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Games and simulations in teacher education / / edited by Elizabeth Bradley



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Titolo: Games and simulations in teacher education / / edited by Elizabeth Bradley Visualizza cluster
Pubblicazione: Cham, Switzerland : , : Springer, , [2020]
©2020
Edizione: 1st ed. 2020.
Descrizione fisica: 1 online resource (XIII, 201 p. 47 illus., 43 illus. in color.)
Disciplina: 370.711
Soggetto topico: Simulation games in education
Teachers - Training of
Persona (resp. second.): BradleyElizabeth
Note generali: Includes index.
Nota di contenuto: Foreword -- Preface -- Introduction: Using Games and Simulations in Teacher Education -- Chapter 1: Teacher Talk Game - Simosys (2014) -- Chapter 2: TeachLivE - Dieker and colleagues (2014) Chapter 3: SimSchool – Gibson (2011) -- Chapter 4: Classroom SIM: Discipline Strategies - Aha! Process, Inc (2011) -- Chapter 5: At Risk for Middle and High School Educators – Kognito Interactive (2012) -- Chapter 6: Connect.ed – Commonwealth of Australia (2014) -- Chapter 7: Step In, Speak Up! – Kognito Interactive (2012) -- Chapter 8: Simulation TBA - sample topic, parent-teacher communication -- Chapter 9: Simulation TBA - sample topic, curriculum design and instruction -- Chapter 10: Simulation TBA - sample topic, accommodating diverse learners -- Chapter 11: Simulation TBA - sample topic, best practices in special education -- Chapter 12: Simulation TBA - sample topic, assistive technology -- Chapter 13: Simulation TBA - sample topic, assessing teaching effectiveness -- Chapter 14: Simulation TBA - sample topic, facilitating team meetings -- Chapter 15: Simulation TBA - sample topic, mobile simulation apps.
Sommario/riassunto: This book includes more than twenty computer games and simulations for use in teacher training. Each of these simulations is innovative and presents an opportunity for pre-service teachers to have hands-on experience in an area of need prior to teaching in the classroom. Information on the simulation origins, including theoretical underpinnings, goals, characteristics, relevant research/program evaluation results, discussion of benefits and limitations as well as dissemination, recommended use, scope of practice, etc. of each game or simulation are included. Pre-service and new teachers will gain a number of useful skills through completion of these simulations and higher education faculty and administrators will gain a plethora of research-based and effective training tools for use in their teacher training programs. .
Titolo autorizzato: Games and simulations in teacher education  Visualizza cluster
ISBN: 3-030-44526-7
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910468232103321
Lo trovi qui: Univ. Federico II
Opac: Controlla la disponibilità qui
Serie: Advances in Game-Based Learning, . 2567-8086