Flash multiplayer virtual worlds [[electronic resource] ] : build Immersive, full featured interactive worlds for games, online communities, and more / / Makzan |
Autore | Makzan |
Edizione | [1st edition] |
Pubbl/distr/stampa | Birmingham, U.K., : Packt, 2010 |
Descrizione fisica | 1 online resource (413 p.) |
Disciplina | 006.7 |
Soggetto topico |
Shared virtual environments
Online social networks Internet games Internet programming Computer animation |
Soggetto genere / forma | Electronic books. |
ISBN |
1-282-75047-X
9786612750472 1-84969-037-5 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover; Copyright; Credits; About the Author; About the Reviewers; Table of Contents; Preface; Chapter 1: Developing Flash Virtual World; What is a virtual world?; Using virtual world for business; Using virtual world for education; Using virtual world for game; Background; Benefit of using Flash to build virtual world; Connecting players in a virtual world; A brief introduction to transport protocols; Peer-to-peer; Client-server network; Polling; Socket-based connection; Socket server; Available socket servers for Flash; SmartFoxServer; ElectroServer; Flash Media Interactive Server; Red5
Writing your own socket serverChoosing the right server; Application architecture of a virtual world; The whole picture of virtual worlds; Common features in virtual world; Avatar; World to explore; Home; Items; Quests; Non-player characters; Social features; Casual game design versus MMOG; Existing virtual world games; Club Penguin; Mole; Dofus; World of Warcraft; Summary; Chapter 2: Installing the Servers; Comparing SmartFoxServer Lite, Basic, and Pro; SmartFoxServer Lite; SmartFoxServer Basic; SmartFoxServer Pro; Modifying the behavior of server; JSON/Raw data protocol Accessing the database directlyComparing different package options; Developing and deploying virtual world environment; Adjusting server setting for the deployment environment; Hosting SmartFoxServer, web server, and database in one server; Hosting SmartFoxServer in dedicated standalone server; Benefiting from setting up SmartFoxServer, web server, and database in different machines; Setting up the development environment; Installing Java Development Kit; Installing JDK On Windows; Installing JDK on Mac OSX; Installing JDK on Linux; Installing for General Linux; Installing for Ubuntu Linux Downloading SmartFoxServer ProInstalling SmartFoxServer Pro; Installing on Windows; Installing on Mac OSX; Installing on Linux; Running the SmartFoxServer; Starting SmartFoxServer on Windows; Starting SmartFoxServer on Mac OS; Starting SmartFoxServer on Linux; Using embedded web server and database; Running the embedded web server; Running the embedded database server; Downloading third-party HTTP and database server package; Installing WAMP on Windows; Installing MAMP on Mac OSX; Installing LAMP on Linux; Connecting SmartFoxServer and MySQL server; Downloading JDBC Driver for MySQL Setting up the JDBC driverConfiguring the server settings; Configuring MySQL server connection in SmartFoxServer; Restarting the server; Running examples; Loading a simple chat application; Setting up the administration panel; Logging in to administration panel; Locating the Flash Client API; Summary; Chapter 3: Getting Familiar with SmartFoxServer; Configuring a basic SmartFoxServer; Overview of the configuration file structure; Configuring the server; Automatically the binding all available IP addresses to server; Listening port for connections Setting policy load data from machines in other domains |
Record Nr. | UNINA-9910459443203321 |
Makzan | ||
Birmingham, U.K., : Packt, 2010 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Flash multiplayer virtual worlds [[electronic resource] ] : build Immersive, full featured interactive worlds for games, online communities, and more / / Makzan |
Autore | Makzan |
Edizione | [1st edition] |
Pubbl/distr/stampa | Birmingham, U.K., : Packt, 2010 |
Descrizione fisica | 1 online resource (413 p.) |
Disciplina | 006.7 |
Soggetto topico |
Shared virtual environments
Online social networks Video games Internet programming Computer animation |
ISBN |
1-282-75047-X
9786612750472 1-84969-037-5 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover; Copyright; Credits; About the Author; About the Reviewers; Table of Contents; Preface; Chapter 1: Developing Flash Virtual World; What is a virtual world?; Using virtual world for business; Using virtual world for education; Using virtual world for game; Background; Benefit of using Flash to build virtual world; Connecting players in a virtual world; A brief introduction to transport protocols; Peer-to-peer; Client-server network; Polling; Socket-based connection; Socket server; Available socket servers for Flash; SmartFoxServer; ElectroServer; Flash Media Interactive Server; Red5
Writing your own socket serverChoosing the right server; Application architecture of a virtual world; The whole picture of virtual worlds; Common features in virtual world; Avatar; World to explore; Home; Items; Quests; Non-player characters; Social features; Casual game design versus MMOG; Existing virtual world games; Club Penguin; Mole; Dofus; World of Warcraft; Summary; Chapter 2: Installing the Servers; Comparing SmartFoxServer Lite, Basic, and Pro; SmartFoxServer Lite; SmartFoxServer Basic; SmartFoxServer Pro; Modifying the behavior of server; JSON/Raw data protocol Accessing the database directlyComparing different package options; Developing and deploying virtual world environment; Adjusting server setting for the deployment environment; Hosting SmartFoxServer, web server, and database in one server; Hosting SmartFoxServer in dedicated standalone server; Benefiting from setting up SmartFoxServer, web server, and database in different machines; Setting up the development environment; Installing Java Development Kit; Installing JDK On Windows; Installing JDK on Mac OSX; Installing JDK on Linux; Installing for General Linux; Installing for Ubuntu Linux Downloading SmartFoxServer ProInstalling SmartFoxServer Pro; Installing on Windows; Installing on Mac OSX; Installing on Linux; Running the SmartFoxServer; Starting SmartFoxServer on Windows; Starting SmartFoxServer on Mac OS; Starting SmartFoxServer on Linux; Using embedded web server and database; Running the embedded web server; Running the embedded database server; Downloading third-party HTTP and database server package; Installing WAMP on Windows; Installing MAMP on Mac OSX; Installing LAMP on Linux; Connecting SmartFoxServer and MySQL server; Downloading JDBC Driver for MySQL Setting up the JDBC driverConfiguring the server settings; Configuring MySQL server connection in SmartFoxServer; Restarting the server; Running examples; Loading a simple chat application; Setting up the administration panel; Logging in to administration panel; Locating the Flash Client API; Summary; Chapter 3: Getting Familiar with SmartFoxServer; Configuring a basic SmartFoxServer; Overview of the configuration file structure; Configuring the server; Automatically the binding all available IP addresses to server; Listening port for connections Setting policy load data from machines in other domains |
Record Nr. | UNINA-9910785230403321 |
Makzan | ||
Birmingham, U.K., : Packt, 2010 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|
Flash multiplayer virtual worlds : build Immersive, full featured interactive worlds for games, online communities, and more / / Makzan |
Autore | Makzan |
Edizione | [1st edition] |
Pubbl/distr/stampa | Birmingham, U.K., : Packt, 2010 |
Descrizione fisica | 1 online resource (413 p.) |
Disciplina | 006.7 |
Soggetto topico |
Shared virtual environments
Online social networks Video games Internet programming Computer animation |
ISBN |
1-282-75047-X
9786612750472 1-84969-037-5 |
Formato | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione | eng |
Nota di contenuto |
Cover; Copyright; Credits; About the Author; About the Reviewers; Table of Contents; Preface; Chapter 1: Developing Flash Virtual World; What is a virtual world?; Using virtual world for business; Using virtual world for education; Using virtual world for game; Background; Benefit of using Flash to build virtual world; Connecting players in a virtual world; A brief introduction to transport protocols; Peer-to-peer; Client-server network; Polling; Socket-based connection; Socket server; Available socket servers for Flash; SmartFoxServer; ElectroServer; Flash Media Interactive Server; Red5
Writing your own socket serverChoosing the right server; Application architecture of a virtual world; The whole picture of virtual worlds; Common features in virtual world; Avatar; World to explore; Home; Items; Quests; Non-player characters; Social features; Casual game design versus MMOG; Existing virtual world games; Club Penguin; Mole; Dofus; World of Warcraft; Summary; Chapter 2: Installing the Servers; Comparing SmartFoxServer Lite, Basic, and Pro; SmartFoxServer Lite; SmartFoxServer Basic; SmartFoxServer Pro; Modifying the behavior of server; JSON/Raw data protocol Accessing the database directlyComparing different package options; Developing and deploying virtual world environment; Adjusting server setting for the deployment environment; Hosting SmartFoxServer, web server, and database in one server; Hosting SmartFoxServer in dedicated standalone server; Benefiting from setting up SmartFoxServer, web server, and database in different machines; Setting up the development environment; Installing Java Development Kit; Installing JDK On Windows; Installing JDK on Mac OSX; Installing JDK on Linux; Installing for General Linux; Installing for Ubuntu Linux Downloading SmartFoxServer ProInstalling SmartFoxServer Pro; Installing on Windows; Installing on Mac OSX; Installing on Linux; Running the SmartFoxServer; Starting SmartFoxServer on Windows; Starting SmartFoxServer on Mac OS; Starting SmartFoxServer on Linux; Using embedded web server and database; Running the embedded web server; Running the embedded database server; Downloading third-party HTTP and database server package; Installing WAMP on Windows; Installing MAMP on Mac OSX; Installing LAMP on Linux; Connecting SmartFoxServer and MySQL server; Downloading JDBC Driver for MySQL Setting up the JDBC driverConfiguring the server settings; Configuring MySQL server connection in SmartFoxServer; Restarting the server; Running examples; Loading a simple chat application; Setting up the administration panel; Logging in to administration panel; Locating the Flash Client API; Summary; Chapter 3: Getting Familiar with SmartFoxServer; Configuring a basic SmartFoxServer; Overview of the configuration file structure; Configuring the server; Automatically the binding all available IP addresses to server; Listening port for connections Setting policy load data from machines in other domains |
Record Nr. | UNINA-9910820157603321 |
Makzan | ||
Birmingham, U.K., : Packt, 2010 | ||
Materiale a stampa | ||
Lo trovi qui: Univ. Federico II | ||
|