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| Titolo: |
Computers and Games [[electronic resource] ] : 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006, Revised Papers / / edited by H. Jaap van den Herik, Paolo Ciancarini, H. (Jeroen) H.L. Donkers
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| Pubblicazione: | Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2007 |
| Edizione: | 1st ed. 2007. |
| Descrizione fisica: | 1 online resource (XII, 283 p.) |
| Disciplina: | 794.81526 |
| Soggetto topico: | Computer science |
| Computer science—Mathematics | |
| Discrete mathematics | |
| Numerical analysis | |
| Mathematical statistics | |
| Artificial intelligence | |
| Algorithms | |
| Computer Science | |
| Discrete Mathematics in Computer Science | |
| Numerical Analysis | |
| Probability and Statistics in Computer Science | |
| Artificial Intelligence | |
| Persona (resp. second.): | CiancariniPaolo <1959-> |
| DonkersH. H. L. M. | |
| HerikH. J. van den (Hendrik Jacob) | |
| Note generali: | Includes index. |
| Nota di bibliografia: | Includes bibliographical references and index. |
| Nota di contenuto: | Computer Analysis of Chess Champions -- Automated Chess Tutor -- A New Heuristic Search Algorithm for Capturing Problems in Go -- An Open Boundary Safety-of-Territory Solver for the Game of Go -- Monte-Carlo Proof-Number Search for Computer Go -- Virtual Global Search: Application to 9×9 Go -- Efficient Selectivity and Backup Operators in Monte-Carlo Tree Search -- Combinatorics of Go -- Abstracting Knowledge from Annotated Chinese-Chess Game Records -- Automatic Strategy Verification for Hex -- Feature Construction for Reinforcement Learning in Hearts -- A Skat Player Based on Monte-Carlo Simulation -- A Retrograde Approximation Algorithm for One-Player Can’t Stop -- Improving Depth-First PN-Search: 1?+?? Trick -- Search Versus Knowledge Revisited Again -- Counting the Number of Three-Player Partizan Cold Games -- LUMINES Strategies -- Computing Proper Equilibria of Zero-Sum Games -- Comparative Study of Approximate Strategies for Playing Sum Games Based on Subgame Types -- On the Symbolic Computation of the Hardest Configurations of the RUSH HOUR Game -- Cheat-Proof Serverless Network Games -- Monte-Carlo Methods in Pool Strategy Game Trees -- Optimization of a Billiard Player – Tactical Play -- Gender and Cultural Differences (If Any!): South African School Children and Computer Games. |
| Titolo autorizzato: | Computers and Games ![]() |
| ISBN: | 3-540-75538-1 |
| Formato: | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione: | Inglese |
| Record Nr.: | 996465993603316 |
| Lo trovi qui: | Univ. di Salerno |
| Opac: | Controlla la disponibilità qui |