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Virtual Reality Technology and Applications / / by Matjaž Mihelj, Domen Novak, Samo Beguš



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Autore: Mihelj Matjaž Visualizza persona
Titolo: Virtual Reality Technology and Applications / / by Matjaž Mihelj, Domen Novak, Samo Beguš Visualizza cluster
Pubblicazione: Dordrecht : , : Springer Netherlands : , : Imprint : Springer, , 2014
Edizione: 1st ed. 2014.
Descrizione fisica: 1 online resource (X, 231 p. 169 illus., 35 illus. in color.)
Disciplina: 620.0042
Soggetto topico: Engineering design
Optical data processing
Application software
Electrical engineering
Engineering Design
Computer Imaging, Vision, Pattern Recognition and Graphics
Information Systems Applications (incl. Internet)
Electrical Engineering
Persona (resp. second.): NovakDomen
BegušSamo
Note generali: Bibliographic Level Mode of Issuance: Monograph
Nota di contenuto: Preface -- Introduction to virtual reality -- 2 Degrees of freedom, pose, displacement and perspective -- 3 Dynamic model of a virtual environment -- 4 Tracking the user and environment -- 5 Visual modality in virtual reality -- 6 Acoustic Modality in Virtual Reality -- 7 Haptic modality in virtual reality -- 8 Augmented reality -- 9 Interaction with a virtual environment -- 10 Design of a multimodal virtual environment -- Index.
Sommario/riassunto: As virtual reality expands from the imaginary worlds of science fiction and pervades every corner of everyday life, it is becoming increasingly important for students and professionals alike to understand the diverse aspects of this technology. This book aims to provide a comprehensive guide to the theoretical and practical elements of virtual reality, from the mathematical and technological foundations of virtual worlds to the human factors and the applications that enrich our lives: in the fields of medicine, entertainment, education and others. After providing a brief introduction to the topic, the book describes the kinematic and dynamic mathematical models of virtual worlds. It explores the many ways a computer can track and interpret human movement, then progresses through the modalities that make up a virtual world: visual, acoustic and haptic. It explores the interaction between the actual and virtual environments, as well as design principles of the latter. The book closes with an examination of different applications, focusing on augmented reality as a special case. Though the content is primarily VR-related, it is also relevant for many other fields.
Titolo autorizzato: Virtual Reality Technology and Applications  Visualizza cluster
ISBN: 94-007-6910-5
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910299728003321
Lo trovi qui: Univ. Federico II
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Serie: Intelligent Systems, Control and Automation: Science and Engineering, . 2213-8986 ; ; 67