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Play between worlds : exploring online game culture / / T.L. Taylor



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Autore: Taylor T. L Visualizza persona
Titolo: Play between worlds : exploring online game culture / / T.L. Taylor Visualizza cluster
Pubblicazione: Cambridge, Mass., : MIT Press, ©2006
Descrizione fisica: 1 online resource (206 p.)
Disciplina: 794.8
Soggetto topico: Video games - Social aspects
Fantasy games - Social aspects
Role playing - Social aspects
Soggetto non controllato: GAME STUDIES/Online Games
GAME STUDIES/Games & Culture
CULTURAL STUDIES/Identity Politics
Note generali: Bibliographic Level Mode of Issuance: Monograph
Nota di bibliografia: Includes bibliographical references (p. [165]-192) and index.
Sommario/riassunto: "In Play Between Worlds, T.L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps - as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of players participate in a virtual game world in real time, are in fact actively designed for sociability. Games like the popular EverQuest, she argues, are fundamentally social spaces."--Jacket.
Titolo autorizzato: Play Between Worlds  Visualizza cluster
ISBN: 1-282-10089-0
9786612100895
0-262-28471-5
1-4237-7457-4
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910777514703321
Lo trovi qui: Univ. Federico II
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