Organizing Your Photos; What's Covered in this Chapter; The Navigation Palette; Using the Computer Tab; Using the Collections Tab; Using the Info Palette; Adding a Rating; Adding Keyword Tags; Adding a Caption; The EXIF Tab; IPTC; Searching and Smart Collections; Using Search and Advanced Searching; Saving Searches as Smart Collections; Searching for People; Working with Places; Working with Camera RAW Images
Step-by-Step ProjectsManaging Metadata - Captioning, Rating and Tagging Photos; Using the Organizer to Apply a Series of Image Edits to Multiple Photos; Displaying Photos on a Map; Creating a Share My Trip Project; Chapter 3: Improving Your Photos: Basic Editing; What's Covered in this Chapter; Adjust or Edit?; Using the Adjust Workspace; Smart Photo Fix; White Balance; Brightness/Contrast; Fill Light/Clarity; Local Tone Mapping; High Pass Sharpen; Digital Noise Removal; Using the Edit Workspace; Using the Histogram; Tools for Correcting Color Problems; White Balance; Channel Mixer
Fade CorrectionRed/Green/Blue; Hue/Saturation/Lightness; Hue Map; Tools for Correcting Exposure Problems; Brightness/Contrast; Fill Light/Clarity; Curves; Highlight/Midtone/Shadow; Histogram Adjustment; Histogram Equalize and Histogram Stretch; Levels; Threshold; Using Fill Flash and Backlighting; The Fill Flash Filter; The Backlighting Filter; Making Photos (Appear) Sharper; Unsharp Mask; High Pass Sharpening; Adding Soft Focus Effects; Step-by-Step Projects; Improving Your Photos Using Smart Photo Fix; Sharpening Photos Using the High Pass Sharpen Filter
Using Camera RAW Lab to Restore Detail in Over-Exposed Photos
Altri titoli varianti Paint Shop Pro X6 for photographers
Record Nr. UNINA-9910791496003321
McMahon Ken.  
New York : , : Focal Press, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
PaintShop Pro X6 for photographers / / Ken McMahon
PaintShop Pro X6 for photographers / / Ken McMahon
Autore McMahon Ken.
Edizione [1st edition]
Pubbl/distr/stampa New York : , : Focal Press, , 2014
Descrizione fisica 1 online resource (573 p.)
Disciplina 006.6/96
006.696
Soggetto topico Photography - Digital techniques
Image processing - Digital techniques
ISBN 1-138-45788-4
1-315-79802-6
1-317-75529-4
1-317-75530-8
Classificazione PHO024000
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover; Half Title; Title Page; Copyright Page; Table of Contents; Foreword; Introduction; Chapter 1: The Basics: Introducing Corel PaintShop Pro X6; What's Covered in this Chapter; Installation: 32 or 64 bit?; Introduction: Basic Tools and Functions; The Manage Workspace; The Adjust Workspace; The Edit Workspace; The Learning Center; The Menu Bar; Toolbars; Photo Toolbar; Effects Toolbar; Script Toolbar; Web Toolbar; Tool Options and Other Palettes; Other Features; Smart Selection Brush; Auto Selection Tool; Instant Effects Palette; Retro Lab; Find People; Photo Mapping; Share My Trip; HDR
Photo BlendSelective Focus; Fill Light/Clarity; Social Media Integration; Camera RAW Lab; Quick Review; Multi-photo Editing; Smart Carver; Object Extractor; Vibrancy; Raw Format Support; Auto-Preserve Originals; Layer Styles; Visible Watermarks; Color Changer Tool; Skin Smoothing; Riff File Format Support; Time Machine; Film and Filters; Depth of Field; Makeover Tools; Red-Eye Tool; Object Remover; One Step Purple Fringe Fix; High-Pass Sharpen; Color Balance; Black and White and Infra-Red Conversion Filters; One Step Noise Removal; Color Management; IPTC Metadata Support
File Open Pre-ProcessingStep-by-Step Projects; Exploring the Learning Center; Straightening an Image; Perspective Correction; Cropping Pictures; Chapter 2: The Manage Workspace: Organizing Your Photos; What's Covered in this Chapter; The Navigation Palette; Using the Computer Tab; Using the Collections Tab; Using the Info Palette; Adding a Rating; Adding Keyword Tags; Adding a Caption; The EXIF Tab; IPTC; Searching and Smart Collections; Using Search and Advanced Searching; Saving Searches as Smart Collections; Searching for People; Working with Places; Working with Camera RAW Images
Step-by-Step ProjectsManaging Metadata - Captioning, Rating and Tagging Photos; Using the Organizer to Apply a Series of Image Edits to Multiple Photos; Displaying Photos on a Map; Creating a Share My Trip Project; Chapter 3: Improving Your Photos: Basic Editing; What's Covered in this Chapter; Adjust or Edit?; Using the Adjust Workspace; Smart Photo Fix; White Balance; Brightness/Contrast; Fill Light/Clarity; Local Tone Mapping; High Pass Sharpen; Digital Noise Removal; Using the Edit Workspace; Using the Histogram; Tools for Correcting Color Problems; White Balance; Channel Mixer
Fade CorrectionRed/Green/Blue; Hue/Saturation/Lightness; Hue Map; Tools for Correcting Exposure Problems; Brightness/Contrast; Fill Light/Clarity; Curves; Highlight/Midtone/Shadow; Histogram Adjustment; Histogram Equalize and Histogram Stretch; Levels; Threshold; Using Fill Flash and Backlighting; The Fill Flash Filter; The Backlighting Filter; Making Photos (Appear) Sharper; Unsharp Mask; High Pass Sharpening; Adding Soft Focus Effects; Step-by-Step Projects; Improving Your Photos Using Smart Photo Fix; Sharpening Photos Using the High Pass Sharpen Filter
Using Camera RAW Lab to Restore Detail in Over-Exposed Photos
Altri titoli varianti Paint Shop Pro X6 for photographers
Record Nr. UNINA-9910828250503321
McMahon Ken.  
New York : , : Focal Press, , 2014
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Photoshop elements 9 in simple steps / / Ken Bluttman
Photoshop elements 9 in simple steps / / Ken Bluttman
Autore Bluttman Ken
Edizione [1st ed.]
Pubbl/distr/stampa Harlow, England : , : Prentice Hall, , [2011]
Descrizione fisica 1 online resource (224 pages) : illustrations (some color), tables
Disciplina 006.6/96
Soggetto topico Photography - Digital techniques
Computer graphics
ISBN 1-283-11490-9
9786613114907
0-273-74996-X
Formato Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione eng
Nota di contenuto Cover -- Use Your Computer With Confidence -- Contents -- Top 10 Photoshop Elements Tips -- Getting Photographs From a Camera or Memory Card -- Backing Up Your Photographs -- Assigning a Keyword to a Photograph -- Creating a Photo Album -- Reversing Changes -- Adding to a Selection -- Changing the Background to a Layer -- Saving for the Web -- Emailing Photographs As Attachments -- Setting a Photograph As the Desktop Wallpaper -- Getting Your Photographs Into Photoshop Elements -- Getting Photographs From a Memory Card -- Getting Photographs From a Scanner -- Getting Photographs From a Folder -- The Photo Downloader -- Setting Preferences -- Moving Files -- Backing Up Your Photographs -- Working With the Organizer -- Adjusting the Thumbnail View -- Sorting Thumbnails -- Adding a Caption to a Photograph -- Creating a Category -- Creating a Sub-Category -- Adding a Photograph to a Category or Sub-Category -- Creating a Keyword -- Searching for Photographs -- Using the Timeline to Find Photographs -- Using Date View to Find Photographs -- Creating An Album -- Creating a Smart Album -- Using Folder Location View -- Displaying Properties -- Deleting a Photograph -- Viewing a Photograph in Full Screen -- Working With the Editor -- Adding a Photograph to the Project Bin -- Displaying Multiple Photographs -- Selecting a Tool From the Toolbox -- Selecting a Palette -- Using Quick Editing -- Using Guided Editing -- Adjusting Colour, Contrast and Lighting -- Using Auto Color Correction -- Using Auto Contrast -- Using Auto Levels -- Using Auto Smart Fix -- Reversing Changes -- Selecting the Color Settings -- Working With Different Image Modes -- Adjusting Brightness and Contrast -- Adjusting Hue, Saturation and Lightness -- Correcting Over- and Under-Exposure -- Adjusting Shadows, Highlights and Midtones -- Removing Colour Cast -- Adjusting for Skin Tone.
Changing Colours -- Changing Colour in Large Portions of An Image -- Previewing Changes With Color Variations -- Eliminating Colour -- Creating and Using Selections -- Selecting An Area With the Rectangular Selection Tool -- Selecting An Area With the Elliptical Selection Tool -- Adding to a Selection -- Setting the Feather -- Creating Freeform Selections -- Using the Polygonal Lasso Tool to Create Shaped Selections -- Creating Irregular Shaped Selections With the Magnetic Lasso Tool -- Fast Selecting With the Magic Wand -- Painting a Selection -- Saving a Selection -- Inverting Selections -- Loading a Selection -- Cropping, Resizing, Rotating, Flipping and Zooming -- Plain Old Cropping -- Cropping to a Preset Size -- Moving, Rotating and Resizing the Cropping Box -- Cropping to a Selection -- Cookie Cutter Cropping -- Resizing An Image With the Image Size Dialogue -- Resizing An Image Using the Scale Feature -- Rotating to a Preset Angle -- Custom Rotating -- Flipping the Image -- Resizing the Canvas -- Zooming -- Layers -- Using the Layers Palette -- Changing the Background to a Layer -- Adding An Image (Shape) Layer -- Adding An Adjustment Layer -- Adding a Fill Layer -- Adding a Type (Text) Layer -- Renaming a Layer -- Selecting, Moving and Resizing Content on a Layer -- Creating a Layer From a Selection -- Duplicating a Layer -- Reordering Layers -- Linking Layers -- Hiding and Showing Layers -- Selecting the Blend Mode -- Selecting the Opacity -- Working With Shapes -- Creating a New Image -- Selecting the Colour for a New Shape -- Adding a Shape to the Image -- Applying a Style to a Shape -- Removing a Style From a Shape -- Resizing a Shape -- Adding to a Shape -- Subtracting From a Shape -- Intersecting Shape Areas -- Excluding Overlapping Shape Areas -- Changing the Colour of a Shape -- Aligning Shapes -- Distributing Shapes.
Combining Shapes -- Simplifying a Shape -- Drawing, Patterns and Gradients -- Drawing With a Brush -- Selecting a Brush Type -- Selecting the Brush Size -- Altering a Drawing With the Impressionist Brush -- Using the Eraser -- Using the Pattern Stamp -- Using the Gradient Tool -- Selecting the Gradient Pattern -- Selecting the Gradient Direction -- Using the Gradient Editor -- Working With Type -- Entering Horizontal Text -- Entering Vertical Text -- Editing All the Text on a Layer -- Editing Some of the Text on a Layer -- Wrapping Text -- Setting the Leading -- Moving Text -- Applying Artistic Styling -- Warping Text -- Enhancing Your Photographs With Blur and Sharpen Techniques -- Applying Average Blur -- Blur and Blur More -- Using Gaussian Blur -- Using Motion Blur -- Using Radial Blur -- Using Smart Blur -- Getting Sharp -- Repairing Images -- Correcting Camera Distortion -- Automatically Remove Red Eye -- Using the Red Eye Removal Tool -- Using the Healing Brush -- Using the Spot Healing Brush -- Cloning Out Trouble Spots -- Removing Scratches -- Working on Pixels -- Correcting a Group Shot -- Straightening An Image -- Saving, Printing, Sending and Sharing -- Saving a File in Photoshop Format -- Saving a File in a Standard Image Format -- Saving for the Web -- Printing a Photograph -- Emailing Photographs -- Share to Facebook -- Creating a Photo Book -- Creating a Slide Show -- Creating a Collage -- Creating An Online Album -- Top 10 Photoshop Elements Problems Solved -- The Colours Don'T Look Good in This Photograph -- How Do I Select the Foreground and Background Colours? -- There Is Too Much Extra Space and Unwanted Things in This Photograph -- I'M Using the Type Tool to Enter Text, But It Just Keeps Going Right Past the Image! -- Yikes, My Photo Came Out Blurry! -- Aunt Sally Has Red Eyes! -- The Subject in the Photograph Seems Warped.
How Can I Get Rid of Skin Imperfections? -- My Scanned-in Photograph Has a Scratch. How Can I Remove It? -- The Photo Came Out Crooked, Now What?.
Altri titoli varianti Photoshop elements nine in simple steps
Record Nr. UNINA-9910150236903321
Bluttman Ken  
Harlow, England : , : Prentice Hall, , [2011]
Materiale a stampa
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui