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Titolo: | Innovation through information systems . Volume 3 : a collection of latest research on management issues / / edited by Frederik Ahlemann, Reinhard Schütte, Stefan Stieglitz |
Pubblicazione: | Cham, Switzerland : , : Springer, , [2021] |
©2021 | |
Descrizione fisica: | 1 online resource (704 pages) |
Disciplina: | 780 |
Soggetto topico: | Management information systems |
Persona (resp. second.): | AhlemannFrederik |
SchütteR (Reinhard) | |
StieglitzStefan | |
Nota di bibliografia: | Includes bibliographical references and index. |
Nota di contenuto: | Intro -- Preface -- Contents -- Data Management and Data Ecosystems -- En -- Track Description -- Research Articles -- 2.1 DataData Source Selection Support in the Big Data Integration Process - Towards a Taxonomy (Felix Kruse, Christoph Schröer, and Jorge Marx Gómez) -- 2.2 Permissioned Blockchain for Data Provenance in Scientific Data Management (Julius Möller, Sibylle Fröschle, and Axel Hahn) -- 2.3 Quantity over Quality? - A Framework for Combining Mobile Crowd Sensing and High Quality Sensing (Barbara Stöckel, Simon Kloker, Christof Weinhardt, and David Dann) -- 2.4 Dezentrale und Microservice-Orientierte Datenintegration am Beispiel Externer Datenquellen (Christoph Schröer and Jonas Frischkorn) -- 2.5 Leveraging the Potentials of Federated AI Ecosystems (Marco Röder, Peter Kowalczyk, and Frédéric Thiesse) -- Data Source Selection Support in the Big Data Integration Process - Towards a Taxonomy -- 1 Introduction -- 2 Background -- 3 Development Process of the Data Source Taxonomy -- 3.1 Development of the Taxonomy -- 3.2 Evaluation of the Taxonomy -- 4 The Final Taxonomy -- 5 Application of the Taxonomy in the Data Source Selection -- 5.1 Data Integration Perspective -- 5.2 Decision-Maker Perspective -- 6 Conclusion and Further Research -- References -- Permissioned Blockchain for Data Provenance in Scientific Data Management -- 1 Introduction -- 2 Scientific Data Management in a Decentralized Context -- 2.1 Scientific Workflows and Data Provenance -- 2.2 Decentralized Data in Data Spaces -- 2.3 Identity-Based Blockchain -- 2.4 Related Work -- 2.5 Research Objective -- 3 Design of the Data Provenance Blockchain with Identifiable Entities -- 3.1 Architectural Components -- 3.2 Data Provenance Model -- 3.3 Blockchain Architecture -- 3.4 Security Analysis -- 4 Evaluation -- 4.1 Case Study: AIS Data Processing in a Maritime Data Space. |
4.2 Performance Evaluation -- 4.3 Extended Example: Setting with Confidential Data Sets -- 5 Discussion and Conclusion -- References -- Quantity Over Quality? - A Framework for Combining Mobile Crowd Sensing and High Quality Sensing -- 1 Introduction -- 2 Design Science Research Methodology -- 3 Literature Review -- 3.1 Approach to Literature Review -- 3.2 MCS and HQS: Clarification of Terms -- 3.3 Literature Review on Combining MCS and HQS -- 4 Artifact Description -- 4.1 Hybrid Sensing Classification Matrix -- 4.2 Hybrid Sensing Framework -- 5 Discussion and Outlook -- 6 Conclusion -- References -- Decentralized and Microservice-Oriented Data Integration for External Data Sources -- 1 Introduction -- 2 Problem Statement and Challenges -- 3 Microservice-Oriented Data Integration -- 4 Summary and Outlook -- References -- Leveraging the Potentials of Federated AI Ecosystems -- 1 Introduction -- 2 Theoretical Background -- 2.1 Edge Intelligence -- 2.2 Federated Learning -- 3 Research Agenda -- 4 Future Work and Expected Contribution -- References -- Digital Education and Capabilities -- En -- Track Description -- Research Articles -- 2.1 Playing (Government) Seriously: Design Principles for E-Government Simulation Game Platforms (Sebastian Halsbenning, Marco Niemann, Bettina Distel, and Jörg Becker) -- 2.2 New Workplace, New Mindset: Empirical Case Studies on the Interplay between Digital Workplace and Organizational Culture (Caterina Baumgartner, Eva Hartl, and Thomas Hess) -- 2.3 Individual Digital Study Assistant for Higher Education Institutions: Status Quo Analysis and Further Research Agenda (Christin Karrenbauer, Claudia M. König, and Michael H. Breitner) -- 2.4 Digital Credentials in Higher Education Institutions: A Literature Review (Elena Wolz, Matthias Gottlieb, and Hans Pongratz). | |
2.5 A Theory-Driven Design Science Research Approach Towards Gamified Videos in Digital Learning (Dennis Benner and Sofia Schöbel) -- 2.6 A Methodology to enhance Learning Processes with Augmented Reality Glasses (Tobias Dreesbach, Matthias Berg, Henning Gösling, Tobias Walter, Oliver Thomas, and Julia Knopf) -- 2.7 Digitalization Mindset and Capabilities: Preliminary Results of an Action Research Study (Ralf Plattfaut and Vincent Borghoff) -- Playing (Government) Seriously: Design Principles for e-Government Simulation Game Platforms -- 1 Introduction -- 2 Research Background -- 2.1 e-Competences and e-Government Simulation Games -- 2.2 Design of Simulation Game Platforms -- 3 Research Design -- 4 Platform Design -- 5 Setting -- 6 Results -- 6.1 Evaluation -- 6.2 Design Principles -- 7 Discussion and Conclusion -- References -- New Workplace, New Mindset: Empirical Case Studies on the Interplay Between Digital Workplace and Organizational Culture -- 1 Introduction -- 2 Theoretical Background -- 2.1 Digital Workplaces as Strategic Management Tool -- 2.2 Digital Workplaces and Culture Change -- 3 Methodological Approach -- 3.1 Case Selection and Data Collection -- 3.2 Data Analysis -- 4 Results -- 4.1 Within-Case Results -- 4.2 Cross-Case Results -- 5 Discussion -- 6 Implications, Limitations and Future Research -- References -- Individual Digital Study Assistant for Higher Education Institutions: Status Quo Analysis and Further Research Agenda -- 1 Introduction -- 2 Theoretical Foundations -- 2.1 DSA in HEI -- 2.2 Student Life Cycle -- 3 Research Design and Methodology -- 4 Results and Findings -- 5 Discussion, Implications, and Recommendations -- 6 Conclusions and Limitations -- References -- Digital Credentials in Higher Education Institutions: A Literature Review -- 1 Introduction -- 2 Terms and Related Work -- 3 Methodological Approach. | |
4 Results -- 4.1 Technical Application -- 4.2 Specific Digital Credentials -- 4.3 Generic Digital Credentials -- 5 Discussion -- 6 Conclusion, Limitation, and Future Research -- References -- A Theory-Driven Design Science Research Approach Towards Gamified Videos in Digital Learning -- 1 Introduction -- 2 Theoretical Background -- 2.1 Gamified Learning -- 2.2 Fundamentals for Gamified Learning Videos -- 3 Methodology and Status Quo -- 4 Next Steps and Expected Contributions -- References -- A Methodology to Enhance Learning Processes with Augmented Reality Glasses -- 1 Introduction -- 2 Development of the Methodology -- 3 Methodology Application for a Technical Learning Session -- 4 Conclusion and Outlook -- References -- Developing Digitalization Mindset and Capabilities: Preliminary Results of an Action Research Study -- 1 Introduction -- 2 Theoretical Background: Organizational Digitalization Capabilities and Individual Mindset and Skills -- 3 Research Approach -- 4 Preliminary Results and Concluding Discussion -- References -- Digital Transformation and Business Models -- En -- Track Description -- Research Articles -- 2.1 What is Meant by Digital Transformation Success? Investigating the Notion in IS Literature (Philipp Barthel) -- 2.2 Exploring Strategic Orientations in the Age of Digital Transformation: A Longitudinal Analysis of Digital Business Model Patterns (Hannes Kurtz, Andre Hanelt, Lutz Maria Kolbe) -- 2.3 Untangling the Open Data Paradox: How Organizations Benefit from Revealing Data (Tobias Enders, Carina Benz, Gerhard Satzger) -- 2.4 How Challenging is the Development of Digital Services in an Automotive Environment? An Empirical Study of the Incongruences between Business and IT Experts (Mirheta Omerovic Smajlovic, Nihal Islam, Peter Buxmann). | |
2.5 Digital Leadership ‒ Mountain or Molehill? A Literature Review (Julia Katharina Ebert, Paul Drews) -- 2.6 The IT Artifact in People Analytics: Reviewing Tools to Understand a Nascent Field (Joschka Andreas Hüllmann, Simone Krebber, Patrick Troglauer) -- What is Meant by Digital Transformation Success? Investigating the Notion in IS Literature -- 1 Introduction -- 2 Underlying Research Foundations -- 3 Research Method -- 4 Results -- 5 Implications for Research on DT Success -- 6 Conclusion, Limitations and Outlook -- References -- Exploring Strategic Orientations in the Age of Digital Transformation: A Longitudinal Analysis of Digital Business Model Patterns -- 1 Introduction -- 2 Background -- 2.1 Digital Business Strategy and Strategic Orientations -- 2.2 Digital Business Model Patterns -- 3 Methodology, Data Sample and Analysis -- 4 Findings -- 4.1 Strategic Orientations in the Digital Age -- 4.2 Evolution of Digital Business Model Configurations and Changes in Strategic Orientations -- 5 Discussion and Conclusion -- 5.1 Discussion of Findings -- 5.2 Implications for iS Research and Business Practice -- 5.3 Limitations and Future Research -- References -- Untangling the Open Data Value Paradox: How Organizations Benefit from Revealing Data -- 1 Introduction -- 2 Fundamentals of Open Data -- 3 Research Design -- 4 Preliminary Results -- 5 Conclusion and Outlook -- References -- How Challenging is the Development of Digital Services in an Automotive Environment? An Empirical Study of the Incongruences Between Business and IT Experts -- 1 Introduction -- 2 Theoretical Background -- 3 Methodology -- 3.1 Research Setting -- 3.2 Data Collection and Analysis -- 4 Empirical Results -- 4.1 Business Values of a Digital Service -- 4.2 Technological Functionalities of a Digital Service -- 4.3 Strategy for the Development Process of a Digital Service. | |
5 Discussion. | |
Titolo autorizzato: | Innovation through information systems |
ISBN: | 3-030-86800-1 |
Formato: | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione: | Inglese |
Record Nr.: | 9910508446503321 |
Lo trovi qui: | Univ. Federico II |
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