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Proceedings of the 14th International Symposium on Computer Science in Sport (IACSS 2023)



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Autore: Zhang Hui Visualizza persona
Titolo: Proceedings of the 14th International Symposium on Computer Science in Sport (IACSS 2023) Visualizza cluster
Pubblicazione: Singapore : , : Springer, , 2024
©2024
Edizione: 1st ed.
Descrizione fisica: 1 online resource (183 pages)
Altri autori: LamesMartin  
BacaArnold  
WuYingcai  
Nota di contenuto: Intro -- Preface -- Organization -- Invited Lectures -- Machine Learning in Performance Analysis - Kings' Roads and Blind Alleys -- Unleashing the Power of Technology: Revolutionizing Sports Coaching and Teaching -- Innovative Approaches to the Use of Practical Sports Analysis Tools in Education and AI Research -- Processing and analyzing sports videos with interactive visualizations -- 5 Big Questions for Technology and AI in High Performance Sport -- Contents -- Machine Learning Based Automatic Effective Round Segmentation Method for Table Tennis -- 1 Introduction -- 2 Related Works -- 3 The Process and Detail Design of the Proposed Method -- 3.1 Major Components and Overall Process of the Proposed Method -- 3.2 Design of Action Recognition Module -- 3.3 Design of Key Frame Discrimination Module -- 3.4 Design of Automatic Segmentation Module -- 4 Experimental Evaluation -- 4.1 Datasets -- 4.2 Evaluation and Results -- 5 Conclusion -- References -- Automatic Formation Recognition in Handball Using Template Matching -- 1 Introduction -- 2 Methods -- 3 Results -- 4 Discussion -- 5 Conclusion -- References -- A Finite Element Model to Predict Shear Deformation in Running Shoe Midsoles During the Foot Strike -- 1 Introduction -- 2 Methods -- 2.1 FE Model -- 3 Results -- 4 Discussion -- 5 Conclusion -- References -- Research Progress of Sports Injury Prediction Model Based on Machine Learning -- 1 Introduction -- 2 Steps for Constructing the Early Warning Model of Sports Injury -- 3 Machine Learning-Based Feature Extraction for Sports Injury Warning Models -- 3.1 Types of Indicators Incorporated into the Features of the Early Warning Model for Sports Injuries -- 3.2 Features Indicator Weights for Sports Injury Early Warning Models -- 4 Machine Learning-Based Training for Sports Injury Early Warning Models.
5 Evaluation and Optimisation of Machine Learning-Based Early Warning Models for Sports Injuries -- 6 Summary of the Study -- References -- Expert's Gaze-Based Prediction Model for Assessing the Quality of Figure Skating Jumps -- 1 Introduction -- 2 Method -- 2.1 Tracking Gaze Locations of Experts -- 2.2 Action Quality Assessment Model of Figure Skating Jump -- 3 Result -- 3.1 Gaze Location -- 3.2 Action Quality Assessment Model -- 4 Discussion -- 5 Conclusion -- References -- Low-Cost Virtual Reality: A Promising Tool for Positive Mood States and Enjoyable Exercise in Healthy Individuals -- 1 Introduction -- 2 Materials and Method -- 2.1 Sample -- 2.2 Virtual Reality Solution -- 2.3 Experimental Protocol and Measurements -- 3 Results -- 4 Discussion -- 5 Conclusion -- References -- Game-Theoretic Analysis of Tactic Usage in Elite Female Table Tennis Players -- 1 Introduction -- 2 Methods -- 2.1 Data -- 2.2 Model Construction -- 2.3 Optimal Tactic Calculation -- 3 Results -- 4 Conclusion and Discussion -- References -- Validity of OpenPose Key Point Recognition and Performance Analysis in Taekwondo -- 1 Introduction -- 1.1 Current State of Kinematics Analysis in Taekwondo -- 1.2 Markerless Motion Capture -- 1.3 Research Aim -- 2 Method -- 2.1 Set Up -- 2.2 Data Processing -- 2.3 Data Analysis -- 3 Result -- 3.1 Validation -- 3.2 Performance Analysis -- 4 Discussion -- 4.1 Validation -- 4.2 Performance Analysis -- 5 Limitation -- 5.1 Subject -- 5.2 Study Design -- References -- Analysis of Sabermetrics in KBO League from 2020 to 2022 -- 1 Introduction -- 2 Method -- 2.1 Sample and Instruments -- 2.2 Data Processing -- 3 Result -- 3.1 2020 to 2022 Team Rankings and Records -- 3.2 Correlation Analysis Results -- 4 Discussion and Conclusion -- References -- Net-Kill Opportunity Created by Smash in Badminton Doubles -- 1 Introduction.
2 Smash in Women Singles and Women Doubles -- 3 Net-Kill Opportunity Belt -- 4 Smash Parameters in Women Doubles -- 5 How to Create a Net-Kill Opportunity -- 6 Conclusions -- References -- An Analysis of Macro-influencing Factors of FIFA World Cup Competition Performance: Based on the SPLISS Theory Perspective -- 1 Introduction -- 2 Data, Variables and Models -- 2.1 Participants -- 2.2 Variables -- 2.3 Model Construction -- 3 Results -- 3.1 Fixed Effects Analysis -- 3.2 Random Effects Analysis -- 4 Conclusion and Discussion -- References -- Clustering Winner Strokes in Professional Tennis Matches -- 1 Introduction -- 2 Methods -- 2.1 Data Collection and Cleansing -- 2.2 Data Reconstruction -- 2.3 Clustering -- 2.4 Kernel Density Estimation -- 2.5 Division of Tennis Court Areas -- 3 Results -- 4 Discussion -- 5 Limitations -- 6 Conclusion -- References -- Effects of Distance from the Net at the Hitting Point and Hitting Height on the Outcome of High-Level Men's Singles Badminton -- 1 Introduction -- 2 Methods -- 2.1 Match Samples -- 2.2 Reconstruction of 3D Ball/shuttle Position by Two Image Points from a Single View -- 2.3 The Algorithm for the Heat Maps -- 3 Results -- 3.1 Limitations of Stroke Height and Distance from the Net on Technical Play -- 3.2 Importance of Stroke Height in Scoring During Badminton Competitions -- 3.3 Effect of Distance from the Net on Scoring -- 4 Discussion -- 5 Conclusions -- References -- Factors Affecting NBA Player Draft Selection: An Analysis Based on a Generalized Linear Mixed Model -- 1 Introduction -- 1.1 Background and Rationale -- 1.2 Aims and Significance -- 2 Methods -- 2.1 Sample -- 2.2 Dependent Variable -- 2.3 Fixed Effects -- 2.4 Random Effect -- 2.5 Generalized Linear Mixed Model -- 3 Results -- 3.1 Descriptive Statistics of Independent Variables -- 3.2 Analysis of Fixed Effects.
3.3 Analysis of Random Effects -- 4 Discussion -- 4.1 Multidimensionality in Evaluating NBA Player Draft Value -- 4.2 Complexity in Evaluating NBA Player Draft Value -- 4.3 Random Effects in Player Draft Value -- 4.4 Limitations -- 4.5 Future Research -- 5 Conclusion -- References -- Integration of Digital Tools in Training and Sports Education -- 1 Introduction -- 2 Methods -- 3 Results -- 3.1 Policies in EU Countries and EU-Funded Projects -- 3.2 Literature Review -- 3.3 Survey -- 4 Discussion -- References -- Momentum and Gender in Elite Recurve Archery -- 1 Introduction -- 2 Method -- 2.1 Recurve Archery -- 2.2 Subjects -- 2.3 Procedures -- 3 Results -- 4 Conclusion -- References -- Author Index.
Titolo autorizzato: Proceedings of the 14th International Symposium on Computer Science in Sport (IACSS 2023)  Visualizza cluster
ISBN: 981-9728-98-3
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910864193903321
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Serie: Lecture Notes on Data Engineering and Communications Technologies Series