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Robotics in Education : Proceedings of the RiE 2023 Conference



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Autore: Balogh Richard Visualizza persona
Titolo: Robotics in Education : Proceedings of the RiE 2023 Conference Visualizza cluster
Pubblicazione: Cham : , : Springer, , 2023
©2023
Edizione: 1st ed.
Descrizione fisica: 1 online resource (414 pages)
Disciplina: 629.892071
Altri autori: ObdržálekDavid  
ChristoforouEftychios  
Nota di contenuto: Intro -- Committee -- Preface -- Contents -- Workshops, Curricula and Related Aspects -- On Autonomous Mobile Robot Exploration Projects in Robotics Course -- 1 Introduction -- 2 Mobile Robot Exploration -- 2.1 Building Blocks of Mobile Robot Exploration Framework -- 3 Exploration Task Assignments -- 4 Evaluation of the Students' Achievements -- 4.1 Selected Students' Implementations -- 5 Conclusion -- References -- Introducing Coding and Robotics: Prospective Mathematics Teachers' Metacognitive Thinking in Scratch -- 1 Introduction -- 2 Theoretical Framework -- 2.1 Constructivism and Constructionism -- 2.2 Metacognitive Thinking in Coding and Robotics -- 2.3 Prospective Teachers and the Learning and Teaching of Coding and Robotics -- 3 Research Methodology -- 3.1 Participants -- 3.2 Structuring of Students' Activities -- 3.3 Data Collection -- 3.4 Data Analysis -- 4 Findings and Discussion -- 5 Conclusion -- References -- Validation of Teachers' Competencies for Applying Robotics in Science Education -- 1 Introduction -- 2 Methodology -- 2.1 Participants -- 2.2 Research Tools -- 3 Results -- 3.1 Initial Identification of the Competencies -- 3.2 Expert Validation -- 3.3 Factors of the Competencies for Teaching Science with Robotics Questionnaire -- 4 Discussion and Conclusions -- References -- How to Draw Cardioids with LEGO Robots: A Technical-Mathematical Project in Higher Education -- 1 Introduction -- 2 The Most Important Facts About Cardioids -- 3 Theoretical Framework of Cardioid Drawing Robot Design -- 4 LEGO Robots Drawing Cardioids -- 4.1 Drawing Robot with Gears-Spikograph 2.0 -- 4.2 Drawing Robot with Two Motors -- 5 A Student Project on Cardioids -- 6 Conclusions and Perspectives -- References -- Evaluation of a Robotic System in Secondary School -- 1 Introduction -- 2 State of the Art -- 2.1 The Teaching Approach -- 3 Evaluation.
3.1 The Callystotest -- 3.2 Results -- 3.3 Discussion -- 4 Conclusions -- References -- Single Session Walking Robot Workshop for High School Students -- 1 Introduction -- 2 Course Design -- 3 Experience -- 4 Conclusion -- References -- Integrating Secondary School and Primary School Learners to Grasp Robotics in Namibia Through Collaborative Learning -- 1 Introduction -- 2 Background and Related Work -- 2.1 Robotics -- 2.2 Gender Aspects in Educational Robotics -- 2.3 Collaborative Learning -- 3 Research Design -- 3.1 Research Problem -- 3.2 Research Question -- 3.3 Research Approach and Methodology -- 3.4 Context Description -- 3.5 Workshop Participants -- 3.6 Data Collection and Analysis -- 3.7 Ethical Consideration -- 3.8 Robotics Technologies Used -- 4 Results -- 4.1 Introduction and Groups Formation -- 4.2 Activities -- 4.3 Learners' Feedback: Qualitative Analysis -- 4.4 Results Contribution to the Namibia Context -- 5 Discussion -- 6 Conclusion -- References -- Methodology and Pedagogical Aspects -- Revisiting the Pedagogy of Educational Robotics -- 1 Introduction -- 2 Pedagogical Approaches Enhance ER Learning -- 3 Tips to Promote Effective ER Learning in Classrooms -- 3.1 Structural Change -- 3.2 Paradigm Shift -- 3.3 Making Everyone Accountable -- 3.4 Cycling Around -- 4 Conclusion -- References -- Experience Prototyping: Smart Assistant for Autonomous Mobility Concept -- 1 Introduction -- 1.1 The Industry Cooperation Context -- 1.2 The Brief -- 2 Methodology -- 2.1 Interdisciplinary Project-Based Learning and the Field of Experience Design -- 2.2 Phase No. 1: Design Research and Concept Development -- 2.3 Phase No. 2: Technical Solution and Rapid Prototyping -- 3 Design Concept ``Škoda Alvy -- 3.1 Holistic Design Concept of Future Mobility -- 3.2 Adjustable Intelligent Assistant for a Parent and for a Child -- 4 Interactive Prototype.
4.1 Experience Design Brief -- 4.2 Translation into the Technical Brief -- 5 Conclusion -- References -- Educational Robots, Semiotics and Language Development -- 1 Introduction -- 2 Semiotic Theory -- 3 Lesson Analysis -- 3.1 Incy Wincy Spider -- 3.2 The Very Hungry Caterpillar -- 3.3 Cultural Stories -- 3.4 Robot Movies -- 4 Conclusions -- References -- Educational Robotics and Complex Thinking: Instructors Views' on Using Humanoid Robots in Higher Education -- 1 Introduction -- 1.1 Educational Robotics and Humanoid Robots -- 1.2 Instructors' Views on the Use of Educational and Social Robotics -- 2 Materials and Method -- 2.1 Research Design -- 3 Results -- 3.1 Attitudes Towards the Use of Humanoid Robots in Higher Education -- 4 Conclusion -- References -- Educational Robotics and Computational Thinking: Framing Essential Knowledge and Skills for Pedagogical Practices -- 1 Introduction -- 2 Knowledge and Skills Involved in Educational Robotics -- 3 Knowledge and Skills Involved in Computational Thinking -- 4 An Integrated Problem-Driven Framework to Visualize CT and ER Abilities -- 5 Pedagogical Practices for Educational Robotics and Computational Thinking -- 6 Conclusion -- References -- Pair-Programming with a Telepresence Robot -- 1 Introduction -- 2 Method -- 2.1 TPRs Used in the Study -- 2.2 Data Collection and Analysis -- 3 Results -- 4 Discussion -- 4.1 Limitations and Future Developments -- References -- Robots and Children -- You're Faulty But I Like You: Children's Perceptions on Faulty Robots -- 1 Introduction -- 2 Related Work -- 3 Experimental Design -- 3.1 Session -- 3.2 Participants -- 3.3 Conditions -- 3.4 Questionnaire -- 4 Results -- 4.1 Failures -- 4.2 Fun -- 4.3 Others -- 5 Discussion -- 6 Conclusions and Future Work -- 6.1 Conclusions -- 6.2 Limitations and Future Work -- References.
Effects of Introducing a Learning Robot on the Metacognitive Knowledge of Students Aged 8-11 -- 1 Introduction -- 2 Background -- 2.1 Metacognitive Knowledge -- 2.2 Learning Robots for Teaching AI and MK: The Case of AlphAI -- 3 Methods -- 3.1 Experimental Protocol -- 3.2 Participants -- 3.3 AI Activity -- 3.4 Data Collection and Analysis -- 4 Results -- 4.1 Increase in Artificial Intelligence and Metacognitive Knowledge Following the Activity -- 4.2 Responses to Individual AI Knowledge Questions -- 4.3 Responses to Individual MK Questions -- 5 Discussion -- 5.1 Children's Understanding of Machine Learning After Participating in Educational Activities About AI -- 5.2 Changes in Metacognitive Knowledge After Participating in AI Educational Activities -- 6 Conclusion, Limitations, and Perspectives -- References -- Non-verbal Sound Detection by Humanoid Educational Robots in Game-Based Learning. Multiple-Talker Tracking in a Buzzer Quiz Game with the Pepper Robot -- 1 Introduction -- 2 Quiz Design -- 2.1 Application Context -- 2.2 Didactic Design -- 2.3 Applied Technologies -- 3 Technical Implementation -- 3.1 The Pepper Robot -- 3.2 Audio Classification with CNN -- 3.3 Audio Classification with CNN -- 4 Conclusions -- References -- Promoting Executive Function Through Computational Thinking and Robot: Two Studies for Preschool Children and Hospitalized Children -- 1 Introduction -- 1.1 Executive Functions -- 2 Two Case Studies -- 2.1 First Study: Promoting the Working Memory of Kindergarten Children Through Mouse Robot and Its Effect on Auditory and Phonological Skills -- 2.2 Second Study: Development and Review of Program Designed to Promote Executive Functions Through Robot Model Building for Hospitalized Children -- 3 The Studies Limitations -- References -- Assessment of Pupils in Educational Robotics-Preliminary Results -- 1 Introduction.
2 Assessment and Educational Robotics -- 3 Methodology -- 3.1 Data Collection -- 3.2 Data Analysis -- 4 Preliminary Results -- 4.1 How to Assess Pupils and What Should Be Assessed? -- 5 Conclusion and Future Work -- References -- Technologies for Educational Robotics -- esieabot: A Low-Cost, Open-Source, Modular Robot Platform Used in an Engineering Curriculum -- 1 Introduction -- 2 Proposed Platform: esieabot -- 2.1 Background -- 2.2 Hardware -- 2.3 Software -- 3 Adaptive and Interdisciplinary Objectives: Examples -- 3.1 Context and Educational Objectives -- 3.2 Results -- 3.3 Conclusions and Perspectives About This End-of-Year Challenge Using esieabot -- 4 Personal and Open Objectives: Examples -- 4.1 Projects Proposed by Students -- 4.2 Contribution of Students -- 5 Conclusion and Perspectives -- References -- Introductory Activities for Teaching Robotics with SmartMotors -- 1 Introduction -- 2 Background -- 3 Description of the System -- 3.1 Building Instructions -- 3.2 Features -- 4 Method -- 4.1 Activity Prompt Design -- 4.2 Workshop Design -- 5 Observation and Discussion -- 5.1 Day 1: Learn to Train and Use the Wio SmartMotor to Animate Your Creations! -- 5.2 Day 2: Use the Wio SmartMotor to Tell a Story of What You Did Yesterday Using the Light Sensor! -- 5.3 Day 3: Use the Wio SmartMotor and Tilt Sensor to Make Something Related to the Environment -- 5.4 Day 4: Use the Wio SmartMotor and Digital Encoder to Make a Game! -- 5.5 Day 5: Choose a Sensor and Use What You Have Learned About Wio SmartMotor to Tell a Story -- 5.6 Summary -- 6 Conclusion -- References -- Collaborative Construction of a Multi-Robot Remote Laboratory: Description and Experience -- 1 Introduction -- 2 Robotarium-UCM Requirements -- 3 Robotarium-UCM: The Robots -- 3.1 Hardware -- 3.2 Software -- 4 Robotarium-UCM as a Part of the RemoteLabs.
5 Results: A Rendezvous Experiment Using Robotarium-UCM.
Titolo autorizzato: Robotics in Education  Visualizza cluster
ISBN: 3-031-38454-7
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910746960203321
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Serie: Lecture Notes in Networks and Systems Series