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Battlefields of Negotiation : Control, Agency, and Ownership in World of Warcraft / / Rene Glas



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Autore: Glas Rene Visualizza persona
Titolo: Battlefields of Negotiation : Control, Agency, and Ownership in World of Warcraft / / Rene Glas Visualizza cluster
Pubblicazione: Amsterdam : , : Amsterdam University Press, , 2012
Descrizione fisica: 1 online resource (220 pages)
Disciplina: 794.8
Soggetto topico: Video games
World of Warcraft (Game)
Sommario/riassunto: The massively multiplayer online role-playing game 'World of Warcraft' has become one of the most popular computer games of the past decade, introducing millions around the world to community-based play. Within the boundaries set by its design, the game encourages players to appropriate and shape the game to their own wishes, resulting in highly diverse forms of play and participation. This illuminating study frames 'World of Warcraft' as a complex socio-cultural phenomenon defined by and evolving as a result of the negotiations between groups of players as well as the game's owners, throwing new light on complex consumer- producer relationships in the increasingly participatory but still tightly controlled media of online games.
Altri titoli varianti: Battlefields of Negotiation
Titolo autorizzato: Battlefields of Negotiation  Visualizza cluster
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 996500660303316
Lo trovi qui: Univ. di Salerno
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Serie: MediaMatters.