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Autore: | Mileham Rebecca |
Titolo: | Powering up [[electronic resource] ] : are computer games changing our lives? / / Rebecca Mileham |
Pubblicazione: | Chichester, England ; ; Hoboken, NJ, : Wiley/Dana Centre, c2008 |
Descrizione fisica: | 1 online resource (335 p.) |
Disciplina: | 306.4/87 |
Soggetto topico: | Video games - Social aspects |
Note generali: | Includes index. |
Nota di contenuto: | Powering Up Are Computer Games Changing Our Lives?; Contents; Introduction; 1: Can Computer Games Affect Your Health?; 2: Can Computer Games Change the Way You Think?; 3: Can Computer Games Change Who You Are?; 4: Can Computer Games Turn You into an Addict?; 5: Can Computer Games Make You Violent?; 6: Can Computer Games Change the Way You Learn?; 7: Can Computer Games Change Your Beliefs?; 8: Can Computer Games Change Your Future?; Index |
Sommario/riassunto: | When it comes to computer games, the numbers are astounding: the world's top professional gamer has won over half a million dollars shooting virtual monsters on-screen; online games claim literally millions of subscribers; while worldwide spending on computer gaming will top £24 billion by 2011. From techno-toddlers to silver surfers, everyone's playing games on their PCs, Wiis, Xboxes and phones. How are we responding to this onslaught of brain-training, entertaining, potentially addicting, time-consuming, myth-spawning games? In Powering Up, Rebecca Mileham looks at the facts behind the he |
Titolo autorizzato: | Powering up |
ISBN: | 1-282-34266-5 |
9786612342660 | |
0-470-71207-4 | |
Formato: | Materiale a stampa |
Livello bibliografico | Monografia |
Lingua di pubblicazione: | Inglese |
Record Nr.: | 9910782811603321 |
Lo trovi qui: | Univ. Federico II |
Opac: | Controlla la disponibilità qui |