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| Autore: |
Kerr Aphra
|
| Titolo: |
The business and culture of digital games [[electronic resource] ] : gamework/gameplay / / Aphra Kerr
|
| Pubblicazione: | London, : SAGE, c2006 |
| Descrizione fisica: | 1 online resource (x, 177 p.) : ill |
| Disciplina: | 306.487 |
| Soggetto topico: | Video games - Social aspects |
| Video games - Economic aspects | |
| Note generali: | Description based upon print version of record. |
| Nota di bibliografia: | Includes bibliographical references (p. [159]-171) and index. |
| Nota di contenuto: | Cover; Contents; List of Tables and Figures; Acknowledgements; Chapter 1 - Introduction; Chapter 2 - Digital Games as TExt; Chapter 3 - Digital Games as Cultural Industry; Chapter 4 - Global Networks and Cultures of Production; Chapter 5 - Digital Game Players, Game Pleasures and Play Contexts; Chapter 6 - Non-Entertainment Uses of Digital Games; Chapter 7 - Conclusion; References; Index |
| Sommario/riassunto: | 'Digital Games' looks at games as a new media form, the design development and marketing of games, and the use of games in public and private spaces. |
| Titolo autorizzato: | The business and culture of digital games ![]() |
| ISBN: | 1-4462-3072-4 |
| 1-4462-1141-X | |
| 1-281-25158-5 | |
| 9786611251581 | |
| 1-84787-767-2 | |
| Formato: | Materiale a stampa |
| Livello bibliografico | Monografia |
| Lingua di pubblicazione: | Inglese |
| Record Nr.: | 9910785075203321 |
| Lo trovi qui: | Univ. Federico II |
| Opac: | Controlla la disponibilità qui |