Vai al contenuto principale della pagina
Autore: |
Juul Jesper <1970->
![]() |
Titolo: |
A casual revolution : reinventing video games and their players / / Jesper Juul
![]() |
Pubblicazione: | Cambridge, MA, : MIT Press, 2009 |
Edizione: | 1st ed. |
Descrizione fisica: | viii, 252 pages : illustrations |
Disciplina: | 794.8 |
Soggetto topico: | Video games - Psychological aspects |
Video gamers - Psychology | |
Note generali: | Bibliographic Level Mode of Issuance: Monograph |
Nota di bibliografia: | Includes bibliographical references and index. |
Nota di contenuto: | Intro -- Contents -- Acknowledgments -- 1 A Casual Revolution -- 2 What Is Casual? -- 3 All the Games You Played Before -- 4 Innovations and Clones: The Gradual Evolution of Downloadable Casual Games -- 5 Return to Player Space: The Success of Mimetic Interface Games -- 6 Social Meaning and Social Goals -- 7 Casual Play in a Hardcore Game -- 8 Players, Developers, and the Future of Video Games -- Appendix A: Player Survey -- Appendix B: Player Stories -- Appendix C: Developer Interviews -- Notes -- References -- Index. |
Sommario/riassunto: | How casual games like Guitar Hero, Bejeweled, and those for Nintendo Wii are expanding the audience for video games. |
Titolo autorizzato: | A casual revolution ![]() |
ISBN: | 0-262-28580-0 |
1-282-69458-8 | |
9786612694585 | |
0-262-25896-X | |
Formato: | Materiale a stampa ![]() |
Livello bibliografico | Monografia |
Lingua di pubblicazione: | Inglese |
Record Nr.: | 9910814906203321 |
Lo trovi qui: | Univ. Federico II |
Opac: | Controlla la disponibilità qui |