Vai al contenuto principale della pagina
Autore: | Kerr Aphra |
Titolo: | The business and culture of digital games : gamework/gameplay / / Aphra Kerr |
Pubblicazione: | London, : SAGE, c2006 |
Edizione: | 1st ed. |
Descrizione fisica: | 1 online resource (x, 177 p.) : ill |
Disciplina: | 306.487 |
Soggetto topico: | Video games - Social aspects |
Video games - Economic aspects | |
Note generali: | Description based upon print version of record. |
Nota di bibliografia: | Includes bibliographical references (p. [159]-171) and index. |
Nota di contenuto: | Cover; Contents; List of Tables and Figures; Acknowledgements; Chapter 1 - Introduction; Chapter 2 - Digital Games as TExt; Chapter 3 - Digital Games as Cultural Industry; Chapter 4 - Global Networks and Cultures of Production; Chapter 5 - Digital Game Players, Game Pleasures and Play Contexts; Chapter 6 - Non-Entertainment Uses of Digital Games; Chapter 7 - Conclusion; References; Index |
Sommario/riassunto: | 'Digital Games' looks at games as a new media form, the design development and marketing of games, and the use of games in public and private spaces. |
Titolo autorizzato: | The business and culture of digital games |
ISBN: | 1-4462-3072-4 |
1-4462-1141-X | |
1-281-25158-5 | |
9786611251581 | |
1-84787-767-2 | |
Formato: | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione: | Inglese |
Record Nr.: | 9910810038803321 |
Lo trovi qui: | Univ. Federico II |
Opac: | Controlla la disponibilità qui |