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Space time play [[electronic resource] ] : computer games, architecture and urbanism : the next level / / edited by Friedrich von Borries, Steffen P. Walz, Matthias Böttger ; in collaboration with Drew Davidson, Heather Kelley, Julian Kücklich



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Titolo: Space time play [[electronic resource] ] : computer games, architecture and urbanism : the next level / / edited by Friedrich von Borries, Steffen P. Walz, Matthias Böttger ; in collaboration with Drew Davidson, Heather Kelley, Julian Kücklich Visualizza cluster
Pubblicazione: Basel ; ; Boston, : Birkhauser, c2007
Descrizione fisica: 1 online resource (495 p.)
Disciplina: 720.1
Soggetto topico: Video games
Video games - Design
Altri autori: BorriesFriedrich von  
WalzSteffen P. <1973->  
BöttgerMatthias <1974->  
DavidsonDrew <1970->  
KelleyHeather <1969->  
KücklichJulian <1974->  
Note generali: Description based upon print version of record.
Nota di bibliografia: Includes bibliographical references.
Nota di contenuto: ""TABLE OF CONTENTS""; ""WHY SHOULD AN ARCHITECT CARE ABOUT COMPUTER GAMES?""; ""AND WHAT CAN A GAME DESIGNER TAKE FROM ARCHITECTURE?""; ""THE ARCHITECTURE OF COMPUTER AND VIDEO GAMES""; ""1 A SHORT SPACE-TIME HISTORY OF INTERACTIVE ENTERTAINMENT""; ""MAKE BELIEVE URBANISM""; ""2 THE LUDIC CONSTRUCTION OF THE DIGITAL METROPOLIS""; ""UBIQUITOUS GAMES""; ""3 ENCHANTING PLACES, BUILDINGS, CITIES AND LANDSCAPES""; ""SERIOUS FUN""; ""4 UTILIZING GAME ELEMENTS FOR ARCHITECTURAL DESIGN AND URBAN PLANNING""; ""FAITES VOS JEUX""; ""5 GAMES BETWEEN UTOPIA AND DYSTOPIA""
""AUTHOR BIOGRAPHIES & IMAGE COPYRIGHTS""""LET�S PLAY!""
Titolo autorizzato: Space time play  Visualizza cluster
ISBN: 1-281-87659-3
9786611876593
3-7643-8415-8
Formato: Materiale a stampa
Livello bibliografico Monografia
Lingua di pubblicazione: Inglese
Record Nr.: 9910823459503321
Lo trovi qui: Univ. Federico II
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